include/SDL_config.h
author Sam Lantinga <slouken@libsdl.org>
Fri, 08 Apr 2011 13:03:26 -0700
changeset 5535 96594ac5fd1a
parent 5343 0650b90ddc0e
child 5670 bdaa6299e107
permissions -rw-r--r--
SDL 1.3 is now under the zlib license.
slouken@1603
     1
/*
slouken@5535
     2
  Simple DirectMedia Layer
slouken@5535
     3
  Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
slouken@1603
     4
slouken@5535
     5
  This software is provided 'as-is', without any express or implied
slouken@5535
     6
  warranty.  In no event will the authors be held liable for any damages
slouken@5535
     7
  arising from the use of this software.
slouken@1603
     8
slouken@5535
     9
  Permission is granted to anyone to use this software for any purpose,
slouken@5535
    10
  including commercial applications, and to alter it and redistribute it
slouken@5535
    11
  freely, subject to the following restrictions:
slouken@1603
    12
slouken@5535
    13
  1. The origin of this software must not be misrepresented; you must not
slouken@5535
    14
     claim that you wrote the original software. If you use this software
slouken@5535
    15
     in a product, an acknowledgment in the product documentation would be
slouken@5535
    16
     appreciated but is not required.
slouken@5535
    17
  2. Altered source versions must be plainly marked as such, and must not be
slouken@5535
    18
     misrepresented as being the original software.
slouken@5535
    19
  3. This notice may not be removed or altered from any source distribution.
slouken@1603
    20
*/
slouken@1603
    21
slouken@1603
    22
#ifndef _SDL_config_h
slouken@1603
    23
#define _SDL_config_h
slouken@1603
    24
slouken@1603
    25
#include "SDL_platform.h"
slouken@1603
    26
slouken@3407
    27
/**
slouken@5343
    28
 *  \file SDL_config.h
slouken@3407
    29
 *
slouken@3407
    30
 *  SDL_config.h for any platform that doesn't build using the configure system.
slouken@3407
    31
 */
slouken@3407
    32
 
slouken@3407
    33
/* Add any platform that doesn't build using the configure system. */
slouken@5160
    34
#if defined(__WIN32__)
slouken@5160
    35
#include "SDL_config_windows.h"
slouken@5160
    36
#elif defined(__MACOSX__)
slouken@5160
    37
#include "SDL_config_macosx.h"
slouken@5160
    38
#elif defined(__IPHONEOS__) 
slouken@5160
    39
#include "SDL_config_iphoneos.h"
slouken@4950
    40
#elif defined(__ANDROID__)
slouken@4950
    41
#include "SDL_config_android.h"
slouken@5160
    42
#elif defined(__NINTENDODS__)
slouken@5160
    43
#include "SDL_config_nintendods.h"
slouken@1603
    44
#else
slouken@1603
    45
#include "SDL_config_minimal.h"
slouken@1603
    46
#endif /* platform config */
slouken@1603
    47
slouken@1603
    48
#endif /* _SDL_config_h */