README.MiNT
author Ryan C. Gordon <icculus@icculus.org>
Mon, 12 Dec 2005 09:22:36 +0000
changeset 1200 8f418dce02b2
parent 1112 6ded3dd929f5
child 1237 a8068adf156b
permissions -rw-r--r--
Date: Sun, 11 Dec 2005 20:37:04 +0100
From: Olivier Boudeville <olivier.boudeville@online.fr>
To: "A list for developers using the SDL library. \(includes SDL-announce\)" <sdl@libsdl.org>
Subject: [SDL] NetBSD build patch


Hi everybody,

apparently the SDL-1.2.9 source archive could not compile "as is" on
NetBSD 2.0_STABLE due to a pthread detection issue in the configure script.

I attached a small patch that can be applied to configure.in so that SDL
can be directly (i.e. without the NetBSD package manager) configured and
built successfully on NetBSD (at least on the one I tried !).

Hope this helps,

Olivier.
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==============================================================================
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Using the Simple DirectMedia Layer on Atari
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==============================================================================
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    If you want to build SDL from sources to create SDL programs on Atari:
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        see sections I - II.
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    If you want to create SDL programs on Atari using SDL binary build,
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        download it from my web site (URL at end of this file).
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    If you want to configure a program using SDL on Atari,
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	    see sections IV - VI.
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==============================================================================
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I.  Building the Simple DirectMedia Layer libraries:
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    (This step isn't necessary if you have the SDL binary distribution)
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  Do the classic configure, with --disable-shared --enable-static and:
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    Tos version (should run everywhere):
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      --disable-threads
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    Tos does not support threads.
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    MiNT version (maybe Magic, only for multitasking OS):
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      --disable-pthreads --enable-pth
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    Mint and Magic may supports threads, so audio can be used with current
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    devices, like Sun audio, or disk-writing support. Like Tos, interrupt
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    audio without threads is more suited for Atari machines.
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  Then you can make ; make install it.
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==============================================================================
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II. Building the Simple DirectMedia Layer test programs:
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  Do the classic configure, then make.
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  Run them !
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==============================================================================
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III.  Enjoy! :)
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  If you have a project you'd like me to know about, or want to ask questions,
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  go ahead and join the SDL developer's mailing list by sending e-mail to:
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	sdl-request@libsdl.org
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  and put "subscribe" into the subject of the message. Or alternatively you
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  can use the web interface:
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	http://www.libsdl.org/mailman/listinfo/sdl
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==============================================================================
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IV.  What is supported:
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Keyboard (GEMDOS, BIOS, GEM, Ikbd)
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Mouse (XBIOS, GEM, Ikbd)
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Video (XBIOS (Fullscreen), GEM (Windowed and Fullscreen))
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Timer (VBL vector, GNU pth library)
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Joysticks and joypads (Ikbd, Hardware)
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Audio (Hardware, XBIOS, GSXB, MCSN, STFA, /dev/audio if threads enabled)
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Threads (Multitasking OS only via GNU pth library)
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Shared object loader (using LDG library from http://ldg.atari.org/)
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Audio CD (MetaDOS)
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OpenGL (using Mesa offscreen rendering driver)
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- Dependent driver combinations:
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Video   Kbd     Mouse   Timer   Joysticks
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xbios   ikbd    ikbd    vbl(2)  ikbd
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xbios   gemdos  xbios   vbl(2)  xbios
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xbios   bios    xbios   vbl(2)  xbios
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gem     gem     gem(1)  vbl(2)  xbios
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Audio   O/S     Misc
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dma8    All     Uses MFP Timer A interrupt
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xbios	TOS     Uses MFP Timer A interrupt
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xbios   MiNT    Uses MiNT thread
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xbios   Magic   Disabled
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stfa    All     Uses MFP interrupt
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mcsn	TOS     Uses MFP Timer A interrupt
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mcsn    MiNT    Uses MiNT thread
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mcsn    Magic   Disabled
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gsxb    All     Uses GSXB callback
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Joypad driver always uses hardware access.
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OpenGL driver always uses OSMesa.
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(1) GEM does not report relative mouse motion, so xbios mouse driver is used
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to report this type event.
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(2) If you build SDL with threads using the GNU pth library, timers are
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supported via the pth library.
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==============================================================================
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V.  Environment variables:
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SDL_VIDEODRIVER:
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	Set to 'xbios' to force xbios video driver
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	Set to 'gem' to force gem video driver
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SDL_VIDEO_GL_DRIVER:
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	Set to filename to load as OpenGL library, if you use SDL_GL_LoadLibrary()
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SDL_AUDIODRIVER:
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	Set to 'mint_gsxb' to force Atari GSXB audio driver
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	Set to 'mint_mcsn' to force Atari MCSN audio driver
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	Set to 'mint_stfa' to force Atari STFA audio driver
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	Set to 'mint_xbios' to force Atari Xbios audio driver
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	Set to 'mint_dma8' to force Atari 8 bits DMA audio driver
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	Set to 'audio' to force Sun /dev/audio audio driver
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	Set to 'disk' to force disk-writing audio driver
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SDL_ATARI_EVENTSDRIVER
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	Set to 'ikbd' to force IKBD 6301 keyboard driver
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	Set to 'gemdos' to force gemdos keyboard driver
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	Set to 'bios' to force bios keyboard driver
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SDL_JOYSTICK_ATARI:
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	Use any of these strings in the environment variable to enable or
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	disable a joystick:
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	'ikbd-joy1-[on|off]' for IKBD joystick on port 1 (hardware access)
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	'xbios-joy1-[on|off]' for IKBD joystick on port 1 (xbios access)
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	'porta-pad-[on|off]' for joypad on port A
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	'porta-joy0-[on|off]' for joystick 0 on port A
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	'porta-joy1-[on|off]' for joystick 1 on port A
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	'porta-lp-[on|off]' for lightpen on port A
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	'porta-anpad-[on|off]' for analog paddle on port A
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	'portb-pad-[on|off]' for joypad on port B
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	'portb-joy0-[on|off]' for joystick 0 on port B
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	'portb-joy1-[on|off]' for joystick 1 on port B
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	'portb-anpad-[on|off]' for analog paddle on port B
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	Default configuration is:
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		'ikbd-joy1-on' (if IKBD events driver enabled)
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		'xbios-joy1-on' (if gemdos/bios/gem events driver enabled)
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		'porta-pad-on portb-pad-on' (if available on the machine)
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	port[a|b]-[pad|joy?|lp|anpad]-* strings are mutually exclusives.
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	On such a port, you can only use a joypad OR 1 or 2 joysticks OR
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	a lightpen OR an analog paddle. You must disable joypad before
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	setting another controller.
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	The second joystick port on IKBD is used by the mouse, so not usable.
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	Another problem with the IKBD: mouse buttons and joystick fire buttons
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	are wired together at the hardware level, it means:
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		port 0                port 0           port 1
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		mouse left button  = joystick fire 0 = joystick fire 1
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		mouse right button = joystick fire 1 = joystick fire 0
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	Descriptions of joysticks/joypads:
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	- Joypads: 1 hat, 17 buttons (Atari Jaguar console-like).
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	- Joysticks: 1 hat, 1 button.
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	- Lightpen, analog paddles: 2 axis, 2 buttons. The 2 buttons are those
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	  affected to 1 button joysticks on the same port.
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==============================================================================
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VI.  More informations about drivers:
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OpenGL:
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	The default is to use the Mesa offscreen driver (osmesa.ldg). If you want
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	to use an older OpenGL implementation, like mesa_gl.ldg or tiny_gl.ldg,
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	your program must use SDL_GL_LoadLibrary() to do so, and retrieve the
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	needed function pointers with SDL_LoadFunction(). In all cases, the OpenGL
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	context is taken care of by SDL itself, you just have to use gl* functions.
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	However, there is one OpenGL call that has a different prototype in the old
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	implementations: glOrtho(). In the old implementations, it has 6 float as
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	parameters, in the standard one, it has 6 double parameters. If you want
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	to compile testdyngl, or any other SDL program that loads its OpenGL
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	library, you must change the glOrtho() prototype used in this program. In
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	osmesa.ldg, you can retrieve a glOrtho() with double parameters, by
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	searching for the function "glOrtho6d".
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Xbios video:
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	Video chip is detected using the _VDO cookie.
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	Screen enhancers are not supported, but could be if you know how to
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	use them.
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	ST, STE, Mega ST, Mega STE:
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		320x200x4 bits, shades of grey, available only for the purpose
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		of testing SDL.
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	TT:
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		320x480x8 and 320x240x8 (software double-lined mode).
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	Falcon:
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		All modes supported by the current monitor (RVB or VGA).
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		BlowUp and Centscreen extended modes, ScreenBlaster 3 current mode.
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	Clones and any machine with monochrome monitor:
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		Not supported.
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Gem video:
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	Automatically used if xbios not available.
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	All machines:
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		Only the current resolution, if 8 bits or higher depth.
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IKBD keyboard, mouse and joystick driver:
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	Available if _MCH cookie is ST, Mega ST, STE, Mega STE, TT or Falcon.
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	Hades has an IKBD, but xbios is not available for video, so IKBD
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	driver is disabled.
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Gemdos and bios keyboard driver:
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	Available on all machines.
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Mouse and joystick xbios driver:
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	Available on all machines (I think).
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Joypad driver:
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	Available if _MCH cookie is STE or Falcon.
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PTH timer driver:
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	Available with multitasking OS.
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VBL timer driver:
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	Available on all machines (I think).
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Audio drivers:
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	Cookies _SND, MCSN, STFA and GSXB used to detect supported audio
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	capabilities.
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	STE, Mega STE, TT:
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		8 bits DMA (hardware access)
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		STFA, MCSN or GSXB driver if installed
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	Falcon:
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		8 bits DMA (hardware access)
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		Xbios functions
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		STFA, MCSN or GSXB driver if installed
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	Other machines:
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		STFA, MCSN or GSXB driver if installed
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	STFA driver:
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		http://removers.free.fr/softs/stfa.html
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	GSXB driver:
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		http://assemsoft.atari.org/gsxb/
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	MacSound driver:
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		http://jf.omnis.ch/software/tos/
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	MagicSound driver (MCSN,GSXB compatible):
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		http://perso.wanadoo.fr/didierm/
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	X-Sound driver (GSXB compatible):
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		http://www.uni-ulm.de/~s_thuth/atari/xsound_e.html
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-- 
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Patrice Mandin <pmandin@caramail.com>
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http://membres.lycos.fr/pmandin/