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SDL_shape.c

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46 lines (37 loc) · 1.43 KB
 
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 2010 Eli Gottlieb
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Eli Gottlieb
eligottlieb@gmail.com
*/
#include "SDL_shape.h"
May 21, 2010
May 21, 2010
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struct SDL_Shaped_Window {
SDL_Window *window;
SDL_Surface *shape_mask;
}
SDL_Shaped_Window * SDLCALL SDL_CreateShapedWindow(const char *title,
unsigned int x,unsigned int y,
unsigned int w,unsigned int h,
Uint32 flags) {
//TODO: Fill in stub of SDL_CreatedShapedWindow
return NULL;
}
int SDLCALL SDL_PresentShape(const SDL_Shaped_Window *window) {
//TODO: Fill in stub of SDL_PresentShape
return -1;
}
void SDLCALL SDL_DestroyShapedWindow(const SDL_Shaped_Window *window) {
//TODO: Fill in stub of SDL_DestroyShapedWindow
return;
}