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SDL_dibvideo.h

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62 lines (51 loc) · 1.88 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_dibvideo_h
#define _SDL_dibvideo_h
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#define WIN32_LEAN_AND_MEAN
#include <windows.h>
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/* for PDA */
typedef enum
{
SDL_ORIENTATION_UP,
SDL_ORIENTATION_DOWN,
SDL_ORIENTATION_LEFT,
SDL_ORIENTATION_RIGHT
} SDL_ScreenOrientation;
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/* Private display data */
struct SDL_PrivateVideoData {
HBITMAP screen_bmp;
HPALETTE screen_pal;
#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
int SDL_nummodes[NUM_MODELISTS];
SDL_Rect **SDL_modelist[NUM_MODELISTS];
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SDL_ScreenOrientation orientation;
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#ifdef _WIN32_WCE
int invert; /* do to remove, used by GAPI driver! */
char hiresFix; /* using hires mode without defining hires resource */
int supportRotation; /* for Pocket PC devices */
DWORD origRotation; /* for Pocket PC devices */
#endif
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};
/* Old variable names */
#define screen_bmp (this->hidden->screen_bmp)
#define screen_pal (this->hidden->screen_pal)
#define SDL_nummodes (this->hidden->SDL_nummodes)
#define SDL_modelist (this->hidden->SDL_modelist)
#endif /* _SDL_dibvideo_h */