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SDL_video.c

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2441 lines (2169 loc) · 60.9 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* The high-level video driver subsystem */
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#include "SDL.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_pixels_c.h"
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#include "../events/SDL_events_c.h"
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#if SDL_VIDEO_OPENGL
#include "SDL_opengl.h"
#endif /* SDL_VIDEO_OPENGL */
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#if SDL_VIDEO_OPENGL_ES
#include "SDL_opengles.h"
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#endif /* SDL_VIDEO_OPENGL_ES */
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#if SDL_VIDEO_OPENGL_ES2
#include "SDL_opengles2.h"
#endif /* SDL_VIDEO_OPENGL_ES2 */
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#include "SDL_syswm.h"
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/* On Windows, windows.h defines CreateWindow */
#ifdef CreateWindow
#undef CreateWindow
#endif
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/* Available video drivers */
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static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_COCOA
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&COCOA_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_X11
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&X11_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DIRECTFB
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&DirectFB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WINDOWS
&WINDOWS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_BWINDOW
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&BWINDOW_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PANDORA
&PND_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_NDS
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&NDS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_UIKIT
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&UIKIT_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_ANDROID
&Android_bootstrap,
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#endif
#if SDL_VIDEO_DRIVER_DUMMY
&DUMMY_bootstrap,
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#endif
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NULL
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};
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static SDL_VideoDevice *_this = NULL;
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#define CHECK_WINDOW_MAGIC(window, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
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if (!window || window->magic != &_this->window_magic) { \
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SDL_SetError("Invalid window"); \
return retval; \
}
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/* Various local functions */
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static void SDL_UpdateWindowGrab(SDL_Window * window);
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/* Support for framebuffer emulation using an accelerated renderer */
#define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData"
typedef struct {
SDL_Renderer *renderer;
SDL_Texture *texture;
void *pixels;
int pitch;
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int bytes_per_pixel;
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} SDL_WindowTextureData;
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static SDL_bool
ShouldUseTextureFramebuffer()
{
const char *hint;
/* If there's no native framebuffer support then there's no option */
if (!_this->CreateWindowFramebuffer) {
return SDL_TRUE;
}
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/* If the user has specified a software renderer we can't use a
texture framebuffer, or renderer creation will go recursive.
*/
hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
if (hint && SDL_strcasecmp(hint, "software") == 0) {
return SDL_FALSE;
}
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/* See if the user or application wants a specific behavior */
hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
if (hint) {
if (*hint == '0') {
return SDL_FALSE;
} else {
return SDL_TRUE;
}
}
/* Each platform has different performance characteristics */
#if defined(__WIN32__)
/* GDI BitBlt() is way faster than Direct3D dynamic textures right now.
*/
return SDL_FALSE;
#elif defined(__MACOSX__)
/* Mac OS X uses OpenGL as the native fast path */
return SDL_TRUE;
#elif defined(__LINUX__)
/* Properly configured OpenGL drivers are faster than MIT-SHM */
#if SDL_VIDEO_OPENGL
/* Ugh, find a way to cache this value! */
{
SDL_Window *window;
SDL_GLContext context;
SDL_bool hasAcceleratedOpenGL = SDL_FALSE;
window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL);
if (window) {
context = SDL_GL_CreateContext(window);
if (context) {
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
const char *vendor = NULL;
glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
if (glGetStringFunc) {
vendor = (const char *) glGetStringFunc(GL_VENDOR);
}
/* Add more vendors here at will... */
if (vendor &&
(SDL_strstr(vendor, "ATI Technologies") ||
SDL_strstr(vendor, "NVIDIA"))) {
hasAcceleratedOpenGL = SDL_TRUE;
}
SDL_GL_DeleteContext(context);
}
SDL_DestroyWindow(window);
}
return hasAcceleratedOpenGL;
}
#else
return SDL_FALSE;
#endif
#else
/* Play it safe, assume that if there is a framebuffer driver that it's
optimized for the current platform.
*/
return SDL_FALSE;
#endif
}
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static int
SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
{
SDL_WindowTextureData *data;
SDL_Renderer *renderer;
SDL_RendererInfo info;
Uint32 i;
data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data) {
data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
if (!data) {
SDL_OutOfMemory();
return -1;
}
SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data);
}
renderer = data->renderer;
if (!renderer) {
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SDL_RendererInfo info;
int i;
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const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
/* Check to see if there's a specific driver requested */
if (hint && *hint != '0' && *hint != '1' &&
SDL_strcasecmp(hint, "software") != 0) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcasecmp(info.name, hint) == 0) {
renderer = SDL_CreateRenderer(window, i, 0);
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break;
}
}
}
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if (!renderer) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcmp(info.name, "software") != 0) {
renderer = SDL_CreateRenderer(window, i, 0);
if (renderer) {
break;
}
}
}
}
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if (!renderer) {
return -1;
}
data->renderer = renderer;
}
/* Free any old texture and pixel data */
if (data->texture) {
SDL_DestroyTexture(data->texture);
data->texture = NULL;
}
if (data->pixels) {
SDL_free(data->pixels);
data->pixels = NULL;
}
if (SDL_GetRendererInfo(renderer, &info) < 0) {
return -1;
}
/* Find the first format without an alpha channel */
*format = info.texture_formats[0];
for (i = 0; i < info.num_texture_formats; ++i) {
if (!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) {
*format = info.texture_formats[i];
break;
}
}
data->texture = SDL_CreateTexture(renderer, *format,
SDL_TEXTUREACCESS_STREAMING,
window->w, window->h);
if (!data->texture) {
return -1;
}
/* Create framebuffer data */
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data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format);
data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
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data->pixels = SDL_malloc(window->h * data->pitch);
if (!data->pixels) {
SDL_OutOfMemory();
return -1;
}
*pixels = data->pixels;
*pitch = data->pitch;
return 0;
}
static int
SDL_UpdateWindowTexture(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects)
{
SDL_WindowTextureData *data;
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#ifdef UPDATE_TEXTURE_SUBRECTS
void *src, *dst;
int src_pitch;
int dst_pitch;
int i, row, length;
#endif
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data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data || !data->texture) {
SDL_SetError("No window texture data");
return -1;
}
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#ifdef UPDATE_TEXTURE_SUBRECTS
src_pitch = data->pitch;
for (i = 0; i < numrects; ++i) {
src = (void *)((Uint8 *)data->pixels +
rects[i].y * src_pitch +
rects[i].x * data->bytes_per_pixel);
if (SDL_LockTexture(data->texture, &rects[i], &dst, &dst_pitch) < 0) {
return -1;
}
length = rects[i].w * data->bytes_per_pixel;
for (row = rects[i].h; row--; ) {
SDL_memcpy(dst, src, length);
src = (Uint8*)src + src_pitch;
dst = (Uint8*)dst + dst_pitch;
}
SDL_UnlockTexture(data->texture);
}
#else
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if (SDL_UpdateTexture(data->texture, NULL, data->pixels, data->pitch) < 0) {
return -1;
}
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#endif
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if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) {
return -1;
}
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SDL_RenderPresent(data->renderer);
return 0;
}
static void
SDL_DestroyWindowTexture(_THIS, SDL_Window * window)
{
SDL_WindowTextureData *data;
data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL);
if (!data) {
return;
}
if (data->texture) {
SDL_DestroyTexture(data->texture);
}
if (data->renderer) {
SDL_DestroyRenderer(data->renderer);
}
if (data->pixels) {
SDL_free(data->pixels);
}
SDL_free(data);
}
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static int
cmpmodes(const void *A, const void *B)
{
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SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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if (a.w != b.w) {
return b.w - a.w;
}
if (a.h != b.h) {
return b.h - a.h;
}
if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
}
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if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) {
return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format);
}
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if (a.refresh_rate != b.refresh_rate) {
return b.refresh_rate - a.refresh_rate;
}
return 0;
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}
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static void
SDL_UninitializedVideo()
{
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SDL_SetError("Video subsystem has not been initialized");
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}
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int
SDL_GetNumVideoDrivers(void)
{
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return SDL_arraysize(bootstrap) - 1;
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}
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const char *
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SDL_GetVideoDriver(int index)
{
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if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
return bootstrap[index]->name;
}
return NULL;
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}
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/*
* Initialize the video and event subsystems -- determine native pixel format
*/
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int
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SDL_VideoInit(const char *driver_name)
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{
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SDL_VideoDevice *video;
int index;
int i;
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/* Check to make sure we don't overwrite '_this' */
if (_this != NULL) {
SDL_VideoQuit();
}
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/* Start the event loop */
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if (SDL_StartEventLoop() < 0 ||
SDL_KeyboardInit() < 0 ||
SDL_MouseInit() < 0 ||
SDL_TouchInit() < 0 ||
SDL_QuitInit() < 0) {
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return -1;
}
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/* Select the proper video driver */
index = 0;
video = NULL;
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_VIDEODRIVER");
}
if (driver_name != NULL) {
for (i = 0; bootstrap[i]; ++i) {
if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
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video = bootstrap[i]->create(index);
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break;
}
}
} else {
for (i = 0; bootstrap[i]; ++i) {
if (bootstrap[i]->available()) {
video = bootstrap[i]->create(index);
if (video != NULL) {
break;
}
}
}
}
if (video == NULL) {
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available video device");
}
return -1;
}
_this = video;
_this->name = bootstrap[i]->name;
_this->next_object_id = 1;
/* Set some very sane GL defaults */
_this->gl_config.driver_loaded = 0;
_this->gl_config.dll_handle = NULL;
_this->gl_config.red_size = 3;
_this->gl_config.green_size = 3;
_this->gl_config.blue_size = 2;
_this->gl_config.alpha_size = 0;
_this->gl_config.buffer_size = 0;
_this->gl_config.depth_size = 16;
_this->gl_config.stencil_size = 0;
_this->gl_config.double_buffer = 1;
_this->gl_config.accum_red_size = 0;
_this->gl_config.accum_green_size = 0;
_this->gl_config.accum_blue_size = 0;
_this->gl_config.accum_alpha_size = 0;
_this->gl_config.stereo = 0;
_this->gl_config.multisamplebuffers = 0;
_this->gl_config.multisamplesamples = 0;
_this->gl_config.retained_backing = 1;
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_this->gl_config.accelerated = -1; /* accelerated or not, both are fine */
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#if SDL_VIDEO_OPENGL
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_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 1;
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#elif SDL_VIDEO_OPENGL_ES
_this->gl_config.major_version = 1;
_this->gl_config.minor_version = 1;
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#elif SDL_VIDEO_OPENGL_ES2
_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 0;
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#endif
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/* Initialize the video subsystem */
if (_this->VideoInit(_this) < 0) {
SDL_VideoQuit();
return -1;
}
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/* Make sure some displays were added */
if (_this->num_displays == 0) {
SDL_SetError("The video driver did not add any displays");
SDL_VideoQuit();
return (-1);
}
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/* Add the renderer framebuffer emulation if desired */
if (ShouldUseTextureFramebuffer()) {
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_this->CreateWindowFramebuffer = SDL_CreateWindowTexture;
_this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture;
_this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture;
}
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/* We're ready to go! */
return 0;
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}
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const char *
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SDL_GetCurrentVideoDriver()
{
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if (!_this) {
SDL_UninitializedVideo();
return NULL;
}
return _this->name;
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}
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SDL_VideoDevice *
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SDL_GetVideoDevice(void)
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{
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return _this;
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537
538
}
Jul 10, 2006
Jul 10, 2006
539
540
int
SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
Apr 26, 2001
Apr 26, 2001
541
{
Sep 15, 2008
Sep 15, 2008
542
SDL_VideoDisplay display;
Jul 10, 2006
Jul 10, 2006
543
Sep 15, 2008
Sep 15, 2008
544
545
546
547
548
SDL_zero(display);
if (desktop_mode) {
display.desktop_mode = *desktop_mode;
}
display.current_mode = display.desktop_mode;
Jul 10, 2006
Jul 10, 2006
549
Sep 15, 2008
Sep 15, 2008
550
return SDL_AddVideoDisplay(&display);
Apr 26, 2001
Apr 26, 2001
551
552
}
Jul 10, 2006
Jul 10, 2006
553
554
int
SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
Apr 26, 2001
Apr 26, 2001
555
{
Sep 15, 2008
Sep 15, 2008
556
557
SDL_VideoDisplay *displays;
int index = -1;
Jul 10, 2006
Jul 10, 2006
558
Sep 15, 2008
Sep 15, 2008
559
560
561
562
563
564
565
566
567
568
569
570
displays =
SDL_realloc(_this->displays,
(_this->num_displays + 1) * sizeof(*displays));
if (displays) {
index = _this->num_displays++;
displays[index] = *display;
displays[index].device = _this;
_this->displays = displays;
} else {
SDL_OutOfMemory();
}
return index;
Jul 10, 2006
Jul 10, 2006
571
}
Apr 26, 2001
Apr 26, 2001
572
Jul 10, 2006
Jul 10, 2006
573
574
575
int
SDL_GetNumVideoDisplays(void)
{
Sep 15, 2008
Sep 15, 2008
576
577
578
579
580
if (!_this) {
SDL_UninitializedVideo();
return 0;
}
return _this->num_displays;
Apr 26, 2001
Apr 26, 2001
581
582
}
Dec 6, 2009
Dec 6, 2009
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
int
SDL_GetDisplayBounds(int index, SDL_Rect * rect)
{
if (!_this) {
SDL_UninitializedVideo();
return -1;
}
if (index < 0 || index >= _this->num_displays) {
SDL_SetError("index must be in the range 0 - %d",
_this->num_displays - 1);
return -1;
}
if (rect) {
SDL_VideoDisplay *display = &_this->displays[index];
if (_this->GetDisplayBounds) {
if (_this->GetDisplayBounds(_this, display, rect) < 0) {
return -1;
}
} else {
/* Assume that the displays are left to right */
if (index == 0) {
rect->x = 0;
rect->y = 0;
} else {
SDL_GetDisplayBounds(index-1, rect);
rect->x += rect->w;
}
rect->w = display->desktop_mode.w;
rect->h = display->desktop_mode.h;
}
}
return 0;
}
Jul 10, 2006
Jul 10, 2006
618
619
int
SDL_SelectVideoDisplay(int index)
Apr 26, 2001
Apr 26, 2001
620
{
Sep 15, 2008
Sep 15, 2008
621
622
623
624
625
626
627
628
629
630
631
if (!_this) {
SDL_UninitializedVideo();
return (-1);
}
if (index < 0 || index >= _this->num_displays) {
SDL_SetError("index must be in the range 0 - %d",
_this->num_displays - 1);
return -1;
}
_this->current_display = index;
return 0;
Aug 2, 2006
Aug 2, 2006
632
633
634
635
636
}
int
SDL_GetCurrentVideoDisplay(void)
{
Sep 15, 2008
Sep 15, 2008
637
638
639
640
641
if (!_this) {
SDL_UninitializedVideo();
return (-1);
}
return _this->current_display;
Jul 10, 2006
Jul 10, 2006
642
}
Apr 26, 2001
Apr 26, 2001
643
Jul 10, 2006
Jul 10, 2006
644
SDL_bool
Dec 1, 2009
Dec 1, 2009
645
SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
646
{
Sep 15, 2008
Sep 15, 2008
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
SDL_DisplayMode *modes;
int i, nmodes;
/* Make sure we don't already have the mode in the list */
modes = display->display_modes;
nmodes = display->num_display_modes;
for (i = nmodes; i--;) {
if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
return SDL_FALSE;
}
}
/* Go ahead and add the new mode */
if (nmodes == display->max_display_modes) {
modes =
SDL_realloc(modes,
(display->max_display_modes + 32) * sizeof(*modes));
if (!modes) {
return SDL_FALSE;
}
display->display_modes = modes;
display->max_display_modes += 32;
}
modes[nmodes] = *mode;
display->num_display_modes++;
Jun 9, 2009
Jun 9, 2009
673
674
/* Re-sort video modes */
SDL_qsort(display->display_modes, display->num_display_modes,
Jun 10, 2009
Jun 10, 2009
675
sizeof(SDL_DisplayMode), cmpmodes);
Jun 9, 2009
Jun 9, 2009
676
Sep 15, 2008
Sep 15, 2008
677
return SDL_TRUE;
Apr 26, 2001
Apr 26, 2001
678
679
}
Dec 1, 2009
Dec 1, 2009
680
681
682
683
684
685
686
687
688
689
690
int
SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
{
if (!display->num_display_modes && _this->GetDisplayModes) {
_this->GetDisplayModes(_this, display);
SDL_qsort(display->display_modes, display->num_display_modes,
sizeof(SDL_DisplayMode), cmpmodes);
}
return display->num_display_modes;
}
Jul 10, 2006
Jul 10, 2006
691
692
int
SDL_GetNumDisplayModes()
Apr 26, 2001
Apr 26, 2001
693
{
Sep 15, 2008
Sep 15, 2008
694
if (_this) {
Jan 21, 2010
Jan 21, 2010
695
return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay);
Sep 15, 2008
Sep 15, 2008
696
697
}
return 0;
Jul 10, 2006
Jul 10, 2006
698
}
Apr 26, 2001
Apr 26, 2001
699
Aug 5, 2006
Aug 5, 2006
700
int
Dec 1, 2009
Dec 1, 2009
701
SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
702
{
Dec 1, 2009
Dec 1, 2009
703
if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
Sep 15, 2008
Sep 15, 2008
704
SDL_SetError("index must be in the range of 0 - %d",
Dec 1, 2009
Dec 1, 2009
705
SDL_GetNumDisplayModesForDisplay(display) - 1);
Sep 15, 2008
Sep 15, 2008
706
707
708
return -1;
}
if (mode) {
Dec 1, 2009
Dec 1, 2009
709
710
711
712
713
714
715
716
*mode = display->display_modes[index];
}
return 0;
}
int
SDL_GetDisplayMode(int index, SDL_DisplayMode * mode)
{
Jan 21, 2010
Jan 21, 2010
717
return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode);
Dec 1, 2009
Dec 1, 2009
718
719
720
721
722
723
724
}
int
SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
if (mode) {
*mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
725
726
}
return 0;
Apr 26, 2001
Apr 26, 2001
727
728
}
Aug 5, 2006
Aug 5, 2006
729
730
int
SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
731
{
Sep 15, 2008
Sep 15, 2008
732
733
734
735
if (!_this) {
SDL_UninitializedVideo();
return -1;
}
Jan 21, 2010
Jan 21, 2010
736
return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode);
Dec 1, 2009
Dec 1, 2009
737
738
739
740
741
}
int
SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
Sep 15, 2008
Sep 15, 2008
742
if (mode) {
Dec 1, 2009
Dec 1, 2009
743
*mode = display->current_mode;
Sep 15, 2008
Sep 15, 2008
744
745
}
return 0;
Jul 10, 2006
Jul 10, 2006
746
}
Apr 26, 2001
Apr 26, 2001
747
Aug 5, 2006
Aug 5, 2006
748
749
int
SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
750
{
Sep 15, 2008
Sep 15, 2008
751
752
753
754
if (!_this) {
SDL_UninitializedVideo();
return -1;
}
Jan 21, 2010
Jan 21, 2010
755
return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode);
Jul 10, 2006
Jul 10, 2006
756
}
Feb 24, 2004
Feb 24, 2004
757
Jul 10, 2006
Jul 10, 2006
758
SDL_DisplayMode *
Dec 1, 2009
Dec 1, 2009
759
760
761
SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
const SDL_DisplayMode * mode,
SDL_DisplayMode * closest)
Sep 15, 2008
Sep 15, 2008
762
763
764
765
766
767
{
Uint32 target_format;
int target_refresh_rate;
int i;
SDL_DisplayMode *current, *match;
Dec 1, 2009
Dec 1, 2009
768
769
if (!mode || !closest) {
SDL_SetError("Missing desired mode or closest mode parameter");
Sep 15, 2008
Sep 15, 2008
770
771
return NULL;
}
Dec 1, 2009
Dec 1, 2009
772
Sep 15, 2008
Sep 15, 2008
773
774
775
776
/* Default to the desktop format */
if (mode->format) {
target_format = mode->format;
} else {
Dec 1, 2009
Dec 1, 2009
777
target_format = display->desktop_mode.format;
Sep 15, 2008
Sep 15, 2008
778
779
780
781
782
783
}
/* Default to the desktop refresh rate */
if (mode->refresh_rate) {
target_refresh_rate = mode->refresh_rate;
} else {
Dec 1, 2009
Dec 1, 2009
784
target_refresh_rate = display->desktop_mode.refresh_rate;
Sep 15, 2008
Sep 15, 2008
785
786
787
}
match = NULL;
Dec 1, 2009
Dec 1, 2009
788
789
for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
current = &display->display_modes[i];
Sep 15, 2008
Sep 15, 2008
790
Nov 25, 2008
Nov 25, 2008
791
if (current->w && (current->w < mode->w)) {
Sep 15, 2008
Sep 15, 2008
792
793
794
/* Out of sorted modes large enough here */
break;
}
Nov 25, 2008
Nov 25, 2008
795
796
797
798
799
800
801
802
803
804
if (current->h && (current->h < mode->h)) {
if (current->w && (current->w == mode->w)) {
/* Out of sorted modes large enough here */
break;
}
/* Wider, but not tall enough, due to a different
aspect ratio. This mode must be skipped, but closer
modes may still follow. */
continue;
}
Sep 15, 2008
Sep 15, 2008
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
if (!match || current->w < match->w || current->h < match->h) {
match = current;
continue;
}
if (current->format != match->format) {
/* Sorted highest depth to lowest */
if (current->format == target_format ||
(SDL_BITSPERPIXEL(current->format) >=
SDL_BITSPERPIXEL(target_format)
&& SDL_PIXELTYPE(current->format) ==
SDL_PIXELTYPE(target_format))) {
match = current;
}
continue;
}
if (current->refresh_rate != match->refresh_rate) {
/* Sorted highest refresh to lowest */
if (current->refresh_rate >= target_refresh_rate) {
match = current;
}
}
}
if (match) {
if (match->format) {
closest->format = match->format;
} else {
closest->format = mode->format;
}
if (match->w && match->h) {
closest->w = match->w;
closest->h = match->h;
} else {
closest->w = mode->w;
closest->h = mode->h;
}
if (match->refresh_rate) {
closest->refresh_rate = match->refresh_rate;
} else {
closest->refresh_rate = mode->refresh_rate;
}
closest->driverdata = match->driverdata;
/*
* Pick some reasonable defaults if the app and driver don't
* care
*/
if (!closest->format) {
closest->format = SDL_PIXELFORMAT_RGB888;
}
if (!closest->w) {
closest->w = 640;
}
if (!closest->h) {
closest->h = 480;
}
return closest;
}
return NULL;
Jul 10, 2006
Jul 10, 2006
863
}
Feb 24, 2004
Feb 24, 2004
864
Dec 1, 2009
Dec 1, 2009
865
866
867
868
869
870
871
872
SDL_DisplayMode *
SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode,
SDL_DisplayMode * closest)
{
if (!_this) {
SDL_UninitializedVideo();
return NULL;
}
Jan 21, 2010
Jan 21, 2010
873
return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest);
Dec 1, 2009
Dec 1, 2009
874
875
}
Jul 10, 2006
Jul 10, 2006
876
int
Dec 1, 2009
Dec 1, 2009
877
SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
878
{
Sep 15, 2008
Sep 15, 2008
879
880
881
SDL_DisplayMode display_mode;
SDL_DisplayMode current_mode;
Dec 1, 2009
Dec 1, 2009
882
883
if (mode) {
display_mode = *mode;
Sep 15, 2008
Sep 15, 2008
884
Dec 1, 2009
Dec 1, 2009
885
886
887
888
889
890
891
892
893
894
895
896
897
/* Default to the current mode */
if (!display_mode.format) {
display_mode.format = display->current_mode.format;
}
if (!display_mode.w) {
display_mode.w = display->current_mode.w;
}
if (!display_mode.h) {
display_mode.h = display->current_mode.h;
}
if (!display_mode.refresh_rate) {
display_mode.refresh_rate = display->current_mode.refresh_rate;
}
Dec 1, 2009
Dec 1, 2009
898
Dec 1, 2009
Dec 1, 2009
899
900
901
902
903
904
905
906
/* Get a good video mode, the closest one possible */
if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
SDL_SetError("No video mode large enough for %dx%d",
display_mode.w, display_mode.h);
return -1;
}
} else {
display_mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
907
}
Dec 1, 2009
Dec 1, 2009
908
Sep 15, 2008
Sep 15, 2008
909
/* See if there's anything left to do */
Dec 1, 2009
Dec 1, 2009
910
SDL_GetCurrentDisplayModeForDisplay(display, &current_mode);
Sep 15, 2008
Sep 15, 2008
911
912
913
if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
return 0;
}
Dec 1, 2009
Dec 1, 2009
914
Sep 15, 2008
Sep 15, 2008
915
/* Actually change the display mode */
Jan 12, 2011
Jan 12, 2011
916
917
918
919
if (!_this->SetDisplayMode) {
SDL_SetError("Video driver doesn't support changing display mode");
return -1;
}
Dec 1, 2009
Dec 1, 2009
920
if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
Sep 15, 2008
Sep 15, 2008
921
922
923
924
return -1;
}
display->current_mode = display_mode;
return 0;
Apr 26, 2001
Apr 26, 2001
925
926
}
Dec 1, 2009
Dec 1, 2009
927
int
Jan 21, 2010
Jan 21, 2010
928
SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
Dec 1, 2009
Dec 1, 2009
929
{
Jan 24, 2010
Jan 24, 2010
930
CHECK_WINDOW_MAGIC(window, -1);
Sep 15, 2008
Sep 15, 2008
931
Dec 1, 2009
Dec 1, 2009
932
933
934
935
if (mode) {
window->fullscreen_mode = *mode;
} else {
SDL_zero(window->fullscreen_mode);
Sep 15, 2008
Sep 15, 2008
936
}
Dec 5, 2009
Dec 5, 2009
937
return 0;
Apr 26, 2001
Apr 26, 2001
938
939
}
Aug 5, 2006
Aug 5, 2006
940
int
Jan 21, 2010
Jan 21, 2010
941
SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
942
{
Dec 1, 2009
Dec 1, 2009
943
944
SDL_DisplayMode fullscreen_mode;
Jan 24, 2010
Jan 24, 2010
945
CHECK_WINDOW_MAGIC(window, -1);
Dec 1, 2009
Dec 1, 2009
946
947
948
949
950
951
952
953
954
fullscreen_mode = window->fullscreen_mode;
if (!fullscreen_mode.w) {
fullscreen_mode.w = window->w;
}
if (!fullscreen_mode.h) {
fullscreen_mode.h = window->h;
}
Jan 21, 2010
Jan 21, 2010
955
if (!SDL_GetClosestDisplayModeForDisplay(window->display,
Dec 1, 2009
Dec 1, 2009
956
957
958
959
960
961
&fullscreen_mode,
&fullscreen_mode)) {
SDL_SetError("Couldn't find display mode match");
return -1;
}
Sep 15, 2008
Sep 15, 2008
962
if (mode) {
Dec 1, 2009
Dec 1, 2009
963
*mode = fullscreen_mode;
Sep 15, 2008
Sep 15, 2008
964
965
}
return 0;
Jul 10, 2006
Jul 10, 2006
966
}
Jul 18, 2004
Jul 18, 2004
967
Feb 2, 2011
Feb 2, 2011
968
969
970
971
972
973
974
975
Uint32
SDL_GetWindowPixelFormat(SDL_Window * window)
{
SDL_VideoDisplay *display = window->display;
SDL_DisplayMode *displayMode = &display->current_mode;
return displayMode->format;
}
Dec 1, 2009
Dec 1, 2009
976
977
978
static void
SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt)
{
Jan 21, 2010
Jan 21, 2010
979
SDL_VideoDisplay *display = window->display;
Dec 1, 2009
Dec 1, 2009
980
981
982
983
984
985
986
987
988
989
990
991
992
993
/* See if we're already processing a window */
if (display->updating_fullscreen) {
return;
}
display->updating_fullscreen = SDL_TRUE;
/* See if we even want to do anything here */
if ((window->flags & SDL_WINDOW_FULLSCREEN) &&
(window->flags & SDL_WINDOW_SHOWN)) {
if (attempt) {
/* We just gained some state, try to gain all states */
if (window->flags & SDL_WINDOW_MINIMIZED) {
Jan 21, 2010
Jan 21, 2010
994
SDL_RestoreWindow(window);
Dec 1, 2009
Dec 1, 2009
995
} else {
Jan 21, 2010
Jan 21, 2010
996
SDL_RaiseWindow(window);
Dec 1, 2009
Dec 1, 2009
997
998
999
}
} else {
/* We just lost some state, try to release all states */
Jan 21, 2010
Jan 21, 2010
1000
SDL_MinimizeWindow(window);