Skip to content

Latest commit

 

History

History
70 lines (55 loc) · 1.99 KB

SDL_aavideo.h

File metadata and controls

70 lines (55 loc) · 1.99 KB
 
Apr 26, 2001
Apr 26, 2001
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@devolution.com
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
#endif
#ifndef _SDL_aavideo_h
#define _SDL_aavideo_h
#include "SDL_mouse.h"
#include "SDL_sysvideo.h"
#include "SDL_mutex.h"
#include <aalib.h>
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *this
#define SDL_NUMMODES 6
/* Private display data */
struct SDL_PrivateVideoData {
SDL_Rect *SDL_modelist[SDL_NUMMODES+1];
aa_context *context;
aa_palette palette;
aa_renderparams *rparams;
double x_ratio, y_ratio;
int w, h;
SDL_mutex *mutex;
int in_x11;
void *buffer;
};
/* Old variable names */
#define SDL_modelist (this->hidden->SDL_modelist)
#define AA_context (this->hidden->context)
#define AA_palette (this->hidden->palette)
#define AA_rparams (this->hidden->rparams)
#define AA_buffer (this->hidden->buffer)
#define AA_x_ratio (this->hidden->x_ratio)
#define AA_y_ratio (this->hidden->y_ratio)
#define AA_mutex (this->hidden->mutex)
#define AA_in_x11 (this->hidden->in_x11)
#define AA_w (this->hidden->w)
#define AA_h (this->hidden->h)
#endif /* _SDL_aavideo_h */