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testthread.c

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87 lines (73 loc) · 2 KB
 
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/*
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
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/* Simple test of the SDL threading code */
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include "SDL.h"
#include "SDL_thread.h"
static int alive = 0;
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void
quit(int rc)
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{
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SDL_Quit();
exit(rc);
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}
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int SDLCALL
ThreadFunc(void *data)
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{
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printf("Started thread %s: My thread id is %lu\n",
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(char *) data, SDL_ThreadID());
while (alive) {
printf("Thread '%s' is alive!\n", (char *) data);
SDL_Delay(1 * 1000);
}
printf("Thread '%s' exiting!\n", (char *) data);
return (0);
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}
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static void
killed(int sig)
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{
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printf("Killed with SIGTERM, waiting 5 seconds to exit\n");
SDL_Delay(5 * 1000);
alive = 0;
quit(0);
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}
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int
main(int argc, char *argv[])
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{
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SDL_Thread *thread;
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/* Load the SDL library */
if (SDL_Init(0) < 0) {
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
return (1);
}
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alive = 1;
thread = SDL_CreateThread(ThreadFunc, "#1");
if (thread == NULL) {
fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
quit(1);
}
SDL_Delay(5 * 1000);
printf("Waiting for thread #1\n");
alive = 0;
SDL_WaitThread(thread, NULL);
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alive = 1;
signal(SIGTERM, killed);
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thread = SDL_CreateThread(ThreadFunc, "#2");
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if (thread == NULL) {
fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
quit(1);
}
raise(SIGTERM);
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SDL_Quit(); /* Never reached */
return (0); /* Never reached */
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}