author | Sam Lantinga |
Tue, 24 Mar 2009 10:33:12 +0000 | |
changeset 3099 | 82e60908fab1 |
child 3139 | 7f684f249ec9 |
permissions | -rw-r--r-- |
slouken@3099 | 1 |
/* |
slouken@3099 | 2 |
SDL - Simple DirectMedia Layer |
slouken@3099 | 3 |
Copyright (C) 1997-2009 Sam Lantinga |
slouken@3099 | 4 |
|
slouken@3099 | 5 |
This library is free software; you can redistribute it and/or |
slouken@3099 | 6 |
modify it under the terms of the GNU Library General Public |
slouken@3099 | 7 |
License as published by the Free Software Foundation; either |
slouken@3099 | 8 |
version 2 of the License, or (at your option) any later version. |
slouken@3099 | 9 |
|
slouken@3099 | 10 |
This library is distributed in the hope that it will be useful, |
slouken@3099 | 11 |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
slouken@3099 | 12 |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
slouken@3099 | 13 |
Library General Public License for more details. |
slouken@3099 | 14 |
|
slouken@3099 | 15 |
You should have received a copy of the GNU Library General Public |
slouken@3099 | 16 |
License along with this library; if not, write to the Free |
slouken@3099 | 17 |
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
slouken@3099 | 18 |
|
slouken@3099 | 19 |
Sam Lantinga |
slouken@3099 | 20 |
slouken@libsdl.org |
slouken@3099 | 21 |
|
slouken@3099 | 22 |
QNX Sound Architecture (QSA) SDL driver |
slouken@3099 | 23 |
Copyright (C) 2009 Mike Gorchak |
slouken@3099 | 24 |
(mike@malva.ua, lestat@i.com.ua) |
slouken@3099 | 25 |
*/ |
slouken@3099 | 26 |
|
slouken@3099 | 27 |
#include "SDL_config.h" |
slouken@3099 | 28 |
|
slouken@3099 | 29 |
#ifndef __SDL_QSA_AUDIO_H__ |
slouken@3099 | 30 |
#define __SDL_QSA_AUDIO_H__ |
slouken@3099 | 31 |
|
slouken@3099 | 32 |
#include <sys/asoundlib.h> |
slouken@3099 | 33 |
|
slouken@3099 | 34 |
#include "../SDL_sysaudio.h" |
slouken@3099 | 35 |
|
slouken@3099 | 36 |
/* Hidden "this" pointer for the audio functions */ |
slouken@3099 | 37 |
#define _THIS SDL_AudioDevice* this |
slouken@3099 | 38 |
|
slouken@3099 | 39 |
struct SDL_PrivateAudioData |
slouken@3099 | 40 |
{ |
slouken@3099 | 41 |
/* SDL capture state */ |
slouken@3099 | 42 |
int iscapture; |
slouken@3099 | 43 |
|
slouken@3099 | 44 |
/* The audio device handle */ |
slouken@3099 | 45 |
int cardno; |
slouken@3099 | 46 |
int deviceno; |
slouken@3099 | 47 |
snd_pcm_t* audio_handle; |
slouken@3099 | 48 |
|
slouken@3099 | 49 |
/* The audio file descriptor */ |
slouken@3099 | 50 |
int audio_fd; |
slouken@3099 | 51 |
|
slouken@3099 | 52 |
/* Select timeout status */ |
slouken@3099 | 53 |
uint32_t timeout_on_wait; |
slouken@3099 | 54 |
|
slouken@3099 | 55 |
/* Raw mixing buffer */ |
slouken@3099 | 56 |
Uint8* pcm_buf; |
slouken@3099 | 57 |
Uint32 pcm_len; |
slouken@3099 | 58 |
}; |
slouken@3099 | 59 |
|
slouken@3099 | 60 |
#endif /* __SDL_QSA_AUDIO_H__ */ |
slouken@3099 | 61 |
|
slouken@3099 | 62 |
/* vi: set ts=4 sw=4 expandtab: */ |