slouken@0
|
1 |
/*
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slouken@5535
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2 |
Simple DirectMedia Layer
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slouken@9619
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3 |
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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slouken@0
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4 |
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slouken@5535
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This software is provided 'as-is', without any express or implied
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slouken@5535
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warranty. In no event will the authors be held liable for any damages
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slouken@5535
|
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arising from the use of this software.
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slouken@0
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8 |
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slouken@5535
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Permission is granted to anyone to use this software for any purpose,
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slouken@5535
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including commercial applications, and to alter it and redistribute it
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slouken@5535
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freely, subject to the following restrictions:
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slouken@0
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12 |
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slouken@5535
|
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1. The origin of this software must not be misrepresented; you must not
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slouken@5535
|
14 |
claim that you wrote the original software. If you use this software
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slouken@5535
|
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in a product, an acknowledgment in the product documentation would be
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slouken@5535
|
16 |
appreciated but is not required.
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slouken@5535
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2. Altered source versions must be plainly marked as such, and must not be
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slouken@5535
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misrepresented as being the original software.
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slouken@5535
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3. This notice may not be removed or altered from any source distribution.
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slouken@0
|
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*/
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icculus@8093
|
21 |
#include "../SDL_internal.h"
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slouken@0
|
22 |
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slouken@1895
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23 |
/* This is the software implementation of the YUV texture support */
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slouken@0
|
24 |
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slouken@0
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25 |
/* This code was derived from code carrying the following copyright notices:
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slouken@0
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26 |
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slouken@0
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* Copyright (c) 1995 The Regents of the University of California.
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slouken@0
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* All rights reserved.
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slouken@7191
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*
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slouken@0
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30 |
* Permission to use, copy, modify, and distribute this software and its
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slouken@0
|
31 |
* documentation for any purpose, without fee, and without written agreement is
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slouken@0
|
32 |
* hereby granted, provided that the above copyright notice and the following
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slouken@0
|
33 |
* two paragraphs appear in all copies of this software.
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slouken@7191
|
34 |
*
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slouken@0
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35 |
* IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
|
slouken@0
|
36 |
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
|
slouken@0
|
37 |
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
|
slouken@0
|
38 |
* CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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slouken@7191
|
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*
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slouken@0
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40 |
* THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
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slouken@0
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41 |
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
|
slouken@0
|
42 |
* AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
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slouken@0
|
43 |
* ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
|
slouken@0
|
44 |
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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slouken@0
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slouken@0
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46 |
* Copyright (c) 1995 Erik Corry
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slouken@0
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* All rights reserved.
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slouken@7191
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*
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slouken@0
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* Permission to use, copy, modify, and distribute this software and its
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slouken@0
|
50 |
* documentation for any purpose, without fee, and without written agreement is
|
slouken@0
|
51 |
* hereby granted, provided that the above copyright notice and the following
|
slouken@0
|
52 |
* two paragraphs appear in all copies of this software.
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slouken@7191
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53 |
*
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slouken@0
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54 |
* IN NO EVENT SHALL ERIK CORRY BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT,
|
slouken@0
|
55 |
* SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF
|
slouken@0
|
56 |
* THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF ERIK CORRY HAS BEEN ADVISED
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slouken@0
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57 |
* OF THE POSSIBILITY OF SUCH DAMAGE.
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slouken@7191
|
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*
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slouken@0
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* ERIK CORRY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
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slouken@0
|
60 |
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
|
slouken@0
|
61 |
* PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
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slouken@0
|
62 |
* BASIS, AND ERIK CORRY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT,
|
slouken@0
|
63 |
* UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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slouken@0
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slouken@0
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* Portions of this software Copyright (c) 1995 Brown University.
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slouken@0
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* All rights reserved.
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slouken@7191
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*
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slouken@0
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68 |
* Permission to use, copy, modify, and distribute this software and its
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slouken@0
|
69 |
* documentation for any purpose, without fee, and without written agreement
|
slouken@0
|
70 |
* is hereby granted, provided that the above copyright notice and the
|
slouken@0
|
71 |
* following two paragraphs appear in all copies of this software.
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slouken@7191
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*
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slouken@0
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* IN NO EVENT SHALL BROWN UNIVERSITY BE LIABLE TO ANY PARTY FOR
|
slouken@0
|
74 |
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
|
slouken@0
|
75 |
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF BROWN
|
slouken@0
|
76 |
* UNIVERSITY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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slouken@7191
|
77 |
*
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slouken@0
|
78 |
* BROWN UNIVERSITY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
|
slouken@0
|
79 |
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
|
slouken@0
|
80 |
* PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
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slouken@0
|
81 |
* BASIS, AND BROWN UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
|
slouken@0
|
82 |
* SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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slouken@0
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83 |
*/
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slouken@0
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84 |
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icculus@7488
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85 |
#include "SDL_assert.h"
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slouken@0
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86 |
#include "SDL_video.h"
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slouken@739
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87 |
#include "SDL_cpuinfo.h"
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slouken@0
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88 |
#include "SDL_yuv_sw_c.h"
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slouken@0
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slouken@1895
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90 |
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slouken@0
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91 |
/* The colorspace conversion functions */
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slouken@0
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92 |
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icculus@2197
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93 |
#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
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slouken@1895
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94 |
extern void Color565DitherYV12MMX1X(int *colortab, Uint32 * rgb_2_pix,
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slouken@1895
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95 |
unsigned char *lum, unsigned char *cr,
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slouken@1895
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96 |
unsigned char *cb, unsigned char *out,
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slouken@1895
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97 |
int rows, int cols, int mod);
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slouken@1895
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98 |
extern void ColorRGBDitherYV12MMX1X(int *colortab, Uint32 * rgb_2_pix,
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slouken@0
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99 |
unsigned char *lum, unsigned char *cr,
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slouken@0
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100 |
unsigned char *cb, unsigned char *out,
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slouken@1895
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101 |
int rows, int cols, int mod);
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slouken@1895
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102 |
#endif
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slouken@1895
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103 |
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slouken@1895
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104 |
static void
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slouken@1895
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105 |
Color16DitherYV12Mod1X(int *colortab, Uint32 * rgb_2_pix,
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slouken@1895
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106 |
unsigned char *lum, unsigned char *cr,
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slouken@1895
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107 |
unsigned char *cb, unsigned char *out,
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slouken@1895
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108 |
int rows, int cols, int mod)
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slouken@0
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109 |
{
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slouken@1895
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110 |
unsigned short *row1;
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slouken@1895
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111 |
unsigned short *row2;
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slouken@1895
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112 |
unsigned char *lum2;
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slouken@0
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113 |
int x, y;
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slouken@0
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114 |
int cr_r;
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slouken@0
|
115 |
int crb_g;
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slouken@0
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116 |
int cb_b;
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slouken@0
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117 |
int cols_2 = cols / 2;
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slouken@0
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118 |
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slouken@1895
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119 |
row1 = (unsigned short *) out;
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slouken@0
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120 |
row2 = row1 + cols + mod;
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slouken@0
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121 |
lum2 = lum + cols;
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slouken@0
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122 |
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slouken@0
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123 |
mod += cols + mod;
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slouken@0
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124 |
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slouken@0
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125 |
y = rows / 2;
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slouken@1895
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126 |
while (y--) {
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slouken@0
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127 |
x = cols_2;
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slouken@1895
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128 |
while (x--) {
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slouken@0
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129 |
register int L;
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slouken@0
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130 |
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slouken@1895
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131 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
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slouken@1895
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crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
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slouken@1895
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+ colortab[*cb + 2 * 256];
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slouken@1895
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cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
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slouken@1895
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++cr;
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slouken@1895
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++cb;
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slouken@0
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137 |
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slouken@0
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138 |
L = *lum++;
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slouken@1895
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*row1++ = (unsigned short) (rgb_2_pix[L + cr_r] |
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slouken@1895
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rgb_2_pix[L + crb_g] |
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slouken@1895
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rgb_2_pix[L + cb_b]);
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slouken@0
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142 |
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slouken@0
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143 |
L = *lum++;
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slouken@1895
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*row1++ = (unsigned short) (rgb_2_pix[L + cr_r] |
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slouken@1895
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rgb_2_pix[L + crb_g] |
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slouken@1895
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rgb_2_pix[L + cb_b]);
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slouken@0
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147 |
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slouken@0
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148 |
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slouken@0
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149 |
/* Now, do second row. */
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slouken@0
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150 |
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slouken@0
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L = *lum2++;
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slouken@1895
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*row2++ = (unsigned short) (rgb_2_pix[L + cr_r] |
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slouken@1895
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153 |
rgb_2_pix[L + crb_g] |
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slouken@1895
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rgb_2_pix[L + cb_b]);
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slouken@0
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155 |
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slouken@0
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156 |
L = *lum2++;
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slouken@1895
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*row2++ = (unsigned short) (rgb_2_pix[L + cr_r] |
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slouken@1895
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158 |
rgb_2_pix[L + crb_g] |
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slouken@1895
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159 |
rgb_2_pix[L + cb_b]);
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slouken@0
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160 |
}
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slouken@0
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161 |
|
slouken@0
|
162 |
/*
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slouken@0
|
163 |
* These values are at the start of the next line, (due
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slouken@0
|
164 |
* to the ++'s above),but they need to be at the start
|
slouken@0
|
165 |
* of the line after that.
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slouken@0
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166 |
*/
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slouken@1895
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167 |
lum += cols;
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slouken@0
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168 |
lum2 += cols;
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slouken@0
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169 |
row1 += mod;
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slouken@0
|
170 |
row2 += mod;
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slouken@0
|
171 |
}
|
slouken@0
|
172 |
}
|
slouken@0
|
173 |
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slouken@1895
|
174 |
static void
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slouken@1895
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175 |
Color24DitherYV12Mod1X(int *colortab, Uint32 * rgb_2_pix,
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slouken@1895
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176 |
unsigned char *lum, unsigned char *cr,
|
slouken@1895
|
177 |
unsigned char *cb, unsigned char *out,
|
slouken@1895
|
178 |
int rows, int cols, int mod)
|
slouken@0
|
179 |
{
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slouken@0
|
180 |
unsigned int value;
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slouken@1895
|
181 |
unsigned char *row1;
|
slouken@1895
|
182 |
unsigned char *row2;
|
slouken@1895
|
183 |
unsigned char *lum2;
|
slouken@0
|
184 |
int x, y;
|
slouken@0
|
185 |
int cr_r;
|
slouken@0
|
186 |
int crb_g;
|
slouken@0
|
187 |
int cb_b;
|
slouken@0
|
188 |
int cols_2 = cols / 2;
|
slouken@0
|
189 |
|
slouken@0
|
190 |
row1 = out;
|
slouken@1895
|
191 |
row2 = row1 + cols * 3 + mod * 3;
|
slouken@0
|
192 |
lum2 = lum + cols;
|
slouken@0
|
193 |
|
slouken@0
|
194 |
mod += cols + mod;
|
slouken@0
|
195 |
mod *= 3;
|
slouken@0
|
196 |
|
slouken@0
|
197 |
y = rows / 2;
|
slouken@1895
|
198 |
while (y--) {
|
slouken@0
|
199 |
x = cols_2;
|
slouken@1895
|
200 |
while (x--) {
|
slouken@0
|
201 |
register int L;
|
slouken@0
|
202 |
|
slouken@1895
|
203 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
|
slouken@1895
|
204 |
crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
|
slouken@1895
|
205 |
+ colortab[*cb + 2 * 256];
|
slouken@1895
|
206 |
cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
|
slouken@1895
|
207 |
++cr;
|
slouken@1895
|
208 |
++cb;
|
slouken@0
|
209 |
|
slouken@0
|
210 |
L = *lum++;
|
slouken@1895
|
211 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
212 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
213 |
*row1++ = (value) & 0xFF;
|
slouken@1895
|
214 |
*row1++ = (value >> 8) & 0xFF;
|
slouken@0
|
215 |
*row1++ = (value >> 16) & 0xFF;
|
slouken@0
|
216 |
|
slouken@0
|
217 |
L = *lum++;
|
slouken@1895
|
218 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
219 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
220 |
*row1++ = (value) & 0xFF;
|
slouken@1895
|
221 |
*row1++ = (value >> 8) & 0xFF;
|
slouken@0
|
222 |
*row1++ = (value >> 16) & 0xFF;
|
slouken@0
|
223 |
|
slouken@0
|
224 |
|
slouken@0
|
225 |
/* Now, do second row. */
|
slouken@0
|
226 |
|
slouken@0
|
227 |
L = *lum2++;
|
slouken@1895
|
228 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
229 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
230 |
*row2++ = (value) & 0xFF;
|
slouken@1895
|
231 |
*row2++ = (value >> 8) & 0xFF;
|
slouken@0
|
232 |
*row2++ = (value >> 16) & 0xFF;
|
slouken@0
|
233 |
|
slouken@0
|
234 |
L = *lum2++;
|
slouken@1895
|
235 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
236 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
237 |
*row2++ = (value) & 0xFF;
|
slouken@1895
|
238 |
*row2++ = (value >> 8) & 0xFF;
|
slouken@0
|
239 |
*row2++ = (value >> 16) & 0xFF;
|
slouken@0
|
240 |
}
|
slouken@0
|
241 |
|
slouken@0
|
242 |
/*
|
slouken@0
|
243 |
* These values are at the start of the next line, (due
|
slouken@0
|
244 |
* to the ++'s above),but they need to be at the start
|
slouken@0
|
245 |
* of the line after that.
|
slouken@0
|
246 |
*/
|
slouken@1895
|
247 |
lum += cols;
|
slouken@0
|
248 |
lum2 += cols;
|
slouken@0
|
249 |
row1 += mod;
|
slouken@0
|
250 |
row2 += mod;
|
slouken@0
|
251 |
}
|
slouken@0
|
252 |
}
|
slouken@0
|
253 |
|
slouken@1895
|
254 |
static void
|
slouken@1895
|
255 |
Color32DitherYV12Mod1X(int *colortab, Uint32 * rgb_2_pix,
|
slouken@1895
|
256 |
unsigned char *lum, unsigned char *cr,
|
slouken@1895
|
257 |
unsigned char *cb, unsigned char *out,
|
slouken@1895
|
258 |
int rows, int cols, int mod)
|
slouken@0
|
259 |
{
|
slouken@1895
|
260 |
unsigned int *row1;
|
slouken@1895
|
261 |
unsigned int *row2;
|
slouken@1895
|
262 |
unsigned char *lum2;
|
slouken@0
|
263 |
int x, y;
|
slouken@0
|
264 |
int cr_r;
|
slouken@0
|
265 |
int crb_g;
|
slouken@0
|
266 |
int cb_b;
|
slouken@0
|
267 |
int cols_2 = cols / 2;
|
slouken@0
|
268 |
|
slouken@1895
|
269 |
row1 = (unsigned int *) out;
|
slouken@0
|
270 |
row2 = row1 + cols + mod;
|
slouken@0
|
271 |
lum2 = lum + cols;
|
slouken@0
|
272 |
|
slouken@0
|
273 |
mod += cols + mod;
|
slouken@0
|
274 |
|
slouken@0
|
275 |
y = rows / 2;
|
slouken@1895
|
276 |
while (y--) {
|
slouken@0
|
277 |
x = cols_2;
|
slouken@1895
|
278 |
while (x--) {
|
slouken@0
|
279 |
register int L;
|
slouken@0
|
280 |
|
slouken@1895
|
281 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
|
slouken@1895
|
282 |
crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
|
slouken@1895
|
283 |
+ colortab[*cb + 2 * 256];
|
slouken@1895
|
284 |
cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
|
slouken@1895
|
285 |
++cr;
|
slouken@1895
|
286 |
++cb;
|
slouken@0
|
287 |
|
slouken@0
|
288 |
L = *lum++;
|
slouken@1895
|
289 |
*row1++ = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
290 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
291 |
|
slouken@0
|
292 |
L = *lum++;
|
slouken@1895
|
293 |
*row1++ = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
294 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
295 |
|
slouken@0
|
296 |
|
slouken@0
|
297 |
/* Now, do second row. */
|
slouken@0
|
298 |
|
slouken@0
|
299 |
L = *lum2++;
|
slouken@1895
|
300 |
*row2++ = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
301 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
302 |
|
slouken@0
|
303 |
L = *lum2++;
|
slouken@1895
|
304 |
*row2++ = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
305 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
306 |
}
|
slouken@0
|
307 |
|
slouken@0
|
308 |
/*
|
slouken@0
|
309 |
* These values are at the start of the next line, (due
|
slouken@0
|
310 |
* to the ++'s above),but they need to be at the start
|
slouken@0
|
311 |
* of the line after that.
|
slouken@0
|
312 |
*/
|
slouken@1895
|
313 |
lum += cols;
|
slouken@0
|
314 |
lum2 += cols;
|
slouken@0
|
315 |
row1 += mod;
|
slouken@0
|
316 |
row2 += mod;
|
slouken@0
|
317 |
}
|
slouken@0
|
318 |
}
|
slouken@0
|
319 |
|
slouken@0
|
320 |
/*
|
slouken@0
|
321 |
* In this function I make use of a nasty trick. The tables have the lower
|
slouken@0
|
322 |
* 16 bits replicated in the upper 16. This means I can write ints and get
|
slouken@0
|
323 |
* the horisontal doubling for free (almost).
|
slouken@0
|
324 |
*/
|
slouken@1895
|
325 |
static void
|
slouken@1895
|
326 |
Color16DitherYV12Mod2X(int *colortab, Uint32 * rgb_2_pix,
|
slouken@1895
|
327 |
unsigned char *lum, unsigned char *cr,
|
slouken@1895
|
328 |
unsigned char *cb, unsigned char *out,
|
slouken@1895
|
329 |
int rows, int cols, int mod)
|
slouken@0
|
330 |
{
|
slouken@1895
|
331 |
unsigned int *row1 = (unsigned int *) out;
|
slouken@1895
|
332 |
const int next_row = cols + (mod / 2);
|
slouken@1895
|
333 |
unsigned int *row2 = row1 + 2 * next_row;
|
slouken@1895
|
334 |
unsigned char *lum2;
|
slouken@0
|
335 |
int x, y;
|
slouken@0
|
336 |
int cr_r;
|
slouken@0
|
337 |
int crb_g;
|
slouken@0
|
338 |
int cb_b;
|
slouken@0
|
339 |
int cols_2 = cols / 2;
|
slouken@0
|
340 |
|
slouken@0
|
341 |
lum2 = lum + cols;
|
slouken@0
|
342 |
|
slouken@1895
|
343 |
mod = (next_row * 3) + (mod / 2);
|
slouken@0
|
344 |
|
slouken@0
|
345 |
y = rows / 2;
|
slouken@1895
|
346 |
while (y--) {
|
slouken@0
|
347 |
x = cols_2;
|
slouken@1895
|
348 |
while (x--) {
|
slouken@0
|
349 |
register int L;
|
slouken@0
|
350 |
|
slouken@1895
|
351 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
|
slouken@1895
|
352 |
crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
|
slouken@1895
|
353 |
+ colortab[*cb + 2 * 256];
|
slouken@1895
|
354 |
cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
|
slouken@1895
|
355 |
++cr;
|
slouken@1895
|
356 |
++cb;
|
slouken@0
|
357 |
|
slouken@0
|
358 |
L = *lum++;
|
slouken@1895
|
359 |
row1[0] = row1[next_row] = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
360 |
rgb_2_pix[L + crb_g] |
|
slouken@1895
|
361 |
rgb_2_pix[L + cb_b]);
|
slouken@0
|
362 |
row1++;
|
slouken@0
|
363 |
|
slouken@0
|
364 |
L = *lum++;
|
slouken@1895
|
365 |
row1[0] = row1[next_row] = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
366 |
rgb_2_pix[L + crb_g] |
|
slouken@1895
|
367 |
rgb_2_pix[L + cb_b]);
|
slouken@0
|
368 |
row1++;
|
slouken@0
|
369 |
|
slouken@0
|
370 |
|
slouken@0
|
371 |
/* Now, do second row. */
|
slouken@0
|
372 |
|
slouken@0
|
373 |
L = *lum2++;
|
slouken@1895
|
374 |
row2[0] = row2[next_row] = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
375 |
rgb_2_pix[L + crb_g] |
|
slouken@1895
|
376 |
rgb_2_pix[L + cb_b]);
|
slouken@0
|
377 |
row2++;
|
slouken@0
|
378 |
|
slouken@0
|
379 |
L = *lum2++;
|
slouken@1895
|
380 |
row2[0] = row2[next_row] = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
381 |
rgb_2_pix[L + crb_g] |
|
slouken@1895
|
382 |
rgb_2_pix[L + cb_b]);
|
slouken@0
|
383 |
row2++;
|
slouken@0
|
384 |
}
|
slouken@0
|
385 |
|
slouken@0
|
386 |
/*
|
slouken@0
|
387 |
* These values are at the start of the next line, (due
|
slouken@0
|
388 |
* to the ++'s above),but they need to be at the start
|
slouken@0
|
389 |
* of the line after that.
|
slouken@0
|
390 |
*/
|
slouken@1895
|
391 |
lum += cols;
|
slouken@0
|
392 |
lum2 += cols;
|
slouken@0
|
393 |
row1 += mod;
|
slouken@0
|
394 |
row2 += mod;
|
slouken@0
|
395 |
}
|
slouken@0
|
396 |
}
|
slouken@0
|
397 |
|
slouken@1895
|
398 |
static void
|
slouken@1895
|
399 |
Color24DitherYV12Mod2X(int *colortab, Uint32 * rgb_2_pix,
|
slouken@1895
|
400 |
unsigned char *lum, unsigned char *cr,
|
slouken@1895
|
401 |
unsigned char *cb, unsigned char *out,
|
slouken@1895
|
402 |
int rows, int cols, int mod)
|
slouken@0
|
403 |
{
|
slouken@0
|
404 |
unsigned int value;
|
slouken@1895
|
405 |
unsigned char *row1 = out;
|
slouken@1895
|
406 |
const int next_row = (cols * 2 + mod) * 3;
|
slouken@1895
|
407 |
unsigned char *row2 = row1 + 2 * next_row;
|
slouken@1895
|
408 |
unsigned char *lum2;
|
slouken@0
|
409 |
int x, y;
|
slouken@0
|
410 |
int cr_r;
|
slouken@0
|
411 |
int crb_g;
|
slouken@0
|
412 |
int cb_b;
|
slouken@0
|
413 |
int cols_2 = cols / 2;
|
slouken@0
|
414 |
|
slouken@0
|
415 |
lum2 = lum + cols;
|
slouken@0
|
416 |
|
slouken@1895
|
417 |
mod = next_row * 3 + mod * 3;
|
slouken@0
|
418 |
|
slouken@0
|
419 |
y = rows / 2;
|
slouken@1895
|
420 |
while (y--) {
|
slouken@0
|
421 |
x = cols_2;
|
slouken@1895
|
422 |
while (x--) {
|
slouken@0
|
423 |
register int L;
|
slouken@0
|
424 |
|
slouken@1895
|
425 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
|
slouken@1895
|
426 |
crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
|
slouken@1895
|
427 |
+ colortab[*cb + 2 * 256];
|
slouken@1895
|
428 |
cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
|
slouken@1895
|
429 |
++cr;
|
slouken@1895
|
430 |
++cb;
|
slouken@0
|
431 |
|
slouken@0
|
432 |
L = *lum++;
|
slouken@1895
|
433 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
434 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
435 |
row1[0 + 0] = row1[3 + 0] = row1[next_row + 0] =
|
slouken@1895
|
436 |
row1[next_row + 3 + 0] = (value) & 0xFF;
|
slouken@1895
|
437 |
row1[0 + 1] = row1[3 + 1] = row1[next_row + 1] =
|
slouken@1895
|
438 |
row1[next_row + 3 + 1] = (value >> 8) & 0xFF;
|
slouken@1895
|
439 |
row1[0 + 2] = row1[3 + 2] = row1[next_row + 2] =
|
slouken@1895
|
440 |
row1[next_row + 3 + 2] = (value >> 16) & 0xFF;
|
slouken@1895
|
441 |
row1 += 2 * 3;
|
slouken@0
|
442 |
|
slouken@0
|
443 |
L = *lum++;
|
slouken@1895
|
444 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
445 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
446 |
row1[0 + 0] = row1[3 + 0] = row1[next_row + 0] =
|
slouken@1895
|
447 |
row1[next_row + 3 + 0] = (value) & 0xFF;
|
slouken@1895
|
448 |
row1[0 + 1] = row1[3 + 1] = row1[next_row + 1] =
|
slouken@1895
|
449 |
row1[next_row + 3 + 1] = (value >> 8) & 0xFF;
|
slouken@1895
|
450 |
row1[0 + 2] = row1[3 + 2] = row1[next_row + 2] =
|
slouken@1895
|
451 |
row1[next_row + 3 + 2] = (value >> 16) & 0xFF;
|
slouken@1895
|
452 |
row1 += 2 * 3;
|
slouken@0
|
453 |
|
slouken@0
|
454 |
|
slouken@0
|
455 |
/* Now, do second row. */
|
slouken@0
|
456 |
|
slouken@0
|
457 |
L = *lum2++;
|
slouken@1895
|
458 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
459 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
460 |
row2[0 + 0] = row2[3 + 0] = row2[next_row + 0] =
|
slouken@1895
|
461 |
row2[next_row + 3 + 0] = (value) & 0xFF;
|
slouken@1895
|
462 |
row2[0 + 1] = row2[3 + 1] = row2[next_row + 1] =
|
slouken@1895
|
463 |
row2[next_row + 3 + 1] = (value >> 8) & 0xFF;
|
slouken@1895
|
464 |
row2[0 + 2] = row2[3 + 2] = row2[next_row + 2] =
|
slouken@1895
|
465 |
row2[next_row + 3 + 2] = (value >> 16) & 0xFF;
|
slouken@1895
|
466 |
row2 += 2 * 3;
|
slouken@0
|
467 |
|
slouken@0
|
468 |
L = *lum2++;
|
slouken@1895
|
469 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
470 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
471 |
row2[0 + 0] = row2[3 + 0] = row2[next_row + 0] =
|
slouken@1895
|
472 |
row2[next_row + 3 + 0] = (value) & 0xFF;
|
slouken@1895
|
473 |
row2[0 + 1] = row2[3 + 1] = row2[next_row + 1] =
|
slouken@1895
|
474 |
row2[next_row + 3 + 1] = (value >> 8) & 0xFF;
|
slouken@1895
|
475 |
row2[0 + 2] = row2[3 + 2] = row2[next_row + 2] =
|
slouken@1895
|
476 |
row2[next_row + 3 + 2] = (value >> 16) & 0xFF;
|
slouken@1895
|
477 |
row2 += 2 * 3;
|
slouken@0
|
478 |
}
|
slouken@0
|
479 |
|
slouken@0
|
480 |
/*
|
slouken@0
|
481 |
* These values are at the start of the next line, (due
|
slouken@0
|
482 |
* to the ++'s above),but they need to be at the start
|
slouken@0
|
483 |
* of the line after that.
|
slouken@0
|
484 |
*/
|
slouken@1895
|
485 |
lum += cols;
|
slouken@0
|
486 |
lum2 += cols;
|
slouken@0
|
487 |
row1 += mod;
|
slouken@0
|
488 |
row2 += mod;
|
slouken@0
|
489 |
}
|
slouken@0
|
490 |
}
|
slouken@0
|
491 |
|
slouken@1895
|
492 |
static void
|
slouken@1895
|
493 |
Color32DitherYV12Mod2X(int *colortab, Uint32 * rgb_2_pix,
|
slouken@1895
|
494 |
unsigned char *lum, unsigned char *cr,
|
slouken@1895
|
495 |
unsigned char *cb, unsigned char *out,
|
slouken@1895
|
496 |
int rows, int cols, int mod)
|
slouken@0
|
497 |
{
|
slouken@1895
|
498 |
unsigned int *row1 = (unsigned int *) out;
|
slouken@1895
|
499 |
const int next_row = cols * 2 + mod;
|
slouken@1895
|
500 |
unsigned int *row2 = row1 + 2 * next_row;
|
slouken@1895
|
501 |
unsigned char *lum2;
|
slouken@0
|
502 |
int x, y;
|
slouken@0
|
503 |
int cr_r;
|
slouken@0
|
504 |
int crb_g;
|
slouken@0
|
505 |
int cb_b;
|
slouken@0
|
506 |
int cols_2 = cols / 2;
|
slouken@0
|
507 |
|
slouken@0
|
508 |
lum2 = lum + cols;
|
slouken@0
|
509 |
|
slouken@0
|
510 |
mod = (next_row * 3) + mod;
|
slouken@0
|
511 |
|
slouken@0
|
512 |
y = rows / 2;
|
slouken@1895
|
513 |
while (y--) {
|
slouken@0
|
514 |
x = cols_2;
|
slouken@1895
|
515 |
while (x--) {
|
slouken@0
|
516 |
register int L;
|
slouken@0
|
517 |
|
slouken@1895
|
518 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
|
slouken@1895
|
519 |
crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
|
slouken@1895
|
520 |
+ colortab[*cb + 2 * 256];
|
slouken@1895
|
521 |
cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
|
slouken@1895
|
522 |
++cr;
|
slouken@1895
|
523 |
++cb;
|
slouken@0
|
524 |
|
slouken@0
|
525 |
L = *lum++;
|
slouken@1895
|
526 |
row1[0] = row1[1] = row1[next_row] = row1[next_row + 1] =
|
slouken@1895
|
527 |
(rgb_2_pix[L + cr_r] |
|
slouken@1895
|
528 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
529 |
row1 += 2;
|
slouken@0
|
530 |
|
slouken@0
|
531 |
L = *lum++;
|
slouken@1895
|
532 |
row1[0] = row1[1] = row1[next_row] = row1[next_row + 1] =
|
slouken@1895
|
533 |
(rgb_2_pix[L + cr_r] |
|
slouken@1895
|
534 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
535 |
row1 += 2;
|
slouken@0
|
536 |
|
slouken@0
|
537 |
|
slouken@0
|
538 |
/* Now, do second row. */
|
slouken@0
|
539 |
|
slouken@0
|
540 |
L = *lum2++;
|
slouken@1895
|
541 |
row2[0] = row2[1] = row2[next_row] = row2[next_row + 1] =
|
slouken@1895
|
542 |
(rgb_2_pix[L + cr_r] |
|
slouken@1895
|
543 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
544 |
row2 += 2;
|
slouken@0
|
545 |
|
slouken@0
|
546 |
L = *lum2++;
|
slouken@1895
|
547 |
row2[0] = row2[1] = row2[next_row] = row2[next_row + 1] =
|
slouken@1895
|
548 |
(rgb_2_pix[L + cr_r] |
|
slouken@1895
|
549 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
550 |
row2 += 2;
|
slouken@0
|
551 |
}
|
slouken@0
|
552 |
|
slouken@0
|
553 |
/*
|
slouken@0
|
554 |
* These values are at the start of the next line, (due
|
slouken@0
|
555 |
* to the ++'s above),but they need to be at the start
|
slouken@0
|
556 |
* of the line after that.
|
slouken@0
|
557 |
*/
|
slouken@1895
|
558 |
lum += cols;
|
slouken@0
|
559 |
lum2 += cols;
|
slouken@0
|
560 |
row1 += mod;
|
slouken@0
|
561 |
row2 += mod;
|
slouken@0
|
562 |
}
|
slouken@0
|
563 |
}
|
slouken@0
|
564 |
|
slouken@1895
|
565 |
static void
|
slouken@1895
|
566 |
Color16DitherYUY2Mod1X(int *colortab, Uint32 * rgb_2_pix,
|
slouken@1895
|
567 |
unsigned char *lum, unsigned char *cr,
|
slouken@1895
|
568 |
unsigned char *cb, unsigned char *out,
|
slouken@1895
|
569 |
int rows, int cols, int mod)
|
slouken@0
|
570 |
{
|
slouken@1895
|
571 |
unsigned short *row;
|
slouken@0
|
572 |
int x, y;
|
slouken@0
|
573 |
int cr_r;
|
slouken@0
|
574 |
int crb_g;
|
slouken@0
|
575 |
int cb_b;
|
slouken@0
|
576 |
int cols_2 = cols / 2;
|
slouken@0
|
577 |
|
slouken@1895
|
578 |
row = (unsigned short *) out;
|
slouken@0
|
579 |
|
slouken@0
|
580 |
y = rows;
|
slouken@1895
|
581 |
while (y--) {
|
slouken@0
|
582 |
x = cols_2;
|
slouken@1895
|
583 |
while (x--) {
|
slouken@0
|
584 |
register int L;
|
slouken@0
|
585 |
|
slouken@1895
|
586 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
|
slouken@1895
|
587 |
crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
|
slouken@1895
|
588 |
+ colortab[*cb + 2 * 256];
|
slouken@1895
|
589 |
cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
|
slouken@1895
|
590 |
cr += 4;
|
slouken@1895
|
591 |
cb += 4;
|
slouken@0
|
592 |
|
slouken@1895
|
593 |
L = *lum;
|
slouken@1895
|
594 |
lum += 2;
|
slouken@1895
|
595 |
*row++ = (unsigned short) (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
596 |
rgb_2_pix[L + crb_g] |
|
slouken@1895
|
597 |
rgb_2_pix[L + cb_b]);
|
slouken@0
|
598 |
|
slouken@1895
|
599 |
L = *lum;
|
slouken@1895
|
600 |
lum += 2;
|
slouken@1895
|
601 |
*row++ = (unsigned short) (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
602 |
rgb_2_pix[L + crb_g] |
|
slouken@1895
|
603 |
rgb_2_pix[L + cb_b]);
|
slouken@0
|
604 |
|
slouken@0
|
605 |
}
|
slouken@0
|
606 |
|
slouken@0
|
607 |
row += mod;
|
slouken@0
|
608 |
}
|
slouken@0
|
609 |
}
|
slouken@0
|
610 |
|
slouken@1895
|
611 |
static void
|
slouken@1895
|
612 |
Color24DitherYUY2Mod1X(int *colortab, Uint32 * rgb_2_pix,
|
slouken@1895
|
613 |
unsigned char *lum, unsigned char *cr,
|
slouken@1895
|
614 |
unsigned char *cb, unsigned char *out,
|
slouken@1895
|
615 |
int rows, int cols, int mod)
|
slouken@0
|
616 |
{
|
slouken@0
|
617 |
unsigned int value;
|
slouken@1895
|
618 |
unsigned char *row;
|
slouken@0
|
619 |
int x, y;
|
slouken@0
|
620 |
int cr_r;
|
slouken@0
|
621 |
int crb_g;
|
slouken@0
|
622 |
int cb_b;
|
slouken@0
|
623 |
int cols_2 = cols / 2;
|
slouken@0
|
624 |
|
slouken@1895
|
625 |
row = (unsigned char *) out;
|
slouken@0
|
626 |
mod *= 3;
|
slouken@0
|
627 |
y = rows;
|
slouken@1895
|
628 |
while (y--) {
|
slouken@0
|
629 |
x = cols_2;
|
slouken@1895
|
630 |
while (x--) {
|
slouken@0
|
631 |
register int L;
|
slouken@0
|
632 |
|
slouken@1895
|
633 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
|
slouken@1895
|
634 |
crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
|
slouken@1895
|
635 |
+ colortab[*cb + 2 * 256];
|
slouken@1895
|
636 |
cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
|
slouken@1895
|
637 |
cr += 4;
|
slouken@1895
|
638 |
cb += 4;
|
slouken@0
|
639 |
|
slouken@1895
|
640 |
L = *lum;
|
slouken@1895
|
641 |
lum += 2;
|
slouken@1895
|
642 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
643 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
644 |
*row++ = (value) & 0xFF;
|
slouken@1895
|
645 |
*row++ = (value >> 8) & 0xFF;
|
slouken@0
|
646 |
*row++ = (value >> 16) & 0xFF;
|
slouken@0
|
647 |
|
slouken@1895
|
648 |
L = *lum;
|
slouken@1895
|
649 |
lum += 2;
|
slouken@1895
|
650 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
651 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
652 |
*row++ = (value) & 0xFF;
|
slouken@1895
|
653 |
*row++ = (value >> 8) & 0xFF;
|
slouken@0
|
654 |
*row++ = (value >> 16) & 0xFF;
|
slouken@0
|
655 |
|
slouken@0
|
656 |
}
|
slouken@0
|
657 |
row += mod;
|
slouken@0
|
658 |
}
|
slouken@0
|
659 |
}
|
slouken@0
|
660 |
|
slouken@1895
|
661 |
static void
|
slouken@1895
|
662 |
Color32DitherYUY2Mod1X(int *colortab, Uint32 * rgb_2_pix,
|
slouken@1895
|
663 |
unsigned char *lum, unsigned char *cr,
|
slouken@1895
|
664 |
unsigned char *cb, unsigned char *out,
|
slouken@1895
|
665 |
int rows, int cols, int mod)
|
slouken@0
|
666 |
{
|
slouken@1895
|
667 |
unsigned int *row;
|
slouken@0
|
668 |
int x, y;
|
slouken@0
|
669 |
int cr_r;
|
slouken@0
|
670 |
int crb_g;
|
slouken@0
|
671 |
int cb_b;
|
slouken@0
|
672 |
int cols_2 = cols / 2;
|
slouken@0
|
673 |
|
slouken@1895
|
674 |
row = (unsigned int *) out;
|
slouken@0
|
675 |
y = rows;
|
slouken@1895
|
676 |
while (y--) {
|
slouken@0
|
677 |
x = cols_2;
|
slouken@1895
|
678 |
while (x--) {
|
slouken@0
|
679 |
register int L;
|
slouken@0
|
680 |
|
slouken@1895
|
681 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
|
slouken@1895
|
682 |
crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
|
slouken@1895
|
683 |
+ colortab[*cb + 2 * 256];
|
slouken@1895
|
684 |
cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
|
slouken@1895
|
685 |
cr += 4;
|
slouken@1895
|
686 |
cb += 4;
|
slouken@0
|
687 |
|
slouken@1895
|
688 |
L = *lum;
|
slouken@1895
|
689 |
lum += 2;
|
slouken@1895
|
690 |
*row++ = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
691 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
692 |
|
slouken@1895
|
693 |
L = *lum;
|
slouken@1895
|
694 |
lum += 2;
|
slouken@1895
|
695 |
*row++ = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
696 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
697 |
|
slouken@0
|
698 |
|
slouken@0
|
699 |
}
|
slouken@0
|
700 |
row += mod;
|
slouken@0
|
701 |
}
|
slouken@0
|
702 |
}
|
slouken@0
|
703 |
|
slouken@0
|
704 |
/*
|
slouken@0
|
705 |
* In this function I make use of a nasty trick. The tables have the lower
|
slouken@0
|
706 |
* 16 bits replicated in the upper 16. This means I can write ints and get
|
slouken@0
|
707 |
* the horisontal doubling for free (almost).
|
slouken@0
|
708 |
*/
|
slouken@1895
|
709 |
static void
|
slouken@1895
|
710 |
Color16DitherYUY2Mod2X(int *colortab, Uint32 * rgb_2_pix,
|
slouken@1895
|
711 |
unsigned char *lum, unsigned char *cr,
|
slouken@1895
|
712 |
unsigned char *cb, unsigned char *out,
|
slouken@1895
|
713 |
int rows, int cols, int mod)
|
slouken@0
|
714 |
{
|
slouken@1895
|
715 |
unsigned int *row = (unsigned int *) out;
|
slouken@1895
|
716 |
const int next_row = cols + (mod / 2);
|
slouken@0
|
717 |
int x, y;
|
slouken@0
|
718 |
int cr_r;
|
slouken@0
|
719 |
int crb_g;
|
slouken@0
|
720 |
int cb_b;
|
slouken@0
|
721 |
int cols_2 = cols / 2;
|
slouken@0
|
722 |
|
slouken@0
|
723 |
y = rows;
|
slouken@1895
|
724 |
while (y--) {
|
slouken@0
|
725 |
x = cols_2;
|
slouken@1895
|
726 |
while (x--) {
|
slouken@0
|
727 |
register int L;
|
slouken@0
|
728 |
|
slouken@1895
|
729 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
|
slouken@1895
|
730 |
crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
|
slouken@1895
|
731 |
+ colortab[*cb + 2 * 256];
|
slouken@1895
|
732 |
cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
|
slouken@1895
|
733 |
cr += 4;
|
slouken@1895
|
734 |
cb += 4;
|
slouken@0
|
735 |
|
slouken@1895
|
736 |
L = *lum;
|
slouken@1895
|
737 |
lum += 2;
|
slouken@1895
|
738 |
row[0] = row[next_row] = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
739 |
rgb_2_pix[L + crb_g] |
|
slouken@1895
|
740 |
rgb_2_pix[L + cb_b]);
|
slouken@0
|
741 |
row++;
|
slouken@0
|
742 |
|
slouken@1895
|
743 |
L = *lum;
|
slouken@1895
|
744 |
lum += 2;
|
slouken@1895
|
745 |
row[0] = row[next_row] = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
746 |
rgb_2_pix[L + crb_g] |
|
slouken@1895
|
747 |
rgb_2_pix[L + cb_b]);
|
slouken@0
|
748 |
row++;
|
slouken@0
|
749 |
|
slouken@0
|
750 |
}
|
slouken@0
|
751 |
row += next_row;
|
slouken@0
|
752 |
}
|
slouken@0
|
753 |
}
|
slouken@0
|
754 |
|
slouken@1895
|
755 |
static void
|
slouken@1895
|
756 |
Color24DitherYUY2Mod2X(int *colortab, Uint32 * rgb_2_pix,
|
slouken@1895
|
757 |
unsigned char *lum, unsigned char *cr,
|
slouken@1895
|
758 |
unsigned char *cb, unsigned char *out,
|
slouken@1895
|
759 |
int rows, int cols, int mod)
|
slouken@0
|
760 |
{
|
slouken@0
|
761 |
unsigned int value;
|
slouken@1895
|
762 |
unsigned char *row = out;
|
slouken@1895
|
763 |
const int next_row = (cols * 2 + mod) * 3;
|
slouken@0
|
764 |
int x, y;
|
slouken@0
|
765 |
int cr_r;
|
slouken@0
|
766 |
int crb_g;
|
slouken@0
|
767 |
int cb_b;
|
slouken@0
|
768 |
int cols_2 = cols / 2;
|
slouken@0
|
769 |
y = rows;
|
slouken@1895
|
770 |
while (y--) {
|
slouken@0
|
771 |
x = cols_2;
|
slouken@1895
|
772 |
while (x--) {
|
slouken@0
|
773 |
register int L;
|
slouken@0
|
774 |
|
slouken@1895
|
775 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
|
slouken@1895
|
776 |
crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
|
slouken@1895
|
777 |
+ colortab[*cb + 2 * 256];
|
slouken@1895
|
778 |
cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
|
slouken@1895
|
779 |
cr += 4;
|
slouken@1895
|
780 |
cb += 4;
|
slouken@0
|
781 |
|
slouken@1895
|
782 |
L = *lum;
|
slouken@1895
|
783 |
lum += 2;
|
slouken@1895
|
784 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
785 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
786 |
row[0 + 0] = row[3 + 0] = row[next_row + 0] =
|
slouken@1895
|
787 |
row[next_row + 3 + 0] = (value) & 0xFF;
|
slouken@1895
|
788 |
row[0 + 1] = row[3 + 1] = row[next_row + 1] =
|
slouken@1895
|
789 |
row[next_row + 3 + 1] = (value >> 8) & 0xFF;
|
slouken@1895
|
790 |
row[0 + 2] = row[3 + 2] = row[next_row + 2] =
|
slouken@1895
|
791 |
row[next_row + 3 + 2] = (value >> 16) & 0xFF;
|
slouken@1895
|
792 |
row += 2 * 3;
|
slouken@0
|
793 |
|
slouken@1895
|
794 |
L = *lum;
|
slouken@1895
|
795 |
lum += 2;
|
slouken@1895
|
796 |
value = (rgb_2_pix[L + cr_r] |
|
slouken@1895
|
797 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@1895
|
798 |
row[0 + 0] = row[3 + 0] = row[next_row + 0] =
|
slouken@1895
|
799 |
row[next_row + 3 + 0] = (value) & 0xFF;
|
slouken@1895
|
800 |
row[0 + 1] = row[3 + 1] = row[next_row + 1] =
|
slouken@1895
|
801 |
row[next_row + 3 + 1] = (value >> 8) & 0xFF;
|
slouken@1895
|
802 |
row[0 + 2] = row[3 + 2] = row[next_row + 2] =
|
slouken@1895
|
803 |
row[next_row + 3 + 2] = (value >> 16) & 0xFF;
|
slouken@1895
|
804 |
row += 2 * 3;
|
slouken@0
|
805 |
|
slouken@0
|
806 |
}
|
slouken@0
|
807 |
row += next_row;
|
slouken@0
|
808 |
}
|
slouken@0
|
809 |
}
|
slouken@0
|
810 |
|
slouken@1895
|
811 |
static void
|
slouken@1895
|
812 |
Color32DitherYUY2Mod2X(int *colortab, Uint32 * rgb_2_pix,
|
slouken@1895
|
813 |
unsigned char *lum, unsigned char *cr,
|
slouken@1895
|
814 |
unsigned char *cb, unsigned char *out,
|
slouken@1895
|
815 |
int rows, int cols, int mod)
|
slouken@0
|
816 |
{
|
slouken@1895
|
817 |
unsigned int *row = (unsigned int *) out;
|
slouken@1895
|
818 |
const int next_row = cols * 2 + mod;
|
slouken@0
|
819 |
int x, y;
|
slouken@0
|
820 |
int cr_r;
|
slouken@0
|
821 |
int crb_g;
|
slouken@0
|
822 |
int cb_b;
|
slouken@0
|
823 |
int cols_2 = cols / 2;
|
slouken@1895
|
824 |
mod += mod;
|
slouken@0
|
825 |
y = rows;
|
slouken@1895
|
826 |
while (y--) {
|
slouken@0
|
827 |
x = cols_2;
|
slouken@1895
|
828 |
while (x--) {
|
slouken@0
|
829 |
register int L;
|
slouken@0
|
830 |
|
slouken@1895
|
831 |
cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
|
slouken@1895
|
832 |
crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
|
slouken@1895
|
833 |
+ colortab[*cb + 2 * 256];
|
slouken@1895
|
834 |
cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
|
slouken@1895
|
835 |
cr += 4;
|
slouken@1895
|
836 |
cb += 4;
|
slouken@0
|
837 |
|
slouken@1895
|
838 |
L = *lum;
|
slouken@1895
|
839 |
lum += 2;
|
slouken@1895
|
840 |
row[0] = row[1] = row[next_row] = row[next_row + 1] =
|
slouken@1895
|
841 |
(rgb_2_pix[L + cr_r] |
|
slouken@1895
|
842 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
843 |
row += 2;
|
slouken@0
|
844 |
|
slouken@1895
|
845 |
L = *lum;
|
slouken@1895
|
846 |
lum += 2;
|
slouken@1895
|
847 |
row[0] = row[1] = row[next_row] = row[next_row + 1] =
|
slouken@1895
|
848 |
(rgb_2_pix[L + cr_r] |
|
slouken@1895
|
849 |
rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
|
slouken@0
|
850 |
row += 2;
|
slouken@0
|
851 |
|
slouken@0
|
852 |
|
slouken@0
|
853 |
}
|
slouken@0
|
854 |
|
slouken@0
|
855 |
row += next_row;
|
slouken@0
|
856 |
}
|
slouken@0
|
857 |
}
|
slouken@0
|
858 |
|
slouken@0
|
859 |
/*
|
slouken@0
|
860 |
* How many 1 bits are there in the Uint32.
|
slouken@0
|
861 |
* Low performance, do not call often.
|
slouken@0
|
862 |
*/
|
slouken@1895
|
863 |
static int
|
slouken@1895
|
864 |
number_of_bits_set(Uint32 a)
|
slouken@0
|
865 |
{
|
slouken@1895
|
866 |
if (!a)
|
slouken@1895
|
867 |
return 0;
|
slouken@1895
|
868 |
if (a & 1)
|
slouken@1895
|
869 |
return 1 + number_of_bits_set(a >> 1);
|
slouken@1895
|
870 |
return (number_of_bits_set(a >> 1));
|
slouken@0
|
871 |
}
|
slouken@0
|
872 |
|
slouken@0
|
873 |
/*
|
slouken@0
|
874 |
* How many 0 bits are there at least significant end of Uint32.
|
slouken@0
|
875 |
* Low performance, do not call often.
|
slouken@0
|
876 |
*/
|
slouken@1895
|
877 |
static int
|
slouken@1895
|
878 |
free_bits_at_bottom(Uint32 a)
|
slouken@1895
|
879 |
{
|
slouken@1895
|
880 |
/* assume char is 8 bits */
|
slouken@1895
|
881 |
if (!a)
|
slouken@1895
|
882 |
return sizeof(Uint32) * 8;
|
slouken@1895
|
883 |
if (((Sint32) a) & 1l)
|
slouken@1895
|
884 |
return 0;
|
slouken@1895
|
885 |
return 1 + free_bits_at_bottom(a >> 1);
|
slouken@1895
|
886 |
}
|
slouken@1895
|
887 |
|
slouken@1895
|
888 |
static int
|
slouken@1895
|
889 |
SDL_SW_SetupYUVDisplay(SDL_SW_YUVTexture * swdata, Uint32 target_format)
|
slouken@0
|
890 |
{
|
slouken@1895
|
891 |
Uint32 *r_2_pix_alloc;
|
slouken@1895
|
892 |
Uint32 *g_2_pix_alloc;
|
slouken@1895
|
893 |
Uint32 *b_2_pix_alloc;
|
slouken@1895
|
894 |
int i;
|
slouken@1895
|
895 |
int bpp;
|
slouken@1895
|
896 |
Uint32 Rmask, Gmask, Bmask, Amask;
|
slouken@1895
|
897 |
|
slouken@1895
|
898 |
if (!SDL_PixelFormatEnumToMasks
|
slouken@1895
|
899 |
(target_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask) || bpp < 15) {
|
icculus@7037
|
900 |
return SDL_SetError("Unsupported YUV destination format");
|
slouken@1895
|
901 |
}
|
slouken@1895
|
902 |
|
slouken@1895
|
903 |
swdata->target_format = target_format;
|
slouken@1895
|
904 |
r_2_pix_alloc = &swdata->rgb_2_pix[0 * 768];
|
slouken@1895
|
905 |
g_2_pix_alloc = &swdata->rgb_2_pix[1 * 768];
|
slouken@1895
|
906 |
b_2_pix_alloc = &swdata->rgb_2_pix[2 * 768];
|
slouken@1895
|
907 |
|
slouken@7191
|
908 |
/*
|
slouken@1895
|
909 |
* Set up entries 0-255 in rgb-to-pixel value tables.
|
slouken@1895
|
910 |
*/
|
slouken@1895
|
911 |
for (i = 0; i < 256; ++i) {
|
slouken@1895
|
912 |
r_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set(Rmask));
|
slouken@1895
|
913 |
r_2_pix_alloc[i + 256] <<= free_bits_at_bottom(Rmask);
|
slouken@2795
|
914 |
r_2_pix_alloc[i + 256] |= Amask;
|
slouken@1895
|
915 |
g_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set(Gmask));
|
slouken@1895
|
916 |
g_2_pix_alloc[i + 256] <<= free_bits_at_bottom(Gmask);
|
slouken@2795
|
917 |
g_2_pix_alloc[i + 256] |= Amask;
|
slouken@1895
|
918 |
b_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set(Bmask));
|
slouken@1895
|
919 |
b_2_pix_alloc[i + 256] <<= free_bits_at_bottom(Bmask);
|
slouken@2795
|
920 |
b_2_pix_alloc[i + 256] |= Amask;
|
slouken@1895
|
921 |
}
|
slouken@1895
|
922 |
|
slouken@1895
|
923 |
/*
|
slouken@1895
|
924 |
* If we have 16-bit output depth, then we double the value
|
slouken@1895
|
925 |
* in the top word. This means that we can write out both
|
slouken@7191
|
926 |
* pixels in the pixel doubling mode with one op. It is
|
slouken@1895
|
927 |
* harmless in the normal case as storing a 32-bit value
|
slouken@1895
|
928 |
* through a short pointer will lose the top bits anyway.
|
slouken@1895
|
929 |
*/
|
slouken@1895
|
930 |
if (SDL_BYTESPERPIXEL(target_format) == 2) {
|
slouken@1895
|
931 |
for (i = 0; i < 256; ++i) {
|
slouken@1895
|
932 |
r_2_pix_alloc[i + 256] |= (r_2_pix_alloc[i + 256]) << 16;
|
slouken@1895
|
933 |
g_2_pix_alloc[i + 256] |= (g_2_pix_alloc[i + 256]) << 16;
|
slouken@1895
|
934 |
b_2_pix_alloc[i + 256] |= (b_2_pix_alloc[i + 256]) << 16;
|
slouken@1895
|
935 |
}
|
slouken@1895
|
936 |
}
|
slouken@1895
|
937 |
|
slouken@1895
|
938 |
/*
|
slouken@1895
|
939 |
* Spread out the values we have to the rest of the array so that
|
slouken@1895
|
940 |
* we do not need to check for overflow.
|
slouken@1895
|
941 |
*/
|
slouken@1895
|
942 |
for (i = 0; i < 256; ++i) {
|
slouken@1895
|
943 |
r_2_pix_alloc[i] = r_2_pix_alloc[256];
|
slouken@1895
|
944 |
r_2_pix_alloc[i + 512] = r_2_pix_alloc[511];
|
slouken@1895
|
945 |
g_2_pix_alloc[i] = g_2_pix_alloc[256];
|
slouken@1895
|
946 |
g_2_pix_alloc[i + 512] = g_2_pix_alloc[511];
|
slouken@1895
|
947 |
b_2_pix_alloc[i] = b_2_pix_alloc[256];
|
slouken@1895
|
948 |
b_2_pix_alloc[i + 512] = b_2_pix_alloc[511];
|
slouken@1895
|
949 |
}
|
slouken@1895
|
950 |
|
slouken@1895
|
951 |
/* You have chosen wisely... */
|
slouken@2781
|
952 |
switch (swdata->format) {
|
slouken@1965
|
953 |
case SDL_PIXELFORMAT_YV12:
|
slouken@1965
|
954 |
case SDL_PIXELFORMAT_IYUV:
|
slouken@1895
|
955 |
if (SDL_BYTESPERPIXEL(target_format) == 2) {
|
icculus@2197
|
956 |
#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
|
slouken@1895
|
957 |
/* inline assembly functions */
|
slouken@1895
|
958 |
if (SDL_HasMMX() && (Rmask == 0xF800) &&
|
slouken@2172
|
959 |
(Gmask == 0x07E0) && (Bmask == 0x001F)
|
slouken@2781
|
960 |
&& (swdata->w & 15) == 0) {
|
gabomdq@7678
|
961 |
/* printf("Using MMX 16-bit 565 dither\n"); */
|
slouken@1895
|
962 |
swdata->Display1X = Color565DitherYV12MMX1X;
|
slouken@1895
|
963 |
} else {
|
gabomdq@7678
|
964 |
/* printf("Using C 16-bit dither\n"); */
|
slouken@1895
|
965 |
swdata->Display1X = Color16DitherYV12Mod1X;
|
slouken@1895
|
966 |
}
|
slouken@1895
|
967 |
#else
|
slouken@1895
|
968 |
swdata->Display1X = Color16DitherYV12Mod1X;
|
slouken@1895
|
969 |
#endif
|
slouken@1895
|
970 |
swdata->Display2X = Color16DitherYV12Mod2X;
|
slouken@1895
|
971 |
}
|
slouken@1895
|
972 |
if (SDL_BYTESPERPIXEL(target_format) == 3) {
|
slouken@1895
|
973 |
swdata->Display1X = Color24DitherYV12Mod1X;
|
slouken@1895
|
974 |
swdata->Display2X = Color24DitherYV12Mod2X;
|
slouken@1895
|
975 |
}
|
slouken@1895
|
976 |
if (SDL_BYTESPERPIXEL(target_format) == 4) {
|
icculus@2197
|
977 |
#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
|
slouken@1895
|
978 |
/* inline assembly functions */
|
slouken@1895
|
979 |
if (SDL_HasMMX() && (Rmask == 0x00FF0000) &&
|
slouken@1895
|
980 |
(Gmask == 0x0000FF00) &&
|
slouken@2781
|
981 |
(Bmask == 0x000000FF) && (swdata->w & 15) == 0) {
|
gabomdq@7678
|
982 |
/* printf("Using MMX 32-bit dither\n"); */
|
slouken@1895
|
983 |
swdata->Display1X = ColorRGBDitherYV12MMX1X;
|
slouken@1895
|
984 |
} else {
|
gabomdq@7678
|
985 |
/* printf("Using C 32-bit dither\n"); */
|
slouken@1895
|
986 |
swdata->Display1X = Color32DitherYV12Mod1X;
|
slouken@1895
|
987 |
}
|
slouken@1895
|
988 |
#else
|
slouken@1895
|
989 |
swdata->Display1X = Color32DitherYV12Mod1X;
|
slouken@1895
|
990 |
#endif
|
slouken@1895
|
991 |
swdata->Display2X = Color32DitherYV12Mod2X;
|
slouken@1895
|
992 |
}
|
slouken@1895
|
993 |
break;
|
slouken@1965
|
994 |
case SDL_PIXELFORMAT_YUY2:
|
slouken@1965
|
995 |
case SDL_PIXELFORMAT_UYVY:
|
slouken@1965
|
996 |
case SDL_PIXELFORMAT_YVYU:
|
slouken@1895
|
997 |
if (SDL_BYTESPERPIXEL(target_format) == 2) {
|
slouken@1895
|
998 |
swdata->Display1X = Color16DitherYUY2Mod1X;
|
slouken@1895
|
999 |
swdata->Display2X = Color16DitherYUY2Mod2X;
|
slouken@1895
|
1000 |
}
|
slouken@1895
|
1001 |
if (SDL_BYTESPERPIXEL(target_format) == 3) {
|
slouken@1895
|
1002 |
swdata->Display1X = Color24DitherYUY2Mod1X;
|
slouken@1895
|
1003 |
swdata->Display2X = Color24DitherYUY2Mod2X;
|
slouken@1895
|
1004 |
}
|
slouken@1895
|
1005 |
if (SDL_BYTESPERPIXEL(target_format) == 4) {
|
slouken@1895
|
1006 |
swdata->Display1X = Color32DitherYUY2Mod1X;
|
slouken@1895
|
1007 |
swdata->Display2X = Color32DitherYUY2Mod2X;
|
slouken@1895
|
1008 |
}
|
slouken@1895
|
1009 |
break;
|
slouken@1895
|
1010 |
default:
|
slouken@1895
|
1011 |
/* We should never get here (caught above) */
|
slouken@1895
|
1012 |
break;
|
slouken@1895
|
1013 |
}
|
slouken@1895
|
1014 |
|
slouken@7720
|
1015 |
SDL_FreeSurface(swdata->display);
|
slouken@7720
|
1016 |
swdata->display = NULL;
|
slouken@1895
|
1017 |
return 0;
|
slouken@0
|
1018 |
}
|
slouken@0
|
1019 |
|
slouken@1895
|
1020 |
SDL_SW_YUVTexture *
|
slouken@2781
|
1021 |
SDL_SW_CreateYUVTexture(Uint32 format, int w, int h)
|
slouken@0
|
1022 |
{
|
slouken@1895
|
1023 |
SDL_SW_YUVTexture *swdata;
|
slouken@1895
|
1024 |
int *Cr_r_tab;
|
slouken@1895
|
1025 |
int *Cr_g_tab;
|
slouken@1895
|
1026 |
int *Cb_g_tab;
|
slouken@1895
|
1027 |
int *Cb_b_tab;
|
slouken@1895
|
1028 |
int i;
|
slouken@1895
|
1029 |
int CR, CB;
|
slouken@0
|
1030 |
|
slouken@2781
|
1031 |
switch (format) {
|
slouken@1965
|
1032 |
case SDL_PIXELFORMAT_YV12:
|
slouken@1965
|
1033 |
case SDL_PIXELFORMAT_IYUV:
|
slouken@1965
|
1034 |
case SDL_PIXELFORMAT_YUY2:
|
slouken@1965
|
1035 |
case SDL_PIXELFORMAT_UYVY:
|
slouken@1965
|
1036 |
case SDL_PIXELFORMAT_YVYU:
|
slouken@1895
|
1037 |
break;
|
slouken@1895
|
1038 |
default:
|
slouken@1895
|
1039 |
SDL_SetError("Unsupported YUV format");
|
slouken@1895
|
1040 |
return NULL;
|
slouken@1895
|
1041 |
}
|
slouken@0
|
1042 |
|
icculus@7487
|
1043 |
swdata = (SDL_SW_YUVTexture *) SDL_calloc(1, sizeof(*swdata));
|
icculus@7487
|
1044 |
if (!swdata) {
|
icculus@7487
|
1045 |
SDL_OutOfMemory();
|
icculus@7487
|
1046 |
return NULL;
|
icculus@7487
|
1047 |
}
|
icculus@7487
|
1048 |
|
slouken@2781
|
1049 |
swdata->format = format;
|
slouken@1965
|
1050 |
swdata->target_format = SDL_PIXELFORMAT_UNKNOWN;
|
slouken@2786
|
1051 |
swdata->w = w;
|
slouken@2786
|
1052 |
swdata->h = h;
|
slouken@2781
|
1053 |
swdata->pixels = (Uint8 *) SDL_malloc(w * h * 2);
|
slouken@1895
|
1054 |
swdata->colortab = (int *) SDL_malloc(4 * 256 * sizeof(int));
|
slouken@1895
|
1055 |
swdata->rgb_2_pix = (Uint32 *) SDL_malloc(3 * 768 * sizeof(Uint32));
|
slouken@1895
|
1056 |
if (!swdata->pixels || !swdata->colortab || !swdata->rgb_2_pix) {
|
icculus@7037
|
1057 |
SDL_SW_DestroyYUVTexture(swdata);
|
slouken@1895
|
1058 |
SDL_OutOfMemory();
|
slouken@1895
|
1059 |
return NULL;
|
slouken@1895
|
1060 |
}
|
slouken@0
|
1061 |
|
slouken@1895
|
1062 |
/* Generate the tables for the display surface */
|
slouken@1895
|
1063 |
Cr_r_tab = &swdata->colortab[0 * 256];
|
slouken@1895
|
1064 |
Cr_g_tab = &swdata->colortab[1 * 256];
|
slouken@1895
|
1065 |
Cb_g_tab = &swdata->colortab[2 * 256];
|
slouken@1895
|
1066 |
Cb_b_tab = &swdata->colortab[3 * 256];
|
slouken@1895
|
1067 |
for (i = 0; i < 256; i++) {
|
slouken@1895
|
1068 |
/* Gamma correction (luminescence table) and chroma correction
|
slouken@1895
|
1069 |
would be done here. See the Berkeley mpeg_play sources.
|
slouken@1895
|
1070 |
*/
|
slouken@1895
|
1071 |
CB = CR = (i - 128);
|
slouken@1895
|
1072 |
Cr_r_tab[i] = (int) ((0.419 / 0.299) * CR);
|
slouken@1895
|
1073 |
Cr_g_tab[i] = (int) (-(0.299 / 0.419) * CR);
|
slouken@1895
|
1074 |
Cb_g_tab[i] = (int) (-(0.114 / 0.331) * CB);
|
slouken@1895
|
1075 |
Cb_b_tab[i] = (int) ((0.587 / 0.331) * CB);
|
slouken@1895
|
1076 |
}
|
slouken@0
|
1077 |
|
slouken@1895
|
1078 |
/* Find the pitch and offset values for the overlay */
|
slouken@2781
|
1079 |
switch (format) {
|
slouken@1965
|
1080 |
case SDL_PIXELFORMAT_YV12:
|
slouken@1965
|
1081 |
case SDL_PIXELFORMAT_IYUV:
|
slouken@2781
|
1082 |
swdata->pitches[0] = w;
|
slouken@1895
|
1083 |
swdata->pitches[1] = swdata->pitches[0] / 2;
|
slouken@1895
|
1084 |
swdata->pitches[2] = swdata->pitches[0] / 2;
|
slouken@1895
|
1085 |
swdata->planes[0] = swdata->pixels;
|
slouken@2786
|
1086 |
swdata->planes[1] = swdata->planes[0] + swdata->pitches[0] * h;
|
slouken@2786
|
1087 |
swdata->planes[2] = swdata->planes[1] + swdata->pitches[1] * h / 2;
|
slouken@1895
|
1088 |
break;
|
slouken@1965
|
1089 |
case SDL_PIXELFORMAT_YUY2:
|
slouken@1965
|
1090 |
case SDL_PIXELFORMAT_UYVY:
|
slouken@1965
|
1091 |
case SDL_PIXELFORMAT_YVYU:
|
slouken@2781
|
1092 |
swdata->pitches[0] = w * 2;
|
slouken@1895
|
1093 |
swdata->planes[0] = swdata->pixels;
|
slouken@1895
|
1094 |
break;
|
slouken@1895
|
1095 |
default:
|
icculus@7487
|
1096 |
SDL_assert(0 && "We should never get here (caught above)");
|
slouken@1895
|
1097 |
break;
|
slouken@1895
|
1098 |
}
|
slouken@0
|
1099 |
|
slouken@1895
|
1100 |
/* We're all done.. */
|
slouken@1895
|
1101 |
return (swdata);
|
slouken@1895
|
1102 |
}
|
slouken@1895
|
1103 |
|
slouken@1895
|
1104 |
int
|
slouken@1895
|
1105 |
SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels,
|
slouken@1895
|
1106 |
int *pitch)
|
slouken@1895
|
1107 |
{
|
slouken@1895
|
1108 |
*pixels = swdata->planes[0];
|
slouken@1895
|
1109 |
*pitch = swdata->pitches[0];
|
slouken@1895
|
1110 |
return 0;
|
slouken@1895
|
1111 |
}
|
slouken@0
|
1112 |
|
slouken@1895
|
1113 |
int
|
slouken@1895
|
1114 |
SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
|
slouken@1895
|
1115 |
const void *pixels, int pitch)
|
slouken@1895
|
1116 |
{
|
slouken@2781
|
1117 |
switch (swdata->format) {
|
slouken@1965
|
1118 |
case SDL_PIXELFORMAT_YV12:
|
slouken@1965
|
1119 |
case SDL_PIXELFORMAT_IYUV:
|
slouken@6136
|
1120 |
if (rect->x == 0 && rect->y == 0 &&
|
slouken@6136
|
1121 |
rect->w == swdata->w && rect->h == swdata->h) {
|
slouken@6136
|
1122 |
SDL_memcpy(swdata->pixels, pixels,
|
slouken@6136
|
1123 |
(swdata->h * swdata->w) + (swdata->h * swdata->w) / 2);
|
slouken@6136
|
1124 |
} else {
|
slouken@6136
|
1125 |
Uint8 *src, *dst;
|
slouken@6136
|
1126 |
int row;
|
slouken@6136
|
1127 |
size_t length;
|
slouken@6136
|
1128 |
|
slouken@6136
|
1129 |
/* Copy the Y plane */
|
slouken@6136
|
1130 |
src = (Uint8 *) pixels;
|
slouken@6136
|
1131 |
dst = swdata->pixels + rect->y * swdata->w + rect->x;
|
slouken@6136
|
1132 |
length = rect->w;
|
slouken@6136
|
1133 |
for (row = 0; row < rect->h; ++row) {
|
slouken@6136
|
1134 |
SDL_memcpy(dst, src, length);
|
slouken@6136
|
1135 |
src += pitch;
|
slouken@6136
|
1136 |
dst += swdata->w;
|
slouken@6136
|
1137 |
}
|
slouken@6136
|
1138 |
|
slouken@6136
|
1139 |
/* Copy the next plane */
|
slouken@6136
|
1140 |
src = (Uint8 *) pixels + rect->h * pitch;
|
slouken@6136
|
1141 |
dst = swdata->pixels + swdata->h * swdata->w;
|
slouken@6136
|
1142 |
dst += rect->y/2 * swdata->w/2 + rect->x/2;
|
slouken@6136
|
1143 |
length = rect->w / 2;
|
slouken@6136
|
1144 |
for (row = 0; row < rect->h/2; ++row) {
|
slouken@6136
|
1145 |
SDL_memcpy(dst, src, length);
|
slouken@6136
|
1146 |
src += pitch/2;
|
slouken@6136
|
1147 |
dst += swdata->w/2;
|
slouken@6136
|
1148 |
}
|
slouken@6136
|
1149 |
|
slouken@6136
|
1150 |
/* Copy the next plane */
|
slouken@6136
|
1151 |
src = (Uint8 *) pixels + rect->h * pitch + (rect->h * pitch) / 4;
|
slouken@6136
|
1152 |
dst = swdata->pixels + swdata->h * swdata->w +
|
slouken@6136
|
1153 |
(swdata->h * swdata->w) / 4;
|
slouken@6136
|
1154 |
dst += rect->y/2 * swdata->w/2 + rect->x/2;
|
slouken@6136
|
1155 |
length = rect->w / 2;
|
slouken@6136
|
1156 |
for (row = 0; row < rect->h/2; ++row) {
|
slouken@6136
|
1157 |
SDL_memcpy(dst, src, length);
|
slouken@6136
|
1158 |
src += pitch/2;
|
slouken@6136
|
1159 |
dst += swdata->w/2;
|
slouken@6136
|
1160 |
}
|
slouken@1895
|
1161 |
}
|
slouken@1895
|
1162 |
break;
|
slouken@1965
|
1163 |
case SDL_PIXELFORMAT_YUY2:
|
slouken@1965
|
1164 |
case SDL_PIXELFORMAT_UYVY:
|
slouken@1965
|
1165 |
case SDL_PIXELFORMAT_YVYU:
|
slouken@1895
|
1166 |
{
|
slouken@1895
|
1167 |
Uint8 *src, *dst;
|
slouken@1895
|
1168 |
int row;
|
slouken@1895
|
1169 |
size_t length;
|
slouken@0
|
1170 |
|
slouken@1895
|
1171 |
src = (Uint8 *) pixels;
|
slouken@1895
|
1172 |
dst =
|
slouken@1895
|
1173 |
swdata->planes[0] + rect->y * swdata->pitches[0] +
|
slouken@1895
|
1174 |
rect->x * 2;
|
slouken@1895
|
1175 |
length = rect->w * 2;
|
slouken@1895
|
1176 |
for (row = 0; row < rect->h; ++row) {
|
slouken@1895
|
1177 |
SDL_memcpy(dst, src, length);
|
slouken@1895
|
1178 |
src += pitch;
|
slouken@1895
|
1179 |
dst += swdata->pitches[0];
|
slouken@1895
|
1180 |
}
|
slouken@1895
|
1181 |
}
|
slouken@1895
|
1182 |
break;
|
slouken@1895
|
1183 |
}
|
slouken@1895
|
1184 |
return 0;
|
slouken@0
|
1185 |
}
|
slouken@0
|
1186 |
|
slouken@1895
|
1187 |
int
|
slouken@7759
|
1188 |
SDL_SW_UpdateYUVTexturePlanar(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
|
slouken@7759
|
1189 |
const Uint8 *Yplane, int Ypitch,
|
slouken@7759
|
1190 |
const Uint8 *Uplane, int Upitch,
|
slouken@7759
|
1191 |
const Uint8 *Vplane, int Vpitch)
|
slouken@7759
|
1192 |
{
|
slouken@7777
|
1193 |
const Uint8 *src;
|
slouken@7777
|
1194 |
Uint8 *dst;
|
slouken@7759
|
1195 |
int row;
|
slouken@7759
|
1196 |
size_t length;
|
slouken@7759
|
1197 |
|
slouken@7759
|
1198 |
/* Copy the Y plane */
|
slouken@7759
|
1199 |
src = Yplane;
|
slouken@7759
|
1200 |
dst = swdata->pixels + rect->y * swdata->w + rect->x;
|
slouken@7759
|
1201 |
length = rect->w;
|
slouken@7759
|
1202 |
for (row = 0; row < rect->h; ++row) {
|
slouken@7759
|
1203 |
SDL_memcpy(dst, src, length);
|
slouken@7759
|
1204 |
src += Ypitch;
|
slouken@7759
|
1205 |
dst += swdata->w;
|
slouken@7759
|
1206 |
}
|
slouken@7759
|
1207 |
|
slouken@7759
|
1208 |
/* Copy the U plane */
|
slouken@7759
|
1209 |
src = Uplane;
|
slouken@7759
|
1210 |
if (swdata->format == SDL_PIXELFORMAT_IYUV) {
|
slouken@7759
|
1211 |
dst = swdata->pixels + swdata->h * swdata->w;
|
slouken@7759
|
1212 |
} else {
|
slouken@7759
|
1213 |
dst = swdata->pixels + swdata->h * swdata->w +
|
slouken@7759
|
1214 |
(swdata->h * swdata->w) / 4;
|
slouken@7759
|
1215 |
}
|
slouken@7759
|
1216 |
dst += rect->y/2 * swdata->w/2 + rect->x/2;
|
slouken@7759
|
1217 |
length = rect->w / 2;
|
slouken@7759
|
1218 |
for (row = 0; row < rect->h/2; ++row) {
|
slouken@7759
|
1219 |
SDL_memcpy(dst, src, length);
|
slouken@7759
|
1220 |
src += Upitch;
|
slouken@7759
|
1221 |
dst += swdata->w/2;
|
slouken@7759
|
1222 |
}
|
slouken@7759
|
1223 |
|
slouken@7759
|
1224 |
/* Copy the V plane */
|
slouken@7759
|
1225 |
src = Vplane;
|
slouken@7759
|
1226 |
if (swdata->format == SDL_PIXELFORMAT_YV12) {
|
slouken@7759
|
1227 |
dst = swdata->pixels + swdata->h * swdata->w;
|
slouken@7759
|
1228 |
} else {
|
slouken@7759
|
1229 |
dst = swdata->pixels + swdata->h * swdata->w +
|
slouken@7759
|
1230 |
(swdata->h * swdata->w) / 4;
|
slouken@7759
|
1231 |
}
|
slouken@7759
|
1232 |
dst += rect->y/2 * swdata->w/2 + rect->x/2;
|
slouken@7759
|
1233 |
length = rect->w / 2;
|
slouken@7759
|
1234 |
for (row = 0; row < rect->h/2; ++row) {
|
slouken@7759
|
1235 |
SDL_memcpy(dst, src, length);
|
slouken@7759
|
1236 |
src += Vpitch;
|
slouken@7759
|
1237 |
dst += swdata->w/2;
|
slouken@7759
|
1238 |
}
|
slouken@7759
|
1239 |
return 0;
|
slouken@7759
|
1240 |
}
|
slouken@7759
|
1241 |
|
slouken@7759
|
1242 |
int
|
slouken@1895
|
1243 |
SDL_SW_LockYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
|
slouken@5156
|
1244 |
void **pixels, int *pitch)
|
slouken@0
|
1245 |
{
|
slouken@2781
|
1246 |
switch (swdata->format) {
|
slouken@1965
|
1247 |
case SDL_PIXELFORMAT_YV12:
|
slouken@1965
|
1248 |
case SDL_PIXELFORMAT_IYUV:
|
slouken@1895
|
1249 |
if (rect
|
slouken@2781
|
1250 |
&& (rect->x != 0 || rect->y != 0 || rect->w != swdata->w
|
slouken@2781
|
1251 |
|| rect->h != swdata->h)) {
|
icculus@7037
|
1252 |
return SDL_SetError
|
slouken@1895
|
1253 |
("YV12 and IYUV textures only support full surface locks");
|
slouken@1895
|
1254 |
}
|
slouken@1895
|
1255 |
break;
|
slouken@1895
|
1256 |
}
|
slouken@1895
|
1257 |
|
slouken@7332
|
1258 |
if (rect) {
|
slouken@7332
|
1259 |
*pixels = swdata->planes[0] + rect->y * swdata->pitches[0] + rect->x * 2;
|
slouken@7332
|
1260 |
} else {
|
slouken@7332
|
1261 |
*pixels = swdata->planes[0];
|
slouken@7332
|
1262 |
}
|
slouken@1895
|
1263 |
*pitch = swdata->pitches[0];
|
slouken@1895
|
1264 |
return 0;
|
slouken@0
|
1265 |
}
|
slouken@0
|
1266 |
|
slouken@1895
|
1267 |
void
|
slouken@1895
|
1268 |
SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture * swdata)
|
slouken@0
|
1269 |
{
|
slouken@0
|
1270 |
}
|
slouken@0
|
1271 |
|
slouken@1895
|
1272 |
int
|
slouken@1895
|
1273 |
SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture * swdata, const SDL_Rect * srcrect,
|
slouken@1895
|
1274 |
Uint32 target_format, int w, int h, void *pixels,
|
slouken@1895
|
1275 |
int pitch)
|
slouken@0
|
1276 |
{
|
icculus@8643
|
1277 |
const int targetbpp = SDL_BYTESPERPIXEL(target_format);
|
slouken@1895
|
1278 |
int stretch;
|
slouken@1895
|
1279 |
int scale_2x;
|
slouken@1895
|
1280 |
Uint8 *lum, *Cr, *Cb;
|
slouken@1895
|
1281 |
int mod;
|
slouken@1895
|
1282 |
|
icculus@8643
|
1283 |
if (targetbpp == 0) {
|
icculus@8643
|
1284 |
return SDL_SetError("Invalid target pixel format");
|
icculus@8643
|
1285 |
}
|
icculus@8643
|
1286 |
|
slouken@1895
|
1287 |
/* Make sure we're set up to display in the desired format */
|
slouken@1895
|
1288 |
if (target_format != swdata->target_format) {
|
slouken@1895
|
1289 |
if (SDL_SW_SetupYUVDisplay(swdata, target_format) < 0) {
|
slouken@1895
|
1290 |
return -1;
|
slouken@1895
|
1291 |
}
|
slouken@1895
|
1292 |
}
|
slouken@1895
|
1293 |
|
slouken@1895
|
1294 |
stretch = 0;
|
slouken@1895
|
1295 |
scale_2x = 0;
|
slouken@2781
|
1296 |
if (srcrect->x || srcrect->y || srcrect->w < swdata->w
|
slouken@2781
|
1297 |
|| srcrect->h < swdata->h) {
|
slouken@1895
|
1298 |
/* The source rectangle has been clipped.
|
slouken@1895
|
1299 |
Using a scratch surface is easier than adding clipped
|
slouken@1895
|
1300 |
source support to all the blitters, plus that would
|
slouken@1895
|
1301 |
slow them down in the general unclipped case.
|
slouken@1895
|
1302 |
*/
|
slouken@1895
|
1303 |
stretch = 1;
|
slouken@1895
|
1304 |
} else if ((srcrect->w != w) || (srcrect->h != h)) {
|
slouken@1895
|
1305 |
if ((w == 2 * srcrect->w) && (h == 2 * srcrect->h)) {
|
slouken@1895
|
1306 |
scale_2x = 1;
|
slouken@1895
|
1307 |
} else {
|
slouken@1895
|
1308 |
stretch = 1;
|
slouken@1895
|
1309 |
}
|
slouken@1895
|
1310 |
}
|
slouken@1895
|
1311 |
if (stretch) {
|
slouken@1895
|
1312 |
int bpp;
|
slouken@1895
|
1313 |
Uint32 Rmask, Gmask, Bmask, Amask;
|
slouken@0
|
1314 |
|
slouken@1895
|
1315 |
if (swdata->display) {
|
slouken@1895
|
1316 |
swdata->display->w = w;
|
slouken@1895
|
1317 |
swdata->display->h = h;
|
slouken@1895
|
1318 |
swdata->display->pixels = pixels;
|
slouken@1895
|
1319 |
swdata->display->pitch = pitch;
|
slouken@1895
|
1320 |
} else {
|
slouken@1895
|
1321 |
/* This must have succeeded in SDL_SW_SetupYUVDisplay() earlier */
|
slouken@1895
|
1322 |
SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask,
|
slouken@1895
|
1323 |
&Bmask, &Amask);
|
slouken@1895
|
1324 |
swdata->display =
|
slouken@1895
|
1325 |
SDL_CreateRGBSurfaceFrom(pixels, w, h, bpp, pitch, Rmask,
|
slouken@1895
|
1326 |
Gmask, Bmask, Amask);
|
slouken@1895
|
1327 |
if (!swdata->display) {
|
slouken@1895
|
1328 |
return (-1);
|
slouken@1895
|
1329 |
}
|
slouken@1895
|
1330 |
}
|
slouken@1895
|
1331 |
if (!swdata->stretch) {
|
slouken@1895
|
1332 |
/* This must have succeeded in SDL_SW_SetupYUVDisplay() earlier */
|
slouken@1895
|
1333 |
SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask,
|
slouken@1895
|
1334 |
&Bmask, &Amask);
|
slouken@1895
|
1335 |
swdata->stretch =
|
slouken@2781
|
1336 |
SDL_CreateRGBSurface(0, swdata->w, swdata->h, bpp, Rmask,
|
slouken@1895
|
1337 |
Gmask, Bmask, Amask);
|
slouken@1895
|
1338 |
if (!swdata->stretch) {
|
slouken@1895
|
1339 |
return (-1);
|
slouken@1895
|
1340 |
}
|
slouken@1895
|
1341 |
}
|
slouken@1895
|
1342 |
pixels = swdata->stretch->pixels;
|
slouken@1895
|
1343 |
pitch = swdata->stretch->pitch;
|
slouken@1895
|
1344 |
}
|
slouken@2781
|
1345 |
switch (swdata->format) {
|
slouken@1965
|
1346 |
case SDL_PIXELFORMAT_YV12:
|
slouken@1895
|
1347 |
lum = swdata->planes[0];
|
slouken@1895
|
1348 |
Cr = swdata->planes[1];
|
slouken@1895
|
1349 |
Cb = swdata->planes[2];
|
slouken@1895
|
1350 |
break;
|
slouken@1965
|
1351 |
case SDL_PIXELFORMAT_IYUV:
|
slouken@1895
|
1352 |
lum = swdata->planes[0];
|
slouken@1895
|
1353 |
Cr = swdata->planes[2];
|
slouken@1895
|
1354 |
Cb = swdata->planes[1];
|
slouken@1895
|
1355 |
break;
|
slouken@1965
|
1356 |
case SDL_PIXELFORMAT_YUY2:
|
slouken@1895
|
1357 |
lum = swdata->planes[0];
|
slouken@1895
|
1358 |
Cr = lum + 3;
|
slouken@1895
|
1359 |
Cb = lum + 1;
|
slouken@1895
|
1360 |
break;
|
slouken@1965
|
1361 |
case SDL_PIXELFORMAT_UYVY:
|
slouken@1895
|
1362 |
lum = swdata->planes[0] + 1;
|
slouken@1895
|
1363 |
Cr = lum + 1;
|
slouken@1895
|
1364 |
Cb = lum - 1;
|
slouken@1895
|
1365 |
break;
|
slouken@1965
|
1366 |
case SDL_PIXELFORMAT_YVYU:
|
slouken@1895
|
1367 |
lum = swdata->planes[0];
|
slouken@1895
|
1368 |
Cr = lum + 1;
|
slouken@1895
|
1369 |
Cb = lum + 3;
|
slouken@1895
|
1370 |
break;
|
slouken@1895
|
1371 |
default:
|
icculus@7037
|
1372 |
return SDL_SetError("Unsupported YUV format in copy");
|
slouken@1895
|
1373 |
}
|
icculus@8643
|
1374 |
mod = (pitch / targetbpp);
|
slouken@0
|
1375 |
|
slouken@1895
|
1376 |
if (scale_2x) {
|
slouken@2781
|
1377 |
mod -= (swdata->w * 2);
|
slouken@1895
|
1378 |
swdata->Display2X(swdata->colortab, swdata->rgb_2_pix,
|
slouken@2781
|
1379 |
lum, Cr, Cb, pixels, swdata->h, swdata->w, mod);
|
slouken@1895
|
1380 |
} else {
|
slouken@2781
|
1381 |
mod -= swdata->w;
|
slouken@1895
|
1382 |
swdata->Display1X(swdata->colortab, swdata->rgb_2_pix,
|
slouken@2781
|
1383 |
lum, Cr, Cb, pixels, swdata->h, swdata->w, mod);
|
slouken@1895
|
1384 |
}
|
slouken@1895
|
1385 |
if (stretch) {
|
slouken@1895
|
1386 |
SDL_Rect rect = *srcrect;
|
slouken@1895
|
1387 |
SDL_SoftStretch(swdata->stretch, &rect, swdata->display, NULL);
|
slouken@1895
|
1388 |
}
|
slouken@1895
|
1389 |
return 0;
|
slouken@0
|
1390 |
}
|
slouken@0
|
1391 |
|
slouken@1895
|
1392 |
void
|
slouken@1895
|
1393 |
SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata)
|
slouken@0
|
1394 |
{
|
slouken@1895
|
1395 |
if (swdata) {
|
slouken@7719
|
1396 |
SDL_free(swdata->pixels);
|
slouken@7719
|
1397 |
SDL_free(swdata->colortab);
|
slouken@7719
|
1398 |
SDL_free(swdata->rgb_2_pix);
|
slouken@7720
|
1399 |
SDL_FreeSurface(swdata->stretch);
|
slouken@7720
|
1400 |
SDL_FreeSurface(swdata->display);
|
slouken@1895
|
1401 |
SDL_free(swdata);
|
slouken@1895
|
1402 |
}
|
slouken@1895
|
1403 |
}
|
slouken@0
|
1404 |
|
slouken@1895
|
1405 |
/* vi: set ts=4 sw=4 expandtab: */
|