README.txt
author Ryan C. Gordon <icculus@icculus.org>
Thu, 20 Mar 2014 11:22:57 -0400
changeset 8652 8514fc57f124
parent 7997 4ad94134d372
child 9507 b1e690e9c5b3
permissions -rw-r--r--
Static analysis fix: dereference of a NULL pointer.
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                         Simple DirectMedia Layer
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                                  (SDL)
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                                Version 2.0
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---
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http://www.libsdl.org/
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Simple DirectMedia Layer is a cross-platform development library designed
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to provide low level access to audio, keyboard, mouse, joystick, and graphics
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hardware via OpenGL and Direct3D. It is used by video playback software,
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emulators, and popular games including Valve's award winning catalog
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and many Humble Bundle games.
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SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
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Support for other platforms may be found in the source code.
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SDL is written in C, works natively with C++, and there are bindings 
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available for several other languages, including C# and Python.
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This library is distributed under the zlib license, which can be found
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in the file "COPYING.txt".
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The best way to learn how to use SDL is to check out the header files in
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the "include" subdirectory and the programs in the "test" subdirectory.
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The header files and test programs are well commented and always up to date.
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More documentation and FAQs are available online at:
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	http://wiki.libsdl.org/
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If you need help with the library, or just want to discuss SDL related
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issues, you can join the developers mailing list:
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	http://www.libsdl.org/mailing-list.php
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If you want to report bugs or contribute patches, please submit them to
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bugzilla:
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    http://bugzilla.libsdl.org/
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Enjoy!
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	Sam Lantinga				(slouken@libsdl.org)
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