include/SDL_config_macosx.h
author Ryan C. Gordon <icculus@icculus.org>
Sun, 12 Apr 2015 20:28:28 -0400
changeset 9553 75dca0c33be6
parent 9080 2e4e71ec140f
child 9619 b94b6d0bff0f
permissions -rw-r--r--
Merged.
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _SDL_config_macosx_h
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#define _SDL_config_macosx_h
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#include "SDL_platform.h"
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/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
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#include <AvailabilityMacros.h>
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/* This is a set of defines to configure the SDL features */
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#ifdef __LP64__
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    #define SIZEOF_VOIDP 8
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#else
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    #define SIZEOF_VOIDP 4
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#endif
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/* Useful headers */
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#define HAVE_ALLOCA_H       1
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#define HAVE_SYS_TYPES_H    1
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#define HAVE_STDIO_H    1
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#define STDC_HEADERS    1
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#define HAVE_STRING_H   1
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#define HAVE_INTTYPES_H 1
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#define HAVE_STDINT_H   1
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#define HAVE_CTYPE_H    1
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#define HAVE_MATH_H 1
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#define HAVE_SIGNAL_H   1
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC    1
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#define HAVE_FREE   1
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#define HAVE_ALLOCA 1
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV   1
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#define HAVE_QSORT  1
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#define HAVE_ABS    1
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#define HAVE_BCOPY  1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE    1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY    1
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#define HAVE_STRLCAT    1
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#define HAVE_STRDUP 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR    1
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#define HAVE_STRSTR 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL    1
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#define HAVE_STRTOLL    1
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#define HAVE_STRTOULL   1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI   1
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#define HAVE_ATOF   1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP    1
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#define HAVE_STRCASECMP 1
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#define HAVE_STRNCASECMP 1
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#define HAVE_VSSCANF 1
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#define HAVE_VSNPRINTF  1
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#define HAVE_CEIL   1
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#define HAVE_COPYSIGN   1
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#define HAVE_COS    1
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#define HAVE_COSF   1
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#define HAVE_FABS   1
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#define HAVE_FLOOR  1
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#define HAVE_LOG    1
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#define HAVE_POW    1
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#define HAVE_SCALBN 1
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#define HAVE_SIN    1
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#define HAVE_SINF   1
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#define HAVE_SQRT   1
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#define HAVE_SQRTF  1
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#define HAVE_TAN    1
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#define HAVE_TANF   1
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#define HAVE_SIGACTION  1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP  1
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#define HAVE_SYSCONF    1
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#define HAVE_SYSCTLBYNAME 1
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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#define HAVE_ACOS 1
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#define HAVE_ASIN 1
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_COREAUDIO  1
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#define SDL_AUDIO_DRIVER_DISK   1
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#define SDL_AUDIO_DRIVER_DUMMY  1
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/* Enable various input drivers */
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#define SDL_JOYSTICK_IOKIT  1
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#define SDL_HAPTIC_IOKIT    1
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/* Enable various shared object loading systems */
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#define SDL_LOADSO_DLOPEN   1
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/* Enable various threading systems */
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#define SDL_THREAD_PTHREAD  1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX  1
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/* Enable various timer systems */
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#define SDL_TIMER_UNIX  1
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_COCOA  1
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#define SDL_VIDEO_DRIVER_DUMMY  1
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#undef SDL_VIDEO_DRIVER_X11
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
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#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
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#define SDL_VIDEO_DRIVER_X11_XRANDR 1
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#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
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#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
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#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
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#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
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#ifdef MAC_OS_X_VERSION_10_8
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/*
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 * No matter the versions targeted, this is the 10.8 or later SDK, so you have
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 *  to use the external Xquartz, which is a more modern Xlib. Previous SDKs
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 *  used an older Xlib.
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 */
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#define SDL_VIDEO_DRIVER_X11_XINPUT2 1
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#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
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#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
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#endif
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#ifndef SDL_VIDEO_RENDER_OGL
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#define SDL_VIDEO_RENDER_OGL    1
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#endif
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/* Enable OpenGL support */
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#ifndef SDL_VIDEO_OPENGL
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#define SDL_VIDEO_OPENGL    1
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#endif
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#ifndef SDL_VIDEO_OPENGL_CGL
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#define SDL_VIDEO_OPENGL_CGL    1
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#endif
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#ifndef SDL_VIDEO_OPENGL_GLX
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#define SDL_VIDEO_OPENGL_GLX    1
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#endif
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/* Enable system power support */
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#define SDL_POWER_MACOSX 1
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/* enable filesystem support */
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#define SDL_FILESYSTEM_COCOA   1
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/* Enable assembly routines */
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#define SDL_ASSEMBLY_ROUTINES   1
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#ifdef __ppc__
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#define SDL_ALTIVEC_BLITTERS    1
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#endif
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#endif /* _SDL_config_macosx_h */