icculus@10681
|
1 |
/*
|
icculus@10681
|
2 |
Simple DirectMedia Layer
|
slouken@12503
|
3 |
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
icculus@10681
|
4 |
|
icculus@10681
|
5 |
This software is provided 'as-is', without any express or implied
|
icculus@10681
|
6 |
warranty. In no event will the authors be held liable for any damages
|
icculus@10681
|
7 |
arising from the use of this software.
|
icculus@10681
|
8 |
|
icculus@10681
|
9 |
Permission is granted to anyone to use this software for any purpose,
|
icculus@10681
|
10 |
including commercial applications, and to alter it and redistribute it
|
icculus@10681
|
11 |
freely, subject to the following restrictions:
|
icculus@10681
|
12 |
|
icculus@10681
|
13 |
1. The origin of this software must not be misrepresented; you must not
|
icculus@10681
|
14 |
claim that you wrote the original software. If you use this software
|
icculus@10681
|
15 |
in a product, an acknowledgment in the product documentation would be
|
icculus@10681
|
16 |
appreciated but is not required.
|
icculus@10681
|
17 |
2. Altered source versions must be plainly marked as such, and must not be
|
icculus@10681
|
18 |
misrepresented as being the original software.
|
icculus@10681
|
19 |
3. This notice may not be removed or altered from any source distribution.
|
icculus@10681
|
20 |
*/
|
icculus@10681
|
21 |
#ifndef SDL_dataqueue_h_
|
icculus@10681
|
22 |
#define SDL_dataqueue_h_
|
icculus@10681
|
23 |
|
icculus@10681
|
24 |
/* this is not (currently) a public API. But maybe it should be! */
|
icculus@10681
|
25 |
|
icculus@10681
|
26 |
struct SDL_DataQueue;
|
icculus@10681
|
27 |
typedef struct SDL_DataQueue SDL_DataQueue;
|
icculus@10681
|
28 |
|
icculus@10681
|
29 |
SDL_DataQueue *SDL_NewDataQueue(const size_t packetlen, const size_t initialslack);
|
icculus@10681
|
30 |
void SDL_FreeDataQueue(SDL_DataQueue *queue);
|
icculus@10681
|
31 |
void SDL_ClearDataQueue(SDL_DataQueue *queue, const size_t slack);
|
icculus@10681
|
32 |
int SDL_WriteToDataQueue(SDL_DataQueue *queue, const void *data, const size_t len);
|
icculus@10681
|
33 |
size_t SDL_ReadFromDataQueue(SDL_DataQueue *queue, void *buf, const size_t len);
|
icculus@11582
|
34 |
size_t SDL_PeekIntoDataQueue(SDL_DataQueue *queue, void *buf, const size_t len);
|
icculus@10681
|
35 |
size_t SDL_CountDataQueue(SDL_DataQueue *queue);
|
icculus@10681
|
36 |
|
icculus@10743
|
37 |
/* this sets a section of the data queue aside (possibly allocating memory for it)
|
icculus@10743
|
38 |
as if it's been written to, but returns a pointer to that space. You may write
|
icculus@10743
|
39 |
to this space until a read would consume it. Writes (and other calls to this
|
icculus@10743
|
40 |
function) will safely append their data after this reserved space and can
|
icculus@10743
|
41 |
be in flight at the same time. There is no thread safety.
|
icculus@10743
|
42 |
If there isn't an existing block of memory that can contain the reserved
|
icculus@10743
|
43 |
space, one will be allocated for it. You can not (currently) allocate
|
icculus@10743
|
44 |
a space larger than the packetlen requested in SDL_NewDataQueue.
|
icculus@10743
|
45 |
Returned buffer is uninitialized.
|
icculus@10743
|
46 |
This lets you avoid an extra copy in some cases, but it's safer to use
|
icculus@10743
|
47 |
SDL_WriteToDataQueue() unless you know what you're doing.
|
icculus@10743
|
48 |
Returns pointer to buffer of at least (len) bytes, NULL on error.
|
icculus@10743
|
49 |
*/
|
icculus@10743
|
50 |
void *SDL_ReserveSpaceInDataQueue(SDL_DataQueue *queue, const size_t len);
|
icculus@10743
|
51 |
|
icculus@10681
|
52 |
#endif /* SDL_dataqueue_h_ */
|
icculus@10681
|
53 |
|
icculus@10681
|
54 |
/* vi: set ts=4 sw=4 expandtab: */
|
icculus@10681
|
55 |
|