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SDL_video.c

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2388 lines (2118 loc) · 59.2 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* The high-level video driver subsystem */
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#include "SDL.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_pixels_c.h"
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#include "../events/SDL_events_c.h"
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#if SDL_VIDEO_OPENGL_ES
#include "SDL_opengles.h"
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#endif /* SDL_VIDEO_OPENGL_ES */
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#if SDL_VIDEO_OPENGL
#include "SDL_opengl.h"
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#endif /* SDL_VIDEO_OPENGL */
#include "SDL_syswm.h"
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/* On Windows, windows.h defines CreateWindow */
#ifdef CreateWindow
#undef CreateWindow
#endif
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/* Available video drivers */
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static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_COCOA
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&COCOA_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_X11
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&X11_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DIRECTFB
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&DirectFB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WINDOWS
&WINDOWS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_BWINDOW
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&BWINDOW_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PANDORA
&PND_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_NDS
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&NDS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_UIKIT
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&UIKIT_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_ANDROID
&Android_bootstrap,
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#endif
#if SDL_VIDEO_DRIVER_DUMMY
&DUMMY_bootstrap,
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#endif
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NULL
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};
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static SDL_VideoDevice *_this = NULL;
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#define CHECK_WINDOW_MAGIC(window, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
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if (!window || window->magic != &_this->window_magic) { \
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SDL_SetError("Invalid window"); \
return retval; \
}
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/* Various local functions */
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static void SDL_UpdateWindowGrab(SDL_Window * window);
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/* Support for framebuffer emulation using an accelerated renderer */
#define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData"
typedef struct {
SDL_Renderer *renderer;
SDL_Texture *texture;
void *pixels;
int pitch;
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int bytes_per_pixel;
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} SDL_WindowTextureData;
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static SDL_bool
ShouldUseTextureFramebuffer()
{
const char *hint;
/* If there's no native framebuffer support then there's no option */
if (!_this->CreateWindowFramebuffer) {
return SDL_TRUE;
}
/* See if the user or application wants a specific behavior */
hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
if (hint) {
if (*hint == '0') {
return SDL_FALSE;
} else {
return SDL_TRUE;
}
}
/* Each platform has different performance characteristics */
#if defined(__WIN32__)
/* GDI BitBlt() is way faster than Direct3D dynamic textures right now.
*/
return SDL_FALSE;
#elif defined(__MACOSX__)
/* Mac OS X uses OpenGL as the native fast path */
return SDL_TRUE;
#elif defined(__LINUX__)
/* Properly configured OpenGL drivers are faster than MIT-SHM */
#if SDL_VIDEO_OPENGL
/* Ugh, find a way to cache this value! */
{
SDL_Window *window;
SDL_GLContext context;
SDL_bool hasAcceleratedOpenGL = SDL_FALSE;
window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL);
if (window) {
context = SDL_GL_CreateContext(window);
if (context) {
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
const char *vendor = NULL;
glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
if (glGetStringFunc) {
vendor = (const char *) glGetStringFunc(GL_VENDOR);
}
/* Add more vendors here at will... */
if (vendor &&
(SDL_strstr(vendor, "ATI Technologies") ||
SDL_strstr(vendor, "NVIDIA"))) {
hasAcceleratedOpenGL = SDL_TRUE;
}
SDL_GL_DeleteContext(context);
}
SDL_DestroyWindow(window);
}
return hasAcceleratedOpenGL;
}
#else
return SDL_FALSE;
#endif
#else
/* Play it safe, assume that if there is a framebuffer driver that it's
optimized for the current platform.
*/
return SDL_FALSE;
#endif
}
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static int
SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
{
SDL_WindowTextureData *data;
SDL_Renderer *renderer;
SDL_RendererInfo info;
Uint32 i;
data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data) {
data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
if (!data) {
SDL_OutOfMemory();
return -1;
}
SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data);
}
renderer = data->renderer;
if (!renderer) {
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SDL_RendererInfo info;
int i;
/* We need to make sure we don't get a software renderer */
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcmp(info.name, "software") != 0) {
renderer = SDL_CreateRenderer(window, i, 0);
if (renderer) {
break;
}
}
}
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if (!renderer) {
return -1;
}
data->renderer = renderer;
}
/* Free any old texture and pixel data */
if (data->texture) {
SDL_DestroyTexture(data->texture);
data->texture = NULL;
}
if (data->pixels) {
SDL_free(data->pixels);
data->pixels = NULL;
}
if (SDL_GetRendererInfo(renderer, &info) < 0) {
return -1;
}
/* Find the first format without an alpha channel */
*format = info.texture_formats[0];
for (i = 0; i < info.num_texture_formats; ++i) {
if (!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) {
*format = info.texture_formats[i];
break;
}
}
data->texture = SDL_CreateTexture(renderer, *format,
SDL_TEXTUREACCESS_STREAMING,
window->w, window->h);
if (!data->texture) {
return -1;
}
/* Create framebuffer data */
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data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format);
data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
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data->pixels = SDL_malloc(window->h * data->pitch);
if (!data->pixels) {
SDL_OutOfMemory();
return -1;
}
*pixels = data->pixels;
*pitch = data->pitch;
return 0;
}
static int
SDL_UpdateWindowTexture(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects)
{
SDL_WindowTextureData *data;
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#ifdef UPDATE_TEXTURE_SUBRECTS
void *src, *dst;
int src_pitch;
int dst_pitch;
int i, row, length;
#endif
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data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data || !data->texture) {
SDL_SetError("No window texture data");
return -1;
}
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#ifdef UPDATE_TEXTURE_SUBRECTS
src_pitch = data->pitch;
for (i = 0; i < numrects; ++i) {
src = (void *)((Uint8 *)data->pixels +
rects[i].y * src_pitch +
rects[i].x * data->bytes_per_pixel);
if (SDL_LockTexture(data->texture, &rects[i], &dst, &dst_pitch) < 0) {
return -1;
}
length = rects[i].w * data->bytes_per_pixel;
for (row = rects[i].h; row--; ) {
SDL_memcpy(dst, src, length);
src = (Uint8*)src + src_pitch;
dst = (Uint8*)dst + dst_pitch;
}
SDL_UnlockTexture(data->texture);
}
#else
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if (SDL_UpdateTexture(data->texture, NULL, data->pixels, data->pitch) < 0) {
return -1;
}
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#endif
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if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) {
return -1;
}
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SDL_RenderPresent(data->renderer);
return 0;
}
static void
SDL_DestroyWindowTexture(_THIS, SDL_Window * window)
{
SDL_WindowTextureData *data;
data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL);
if (!data) {
return;
}
if (data->texture) {
SDL_DestroyTexture(data->texture);
}
if (data->renderer) {
SDL_DestroyRenderer(data->renderer);
}
if (data->pixels) {
SDL_free(data->pixels);
}
SDL_free(data);
}
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static int
cmpmodes(const void *A, const void *B)
{
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SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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if (a.w != b.w) {
return b.w - a.w;
}
if (a.h != b.h) {
return b.h - a.h;
}
if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
}
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if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) {
return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format);
}
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if (a.refresh_rate != b.refresh_rate) {
return b.refresh_rate - a.refresh_rate;
}
return 0;
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}
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static void
SDL_UninitializedVideo()
{
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SDL_SetError("Video subsystem has not been initialized");
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}
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int
SDL_GetNumVideoDrivers(void)
{
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return SDL_arraysize(bootstrap) - 1;
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}
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const char *
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SDL_GetVideoDriver(int index)
{
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if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
return bootstrap[index]->name;
}
return NULL;
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}
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/*
* Initialize the video and event subsystems -- determine native pixel format
*/
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int
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SDL_VideoInit(const char *driver_name)
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{
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SDL_VideoDevice *video;
int index;
int i;
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/* Check to make sure we don't overwrite '_this' */
if (_this != NULL) {
SDL_VideoQuit();
}
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/* Start the event loop */
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if (SDL_StartEventLoop() < 0 ||
SDL_KeyboardInit() < 0 ||
SDL_MouseInit() < 0 ||
SDL_TouchInit() < 0 ||
SDL_QuitInit() < 0) {
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return -1;
}
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/* Select the proper video driver */
index = 0;
video = NULL;
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_VIDEODRIVER");
}
if (driver_name != NULL) {
for (i = 0; bootstrap[i]; ++i) {
if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
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video = bootstrap[i]->create(index);
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break;
}
}
} else {
for (i = 0; bootstrap[i]; ++i) {
if (bootstrap[i]->available()) {
video = bootstrap[i]->create(index);
if (video != NULL) {
break;
}
}
}
}
if (video == NULL) {
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available video device");
}
return -1;
}
_this = video;
_this->name = bootstrap[i]->name;
_this->next_object_id = 1;
/* Set some very sane GL defaults */
_this->gl_config.driver_loaded = 0;
_this->gl_config.dll_handle = NULL;
_this->gl_config.red_size = 3;
_this->gl_config.green_size = 3;
_this->gl_config.blue_size = 2;
_this->gl_config.alpha_size = 0;
_this->gl_config.buffer_size = 0;
_this->gl_config.depth_size = 16;
_this->gl_config.stencil_size = 0;
_this->gl_config.double_buffer = 1;
_this->gl_config.accum_red_size = 0;
_this->gl_config.accum_green_size = 0;
_this->gl_config.accum_blue_size = 0;
_this->gl_config.accum_alpha_size = 0;
_this->gl_config.stereo = 0;
_this->gl_config.multisamplebuffers = 0;
_this->gl_config.multisamplesamples = 0;
_this->gl_config.retained_backing = 1;
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_this->gl_config.accelerated = -1; /* accelerated or not, both are fine */
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_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 1;
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/* Initialize the video subsystem */
if (_this->VideoInit(_this) < 0) {
SDL_VideoQuit();
return -1;
}
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/* Make sure some displays were added */
if (_this->num_displays == 0) {
SDL_SetError("The video driver did not add any displays");
SDL_VideoQuit();
return (-1);
}
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/* Add the renderer framebuffer emulation if desired */
if (ShouldUseTextureFramebuffer()) {
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_this->CreateWindowFramebuffer = SDL_CreateWindowTexture;
_this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture;
_this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture;
}
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/* We're ready to go! */
return 0;
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}
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const char *
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SDL_GetCurrentVideoDriver()
{
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if (!_this) {
SDL_UninitializedVideo();
return NULL;
}
return _this->name;
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}
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SDL_VideoDevice *
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SDL_GetVideoDevice(void)
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{
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return _this;
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}
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int
SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
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{
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SDL_VideoDisplay display;
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SDL_zero(display);
if (desktop_mode) {
display.desktop_mode = *desktop_mode;
}
display.current_mode = display.desktop_mode;
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return SDL_AddVideoDisplay(&display);
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}
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int
SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
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{
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SDL_VideoDisplay *displays;
int index = -1;
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displays =
SDL_realloc(_this->displays,
(_this->num_displays + 1) * sizeof(*displays));
if (displays) {
index = _this->num_displays++;
displays[index] = *display;
displays[index].device = _this;
_this->displays = displays;
} else {
SDL_OutOfMemory();
}
return index;
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}
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int
SDL_GetNumVideoDisplays(void)
{
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546
if (!_this) {
SDL_UninitializedVideo();
return 0;
}
return _this->num_displays;
Apr 26, 2001
Apr 26, 2001
547
548
}
Dec 6, 2009
Dec 6, 2009
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
int
SDL_GetDisplayBounds(int index, SDL_Rect * rect)
{
if (!_this) {
SDL_UninitializedVideo();
return -1;
}
if (index < 0 || index >= _this->num_displays) {
SDL_SetError("index must be in the range 0 - %d",
_this->num_displays - 1);
return -1;
}
if (rect) {
SDL_VideoDisplay *display = &_this->displays[index];
if (_this->GetDisplayBounds) {
if (_this->GetDisplayBounds(_this, display, rect) < 0) {
return -1;
}
} else {
/* Assume that the displays are left to right */
if (index == 0) {
rect->x = 0;
rect->y = 0;
} else {
SDL_GetDisplayBounds(index-1, rect);
rect->x += rect->w;
}
rect->w = display->desktop_mode.w;
rect->h = display->desktop_mode.h;
}
}
return 0;
}
Jul 10, 2006
Jul 10, 2006
584
585
int
SDL_SelectVideoDisplay(int index)
Apr 26, 2001
Apr 26, 2001
586
{
Sep 15, 2008
Sep 15, 2008
587
588
589
590
591
592
593
594
595
596
597
if (!_this) {
SDL_UninitializedVideo();
return (-1);
}
if (index < 0 || index >= _this->num_displays) {
SDL_SetError("index must be in the range 0 - %d",
_this->num_displays - 1);
return -1;
}
_this->current_display = index;
return 0;
Aug 2, 2006
Aug 2, 2006
598
599
600
601
602
}
int
SDL_GetCurrentVideoDisplay(void)
{
Sep 15, 2008
Sep 15, 2008
603
604
605
606
607
if (!_this) {
SDL_UninitializedVideo();
return (-1);
}
return _this->current_display;
Jul 10, 2006
Jul 10, 2006
608
}
Apr 26, 2001
Apr 26, 2001
609
Jul 10, 2006
Jul 10, 2006
610
SDL_bool
Dec 1, 2009
Dec 1, 2009
611
SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
612
{
Sep 15, 2008
Sep 15, 2008
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
SDL_DisplayMode *modes;
int i, nmodes;
/* Make sure we don't already have the mode in the list */
modes = display->display_modes;
nmodes = display->num_display_modes;
for (i = nmodes; i--;) {
if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
return SDL_FALSE;
}
}
/* Go ahead and add the new mode */
if (nmodes == display->max_display_modes) {
modes =
SDL_realloc(modes,
(display->max_display_modes + 32) * sizeof(*modes));
if (!modes) {
return SDL_FALSE;
}
display->display_modes = modes;
display->max_display_modes += 32;
}
modes[nmodes] = *mode;
display->num_display_modes++;
Jun 9, 2009
Jun 9, 2009
639
640
/* Re-sort video modes */
SDL_qsort(display->display_modes, display->num_display_modes,
Jun 10, 2009
Jun 10, 2009
641
sizeof(SDL_DisplayMode), cmpmodes);
Jun 9, 2009
Jun 9, 2009
642
Sep 15, 2008
Sep 15, 2008
643
return SDL_TRUE;
Apr 26, 2001
Apr 26, 2001
644
645
}
Dec 1, 2009
Dec 1, 2009
646
647
648
649
650
651
652
653
654
655
656
int
SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
{
if (!display->num_display_modes && _this->GetDisplayModes) {
_this->GetDisplayModes(_this, display);
SDL_qsort(display->display_modes, display->num_display_modes,
sizeof(SDL_DisplayMode), cmpmodes);
}
return display->num_display_modes;
}
Jul 10, 2006
Jul 10, 2006
657
658
int
SDL_GetNumDisplayModes()
Apr 26, 2001
Apr 26, 2001
659
{
Sep 15, 2008
Sep 15, 2008
660
if (_this) {
Jan 21, 2010
Jan 21, 2010
661
return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay);
Sep 15, 2008
Sep 15, 2008
662
663
}
return 0;
Jul 10, 2006
Jul 10, 2006
664
}
Apr 26, 2001
Apr 26, 2001
665
Aug 5, 2006
Aug 5, 2006
666
int
Dec 1, 2009
Dec 1, 2009
667
SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
668
{
Dec 1, 2009
Dec 1, 2009
669
if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
Sep 15, 2008
Sep 15, 2008
670
SDL_SetError("index must be in the range of 0 - %d",
Dec 1, 2009
Dec 1, 2009
671
SDL_GetNumDisplayModesForDisplay(display) - 1);
Sep 15, 2008
Sep 15, 2008
672
673
674
return -1;
}
if (mode) {
Dec 1, 2009
Dec 1, 2009
675
676
677
678
679
680
681
682
*mode = display->display_modes[index];
}
return 0;
}
int
SDL_GetDisplayMode(int index, SDL_DisplayMode * mode)
{
Jan 21, 2010
Jan 21, 2010
683
return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode);
Dec 1, 2009
Dec 1, 2009
684
685
686
687
688
689
690
}
int
SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
if (mode) {
*mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
691
692
}
return 0;
Apr 26, 2001
Apr 26, 2001
693
694
}
Aug 5, 2006
Aug 5, 2006
695
696
int
SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
697
{
Sep 15, 2008
Sep 15, 2008
698
699
700
701
if (!_this) {
SDL_UninitializedVideo();
return -1;
}
Jan 21, 2010
Jan 21, 2010
702
return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode);
Dec 1, 2009
Dec 1, 2009
703
704
705
706
707
}
int
SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
Sep 15, 2008
Sep 15, 2008
708
if (mode) {
Dec 1, 2009
Dec 1, 2009
709
*mode = display->current_mode;
Sep 15, 2008
Sep 15, 2008
710
711
}
return 0;
Jul 10, 2006
Jul 10, 2006
712
}
Apr 26, 2001
Apr 26, 2001
713
Aug 5, 2006
Aug 5, 2006
714
715
int
SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
716
{
Sep 15, 2008
Sep 15, 2008
717
718
719
720
if (!_this) {
SDL_UninitializedVideo();
return -1;
}
Jan 21, 2010
Jan 21, 2010
721
return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode);
Jul 10, 2006
Jul 10, 2006
722
}
Feb 24, 2004
Feb 24, 2004
723
Jul 10, 2006
Jul 10, 2006
724
SDL_DisplayMode *
Dec 1, 2009
Dec 1, 2009
725
726
727
SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
const SDL_DisplayMode * mode,
SDL_DisplayMode * closest)
Sep 15, 2008
Sep 15, 2008
728
729
730
731
732
733
{
Uint32 target_format;
int target_refresh_rate;
int i;
SDL_DisplayMode *current, *match;
Dec 1, 2009
Dec 1, 2009
734
735
if (!mode || !closest) {
SDL_SetError("Missing desired mode or closest mode parameter");
Sep 15, 2008
Sep 15, 2008
736
737
return NULL;
}
Dec 1, 2009
Dec 1, 2009
738
Sep 15, 2008
Sep 15, 2008
739
740
741
742
/* Default to the desktop format */
if (mode->format) {
target_format = mode->format;
} else {
Dec 1, 2009
Dec 1, 2009
743
target_format = display->desktop_mode.format;
Sep 15, 2008
Sep 15, 2008
744
745
746
747
748
749
}
/* Default to the desktop refresh rate */
if (mode->refresh_rate) {
target_refresh_rate = mode->refresh_rate;
} else {
Dec 1, 2009
Dec 1, 2009
750
target_refresh_rate = display->desktop_mode.refresh_rate;
Sep 15, 2008
Sep 15, 2008
751
752
753
}
match = NULL;
Dec 1, 2009
Dec 1, 2009
754
755
for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
current = &display->display_modes[i];
Sep 15, 2008
Sep 15, 2008
756
Nov 25, 2008
Nov 25, 2008
757
if (current->w && (current->w < mode->w)) {
Sep 15, 2008
Sep 15, 2008
758
759
760
/* Out of sorted modes large enough here */
break;
}
Nov 25, 2008
Nov 25, 2008
761
762
763
764
765
766
767
768
769
770
if (current->h && (current->h < mode->h)) {
if (current->w && (current->w == mode->w)) {
/* Out of sorted modes large enough here */
break;
}
/* Wider, but not tall enough, due to a different
aspect ratio. This mode must be skipped, but closer
modes may still follow. */
continue;
}
Sep 15, 2008
Sep 15, 2008
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
if (!match || current->w < match->w || current->h < match->h) {
match = current;
continue;
}
if (current->format != match->format) {
/* Sorted highest depth to lowest */
if (current->format == target_format ||
(SDL_BITSPERPIXEL(current->format) >=
SDL_BITSPERPIXEL(target_format)
&& SDL_PIXELTYPE(current->format) ==
SDL_PIXELTYPE(target_format))) {
match = current;
}
continue;
}
if (current->refresh_rate != match->refresh_rate) {
/* Sorted highest refresh to lowest */
if (current->refresh_rate >= target_refresh_rate) {
match = current;
}
}
}
if (match) {
if (match->format) {
closest->format = match->format;
} else {
closest->format = mode->format;
}
if (match->w && match->h) {
closest->w = match->w;
closest->h = match->h;
} else {
closest->w = mode->w;
closest->h = mode->h;
}
if (match->refresh_rate) {
closest->refresh_rate = match->refresh_rate;
} else {
closest->refresh_rate = mode->refresh_rate;
}
closest->driverdata = match->driverdata;
/*
* Pick some reasonable defaults if the app and driver don't
* care
*/
if (!closest->format) {
closest->format = SDL_PIXELFORMAT_RGB888;
}
if (!closest->w) {
closest->w = 640;
}
if (!closest->h) {
closest->h = 480;
}
return closest;
}
return NULL;
Jul 10, 2006
Jul 10, 2006
829
}
Feb 24, 2004
Feb 24, 2004
830
Dec 1, 2009
Dec 1, 2009
831
832
833
834
835
836
837
838
SDL_DisplayMode *
SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode,
SDL_DisplayMode * closest)
{
if (!_this) {
SDL_UninitializedVideo();
return NULL;
}
Jan 21, 2010
Jan 21, 2010
839
return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest);
Dec 1, 2009
Dec 1, 2009
840
841
}
Jul 10, 2006
Jul 10, 2006
842
int
Dec 1, 2009
Dec 1, 2009
843
SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
844
{
Sep 15, 2008
Sep 15, 2008
845
846
847
SDL_DisplayMode display_mode;
SDL_DisplayMode current_mode;
Dec 1, 2009
Dec 1, 2009
848
849
if (mode) {
display_mode = *mode;
Sep 15, 2008
Sep 15, 2008
850
Dec 1, 2009
Dec 1, 2009
851
852
853
854
855
856
857
858
859
860
861
862
863
/* Default to the current mode */
if (!display_mode.format) {
display_mode.format = display->current_mode.format;
}
if (!display_mode.w) {
display_mode.w = display->current_mode.w;
}
if (!display_mode.h) {
display_mode.h = display->current_mode.h;
}
if (!display_mode.refresh_rate) {
display_mode.refresh_rate = display->current_mode.refresh_rate;
}
Dec 1, 2009
Dec 1, 2009
864
Dec 1, 2009
Dec 1, 2009
865
866
867
868
869
870
871
872
/* Get a good video mode, the closest one possible */
if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
SDL_SetError("No video mode large enough for %dx%d",
display_mode.w, display_mode.h);
return -1;
}
} else {
display_mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
873
}
Dec 1, 2009
Dec 1, 2009
874
Sep 15, 2008
Sep 15, 2008
875
/* See if there's anything left to do */
Dec 1, 2009
Dec 1, 2009
876
SDL_GetCurrentDisplayModeForDisplay(display, &current_mode);
Sep 15, 2008
Sep 15, 2008
877
878
879
if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
return 0;
}
Dec 1, 2009
Dec 1, 2009
880
Sep 15, 2008
Sep 15, 2008
881
/* Actually change the display mode */
Jan 12, 2011
Jan 12, 2011
882
883
884
885
if (!_this->SetDisplayMode) {
SDL_SetError("Video driver doesn't support changing display mode");
return -1;
}
Dec 1, 2009
Dec 1, 2009
886
if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
Sep 15, 2008
Sep 15, 2008
887
888
889
890
return -1;
}
display->current_mode = display_mode;
return 0;
Apr 26, 2001
Apr 26, 2001
891
892
}
Dec 1, 2009
Dec 1, 2009
893
int
Jan 21, 2010
Jan 21, 2010
894
SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
Dec 1, 2009
Dec 1, 2009
895
{
Jan 24, 2010
Jan 24, 2010
896
CHECK_WINDOW_MAGIC(window, -1);
Sep 15, 2008
Sep 15, 2008
897
Dec 1, 2009
Dec 1, 2009
898
899
900
901
if (mode) {
window->fullscreen_mode = *mode;
} else {
SDL_zero(window->fullscreen_mode);
Sep 15, 2008
Sep 15, 2008
902
}
Dec 5, 2009
Dec 5, 2009
903
return 0;
Apr 26, 2001
Apr 26, 2001
904
905
}
Aug 5, 2006
Aug 5, 2006
906
int
Jan 21, 2010
Jan 21, 2010
907
SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
908
{
Dec 1, 2009
Dec 1, 2009
909
910
SDL_DisplayMode fullscreen_mode;
Jan 24, 2010
Jan 24, 2010
911
CHECK_WINDOW_MAGIC(window, -1);
Dec 1, 2009
Dec 1, 2009
912
913
914
915
916
917
918
919
920
fullscreen_mode = window->fullscreen_mode;
if (!fullscreen_mode.w) {
fullscreen_mode.w = window->w;
}
if (!fullscreen_mode.h) {
fullscreen_mode.h = window->h;
}
Jan 21, 2010
Jan 21, 2010
921
if (!SDL_GetClosestDisplayModeForDisplay(window->display,
Dec 1, 2009
Dec 1, 2009
922
923
924
925
926
927
&fullscreen_mode,
&fullscreen_mode)) {
SDL_SetError("Couldn't find display mode match");
return -1;
}
Sep 15, 2008
Sep 15, 2008
928
if (mode) {
Dec 1, 2009
Dec 1, 2009
929
*mode = fullscreen_mode;
Sep 15, 2008
Sep 15, 2008
930
931
}
return 0;
Jul 10, 2006
Jul 10, 2006
932
}
Jul 18, 2004
Jul 18, 2004
933
Feb 2, 2011
Feb 2, 2011
934
935
936
937
938
939
940
941
Uint32
SDL_GetWindowPixelFormat(SDL_Window * window)
{
SDL_VideoDisplay *display = window->display;
SDL_DisplayMode *displayMode = &display->current_mode;
return displayMode->format;
}
Dec 1, 2009
Dec 1, 2009
942
943
944
static void
SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt)
{
Jan 21, 2010
Jan 21, 2010
945
SDL_VideoDisplay *display = window->display;
Dec 1, 2009
Dec 1, 2009
946
947
948
949
950
951
952
953
954
955
956
957
958
959
/* See if we're already processing a window */
if (display->updating_fullscreen) {
return;
}
display->updating_fullscreen = SDL_TRUE;
/* See if we even want to do anything here */
if ((window->flags & SDL_WINDOW_FULLSCREEN) &&
(window->flags & SDL_WINDOW_SHOWN)) {
if (attempt) {
/* We just gained some state, try to gain all states */
if (window->flags & SDL_WINDOW_MINIMIZED) {
Jan 21, 2010
Jan 21, 2010
960
SDL_RestoreWindow(window);
Dec 1, 2009
Dec 1, 2009
961
} else {
Jan 21, 2010
Jan 21, 2010
962
SDL_RaiseWindow(window);
Dec 1, 2009
Dec 1, 2009
963
964
965
}
} else {
/* We just lost some state, try to release all states */
Jan 21, 2010
Jan 21, 2010
966
SDL_MinimizeWindow(window);
Dec 1, 2009
Dec 1, 2009
967
968
969
970
971
}
}
if (FULLSCREEN_VISIBLE(window)) {
/* Hide any other fullscreen windows */
Feb 1, 2010
Feb 1, 2010
972
973
SDL_Window *other;
for (other = display->windows; other; other = other->next) {
Dec 1, 2009
Dec 1, 2009
974
if (other != window && FULLSCREEN_VISIBLE(other)) {
Jan 21, 2010
Jan 21, 2010
975
SDL_MinimizeWindow(other);
Dec 1, 2009
Dec 1, 2009
976
977
978
979
980
981
982
}
}
}
display->updating_fullscreen = SDL_FALSE;
/* See if there are any fullscreen windows */
Feb 1, 2010
Feb 1, 2010
983
for (window = display->windows; window; window = window->next) {
Dec 1, 2009
Dec 1, 2009
984
985
if (FULLSCREEN_VISIBLE(window)) {
SDL_DisplayMode fullscreen_mode;
Jan 21, 2010
Jan 21, 2010
986
if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) {
Dec 1, 2009
Dec 1, 2009
987
SDL_SetDisplayModeForDisplay(display, &fullscreen_mode);
Dec 3, 2009
Dec 3, 2009
988
display->fullscreen_window = window;
Dec 1, 2009
Dec 1, 2009
989
990
991
992
993
994
995
return;
}
}
}
/* Nope, restore the desktop mode */
SDL_SetDisplayModeForDisplay(display, NULL);
Dec 3, 2009
Dec 3, 2009
996
display->fullscreen_window = NULL;
Dec 1, 2009
Dec 1, 2009
997
998
}
Jan 21, 2010
Jan 21, 2010
999
SDL_Window *
Jul 10, 2006
Jul 10, 2006
1000
SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)