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SDL_cocoawindow.m

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/*
Simple DirectMedia Layer
Feb 15, 2013
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#if SDL_VIDEO_DRIVER_COCOA
#include "SDL_syswm.h"
#include "SDL_timer.h" /* For SDL_GetTicks() */
#include "../SDL_sysvideo.h"
#include "../../events/SDL_keyboard_c.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_touch_c.h"
#include "../../events/SDL_windowevents_c.h"
#include "SDL_cocoavideo.h"
#include "SDL_cocoashape.h"
#include "SDL_cocoamouse.h"
static Uint32 s_moveHack;
static __inline__ void ConvertNSRect(NSRect *r)
{
r->origin.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - r->origin.y - r->size.height;
}
@implementation Cocoa_WindowListener
- (void)listen:(SDL_WindowData *)data
{
NSNotificationCenter *center;
NSWindow *window = data->nswindow;
NSView *view = [window contentView];
_data = data;
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observingVisible = YES;
wasVisible = [window isVisible];
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center = [NSNotificationCenter defaultCenter];
if ([window delegate] != nil) {
[center addObserver:self selector:@selector(windowDidExpose:) name:NSWindowDidExposeNotification object:window];
[center addObserver:self selector:@selector(windowDidMove:) name:NSWindowDidMoveNotification object:window];
[center addObserver:self selector:@selector(windowDidResize:) name:NSWindowDidResizeNotification object:window];
[center addObserver:self selector:@selector(windowDidMiniaturize:) name:NSWindowDidMiniaturizeNotification object:window];
[center addObserver:self selector:@selector(windowDidDeminiaturize:) name:NSWindowDidDeminiaturizeNotification object:window];
[center addObserver:self selector:@selector(windowDidBecomeKey:) name:NSWindowDidBecomeKeyNotification object:window];
[center addObserver:self selector:@selector(windowDidResignKey:) name:NSWindowDidResignKeyNotification object:window];
} else {
[window setDelegate:self];
}
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/* Haven't found a delegate / notification that triggers when the window is
* ordered out (is not visible any more). You can be ordered out without
* minimizing, so DidMiniaturize doesn't work. (e.g. -[NSWindow orderOut:])
*/
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[window addObserver:self
forKeyPath:@"visible"
options:NSKeyValueObservingOptionNew
context:NULL];
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[window setNextResponder:self];
[window setAcceptsMouseMovedEvents:YES];
[view setNextResponder:self];
if ([view respondsToSelector:@selector(setAcceptsTouchEvents:)]) {
[view setAcceptsTouchEvents:YES];
}
}
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- (void)observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void *)context
{
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if (!observingVisible) {
return;
}
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if (object == _data->nswindow && [keyPath isEqualToString:@"visible"]) {
int newVisibility = [[change objectForKey:@"new"] intValue];
if (newVisibility) {
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
} else {
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
}
}
}
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-(void) pauseVisibleObservation
{
observingVisible = NO;
wasVisible = [_data->nswindow isVisible];
}
-(void) resumeVisibleObservation
{
BOOL isVisible = [_data->nswindow isVisible];
observingVisible = YES;
if (wasVisible != isVisible) {
if (isVisible) {
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
} else {
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
}
wasVisible = isVisible;
}
}
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- (void)close
{
NSNotificationCenter *center;
NSWindow *window = _data->nswindow;
NSView *view = [window contentView];
center = [NSNotificationCenter defaultCenter];
if ([window delegate] != self) {
[center removeObserver:self name:NSWindowDidExposeNotification object:window];
[center removeObserver:self name:NSWindowDidMoveNotification object:window];
[center removeObserver:self name:NSWindowDidResizeNotification object:window];
[center removeObserver:self name:NSWindowDidMiniaturizeNotification object:window];
[center removeObserver:self name:NSWindowDidDeminiaturizeNotification object:window];
[center removeObserver:self name:NSWindowDidBecomeKeyNotification object:window];
[center removeObserver:self name:NSWindowDidResignKeyNotification object:window];
} else {
[window setDelegate:nil];
}
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[window removeObserver:self
forKeyPath:@"visible"];
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if ([window nextResponder] == self) {
[window setNextResponder:nil];
}
if ([view nextResponder] == self) {
[view setNextResponder:nil];
}
}
- (BOOL)windowShouldClose:(id)sender
{
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
return NO;
}
- (void)windowDidExpose:(NSNotification *)aNotification
{
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_EXPOSED, 0, 0);
}
- (void)windowDidMove:(NSNotification *)aNotification
{
int x, y;
SDL_VideoDevice *device = SDL_GetVideoDevice();
SDL_Window *window = _data->window;
NSWindow *nswindow = _data->nswindow;
NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
ConvertNSRect(&rect);
if (s_moveHack) {
SDL_bool blockMove = ((SDL_GetTicks() - s_moveHack) < 500);
s_moveHack = 0;
if (blockMove) {
/* Cocoa is adjusting the window in response to a mode change */
rect.origin.x = window->x;
rect.origin.y = window->y;
ConvertNSRect(&rect);
[nswindow setFrameOrigin:rect.origin];
return;
}
}
x = (int)rect.origin.x;
y = (int)rect.origin.y;
if (window == device->current_glwin) {
[((NSOpenGLContext *) device->current_glctx) update];
}
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
}
- (void)windowDidResize:(NSNotification *)aNotification
{
SDL_VideoDevice *device = SDL_GetVideoDevice();
int x, y, w, h;
NSRect rect = [_data->nswindow contentRectForFrameRect:[_data->nswindow frame]];
ConvertNSRect(&rect);
x = (int)rect.origin.x;
y = (int)rect.origin.y;
w = (int)rect.size.width;
h = (int)rect.size.height;
if (SDL_IsShapedWindow(_data->window))
Cocoa_ResizeWindowShape(_data->window);
if (_data->window == device->current_glwin) {
[((NSOpenGLContext *) device->current_glctx) update];
}
/* The window can move during a resize event, such as when maximizing
or resizing from a corner */
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_MOVED, x, y);
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_RESIZED, w, h);
}
- (void)windowDidMiniaturize:(NSNotification *)aNotification
{
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
}
- (void)windowDidDeminiaturize:(NSNotification *)aNotification
{
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_RESTORED, 0, 0);
}
- (void)windowDidBecomeKey:(NSNotification *)aNotification
{
SDL_Window *window = _data->window;
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SDL_Mouse *mouse = SDL_GetMouse();
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/* We're going to get keyboard events, since we're key. */
SDL_SetKeyboardFocus(window);
/* If we just gained focus we need the updated mouse position */
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if (!mouse->relative_mode) {
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NSPoint point;
int x, y;
point = [_data->nswindow mouseLocationOutsideOfEventStream];
x = (int)point.x;
y = (int)(window->h - point.y);
if (x >= 0 && x < window->w && y >= 0 && y < window->h) {
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SDL_SendMouseMotion(window, 0, 0, x, y);
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}
}
/* Check to see if someone updated the clipboard */
Cocoa_CheckClipboardUpdate(_data->videodata);
}
- (void)windowDidResignKey:(NSNotification *)aNotification
{
/* Some other window will get mouse events, since we're not key. */
if (SDL_GetMouseFocus() == _data->window) {
SDL_SetMouseFocus(NULL);
}
/* Some other window will get keyboard events, since we're not key. */
if (SDL_GetKeyboardFocus() == _data->window) {
SDL_SetKeyboardFocus(NULL);
}
}
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/* We'll respond to key events by doing nothing so we don't beep.
* We could handle key messages here, but we lose some in the NSApp dispatch,
* where they get converted to action messages, etc.
*/
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- (void)flagsChanged:(NSEvent *)theEvent
{
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/*Cocoa_HandleKeyEvent(SDL_GetVideoDevice(), theEvent);*/
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}
- (void)keyDown:(NSEvent *)theEvent
{
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/*Cocoa_HandleKeyEvent(SDL_GetVideoDevice(), theEvent);*/
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}
- (void)keyUp:(NSEvent *)theEvent
{
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/*Cocoa_HandleKeyEvent(SDL_GetVideoDevice(), theEvent);*/
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/* We'll respond to selectors by doing nothing so we don't beep.
* The escape key gets converted to a "cancel" selector, etc.
*/
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- (void)doCommandBySelector:(SEL)aSelector
{
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/*NSLog(@"doCommandBySelector: %@\n", NSStringFromSelector(aSelector));*/
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}
- (void)mouseDown:(NSEvent *)theEvent
{
int button;
switch ([theEvent buttonNumber]) {
case 0:
button = SDL_BUTTON_LEFT;
break;
case 1:
button = SDL_BUTTON_RIGHT;
break;
case 2:
button = SDL_BUTTON_MIDDLE;
break;
default:
button = [theEvent buttonNumber] + 1;
break;
}
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SDL_SendMouseButton(_data->window, 0, SDL_PRESSED, button);
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}
- (void)rightMouseDown:(NSEvent *)theEvent
{
[self mouseDown:theEvent];
}
- (void)otherMouseDown:(NSEvent *)theEvent
{
[self mouseDown:theEvent];
}
- (void)mouseUp:(NSEvent *)theEvent
{
int button;
switch ([theEvent buttonNumber]) {
case 0:
button = SDL_BUTTON_LEFT;
break;
case 1:
button = SDL_BUTTON_RIGHT;
break;
case 2:
button = SDL_BUTTON_MIDDLE;
break;
default:
button = [theEvent buttonNumber] + 1;
break;
}
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SDL_SendMouseButton(_data->window, 0, SDL_RELEASED, button);
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}
- (void)rightMouseUp:(NSEvent *)theEvent
{
[self mouseUp:theEvent];
}
- (void)otherMouseUp:(NSEvent *)theEvent
{
[self mouseUp:theEvent];
}
- (void)mouseMoved:(NSEvent *)theEvent
{
SDL_Mouse *mouse = SDL_GetMouse();
SDL_Window *window = _data->window;
NSPoint point;
int x, y;
if (mouse->relative_mode) {
return;
}
point = [theEvent locationInWindow];
x = (int)point.x;
y = (int)(window->h - point.y);
if (x < 0 || x >= window->w || y < 0 || y >= window->h) {
if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
CGPoint cgpoint;
if (x < 0) {
x = 0;
} else if (x >= window->w) {
x = window->w - 1;
}
if (y < 0) {
y = 0;
} else if (y >= window->h) {
y = window->h - 1;
}
cgpoint.x = window->x + x;
cgpoint.y = window->y + y;
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/* According to the docs, this was deprecated in 10.6, but it's still
* around. The substitute requires a CGEventSource, but I'm not entirely
* sure how we'd procure the right one for this event.
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*/
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CGSetLocalEventsSuppressionInterval(0.0);
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CGDisplayMoveCursorToPoint(kCGDirectMainDisplay, cgpoint);
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CGSetLocalEventsSuppressionInterval(0.25);
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SDL_SendMouseMotion(window, 0, 0, x, y);
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}
- (void)mouseDragged:(NSEvent *)theEvent
{
[self mouseMoved:theEvent];
}
- (void)rightMouseDragged:(NSEvent *)theEvent
{
[self mouseMoved:theEvent];
}
- (void)otherMouseDragged:(NSEvent *)theEvent
{
[self mouseMoved:theEvent];
}
- (void)scrollWheel:(NSEvent *)theEvent
{
Cocoa_HandleMouseWheel(_data->window, theEvent);
}
- (void)touchesBeganWithEvent:(NSEvent *) theEvent
{
[self handleTouches:COCOA_TOUCH_DOWN withEvent:theEvent];
}
- (void)touchesMovedWithEvent:(NSEvent *) theEvent
{
[self handleTouches:COCOA_TOUCH_MOVE withEvent:theEvent];
}
- (void)touchesEndedWithEvent:(NSEvent *) theEvent
{
[self handleTouches:COCOA_TOUCH_UP withEvent:theEvent];
}
- (void)touchesCancelledWithEvent:(NSEvent *) theEvent
{
[self handleTouches:COCOA_TOUCH_CANCELLED withEvent:theEvent];
}
- (void)handleTouches:(cocoaTouchType)type withEvent:(NSEvent *)event
{
NSSet *touches = 0;
NSEnumerator *enumerator;
NSTouch *touch;
switch (type) {
case COCOA_TOUCH_DOWN:
touches = [event touchesMatchingPhase:NSTouchPhaseBegan inView:nil];
break;
case COCOA_TOUCH_UP:
case COCOA_TOUCH_CANCELLED:
touches = [event touchesMatchingPhase:NSTouchPhaseEnded inView:nil];
break;
case COCOA_TOUCH_MOVE:
touches = [event touchesMatchingPhase:NSTouchPhaseMoved inView:nil];
break;
}
enumerator = [touches objectEnumerator];
touch = (NSTouch*)[enumerator nextObject];
while (touch) {
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const SDL_TouchID touchId = (SDL_TouchID)(intptr_t)[touch device];
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if (!SDL_GetTouch(touchId)) {
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if (SDL_AddTouch(touchId, "") < 0) {
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}
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const SDL_FingerID fingerId = (SDL_FingerID)(intptr_t)[touch identity];
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float x = [touch normalizedPosition].x;
float y = [touch normalizedPosition].y;
/* Make the origin the upper left instead of the lower left */
y = 1.0f - y;
switch (type) {
case COCOA_TOUCH_DOWN:
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SDL_SendTouch(touchId, fingerId, SDL_TRUE, x, y, 1.0f);
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break;
case COCOA_TOUCH_UP:
case COCOA_TOUCH_CANCELLED:
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SDL_SendTouch(touchId, fingerId, SDL_FALSE, x, y, 1.0f);
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break;
case COCOA_TOUCH_MOVE:
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SDL_SendTouchMotion(touchId, fingerId, x, y, 1.0f);
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touch = (NSTouch*)[enumerator nextObject];
}
}
@end
@interface SDLWindow : NSWindow
/* These are needed for borderless/fullscreen windows */
- (BOOL)canBecomeKeyWindow;
- (BOOL)canBecomeMainWindow;
@end
@implementation SDLWindow
- (BOOL)canBecomeKeyWindow
{
return YES;
}
- (BOOL)canBecomeMainWindow
{
return YES;
}
@end
@interface SDLView : NSView
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/* The default implementation doesn't pass rightMouseDown to responder chain */
- (void)rightMouseDown:(NSEvent *)theEvent;
@end
@implementation SDLView
- (void)rightMouseDown:(NSEvent *)theEvent
{
[[self nextResponder] rightMouseDown:theEvent];
}
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- (void)resetCursorRects
{
[super resetCursorRects];
SDL_Mouse *mouse = SDL_GetMouse();
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if (mouse->cursor_shown && mouse->cur_cursor && !mouse->relative_mode) {
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[self addCursorRect:[self bounds]
cursor:mouse->cur_cursor->driverdata];
} else {
[self addCursorRect:[self bounds]
cursor:[NSCursor invisibleCursor]];
}
}
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@end
static unsigned int
GetWindowStyle(SDL_Window * window)
{
unsigned int style;
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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style = NSBorderlessWindowMask;
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} else {
if (window->flags & SDL_WINDOW_BORDERLESS) {
style = NSBorderlessWindowMask;
} else {
style = (NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask);
}
if (window->flags & SDL_WINDOW_RESIZABLE) {
style |= NSResizableWindowMask;
}
}
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return style;
}
static int
SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, SDL_bool created)
{
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NSAutoreleasePool *pool;
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SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *data;
/* Allocate the window data */
data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
if (!data) {
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return SDL_OutOfMemory();
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}
data->window = window;
data->nswindow = nswindow;
data->created = created;
data->videodata = videodata;
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pool = [[NSAutoreleasePool alloc] init];
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/* Create an event listener for the window */
data->listener = [[Cocoa_WindowListener alloc] init];
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/* Fill in the SDL window with the window data */
{
NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
ConvertNSRect(&rect);
window->x = (int)rect.origin.x;
window->y = (int)rect.origin.y;
window->w = (int)rect.size.width;
window->h = (int)rect.size.height;
}
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/* Set up the listener after we create the view */
[data->listener listen:data];
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if ([nswindow isVisible]) {
window->flags |= SDL_WINDOW_SHOWN;
} else {
window->flags &= ~SDL_WINDOW_SHOWN;
}
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{
unsigned int style = [nswindow styleMask];
if (style == NSBorderlessWindowMask) {
window->flags |= SDL_WINDOW_BORDERLESS;
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window->flags &= ~SDL_WINDOW_BORDERLESS;
Feb 12, 2013
Feb 12, 2013
617
618
if (style & NSResizableWindowMask) {
window->flags |= SDL_WINDOW_RESIZABLE;
Feb 12, 2013
Feb 12, 2013
620
window->flags &= ~SDL_WINDOW_RESIZABLE;
Jan 6, 2013
Jan 6, 2013
621
622
}
}
Apr 22, 2013
Apr 22, 2013
623
Feb 12, 2013
Feb 12, 2013
624
625
626
627
628
629
/* isZoomed always returns true if the window is not resizable */
if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed]) {
window->flags |= SDL_WINDOW_MAXIMIZED;
} else {
window->flags &= ~SDL_WINDOW_MAXIMIZED;
}
Apr 22, 2013
Apr 22, 2013
630
Feb 12, 2013
Feb 12, 2013
631
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633
634
635
if ([nswindow isMiniaturized]) {
window->flags |= SDL_WINDOW_MINIMIZED;
} else {
window->flags &= ~SDL_WINDOW_MINIMIZED;
}
Apr 22, 2013
Apr 22, 2013
636
Feb 12, 2013
Feb 12, 2013
637
638
639
640
641
if ([nswindow isKeyWindow]) {
window->flags |= SDL_WINDOW_INPUT_FOCUS;
SDL_SetKeyboardFocus(data->window);
}
Apr 22, 2013
Apr 22, 2013
642
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644
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646
/* Prevents the window's "window device" from being destroyed when it is
* hidden. See http://www.mikeash.com/pyblog/nsopenglcontext-and-one-shot.html
*/
[nswindow setOneShot:NO];
Feb 12, 2013
Feb 12, 2013
647
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649
650
/* All done! */
[pool release];
window->driverdata = data;
return 0;
651
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653
654
655
}
int
Cocoa_CreateWindow(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
656
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659
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661
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow;
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
NSRect rect;
SDL_Rect bounds;
unsigned int style;
Feb 12, 2013
Feb 12, 2013
663
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665
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668
Cocoa_GetDisplayBounds(_this, display, &bounds);
rect.origin.x = window->x;
rect.origin.y = window->y;
rect.size.width = window->w;
rect.size.height = window->h;
ConvertNSRect(&rect);
Feb 12, 2013
Feb 12, 2013
670
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style = GetWindowStyle(window);
/* Figure out which screen to place this window */
NSArray *screens = [NSScreen screens];
NSScreen *screen = nil;
NSScreen *candidate;
int i, count = [screens count];
for (i = 0; i < count; ++i) {
candidate = [screens objectAtIndex:i];
NSRect screenRect = [candidate frame];
if (rect.origin.x >= screenRect.origin.x &&
rect.origin.x < screenRect.origin.x + screenRect.size.width &&
rect.origin.y >= screenRect.origin.y &&
rect.origin.y < screenRect.origin.y + screenRect.size.height) {
screen = candidate;
rect.origin.x -= screenRect.origin.x;
rect.origin.y -= screenRect.origin.y;
Feb 12, 2013
Feb 12, 2013
688
}
Apr 22, 2013
Apr 22, 2013
689
nswindow = [[SDLWindow alloc] initWithContentRect:rect styleMask:style backing:NSBackingStoreBuffered defer:NO screen:screen];
May 22, 2013
May 22, 2013
690
[nswindow setBackgroundColor:[NSColor blackColor]];
May 18, 2013
May 18, 2013
692
/* Create a default view for this window */
Feb 12, 2013
Feb 12, 2013
693
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rect = [nswindow contentRectForFrameRect:[nswindow frame]];
NSView *contentView = [[SDLView alloc] initWithFrame:rect];
[nswindow setContentView: contentView];
[contentView release];
Feb 12, 2013
Feb 12, 2013
698
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702
[pool release];
if (SetupWindowData(_this, window, nswindow, SDL_TRUE) < 0) {
[nswindow release];
return -1;
Feb 12, 2013
Feb 12, 2013
704
return 0;
705
706
707
708
709
}
int
Cocoa_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
Feb 12, 2013
Feb 12, 2013
710
NSAutoreleasePool *pool;
711
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713
NSWindow *nswindow = (NSWindow *) data;
NSString *title;
Feb 12, 2013
Feb 12, 2013
714
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717
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719
pool = [[NSAutoreleasePool alloc] init];
/* Query the title from the existing window */
title = [nswindow title];
if (title) {
window->title = SDL_strdup([title UTF8String]);
Feb 12, 2013
Feb 12, 2013
722
723
[pool release];
724
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729
return SetupWindowData(_this, window, nswindow, SDL_FALSE);
}
void
Cocoa_SetWindowTitle(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
730
731
732
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
NSString *string;
Feb 12, 2013
Feb 12, 2013
734
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737
if(window->title) {
string = [[NSString alloc] initWithUTF8String:window->title];
} else {
string = [[NSString alloc] init];
Feb 12, 2013
Feb 12, 2013
739
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741
742
[nswindow setTitle:string];
[string release];
[pool release];
743
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745
746
747
}
void
Cocoa_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
{
Feb 12, 2013
Feb 12, 2013
748
749
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSImage *nsimage = Cocoa_CreateImage(icon);
Feb 12, 2013
Feb 12, 2013
751
752
if (nsimage) {
[NSApp setApplicationIconImage:nsimage];
Feb 12, 2013
Feb 12, 2013
754
755
[pool release];
756
757
758
759
760
}
void
Cocoa_SetWindowPosition(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
761
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763
764
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
NSRect rect;
Uint32 moveHack;
Feb 12, 2013
Feb 12, 2013
766
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768
769
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rect.origin.x = window->x;
rect.origin.y = window->y;
rect.size.width = window->w;
rect.size.height = window->h;
ConvertNSRect(&rect);
Feb 12, 2013
Feb 12, 2013
772
773
774
775
776
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778
moveHack = s_moveHack;
s_moveHack = 0;
[nswindow setFrameOrigin:rect.origin];
s_moveHack = moveHack;
if (window == _this->current_glwin) {
[((NSOpenGLContext *) _this->current_glctx) update];
Feb 12, 2013
Feb 12, 2013
780
781
[pool release];
782
783
784
785
786
}
void
Cocoa_SetWindowSize(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
787
788
789
790
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
NSWindow *nswindow = windata->nswindow;
NSSize size;
Feb 12, 2013
Feb 12, 2013
792
793
794
size.width = window->w;
size.height = window->h;
[nswindow setContentSize:size];
Feb 12, 2013
Feb 12, 2013
796
797
if (window == _this->current_glwin) {
[((NSOpenGLContext *) _this->current_glctx) update];
Feb 12, 2013
Feb 12, 2013
799
800
[pool release];
Nov 18, 2012
Nov 18, 2012
803
804
805
void
Cocoa_SetWindowMinimumSize(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
806
807
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
May 18, 2013
May 18, 2013
808
Feb 12, 2013
Feb 12, 2013
809
810
811
NSSize minSize;
minSize.width = window->min_w;
minSize.height = window->min_h;
May 18, 2013
May 18, 2013
812
Feb 12, 2013
Feb 12, 2013
813
[windata->nswindow setContentMinSize:minSize];
May 18, 2013
May 18, 2013
814
Feb 12, 2013
Feb 12, 2013
815
[pool release];
Dec 31, 2012
Dec 31, 2012
816
817
818
819
820
}
void
Cocoa_SetWindowMaximumSize(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
821
822
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
May 18, 2013
May 18, 2013
823
Feb 12, 2013
Feb 12, 2013
824
825
826
NSSize maxSize;
maxSize.width = window->max_w;
maxSize.height = window->max_h;
May 18, 2013
May 18, 2013
827
Feb 12, 2013
Feb 12, 2013
828
[windata->nswindow setContentMaxSize:maxSize];
May 18, 2013
May 18, 2013
829
Feb 12, 2013
Feb 12, 2013
830
[pool release];
Nov 18, 2012
Nov 18, 2012
831
832
}
833
834
835
void
Cocoa_ShowWindow(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
836
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
Apr 23, 2013
Apr 23, 2013
837
838
SDL_WindowData *windowData = ((SDL_WindowData *) window->driverdata);
NSWindow *nswindow = windowData->nswindow;
Feb 12, 2013
Feb 12, 2013
840
if (![nswindow isMiniaturized]) {
Apr 23, 2013
Apr 23, 2013
841
[windowData->listener pauseVisibleObservation];
Feb 12, 2013
Feb 12, 2013
842
[nswindow makeKeyAndOrderFront:nil];
Apr 23, 2013
Apr 23, 2013
843
[windowData->listener resumeVisibleObservation];
Feb 12, 2013
Feb 12, 2013
845
[pool release];
846
847
848
849
850
}
void
Cocoa_HideWindow(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
851
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853
854
855
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
[nswindow orderOut:nil];
[pool release];
856
857
858
859
860
}
void
Cocoa_RaiseWindow(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
861
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
Apr 23, 2013
Apr 23, 2013
862
863
SDL_WindowData *windowData = ((SDL_WindowData *) window->driverdata);
NSWindow *nswindow = windowData->nswindow;
Feb 12, 2013
Feb 12, 2013
864
Jul 16, 2013
Jul 16, 2013
865
866
// makeKeyAndOrderFront: has the side-effect of deminiaturizing and showing
// a minimized or hidden window, so check for that before showing it.
Apr 23, 2013
Apr 23, 2013
867
[windowData->listener pauseVisibleObservation];
Jul 16, 2013
Jul 16, 2013
868
869
870
if (![nswindow isMiniaturized] && [nswindow isVisible]) {
[nswindow makeKeyAndOrderFront:nil];
}
Apr 23, 2013
Apr 23, 2013
871
872
[windowData->listener resumeVisibleObservation];
Feb 12, 2013
Feb 12, 2013
873
[pool release];
874
875
876
877
878
}
void
Cocoa_MaximizeWindow(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
879
880
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
Feb 12, 2013
Feb 12, 2013
882
883
884
885
[nswindow zoom:nil];
if (window == _this->current_glwin) {
[((NSOpenGLContext *) _this->current_glctx) update];
Feb 12, 2013
Feb 12, 2013
887
888
[pool release];
889
890
891
892
893
}
void
Cocoa_MinimizeWindow(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
894
895
896
897
898
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
[nswindow miniaturize:nil];
[pool release];
899
900
901
902
903
}
void
Cocoa_RestoreWindow(_THIS, SDL_Window * window)
{
Feb 12, 2013
Feb 12, 2013
904
905
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
Feb 12, 2013
Feb 12, 2013
907
908
909
910
if ([nswindow isMiniaturized]) {
[nswindow deminiaturize:nil];
} else if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed]) {
[nswindow zoom:nil];
Feb 12, 2013
Feb 12, 2013
912
[pool release];
913
914
915
916
917
918
919
920
921
922
923
}
static NSWindow *
Cocoa_RebuildWindow(SDL_WindowData * data, NSWindow * nswindow, unsigned style)
{
if (!data->created) {
/* Don't mess with other people's windows... */
return nswindow;
}
[data->listener close];
Apr 22, 2013
Apr 22, 2013
924
data->nswindow = [[SDLWindow alloc] initWithContentRect:[[nswindow contentView] frame] styleMask:style backing:NSBackingStoreBuffered defer:NO screen:[nswindow screen]];
925
[data->nswindow setContentView:[nswindow contentView]];
Apr 22, 2013
Apr 22, 2013
926
927
/* See comment in SetupWindowData. */
[data->nswindow setOneShot:NO];
928
929
930
931
932
933
934
935
936
937
[data->listener listen:data];
[nswindow close];
return data->nswindow;
}
void
Cocoa_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
{
Feb 12, 2013
Feb 12, 2013
938
939
940
941
942
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
if ([nswindow respondsToSelector:@selector(setStyleMask:)]) {
[nswindow setStyleMask:GetWindowStyle(window)];
if (bordered) {
May 18, 2013
May 18, 2013
943
Cocoa_SetWindowTitle(_this, window); /* this got blanked out. */
Feb 12, 2013
Feb 12, 2013
946
[pool release];
947
948
949
950
951
}
void
Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
{
Feb 12, 2013
Feb 12, 2013
952
953
954
955
956
957
958
959
960
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
NSWindow *nswindow = data->nswindow;
NSRect rect;
/* The view responder chain gets messed with during setStyleMask */
if ([[nswindow contentView] nextResponder] == data->listener) {
[[nswindow contentView] setNextResponder:nil];
}
Feb 12, 2013
Feb 12, 2013
962
963
if (fullscreen) {
SDL_Rect bounds;
Feb 12, 2013
Feb 12, 2013
965
966
967
968
969
970
Cocoa_GetDisplayBounds(_this, display, &bounds);
rect.origin.x = bounds.x;
rect.origin.y = bounds.y;
rect.size.width = bounds.w;
rect.size.height = bounds.h;
ConvertNSRect(&rect);
Feb 12, 2013
Feb 12, 2013
972
973
974
975
976
/* Hack to fix origin on Mac OS X 10.4 */
NSRect screenRect = [[nswindow screen] frame];
if (screenRect.size.height >= 1.0f) {
rect.origin.y += (screenRect.size.height - rect.size.height);
}
Feb 12, 2013
Feb 12, 2013
978
979
if ([nswindow respondsToSelector: @selector(setStyleMask:)]) {
[nswindow performSelector: @selector(setStyleMask:) withObject: (id)NSBorderlessWindowMask];
Feb 12, 2013
Feb 12, 2013
981
nswindow = Cocoa_RebuildWindow(data, nswindow, NSBorderlessWindowMask);
Feb 12, 2013
Feb 12, 2013
983
984
985
986
987
988
} else {
rect.origin.x = window->windowed.x;
rect.origin.y = window->windowed.y;
rect.size.width = window->windowed.w;
rect.size.height = window->windowed.h;
ConvertNSRect(&rect);
Feb 12, 2013
Feb 12, 2013
990
991
992
993
if ([nswindow respondsToSelector: @selector(setStyleMask:)]) {
[nswindow performSelector: @selector(setStyleMask:) withObject: (id)(uintptr_t)GetWindowStyle(window)];
} else {
nswindow = Cocoa_RebuildWindow(data, nswindow, GetWindowStyle(window));
Jan 6, 2013
Jan 6, 2013
994
}
Feb 12, 2013
Feb 12, 2013
995
}
Feb 12, 2013
Feb 12, 2013
997
998
999
1000
/* The view responder chain gets messed with during setStyleMask */
if ([[nswindow contentView] nextResponder] != data->listener) {
[[nswindow contentView] setNextResponder:data->listener];
}