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SDL_QuartzVideo.m

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1837 lines (1393 loc) · 54.5 KB
 
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/*
SDL - Simple DirectMedia Layer
Mar 6, 2002
Mar 6, 2002
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
#include "SDL_QuartzVideo.h"
/* Include files into one compile unit...break apart eventually */
#include "SDL_QuartzWM.m"
#include "SDL_QuartzEvents.m"
#include "SDL_QuartzWindow.m"
/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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/* Bootstrap functions */
static int QZ_Available () {
return 1;
}
static SDL_VideoDevice* QZ_CreateDevice (int device_index) {
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
device = (SDL_VideoDevice*) malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) malloc (sizeof (*hidden) );
if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
memset (device, 0, sizeof (*device) );
memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
device->SetColors = QZ_SetColors;
/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
device->FreeHWSurface = QZ_FreeHWSurface;
/* device->FlipHWSurface = QZ_FlipHWSurface */;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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Jan 22, 2002
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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device->CreateYUVOverlay = QZ_CreateYUVOverlay;
device->free = QZ_DeleteDevice;
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return device;
}
static void QZ_DeleteDevice (SDL_VideoDevice *device) {
free (device->hidden);
free (device);
}
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
save_mode = CGDisplayCurrentMode (display_id);
mode_list = CGDisplayAvailableModes (display_id);
palette = CGPaletteCreateDefaultColorPalette ();
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/* Gather some information that is useful to know about the display */
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, &device_bpp);
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CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayWidth),
kCFNumberSInt32Type, &device_width);
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayHeight),
kCFNumberSInt32Type, &device_height);
video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
in_foreground = YES;
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cursor_visible = YES;
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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return 0;
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}
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags) {
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
free (client_mode_list[i]);
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free (client_mode_list);
client_mode_list = NULL;
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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CFDictionaryRef onemode;
CFNumberRef number;
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int bpp;
onemode = CFArrayGetValueAtIndex (mode_list, i);
number = CFDictionaryGetValue (onemode, kCGDisplayBitsPerPixel);
CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
if (bpp == format->BitsPerPixel) {
int intvalue;
int hasMode;
int width, height;
number = CFDictionaryGetValue (onemode, kCGDisplayWidth);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
width = (Uint16) intvalue;
number = CFDictionaryGetValue (onemode, kCGDisplayHeight);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
height = (Uint16) intvalue;
/* Check if mode is already in the list */
{
int i;
hasMode = SDL_FALSE;
for (i = 0; i < list_size; i++) {
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if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
}
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
malloc (sizeof(*client_mode_list) * (list_size+1) );
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else
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client_mode_list = (SDL_Rect**)
realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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rect = (SDL_Rect*) malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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SDL_OutOfMemory ();
return NULL;
}
rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
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int area1, area2;
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area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
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if (area1 < area2) {
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SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
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}
}
}
}
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return client_mode_list;
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/*
Gamma functions to try to hide the flash from a rez switch
Fade the display from normal to black
Save gamma tables for fade back to normal
*/
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static UInt32 QZ_FadeGammaOut (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
float percent;
int j;
int actual;
if ( (CGDisplayNoErr != CGGetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
table->red, table->green, table->blue, &actual)) ||
actual != QZ_GAMMA_TABLE_SIZE) {
return 1;
}
memcpy (redTable, table->red, sizeof(redTable));
memcpy (greenTable, table->green, sizeof(greenTable));
memcpy (blueTable, table->blue, sizeof(greenTable));
for (percent = 1.0; percent >= 0.0; percent -= 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = redTable[j] * percent;
greenTable[j] = greenTable[j] * percent;
blueTable[j] = blueTable[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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/*
Fade the display from black to normal
Restore previously saved gamma values
*/
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static UInt32 QZ_FadeGammaIn (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
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greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
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float percent;
int j;
memset (redTable, 0, sizeof(redTable));
memset (greenTable, 0, sizeof(greenTable));
memset (blueTable, 0, sizeof(greenTable));
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for (percent = 0.0; percent <= 1.0; percent += 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = table->red[j] * percent;
greenTable[j] = table->green[j] * percent;
blueTable[j] = table->blue[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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static void QZ_UnsetVideoMode (_THIS) {
/* Reset values that may change between switches */
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this->info.blit_fill = 0;
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
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/* Release fullscreen resources */
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if ( mode_flags & SDL_FULLSCREEN ) {
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Jan 22, 2002
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SDL_QuartzGammaTable gamma_table;
int gamma_error;
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NSRect screen_rect;
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gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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Feb 1, 2003
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/* Release double buffer stuff */
if ( mode_flags & (SDL_HWSURFACE|SDL_DOUBLEBUF)) {
quit_thread = YES;
SDL_SemPost (sem1);
SDL_WaitThread (thread, NULL);
SDL_DestroySemaphore (sem1);
SDL_DestroySemaphore (sem2);
free (sw_buffers[0]);
}
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Oct 5, 2002
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/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
Jan 22, 2002
Jan 22, 2002
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QZ_TearDownOpenGL (this);
Oct 5, 2002
Oct 5, 2002
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CGLSetFullScreen (NULL);
}
Jan 22, 2002
Jan 22, 2002
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/* Restore original screen resolution/bpp */
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CGDisplaySwitchToMode (display_id, save_mode);
Feb 1, 2003
Feb 1, 2003
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CGReleaseAllDisplays ();
Jan 22, 2002
Jan 22, 2002
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ShowMenuBar ();
Jun 1, 2002
Jun 1, 2002
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Aug 12, 2002
Aug 12, 2002
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/*
Oct 5, 2002
Oct 5, 2002
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Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
Aug 12, 2002
Aug 12, 2002
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*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
Jan 22, 2002
Jan 22, 2002
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if (! gamma_error)
QZ_FadeGammaIn (this, &gamma_table);
Jan 22, 2002
Jan 22, 2002
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/* Release window mode resources */
Jun 1, 2002
Jun 1, 2002
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else {
Oct 5, 2002
Oct 5, 2002
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Aug 21, 2001
402
[ qz_window close ];
Jan 22, 2002
Jan 22, 2002
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[ qz_window release ];
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Jun 1, 2002
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qz_window = nil;
Oct 5, 2002
Oct 5, 2002
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window_view = nil;
Jan 22, 2002
Jan 22, 2002
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/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
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Jan 22, 2002
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Aug 19, 2001
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/* Signal successful teardown */
video_set = SDL_FALSE;
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}
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
int exact_match;
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Jan 22, 2002
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int gamma_error;
SDL_QuartzGammaTable gamma_table;
Aug 12, 2002
Aug 12, 2002
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NSRect screen_rect;
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Feb 1, 2003
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CGError error;
Aug 12, 2002
Aug 12, 2002
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Oct 5, 2002
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/* Destroy any previous mode */
if (video_set == SDL_TRUE)
QZ_UnsetVideoMode (this);
428
/* See if requested mode exists */
Jun 1, 2002
Jun 1, 2002
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mode = CGDisplayBestModeForParameters (display_id, bpp, width,
height, &exact_match);
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/* Require an exact match to the requested mode */
if ( ! exact_match ) {
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Oct 5, 2002
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SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
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goto ERR_NO_MATCH;
}
Aug 19, 2001
Aug 19, 2001
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Jan 22, 2002
Jan 22, 2002
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/* Fade display to zero gamma */
gamma_error = QZ_FadeGammaOut (this, &gamma_table);
441
/* Put up the blanking window (a window above all other windows) */
Feb 1, 2003
Feb 1, 2003
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if (getenv ("SDL_SINGLEDISPLAY"))
error = CGDisplayCapture (display_id);
else
error = CGCaptureAllDisplays ();
if ( CGDisplayNoErr != error ) {
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SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
Jan 22, 2002
Jan 22, 2002
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/* Do the physical switch */
if ( CGDisplayNoErr != CGDisplaySwitchToMode (display_id, mode) ) {
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
Jan 22, 2002
Jan 22, 2002
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current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
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current->flags = 0;
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current->w = width;
current->h = height;
Jun 1, 2002
Jun 1, 2002
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current->flags |= SDL_FULLSCREEN;
465
current->flags |= SDL_HWSURFACE;
Oct 5, 2002
Oct 5, 2002
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current->flags |= SDL_PREALLOC;
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
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/* Setup double-buffer emulation */
if ( flags & SDL_DOUBLEBUF ) {
/*
Setup a software backing store for reasonable results when
double buffering is requested (since a single-buffered hardware
surface looks hideous).
The actual screen blit occurs in a separate thread to allow
other blitting while waiting on the VBL (and hence results in higher framerates).
*/
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
this->UpdateRects = NULL;
current->flags |= (SDL_HWSURFACE|SDL_DOUBLEBUF);
this->UpdateRects = QZ_DoubleBufferUpdate;
this->LockHWSurface = QZ_LockDoubleBuffer;
this->UnlockHWSurface = QZ_UnlockDoubleBuffer;
this->FlipHWSurface = QZ_FlipDoubleBuffer;
current->pixels = malloc (current->pitch * current->h * 2);
if (current->pixels == NULL) {
SDL_OutOfMemory ();
goto ERR_DOUBLEBUF;
}
sw_buffers[0] = current->pixels;
sw_buffers[1] = (Uint8*)current->pixels + current->pitch * current->h;
quit_thread = NO;
sem1 = SDL_CreateSemaphore (0);
sem2 = SDL_CreateSemaphore (1);
thread = SDL_CreateThread ((int (*)(void *))QZ_ThreadFlip, this);
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if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
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/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
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if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
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goto ERR_NO_GL;
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ctx = [ gl_context cglContext ];
err = CGLSetFullScreen (ctx);
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Jun 1, 2002
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SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
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goto ERR_NO_GL;
}
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[ gl_context makeCurrentContext];
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glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
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Jun 1, 2002
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current->flags |= SDL_OPENGL;
}
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
Jan 22, 2002
Jan 22, 2002
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/* Fade the display to original gamma */
if (! gamma_error )
QZ_FadeGammaIn (this, &gamma_table);
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Jun 1, 2002
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/*
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There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
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Aug 12, 2002
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*/
screen_rect = NSMakeRect(0,0,width,height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
555
556
/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
557
558
559
return current;
Jun 1, 2002
Jun 1, 2002
560
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
Feb 1, 2003
Feb 1, 2003
561
562
563
ERR_NO_GL:
ERR_DOUBLEBUF: CGDisplaySwitchToMode (display_id, save_mode);
ERR_NO_SWITCH: CGReleaseAllDisplays ();
Jun 1, 2002
Jun 1, 2002
564
ERR_NO_CAPTURE: if (!gamma_error) { QZ_FadeGammaIn (this, &gamma_table); }
Feb 1, 2003
Feb 1, 2003
565
ERR_NO_MATCH: return NULL;
566
567
568
}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
Jun 1, 2002
Jun 1, 2002
569
int height, int bpp, Uint32 flags) {
Jun 11, 2001
Jun 11, 2001
570
unsigned int style;
Oct 5, 2002
Oct 5, 2002
571
NSRect contentRect;
Jun 1, 2002
Jun 1, 2002
572
Jun 11, 2001
Jun 11, 2001
573
574
current->flags = 0;
current->w = width;
575
current->h = height;
Oct 5, 2002
Oct 5, 2002
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
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600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
contentRect = NSMakeRect (0, 0, width, height);
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
if (video_set == SDL_TRUE)
if ( (mode_flags & SDL_FULLSCREEN) ||
((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) )
QZ_UnsetVideoMode (this);
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE ) {
style |= NSResizableWindowMask;
current->flags |= SDL_RESIZABLE;
}
}
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
styleMask:style
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window == nil) {
SDL_SetError ("Could not create the Cocoa window");
return NULL;
}
Dec 13, 2002
Dec 13, 2002
621
//[ qz_window setReleasedWhenClosed:YES ];
Oct 5, 2002
Oct 5, 2002
622
623
624
625
626
627
628
629
630
631
632
633
634
QZ_SetCaption(this, this->wm_title, this->wm_icon);
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
[ qz_window center ];
[ qz_window setDelegate:
[ [ [ SDL_QuartzWindowDelegate alloc ] init ] autorelease ] ];
}
/* We already have a window, just change its size */
else {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
}
Jun 1, 2002
Jun 1, 2002
635
Oct 5, 2002
Oct 5, 2002
636
/* For OpenGL, we bind the context to a subview */
637
if ( flags & SDL_OPENGL ) {
Jun 1, 2002
Jun 1, 2002
638
639
640
641
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
return NULL;
}
Jun 1, 2002
Jun 1, 2002
642
Oct 5, 2002
Oct 5, 2002
643
644
645
646
647
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ gl_context setView: window_view ];
[ window_view release ];
648
[ gl_context makeCurrentContext];
Aug 21, 2001
Aug 21, 2001
649
[ qz_window makeKeyAndOrderFront:nil ];
650
651
current->flags |= SDL_OPENGL;
}
Oct 5, 2002
Oct 5, 2002
652
/* For 2D, we set the subview to an NSQuickDrawView */
Jun 1, 2002
Jun 1, 2002
654
Oct 5, 2002
Oct 5, 2002
655
656
657
658
659
660
661
662
663
664
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
window_view = [ [ SDL_QuartzWindowView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
[ qz_window makeKeyAndOrderFront:nil ];
}
Jan 22, 2002
Jan 22, 2002
665
666
667
LockPortBits ( [ window_view qdPort ] );
current->pixels = GetPixBaseAddr ( GetPortPixMap ( [ window_view qdPort ] ) );
current->pitch = GetPixRowBytes ( GetPortPixMap ( [ window_view qdPort ] ) );
Sep 16, 2002
Sep 16, 2002
668
UnlockPortBits ( [ window_view qdPort ] );
Oct 5, 2002
Oct 5, 2002
669
670
671
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_PREALLOC;
Sep 16, 2002
Sep 16, 2002
672
673
current->flags |= SDL_ASYNCBLIT;
Oct 5, 2002
Oct 5, 2002
674
675
/* Offset below the title bar to fill the full content region */
current->pixels += ((int)([ qz_window frame ].size.height) - height) * current->pitch;
Sep 16, 2002
Sep 16, 2002
677
678
679
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockWindow;
this->UnlockHWSurface = QZ_UnlockWindow;
Jun 1, 2002
Jun 1, 2002
681
Jan 22, 2002
Jan 22, 2002
682
683
/* Save flags to ensure correct teardown */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
684
685
686
687
return current;
}
Jun 1, 2002
Jun 1, 2002
688
689
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
690
691
current->flags = 0;
Jun 1, 2002
Jun 1, 2002
692
693
694
695
696
697
698
699
700
701
/* Setup full screen video */
if ( flags & SDL_FULLSCREEN ) {
current = QZ_SetVideoFullScreen (this, current, width, height, bpp, flags );
if (current == NULL)
return NULL;
}
/* Setup windowed video */
else {
/* Force bpp to the device's bpp */
Jan 22, 2002
Jan 22, 2002
702
bpp = device_bpp;
703
704
705
706
current = QZ_SetVideoWindowed (this, current, width, height, bpp, flags);
if (current == NULL)
return NULL;
}
Jun 1, 2002
Jun 1, 2002
707
708
709
/* Setup the new pixel format */
{
Jun 1, 2002
Jun 1, 2002
710
711
712
713
714
int amask = 0,
rmask = 0,
gmask = 0,
bmask = 0;
715
716
switch (bpp) {
case 16: /* (1)-5-5-5 RGB */
Jun 1, 2002
Jun 1, 2002
717
amask = 0;
Jun 11, 2001
Jun 11, 2001
718
719
720
rmask = 0x7C00;
gmask = 0x03E0;
bmask = 0x001F;
721
722
723
724
725
break;
case 24:
SDL_SetError ("24bpp is not available");
return NULL;
case 32: /* (8)-8-8-8 ARGB */
Aug 19, 2001
Aug 19, 2001
726
amask = 0x00000000;
727
728
729
730
731
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
break;
}
Jun 1, 2002
Jun 1, 2002
732
733
734
if ( ! SDL_ReallocFormat (current, bpp,
rmask, gmask, bmask, amask ) ) {
Jun 1, 2002
Jun 1, 2002
735
736
737
SDL_SetError ("Couldn't reallocate pixel format");
return NULL;
}
Jun 1, 2002
Jun 1, 2002
739
Jan 22, 2002
Jan 22, 2002
740
/* Signal successful completion (used internally) */
Aug 19, 2001
Aug 19, 2001
741
video_set = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
742
743
744
745
return current;
}
Jun 1, 2002
Jun 1, 2002
746
static int QZ_ToggleFullScreen (_THIS, int on) {
Jan 21, 2003
Jan 21, 2003
747
return 0;
Jun 1, 2002
Jun 1, 2002
750
751
static int QZ_SetColors (_THIS, int first_color, int num_colors,
SDL_Color *colors) {
752
753
754
CGTableCount index;
CGDeviceColor color;
Jun 1, 2002
Jun 1, 2002
755
756
for (index = first_color; index < first_color+num_colors; index++) {
Jun 1, 2002
Jun 1, 2002
757
758
759
760
761
/* Clamp colors between 0.0 and 1.0 */
color.red = colors->r / 255.0;
color.blue = colors->b / 255.0;
color.green = colors->g / 255.0;
Jun 1, 2002
Jun 1, 2002
762
Jun 1, 2002
Jun 1, 2002
764
765
766
CGPaletteSetColorAtIndex (palette, color, index);
}
Jun 1, 2002
Jun 1, 2002
767
768
769
if ( CGDisplayNoErr != CGDisplaySetPalette (display_id, palette) )
return 0;
Jun 1, 2002
Jun 1, 2002
770
771
772
773
return 1;
}
Feb 1, 2003
Feb 1, 2003
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface) {
return 1;
}
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface) {
}
/* The VBL delay is based on code by Ian R Ollmann's RezLib <iano@cco.caltech.edu> */
static AbsoluteTime QZ_SecondsToAbsolute ( double seconds ) {
union
{
UInt64 i;
Nanoseconds ns;
} temp;
temp.i = seconds * 1000000000.0;
return NanosecondsToAbsolute ( temp.ns );
}
static int QZ_ThreadFlip (_THIS) {
Uint8 *src, *dst;
int skip, len, h;
/*
Give this thread the highest scheduling priority possible,
in the hopes that it will immediately run after the VBL delay
*/
{
pthread_t current_thread;
int policy;
struct sched_param param;
current_thread = pthread_self ();
pthread_getschedparam (current_thread, &policy, &param);
policy = SCHED_RR;
param.sched_priority = sched_get_priority_max (policy);
pthread_setschedparam (current_thread, policy, &param);
}
while (1) {
SDL_SemWait (sem1);
if (quit_thread)
return 0;
dst = CGDisplayBaseAddress (display_id);
src = current_buffer;
len = SDL_VideoSurface->w * SDL_VideoSurface->format->BytesPerPixel;
h = SDL_VideoSurface->h;
skip = SDL_VideoSurface->pitch;
/* Wait for the VBL to occur (estimated since we don't have a hardware interrupt) */
{
/* The VBL delay is based on Ian Ollmann's RezLib <iano@cco.caltech.edu> */
double refreshRate;
double linesPerSecond;
double target;
double position;
double adjustment;
AbsoluteTime nextTime;
CFNumberRef refreshRateCFNumber;
refreshRateCFNumber = CFDictionaryGetValue (mode, kCGDisplayRefreshRate);
if ( NULL == refreshRateCFNumber ) {
SDL_SetError ("Mode has no refresh rate");
goto ERROR;
}
if ( 0 == CFNumberGetValue (refreshRateCFNumber, kCFNumberDoubleType, &refreshRate) ) {
SDL_SetError ("Error getting refresh rate");
goto ERROR;
}
if ( 0 == refreshRate ) {
SDL_SetError ("Display has no refresh rate, using 60hz");
/* ok, for LCD's we'll emulate a 60hz refresh, which may or may not look right */
refreshRate = 60.0;
}
linesPerSecond = refreshRate * h;
target = h;
/* Figure out the first delay so we start off about right */
position = CGDisplayBeamPosition (display_id);
if (position > target)
position = 0;
adjustment = (target - position) / linesPerSecond;
nextTime = AddAbsoluteToAbsolute (UpTime (), QZ_SecondsToAbsolute (adjustment));
MPDelayUntil (&nextTime);
}
/* On error, skip VBL delay */
ERROR:
while ( h-- ) {
memcpy (dst, src, len);
src += skip;
dst += skip;
}
/* signal flip completion */
SDL_SemPost (sem2);
}
return 0;
}
static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface) {
/* wait for previous flip to complete */
SDL_SemWait (sem2);
current_buffer = surface->pixels;
if (surface->pixels == sw_buffers[0])
surface->pixels = sw_buffers[1];
else
surface->pixels = sw_buffers[0];
/* signal worker thread to do the flip */
SDL_SemPost (sem1);
return 0;
}
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects) {
/* perform a flip if someone calls updaterects on a doublebuferred surface */
this->FlipHWSurface (this, SDL_VideoSurface);
}
919
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects) {
Jun 1, 2002
Jun 1, 2002
920
#pragma unused(this,num_rects,rects)
Oct 5, 2002
Oct 5, 2002
923
924
925
926
/*
The obscured code is based on work by Matt Slot fprefect@ambrosiasw.com,
who supplied sample code for Carbon.
*/
Jan 22, 2002
Jan 22, 2002
927
928
static int QZ_IsWindowObscured (NSWindow *window) {
Jun 1, 2002
Jun 1, 2002
929
//#define TEST_OBSCURED 1
Jan 22, 2002
Jan 22, 2002
930
931
#if TEST_OBSCURED
Jun 1, 2002
Jun 1, 2002
932
Oct 5, 2002
Oct 5, 2002
933
934
/*
In order to determine if a direct copy to the screen is possible,
Jun 1, 2002
Jun 1, 2002
935
936
937
938
939
940
we must figure out if there are any windows covering ours (including shadows).
This can be done by querying the window server about the on screen
windows for their screen rectangle and window level.
The procedure used below is puts accuracy before speed; however, it aims to call
the window server the fewest number of times possible to keep things reasonable.
In my testing on a 300mhz G3, this routine typically takes < 2 ms. -DW
Jan 22, 2002
Jan 22, 2002
941
Jun 1, 2002
Jun 1, 2002
942
943
944
945
946
947
Notes:
-Calls into the Window Server involve IPC which is slow.
-Getting a rectangle seems slower than getting the window level
-The window list we get back is in sorted order, top to bottom
-On average, I suspect, most windows above ours are dock icon windows (hence optimization)
-Some windows above ours are always there, and cannot move or obscure us (menu bar)
Jan 22, 2002
Jan 22, 2002
948
Jun 1, 2002
Jun 1, 2002
949
950
951
952
Bugs:
-no way (yet) to deactivate direct drawing when a window is dragged,
or suddenly obscured, so drawing continues and can produce garbage
We need some kind of locking mechanism on window movement to prevent this
Jan 22, 2002
Jan 22, 2002
953
Jun 1, 2002
Jun 1, 2002
954
955
956
957
958
959
960
-deactivated normal windows use activated normal
window shadows (slight inaccuraccy)
*/
/* Cache the connection to the window server */
static CGSConnectionID cgsConnection = (CGSConnectionID) -1;
Jan 22, 2002
Jan 22, 2002
961
962
963
/* Cache the dock icon windows */
static CGSWindowID dockIcons[kMaxWindows];
static int numCachedDockIcons = 0;
Jun 1, 2002
Jun 1, 2002
964
965
966
967
968
CGSWindowID windows[kMaxWindows];
CGSWindowCount i, count;
CGSWindowLevel winLevel;
CGSRect winRect;
Jan 22, 2002
Jan 22, 2002
969
970
971
972
CGSRect contentRect;
int windowNumber;
//int isMainWindow;
Jun 1, 2002
Jun 1, 2002
973
int firstDockIcon;
Jan 22, 2002
Jan 22, 2002
974
975
int dockIconCacheMiss;
int windowContentOffset;
Jun 1, 2002
Jun 1, 2002
976
Jan 22, 2002
Jan 22, 2002
977
int obscured = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
978
Jan 22, 2002
Jan 22, 2002
979
if ( [ window isVisible ] ) {
Jun 1, 2002
Jun 1, 2002
980
Oct 5, 2002
Oct 5, 2002
981
982
983
984
/*
walk the window list looking for windows over top of
(or casting a shadow on) ours
*/
Jun 1, 2002
Jun 1, 2002
985
Oct 5, 2002
Oct 5, 2002
986
987
988
989
/*
Get a connection to the window server
Should probably be moved out into SetVideoMode() or InitVideo()
*/
Jan 22, 2002
Jan 22, 2002
990
991
992
993
if (cgsConnection == (CGSConnectionID) -1) {
cgsConnection = (CGSConnectionID) 0;
cgsConnection = _CGSDefaultConnection ();
}
Jun 1, 2002
Jun 1, 2002
994
995
996
if (cgsConnection) {
Jan 22, 2002
Jan 22, 2002
997
998
999
1000
if ( ! [ window styleMask ] & NSBorderlessWindowMask )
windowContentOffset = 22;
else
windowContentOffset = 0;