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SDL_QuartzVideo.m

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1629 lines (1238 loc) · 48.2 KB
 
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/*
SDL - Simple DirectMedia Layer
Mar 6, 2002
Mar 6, 2002
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
#include "SDL_QuartzVideo.h"
/* Include files into one compile unit...break apart eventually */
#include "SDL_QuartzWM.m"
#include "SDL_QuartzEvents.m"
#include "SDL_QuartzWindow.m"
/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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};
/* Bootstrap functions */
static int QZ_Available () {
return 1;
}
static SDL_VideoDevice* QZ_CreateDevice (int device_index) {
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
device = (SDL_VideoDevice*) malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) malloc (sizeof (*hidden) );
if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
memset (device, 0, sizeof (*device) );
memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
device->SetColors = QZ_SetColors;
/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
device->FreeHWSurface = QZ_FreeHWSurface;
/* device->FlipHWSurface = QZ_FlipHWSurface */;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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device->CreateYUVOverlay = QZ_CreateYUVOverlay;
device->free = QZ_DeleteDevice;
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return device;
}
static void QZ_DeleteDevice (SDL_VideoDevice *device) {
free (device->hidden);
free (device);
}
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
save_mode = CGDisplayCurrentMode (display_id);
mode_list = CGDisplayAvailableModes (display_id);
palette = CGPaletteCreateDefaultColorPalette ();
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/* Gather some information that is useful to know about the display */
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, &device_bpp);
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CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayWidth),
kCFNumberSInt32Type, &device_width);
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayHeight),
kCFNumberSInt32Type, &device_height);
video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
in_foreground = YES;
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return 0;
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}
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags) {
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
free (client_mode_list[i]);
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free (client_mode_list);
client_mode_list = NULL;
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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CFDictionaryRef onemode;
CFNumberRef number;
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int bpp;
onemode = CFArrayGetValueAtIndex (mode_list, i);
number = CFDictionaryGetValue (onemode, kCGDisplayBitsPerPixel);
CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
if (bpp == format->BitsPerPixel) {
int intvalue;
int hasMode;
int width, height;
number = CFDictionaryGetValue (onemode, kCGDisplayWidth);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
width = (Uint16) intvalue;
number = CFDictionaryGetValue (onemode, kCGDisplayHeight);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
height = (Uint16) intvalue;
/* Check if mode is already in the list */
{
int i;
hasMode = SDL_FALSE;
for (i = 0; i < list_size; i++) {
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if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
}
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
malloc (sizeof(*client_mode_list) * (list_size+1) );
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else
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client_mode_list = (SDL_Rect**)
realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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rect = (SDL_Rect*) malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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SDL_OutOfMemory ();
return NULL;
}
rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
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int area1, area2;
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area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
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if (area1 < area2) {
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SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
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}
}
}
}
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return client_mode_list;
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/*
Gamma functions to try to hide the flash from a rez switch
Fade the display from normal to black
Save gamma tables for fade back to normal
*/
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static UInt32 QZ_FadeGammaOut (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
float percent;
int j;
int actual;
if ( (CGDisplayNoErr != CGGetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
table->red, table->green, table->blue, &actual)) ||
actual != QZ_GAMMA_TABLE_SIZE) {
return 1;
}
memcpy (redTable, table->red, sizeof(redTable));
memcpy (greenTable, table->green, sizeof(greenTable));
memcpy (blueTable, table->blue, sizeof(greenTable));
for (percent = 1.0; percent >= 0.0; percent -= 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = redTable[j] * percent;
greenTable[j] = greenTable[j] * percent;
blueTable[j] = blueTable[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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/*
Fade the display from black to normal
Restore previously saved gamma values
*/
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static UInt32 QZ_FadeGammaIn (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
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greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
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float percent;
int j;
memset (redTable, 0, sizeof(redTable));
memset (greenTable, 0, sizeof(greenTable));
memset (blueTable, 0, sizeof(greenTable));
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for (percent = 0.0; percent <= 1.0; percent += 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = table->red[j] * percent;
greenTable[j] = table->green[j] * percent;
blueTable[j] = table->blue[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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static void QZ_UnsetVideoMode (_THIS) {
/* Reset values that may change between switches */
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this->info.blit_fill = 0;
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
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/* Release fullscreen resources */
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if ( mode_flags & SDL_FULLSCREEN ) {
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SDL_QuartzGammaTable gamma_table;
int gamma_error;
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NSRect screen_rect;
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gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
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QZ_TearDownOpenGL (this);
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CGLSetFullScreen (NULL);
}
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/* Restore original screen resolution/bpp */
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CGDisplaySwitchToMode (display_id, save_mode);
CGDisplayRelease (display_id);
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ShowMenuBar ();
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/*
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Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
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*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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Jan 22, 2002
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if (! gamma_error)
QZ_FadeGammaIn (this, &gamma_table);
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Jan 22, 2002
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/* Release window mode resources */
Jun 1, 2002
Jun 1, 2002
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else {
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Oct 5, 2002
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[ qz_window close ];
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Jan 22, 2002
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[ qz_window release ];
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Jun 1, 2002
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qz_window = nil;
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Oct 5, 2002
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window_view = nil;
Jan 22, 2002
Jan 22, 2002
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/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
Jan 22, 2002
Jan 22, 2002
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/* Restore gamma settings */
CGDisplayRestoreColorSyncSettings ();
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Jun 1, 2002
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/* Ensure the cursor will be visible and working when we quit */
CGDisplayShowCursor (display_id);
CGAssociateMouseAndMouseCursorPosition (1);
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Jun 1, 2002
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/* Signal successful teardown */
video_set = SDL_FALSE;
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}
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
int exact_match;
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int gamma_error;
SDL_QuartzGammaTable gamma_table;
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Aug 12, 2002
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NSRect screen_rect;
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Oct 5, 2002
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/* Destroy any previous mode */
if (video_set == SDL_TRUE)
QZ_UnsetVideoMode (this);
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/* See if requested mode exists */
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mode = CGDisplayBestModeForParameters (display_id, bpp, width,
height, &exact_match);
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/* Require an exact match to the requested mode */
if ( ! exact_match ) {
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Oct 5, 2002
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SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
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goto ERR_NO_MATCH;
}
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/* Fade display to zero gamma */
gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/* Put up the blanking window (a window above all other windows) */
if ( CGDisplayNoErr != CGDisplayCapture (display_id) ) {
SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
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/* Do the physical switch */
if ( CGDisplayNoErr != CGDisplaySwitchToMode (display_id, mode) ) {
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
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current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
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current->flags = 0;
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current->w = width;
current->h = height;
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current->flags |= SDL_FULLSCREEN;
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current->flags |= SDL_HWSURFACE;
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current->flags |= SDL_PREALLOC;
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
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/* Setup some mode-dependant info */
if ( CGSDisplayCanHWFill (display_id) ) {
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this->info.blit_fill = 1;
this->FillHWRect = QZ_FillHWRect;
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if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
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/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
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if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
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goto ERR_NO_GL;
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ctx = [ gl_context cglContext ];
err = CGLSetFullScreen (ctx);
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SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
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goto ERR_NO_GL;
}
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[ gl_context makeCurrentContext];
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glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
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current->flags |= SDL_OPENGL;
}
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
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/* Fade the display to original gamma */
if (! gamma_error )
QZ_FadeGammaIn (this, &gamma_table);
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/*
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There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
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*/
screen_rect = NSMakeRect(0,0,width,height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
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return current;
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/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
ERR_NO_GL: CGDisplaySwitchToMode (display_id, save_mode);
ERR_NO_SWITCH: CGDisplayRelease (display_id);
ERR_NO_CAPTURE: if (!gamma_error) { QZ_FadeGammaIn (this, &gamma_table); }
ERR_NO_MATCH: return NULL;
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}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
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int height, int bpp, Uint32 flags) {
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unsigned int style;
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Oct 5, 2002
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NSRect contentRect;
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current->flags = 0;
current->w = width;
530
current->h = height;
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contentRect = NSMakeRect (0, 0, width, height);
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
if (video_set == SDL_TRUE)
if ( (mode_flags & SDL_FULLSCREEN) ||
((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) )
QZ_UnsetVideoMode (this);
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE ) {
style |= NSResizableWindowMask;
current->flags |= SDL_RESIZABLE;
}
}
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
styleMask:style
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window == nil) {
SDL_SetError ("Could not create the Cocoa window");
return NULL;
}
[ qz_window setReleasedWhenClosed:YES ];
QZ_SetCaption(this, this->wm_title, this->wm_icon);
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
[ qz_window center ];
[ qz_window setDelegate:
[ [ [ SDL_QuartzWindowDelegate alloc ] init ] autorelease ] ];
}
/* We already have a window, just change its size */
else {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
}
Jun 1, 2002
Jun 1, 2002
590
Oct 5, 2002
Oct 5, 2002
591
/* For OpenGL, we bind the context to a subview */
592
if ( flags & SDL_OPENGL ) {
Jun 1, 2002
Jun 1, 2002
593
594
595
596
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
return NULL;
}
Jun 1, 2002
Jun 1, 2002
597
Oct 5, 2002
Oct 5, 2002
598
599
600
601
602
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ gl_context setView: window_view ];
[ window_view release ];
603
[ gl_context makeCurrentContext];
Aug 21, 2001
Aug 21, 2001
604
[ qz_window makeKeyAndOrderFront:nil ];
605
606
current->flags |= SDL_OPENGL;
}
Oct 5, 2002
Oct 5, 2002
607
/* For 2D, we set the subview to an NSQuickDrawView */
Jun 1, 2002
Jun 1, 2002
609
Oct 5, 2002
Oct 5, 2002
610
611
612
613
614
615
616
617
618
619
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
window_view = [ [ SDL_QuartzWindowView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
[ qz_window makeKeyAndOrderFront:nil ];
}
Jan 22, 2002
Jan 22, 2002
620
621
622
LockPortBits ( [ window_view qdPort ] );
current->pixels = GetPixBaseAddr ( GetPortPixMap ( [ window_view qdPort ] ) );
current->pitch = GetPixRowBytes ( GetPortPixMap ( [ window_view qdPort ] ) );
Sep 16, 2002
Sep 16, 2002
623
UnlockPortBits ( [ window_view qdPort ] );
Oct 5, 2002
Oct 5, 2002
624
625
626
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_PREALLOC;
Sep 16, 2002
Sep 16, 2002
627
628
current->flags |= SDL_ASYNCBLIT;
Oct 5, 2002
Oct 5, 2002
629
630
/* Offset below the title bar to fill the full content region */
current->pixels += ((int)([ qz_window frame ].size.height) - height) * current->pitch;
Sep 16, 2002
Sep 16, 2002
632
633
634
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockWindow;
this->UnlockHWSurface = QZ_UnlockWindow;
Jun 1, 2002
Jun 1, 2002
636
Jan 22, 2002
Jan 22, 2002
637
638
/* Save flags to ensure correct teardown */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
639
640
641
642
return current;
}
Jun 1, 2002
Jun 1, 2002
643
644
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
645
646
current->flags = 0;
Jun 1, 2002
Jun 1, 2002
647
648
649
650
651
652
653
654
655
656
/* Setup full screen video */
if ( flags & SDL_FULLSCREEN ) {
current = QZ_SetVideoFullScreen (this, current, width, height, bpp, flags );
if (current == NULL)
return NULL;
}
/* Setup windowed video */
else {
/* Force bpp to the device's bpp */
Jan 22, 2002
Jan 22, 2002
657
bpp = device_bpp;
658
659
660
661
current = QZ_SetVideoWindowed (this, current, width, height, bpp, flags);
if (current == NULL)
return NULL;
}
Jun 1, 2002
Jun 1, 2002
662
663
664
/* Setup the new pixel format */
{
Jun 1, 2002
Jun 1, 2002
665
666
667
668
669
int amask = 0,
rmask = 0,
gmask = 0,
bmask = 0;
670
671
switch (bpp) {
case 16: /* (1)-5-5-5 RGB */
Jun 1, 2002
Jun 1, 2002
672
amask = 0;
Jun 11, 2001
Jun 11, 2001
673
674
675
rmask = 0x7C00;
gmask = 0x03E0;
bmask = 0x001F;
676
677
678
679
680
break;
case 24:
SDL_SetError ("24bpp is not available");
return NULL;
case 32: /* (8)-8-8-8 ARGB */
Aug 19, 2001
Aug 19, 2001
681
amask = 0x00000000;
682
683
684
685
686
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
break;
}
Jun 1, 2002
Jun 1, 2002
687
688
689
if ( ! SDL_ReallocFormat (current, bpp,
rmask, gmask, bmask, amask ) ) {
Jun 1, 2002
Jun 1, 2002
690
691
692
SDL_SetError ("Couldn't reallocate pixel format");
return NULL;
}
Jun 1, 2002
Jun 1, 2002
694
Jan 22, 2002
Jan 22, 2002
695
/* Signal successful completion (used internally) */
Aug 19, 2001
Aug 19, 2001
696
video_set = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
697
698
699
700
return current;
}
Jun 1, 2002
Jun 1, 2002
701
static int QZ_ToggleFullScreen (_THIS, int on) {
702
703
704
return -1;
}
Jun 1, 2002
Jun 1, 2002
705
706
static int QZ_SetColors (_THIS, int first_color, int num_colors,
SDL_Color *colors) {
707
708
709
CGTableCount index;
CGDeviceColor color;
Jun 1, 2002
Jun 1, 2002
710
711
for (index = first_color; index < first_color+num_colors; index++) {
Jun 1, 2002
Jun 1, 2002
712
713
714
715
716
/* Clamp colors between 0.0 and 1.0 */
color.red = colors->r / 255.0;
color.blue = colors->b / 255.0;
color.green = colors->g / 255.0;
Jun 1, 2002
Jun 1, 2002
717
Jun 1, 2002
Jun 1, 2002
719
720
721
CGPaletteSetColorAtIndex (palette, color, index);
}
Jun 1, 2002
Jun 1, 2002
722
723
724
if ( CGDisplayNoErr != CGDisplaySetPalette (display_id, palette) )
return 0;
Jun 1, 2002
Jun 1, 2002
725
726
727
728
729
return 1;
}
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects) {
Jun 1, 2002
Jun 1, 2002
730
#pragma unused(this,num_rects,rects)
Oct 5, 2002
Oct 5, 2002
733
734
735
736
/*
The obscured code is based on work by Matt Slot fprefect@ambrosiasw.com,
who supplied sample code for Carbon.
*/
Jan 22, 2002
Jan 22, 2002
737
738
static int QZ_IsWindowObscured (NSWindow *window) {
Jun 1, 2002
Jun 1, 2002
739
//#define TEST_OBSCURED 1
Jan 22, 2002
Jan 22, 2002
740
741
#if TEST_OBSCURED
Jun 1, 2002
Jun 1, 2002
742
Oct 5, 2002
Oct 5, 2002
743
744
/*
In order to determine if a direct copy to the screen is possible,
Jun 1, 2002
Jun 1, 2002
745
746
747
748
749
750
we must figure out if there are any windows covering ours (including shadows).
This can be done by querying the window server about the on screen
windows for their screen rectangle and window level.
The procedure used below is puts accuracy before speed; however, it aims to call
the window server the fewest number of times possible to keep things reasonable.
In my testing on a 300mhz G3, this routine typically takes < 2 ms. -DW
Jan 22, 2002
Jan 22, 2002
751
Jun 1, 2002
Jun 1, 2002
752
753
754
755
756
757
Notes:
-Calls into the Window Server involve IPC which is slow.
-Getting a rectangle seems slower than getting the window level
-The window list we get back is in sorted order, top to bottom
-On average, I suspect, most windows above ours are dock icon windows (hence optimization)
-Some windows above ours are always there, and cannot move or obscure us (menu bar)
Jan 22, 2002
Jan 22, 2002
758
Jun 1, 2002
Jun 1, 2002
759
760
761
762
Bugs:
-no way (yet) to deactivate direct drawing when a window is dragged,
or suddenly obscured, so drawing continues and can produce garbage
We need some kind of locking mechanism on window movement to prevent this
Jan 22, 2002
Jan 22, 2002
763
Jun 1, 2002
Jun 1, 2002
764
765
766
767
768
769
770
-deactivated normal windows use activated normal
window shadows (slight inaccuraccy)
*/
/* Cache the connection to the window server */
static CGSConnectionID cgsConnection = (CGSConnectionID) -1;
Jan 22, 2002
Jan 22, 2002
771
772
773
/* Cache the dock icon windows */
static CGSWindowID dockIcons[kMaxWindows];
static int numCachedDockIcons = 0;
Jun 1, 2002
Jun 1, 2002
774
775
776
777
778
CGSWindowID windows[kMaxWindows];
CGSWindowCount i, count;
CGSWindowLevel winLevel;
CGSRect winRect;
Jan 22, 2002
Jan 22, 2002
779
780
781
782
CGSRect contentRect;
int windowNumber;
//int isMainWindow;
Jun 1, 2002
Jun 1, 2002
783
int firstDockIcon;
Jan 22, 2002
Jan 22, 2002
784
785
int dockIconCacheMiss;
int windowContentOffset;
Jun 1, 2002
Jun 1, 2002
786
Jan 22, 2002
Jan 22, 2002
787
int obscured = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
788
Jan 22, 2002
Jan 22, 2002
789
if ( [ window isVisible ] ) {
Jun 1, 2002
Jun 1, 2002
790
Oct 5, 2002
Oct 5, 2002
791
792
793
794
/*
walk the window list looking for windows over top of
(or casting a shadow on) ours
*/
Jun 1, 2002
Jun 1, 2002
795
Oct 5, 2002
Oct 5, 2002
796
797
798
799
/*
Get a connection to the window server
Should probably be moved out into SetVideoMode() or InitVideo()
*/
Jan 22, 2002
Jan 22, 2002
800
801
802
803
if (cgsConnection == (CGSConnectionID) -1) {
cgsConnection = (CGSConnectionID) 0;
cgsConnection = _CGSDefaultConnection ();
}
Jun 1, 2002
Jun 1, 2002
804
805
806
if (cgsConnection) {
Jan 22, 2002
Jan 22, 2002
807
808
809
810
if ( ! [ window styleMask ] & NSBorderlessWindowMask )
windowContentOffset = 22;
else
windowContentOffset = 0;
Jun 1, 2002
Jun 1, 2002
811
Jan 22, 2002
Jan 22, 2002
812
813
windowNumber = [ window windowNumber ];
//isMainWindow = [ window isMainWindow ];
Jun 1, 2002
Jun 1, 2002
814
Jan 22, 2002
Jan 22, 2002
815
816
817
818
/* The window list is sorted according to order on the screen */
count = 0;
CGSGetOnScreenWindowList (cgsConnection, 0, kMaxWindows, windows, &count);
CGSGetScreenRectForWindow (cgsConnection, windowNumber, &contentRect);
Jun 1, 2002
Jun 1, 2002
819
Jan 22, 2002
Jan 22, 2002
820
821
822
/* adjust rect for window title bar (if present) */
contentRect.origin.y += windowContentOffset;
contentRect.size.height -= windowContentOffset;
Jun 1, 2002
Jun 1, 2002
823
Jan 22, 2002
Jan 22, 2002
824
825
firstDockIcon = -1;
dockIconCacheMiss = SDL_FALSE;
Jun 1, 2002
Jun 1, 2002
826
Oct 5, 2002
Oct 5, 2002
827
828
829
830
/*
The first window is always an empty window with level kCGSWindowLevelTop
so start at index 1
*/
Jan 22, 2002
Jan 22, 2002
831
for (i = 1; i < count; i++) {
Jun 1, 2002
Jun 1, 2002
832
Jan 22, 2002
Jan 22, 2002
833
834
/* If we reach our window in the list, it cannot be obscured */
if (windows[i] == windowNumber) {
Jun 1, 2002
Jun 1, 2002
835
Jan 22, 2002
Jan 22, 2002
836
837
838
839
obscured = SDL_FALSE;
break;
}
else {
Jun 1, 2002
Jun 1, 2002
840
Jan 22, 2002
Jan 22, 2002
841
842
843
844
845
float shadowSide;
float shadowTop;
float shadowBottom;
CGSGetWindowLevel (cgsConnection, windows[i], &winLevel);
Jun 1, 2002
Jun 1, 2002
846
Jan 22, 2002
Jan 22, 2002
847
if (winLevel == kCGSWindowLevelDockIcon) {
Jun 1, 2002
Jun 1, 2002
848
Jan 22, 2002
Jan 22, 2002
849
int j;
Jun 1, 2002
Jun 1, 2002
850
Jan 22, 2002
Jan 22, 2002
851
if (firstDockIcon < 0) {
Jun 1, 2002
Jun 1, 2002
852
Jan 22, 2002
Jan 22, 2002
853
firstDockIcon = i;
Jun 1, 2002
Jun 1, 2002
854
Jan 22, 2002
Jan 22, 2002
855
if (numCachedDockIcons > 0) {
Jun 1, 2002
Jun 1, 2002
856
Jan 22, 2002
Jan 22, 2002
857
for (j = 0; j < numCachedDockIcons; j++) {
Jun 1, 2002
Jun 1, 2002
858
Jan 22, 2002
Jan 22, 2002
859
860
861
862
863
if (windows[i] == dockIcons[j])
i++;
else
break;
}
Jun 1, 2002
Jun 1, 2002
864
Jan 22, 2002
Jan 22, 2002
865
if (j != 0) {
Jun 1, 2002
Jun 1, 2002
866
Jan 22, 2002
Jan 22, 2002
867
i--;
Jun 1, 2002
Jun 1, 2002
868
Jan 22, 2002
Jan 22, 2002
869
if (j < numCachedDockIcons) {
Jun 1, 2002
Jun 1, 2002
870
Jan 22, 2002
Jan 22, 2002
871
872
873
874
875
876
dockIconCacheMiss = SDL_TRUE;
}
}
}
}
Jun 1, 2002
Jun 1, 2002
877
Jan 22, 2002
Jan 22, 2002
878
879
880
881
continue;
}
else if (winLevel == kCGSWindowLevelMenuIgnore
/* winLevel == kCGSWindowLevelTop */) {
Jun 1, 2002
Jun 1, 2002
882
Jan 22, 2002
Jan 22, 2002
883
884
885
886
continue; /* cannot obscure window */
}
else if (winLevel == kCGSWindowLevelDockMenu ||
winLevel == kCGSWindowLevelMenu) {
Jun 1, 2002
Jun 1, 2002
887
Jan 22, 2002
Jan 22, 2002
888
889
shadowSide = 18;
shadowTop = 4;
Jun 1, 2002
Jun 1, 2002
890
shadowBottom = 22;
Jan 22, 2002
Jan 22, 2002
891
892
}
else if (winLevel == kCGSWindowLevelUtility) {
Jun 1, 2002
Jun 1, 2002
893
Jan 22, 2002
Jan 22, 2002
894
895
896
897
898
shadowSide = 8;
shadowTop = 4;
shadowBottom = 12;
}
else if (winLevel == kCGSWindowLevelNormal) {
Jun 1, 2002
Jun 1, 2002
899
Oct 5, 2002
Oct 5, 2002
900
901
902
903
/*
These numbers are for foreground windows,
they are too big (but will work) for background windows
*/
Jan 22, 2002
Jan 22, 2002
904
905
906
907
908
shadowSide = 20;
shadowTop = 10;
shadowBottom = 24;
}
else if (winLevel == kCGSWindowLevelDock) {
Jun 1, 2002
Jun 1, 2002
909
Jan 22, 2002
Jan 22, 2002
910
911
912
/* Create dock icon cache */
if (numCachedDockIcons != (i-firstDockIcon) ||
dockIconCacheMiss) {
Jun 1, 2002
Jun 1, 2002
913
Jan 22, 2002
Jan 22, 2002
914
numCachedDockIcons = i - firstDockIcon;
Jun 1, 2002
Jun 1, 2002
915
memcpy (dockIcons, &(windows[firstDockIcon]),
Jan 22, 2002
Jan 22, 2002
916
917
numCachedDockIcons * sizeof(*windows));
}
Jun 1, 2002
Jun 1, 2002
918
Jan 22, 2002
Jan 22, 2002
919
920
921
922
923
924
/* no shadow */
shadowSide = 0;
shadowTop = 0;
shadowBottom = 0;
}
else {
Jun 1, 2002
Jun 1, 2002
925
Oct 5, 2002
Oct 5, 2002
926
927
928
929
930
/*
kCGSWindowLevelDockLabel,
kCGSWindowLevelDock,
kOther???
*/
Jun 1, 2002
Jun 1, 2002
931
Jan 22, 2002
Jan 22, 2002
932
933
934
935
936
/* no shadow */
shadowSide = 0;
shadowTop = 0;
shadowBottom = 0;
}
Jun 1, 2002
Jun 1, 2002
937
Jan 22, 2002
Jan 22, 2002
938
CGSGetScreenRectForWindow (cgsConnection, windows[i], &winRect);
Jun 1, 2002
Jun 1, 2002
939
Jan 22, 2002
Jan 22, 2002
940
941
942
943
winRect.origin.x -= shadowSide;
winRect.origin.y -= shadowTop;
winRect.size.width += shadowSide;
winRect.size.height += shadowBottom;
Jun 1, 2002
Jun 1, 2002
944
Jan 22, 2002
Jan 22, 2002
945
if (NSIntersectsRect (contentRect, winRect)) {
Jun 1, 2002
Jun 1, 2002
946
Jan 22, 2002
Jan 22, 2002
947
948
949
obscured = SDL_TRUE;
break;
}
Jun 1, 2002
Jun 1, 2002
950
951
952
} /* window was not our window */
Jan 22, 2002
Jan 22, 2002
953
} /* iterate over windows */
Jun 1, 2002
Jun 1, 2002
954
Jan 22, 2002
Jan 22, 2002
955
} /* get cgsConnection */
Jun 1, 2002
Jun 1, 2002
956
Jan 22, 2002
Jan 22, 2002
957
958
959
960
961
962
963
964
} /* window is visible */
return obscured;
#else
return SDL_TRUE;
#endif
}
Oct 5, 2002
Oct 5, 2002
965
Sep 16, 2002
Sep 16, 2002
966
967
968
969
970
971
972
973
974
975
976
/* Locking functions for the software window buffer */
static int QZ_LockWindow (_THIS, SDL_Surface *surface) {
return LockPortBits ( [ window_view qdPort ] );
}
static void QZ_UnlockWindow (_THIS, SDL_Surface *surface) {
UnlockPortBits ( [ window_view qdPort ] );
}
Jun 1, 2002
Jun 1, 2002
977
static void QZ_UpdateRects (_THIS, int numRects, SDL_Rect *rects) {
Jan 22, 2002
Jan 22, 2002
978
979
980
981
if (SDL_VideoSurface->flags & SDL_OPENGLBLIT) {
QZ_GL_SwapBuffers (this);
}
Oct 5, 2002
Oct 5, 2002
982
983
984
else if ( [ qz_window isMiniaturized ] ) {
/* Do nothing if miniaturized */
Jan 22, 2002
Jan 22, 2002
985
}
Oct 5, 2002
Oct 5, 2002
986
Jan 22, 2002
Jan 22, 2002
987
else if ( ! QZ_IsWindowObscured (qz_window) ) {
Jun 1, 2002
Jun 1, 2002
988
Jan 22, 2002
Jan 22, 2002
989
990
991
992
/* Use direct copy to flush contents to the display */
CGrafPtr savePort;
CGrafPtr dstPort, srcPort;
const BitMap *dstBits, *srcBits;
Jun 1, 2002
Jun 1, 2002
993
Rect dstRect, srcRect;
Jan 22, 2002
Jan 22, 2002
994
995
Point offset;
int i;
Jun 1, 2002
Jun 1, 2002
996
Jan 22, 2002
Jan 22, 2002
997
GetPort (&savePort);
Jun 1, 2002
Jun 1, 2002
998
Jan 22, 2002
Jan 22, 2002
999
1000
dstPort = CreateNewPortForCGDisplayID ((UInt32)display_id);
srcPort = [ window_view qdPort ];