src/video/haiku/SDL_bkeyboard.h
author Sam Lantinga <slouken@libsdl.org>
Mon, 26 Dec 2016 02:12:21 -0800
changeset 10721 88943d97bf00
parent 10690 23a825f341e6
child 10737 3406a0f8b041
permissions -rw-r--r--
Fixed bug 3517 - Compiler warnings with gcc -Wstrict-prototypes

felix

Compiling even a simple SDL2 'hello world' program with gcc -Wstrict-prototypes (GCC 6.2.1) results in warnings like:

/usr/include/SDL2/SDL_gamecontroller.h:143:1: attention : function declaration isn't a prototype [-Wstrict-prototypes]
extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings();
^~~~~~

It seems there is a missing 'void' between the parentheses.
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_BKEYBOARD_H
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#define SDL_BKEYBOARD_H
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#include <SupportDefs.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "../../../include/SDL_keyboard.h"
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extern void BE_InitOSKeymap(void);
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extern SDL_Scancode BE_GetScancodeFromBeKey(int32 bkey);
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extern int8 BE_GetKeyState(int32 bkey);
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extern void BE_SetKeyState(int32 bkey, int8 state);
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#ifdef __cplusplus
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}
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#endif
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#endif
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