Skip to content

Latest commit

 

History

History
456 lines (400 loc) · 12.1 KB

SDL_thread.c

File metadata and controls

456 lines (400 loc) · 12.1 KB
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* System independent thread management routines for SDL */
#include "SDL_assert.h"
#include "SDL_thread.h"
#include "SDL_thread_c.h"
#include "SDL_systhread.h"
#include "../SDL_error_c.h"
SDL_TLSID
SDL_TLSCreate()
{
static SDL_atomic_t SDL_tls_id;
return SDL_AtomicIncRef(&SDL_tls_id)+1;
}
void *
SDL_TLSGet(SDL_TLSID id)
{
SDL_TLSData *storage;
storage = SDL_SYS_GetTLSData();
if (!storage || id == 0 || id > storage->limit) {
return NULL;
}
return storage->array[id-1].data;
}
int
SDL_TLSSet(SDL_TLSID id, const void *value, void (*destructor)(void *))
{
SDL_TLSData *storage;
if (id == 0) {
return SDL_InvalidParamError("id");
}
storage = SDL_SYS_GetTLSData();
if (!storage || (id > storage->limit)) {
unsigned int i, oldlimit, newlimit;
oldlimit = storage ? storage->limit : 0;
newlimit = (id + TLS_ALLOC_CHUNKSIZE);
storage = (SDL_TLSData *)SDL_realloc(storage, sizeof(*storage)+(newlimit-1)*sizeof(storage->array[0]));
if (!storage) {
return SDL_OutOfMemory();
}
storage->limit = newlimit;
for (i = oldlimit; i < newlimit; ++i) {
storage->array[i].data = NULL;
storage->array[i].destructor = NULL;
}
if (SDL_SYS_SetTLSData(storage) != 0) {
return -1;
}
}
storage->array[id-1].data = SDL_const_cast(void*, value);
storage->array[id-1].destructor = destructor;
return 0;
}
static void
SDL_TLSCleanup()
{
SDL_TLSData *storage;
storage = SDL_SYS_GetTLSData();
if (storage) {
unsigned int i;
for (i = 0; i < storage->limit; ++i) {
if (storage->array[i].destructor) {
storage->array[i].destructor(storage->array[i].data);
}
}
SDL_SYS_SetTLSData(NULL);
SDL_free(storage);
}
}
/* This is a generic implementation of thread-local storage which doesn't
require additional OS support.
It is not especially efficient and doesn't clean up thread-local storage
as threads exit. If there is a real OS that doesn't support thread-local
storage this implementation should be improved to be production quality.
*/
typedef struct SDL_TLSEntry {
SDL_threadID thread;
SDL_TLSData *storage;
struct SDL_TLSEntry *next;
} SDL_TLSEntry;
static SDL_mutex *SDL_generic_TLS_mutex;
static SDL_TLSEntry *SDL_generic_TLS;
SDL_TLSData *
SDL_Generic_GetTLSData()
{
SDL_threadID thread = SDL_ThreadID();
SDL_TLSEntry *entry;
SDL_TLSData *storage = NULL;
#if !SDL_THREADS_DISABLED
if (!SDL_generic_TLS_mutex) {
static SDL_SpinLock tls_lock;
SDL_AtomicLock(&tls_lock);
if (!SDL_generic_TLS_mutex) {
SDL_mutex *mutex = SDL_CreateMutex();
SDL_MemoryBarrierRelease();
SDL_generic_TLS_mutex = mutex;
if (!SDL_generic_TLS_mutex) {
SDL_AtomicUnlock(&tls_lock);
return NULL;
}
}
SDL_AtomicUnlock(&tls_lock);
}
#endif /* SDL_THREADS_DISABLED */
SDL_MemoryBarrierAcquire();
SDL_LockMutex(SDL_generic_TLS_mutex);
for (entry = SDL_generic_TLS; entry; entry = entry->next) {
if (entry->thread == thread) {
storage = entry->storage;
break;
}
}
#if !SDL_THREADS_DISABLED
SDL_UnlockMutex(SDL_generic_TLS_mutex);
#endif
return storage;
}
int
SDL_Generic_SetTLSData(SDL_TLSData *storage)
{
SDL_threadID thread = SDL_ThreadID();
SDL_TLSEntry *prev, *entry;
/* SDL_Generic_GetTLSData() is always called first, so we can assume SDL_generic_TLS_mutex */
SDL_LockMutex(SDL_generic_TLS_mutex);
prev = NULL;
for (entry = SDL_generic_TLS; entry; entry = entry->next) {
if (entry->thread == thread) {
if (storage) {
entry->storage = storage;
} else {
if (prev) {
prev->next = entry->next;
} else {
SDL_generic_TLS = entry->next;
}
SDL_free(entry);
}
break;
}
prev = entry;
}
if (!entry) {
entry = (SDL_TLSEntry *)SDL_malloc(sizeof(*entry));
if (entry) {
entry->thread = thread;
entry->storage = storage;
entry->next = SDL_generic_TLS;
SDL_generic_TLS = entry;
}
}
SDL_UnlockMutex(SDL_generic_TLS_mutex);
if (!entry) {
return SDL_OutOfMemory();
}
return 0;
}
/* Routine to get the thread-specific error variable */
SDL_error *
SDL_GetErrBuf(void)
{
static SDL_SpinLock tls_lock;
static SDL_bool tls_being_created;
static SDL_TLSID tls_errbuf;
static SDL_error SDL_global_errbuf;
const SDL_error *ALLOCATION_IN_PROGRESS = (SDL_error *)-1;
SDL_error *errbuf;
/* tls_being_created is there simply to prevent recursion if SDL_TLSCreate() fails.
It also means it's possible for another thread to also use SDL_global_errbuf,
but that's very unlikely and hopefully won't cause issues.
*/
if (!tls_errbuf && !tls_being_created) {
SDL_AtomicLock(&tls_lock);
if (!tls_errbuf) {
SDL_TLSID slot;
tls_being_created = SDL_TRUE;
slot = SDL_TLSCreate();
tls_being_created = SDL_FALSE;
SDL_MemoryBarrierRelease();
tls_errbuf = slot;
}
SDL_AtomicUnlock(&tls_lock);
}
if (!tls_errbuf) {
return &SDL_global_errbuf;
}
SDL_MemoryBarrierAcquire();
errbuf = (SDL_error *)SDL_TLSGet(tls_errbuf);
if (errbuf == ALLOCATION_IN_PROGRESS) {
return &SDL_global_errbuf;
}
if (!errbuf) {
/* Mark that we're in the middle of allocating our buffer */
SDL_TLSSet(tls_errbuf, ALLOCATION_IN_PROGRESS, NULL);
errbuf = (SDL_error *)SDL_malloc(sizeof(*errbuf));
if (!errbuf) {
SDL_TLSSet(tls_errbuf, NULL, NULL);
return &SDL_global_errbuf;
}
SDL_zerop(errbuf);
SDL_TLSSet(tls_errbuf, errbuf, SDL_free);
}
return errbuf;
}
/* Arguments and callback to setup and run the user thread function */
typedef struct
{
int (SDLCALL * func) (void *);
void *data;
SDL_Thread *info;
SDL_sem *wait;
} thread_args;
void
SDL_RunThread(void *data)
{
thread_args *args = (thread_args *) data;
int (SDLCALL * userfunc) (void *) = args->func;
void *userdata = args->data;
SDL_Thread *thread = args->info;
int *statusloc = &thread->status;
/* Perform any system-dependent setup - this function may not fail */
SDL_SYS_SetupThread(thread->name);
/* Get the thread id */
thread->threadid = SDL_ThreadID();
/* Wake up the parent thread */
SDL_SemPost(args->wait);
/* Run the function */
*statusloc = userfunc(userdata);
/* Clean up thread-local storage */
SDL_TLSCleanup();
/* Mark us as ready to be joined (or detached) */
if (!SDL_AtomicCAS(&thread->state, SDL_THREAD_STATE_ALIVE, SDL_THREAD_STATE_ZOMBIE)) {
/* Clean up if something already detached us. */
if (SDL_AtomicCAS(&thread->state, SDL_THREAD_STATE_DETACHED, SDL_THREAD_STATE_CLEANED)) {
if (thread->name) {
SDL_free(thread->name);
}
SDL_free(thread);
}
}
}
#ifdef SDL_CreateThread
#undef SDL_CreateThread
#endif
#if SDL_DYNAMIC_API
#define SDL_CreateThread SDL_CreateThread_REAL
#endif
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThread(int (SDLCALL * fn) (void *),
const char *name, void *data,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread)
#else
DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThread(int (SDLCALL * fn) (void *),
const char *name, void *data)
#endif
{
SDL_Thread *thread;
thread_args *args;
int ret;
/* Allocate memory for the thread info structure */
thread = (SDL_Thread *) SDL_malloc(sizeof(*thread));
if (thread == NULL) {
SDL_OutOfMemory();
return (NULL);
}
SDL_zerop(thread);
thread->status = -1;
SDL_AtomicSet(&thread->state, SDL_THREAD_STATE_ALIVE);
/* Set up the arguments for the thread */
if (name != NULL) {
thread->name = SDL_strdup(name);
if (thread->name == NULL) {
SDL_OutOfMemory();
SDL_free(thread);
return (NULL);
}
}
/* Set up the arguments for the thread */
args = (thread_args *) SDL_malloc(sizeof(*args));
if (args == NULL) {
SDL_OutOfMemory();
if (thread->name) {
SDL_free(thread->name);
}
SDL_free(thread);
return (NULL);
}
args->func = fn;
args->data = data;
args->info = thread;
args->wait = SDL_CreateSemaphore(0);
if (args->wait == NULL) {
if (thread->name) {
SDL_free(thread->name);
}
SDL_free(thread);
SDL_free(args);
return (NULL);
}
/* Create the thread and go! */
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread);
#else
ret = SDL_SYS_CreateThread(thread, args);
#endif
if (ret >= 0) {
/* Wait for the thread function to use arguments */
SDL_SemWait(args->wait);
} else {
/* Oops, failed. Gotta free everything */
if (thread->name) {
SDL_free(thread->name);
}
SDL_free(thread);
thread = NULL;
}
SDL_DestroySemaphore(args->wait);
SDL_free(args);
/* Everything is running now */
return (thread);
}
SDL_threadID
SDL_GetThreadID(SDL_Thread * thread)
{
SDL_threadID id;
if (thread) {
id = thread->threadid;
} else {
id = SDL_ThreadID();
}
return id;
}
const char *
SDL_GetThreadName(SDL_Thread * thread)
{
if (thread) {
return thread->name;
} else {
return NULL;
}
}
int
SDL_SetThreadPriority(SDL_ThreadPriority priority)
{
return SDL_SYS_SetThreadPriority(priority);
}
void
SDL_WaitThread(SDL_Thread * thread, int *status)
{
if (thread) {
SDL_SYS_WaitThread(thread);
if (status) {
*status = thread->status;
}
if (thread->name) {
SDL_free(thread->name);
}
SDL_free(thread);
}
}
void
SDL_DetachThread(SDL_Thread * thread)
{
if (!thread) {
return;
}
/* Grab dibs if the state is alive+joinable. */
if (SDL_AtomicCAS(&thread->state, SDL_THREAD_STATE_ALIVE, SDL_THREAD_STATE_DETACHED)) {
SDL_SYS_DetachThread(thread);
} else {
/* all other states are pretty final, see where we landed. */
Jun 25, 2014
Jun 25, 2014
445
446
const int thread_state = SDL_AtomicGet(&thread->state);
if ((thread_state == SDL_THREAD_STATE_DETACHED) || (thread_state == SDL_THREAD_STATE_CLEANED)) {
447
return; /* already detached (you shouldn't call this twice!) */
Jun 25, 2014
Jun 25, 2014
448
} else if (thread_state == SDL_THREAD_STATE_ZOMBIE) {
449
450
451
452
453
454
455
456
SDL_WaitThread(thread, NULL); /* already done, clean it up. */
} else {
SDL_assert(0 && "Unexpected thread state");
}
}
}
/* vi: set ts=4 sw=4 expandtab: */