slouken@5535
|
1 |
/*
|
slouken@7517
|
2 |
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
slouken@5535
|
3 |
|
slouken@5535
|
4 |
This software is provided 'as-is', without any express or implied
|
slouken@5535
|
5 |
warranty. In no event will the authors be held liable for any damages
|
slouken@5535
|
6 |
arising from the use of this software.
|
slouken@5535
|
7 |
|
slouken@5535
|
8 |
Permission is granted to anyone to use this software for any purpose,
|
slouken@5535
|
9 |
including commercial applications, and to alter it and redistribute it
|
slouken@5535
|
10 |
freely.
|
slouken@5535
|
11 |
*/
|
icculus@2049
|
12 |
#include "SDL.h"
|
icculus@2049
|
13 |
|
icculus@2049
|
14 |
static SDL_AudioSpec spec;
|
slouken@2060
|
15 |
static Uint8 *sound = NULL; /* Pointer to wave data */
|
slouken@2060
|
16 |
static Uint32 soundlen = 0; /* Length of wave data */
|
icculus@2049
|
17 |
|
icculus@2049
|
18 |
typedef struct
|
icculus@2049
|
19 |
{
|
icculus@2049
|
20 |
SDL_AudioDeviceID dev;
|
icculus@2049
|
21 |
int soundpos;
|
icculus@2049
|
22 |
volatile int done;
|
icculus@2049
|
23 |
} callback_data;
|
icculus@2049
|
24 |
|
slouken@2060
|
25 |
void SDLCALL
|
slouken@2060
|
26 |
play_through_once(void *arg, Uint8 * stream, int len)
|
icculus@2049
|
27 |
{
|
icculus@2049
|
28 |
callback_data *cbd = (callback_data *) arg;
|
icculus@2049
|
29 |
Uint8 *waveptr = sound + cbd->soundpos;
|
icculus@2049
|
30 |
int waveleft = soundlen - cbd->soundpos;
|
icculus@2049
|
31 |
int cpy = len;
|
icculus@2049
|
32 |
if (cpy > waveleft)
|
icculus@2049
|
33 |
cpy = waveleft;
|
icculus@2049
|
34 |
|
icculus@2146
|
35 |
SDL_memcpy(stream, waveptr, cpy);
|
icculus@2049
|
36 |
len -= cpy;
|
icculus@2049
|
37 |
cbd->soundpos += cpy;
|
icculus@2049
|
38 |
if (len > 0) {
|
icculus@2049
|
39 |
stream += cpy;
|
icculus@2146
|
40 |
SDL_memset(stream, spec.silence, len);
|
icculus@2049
|
41 |
cbd->done++;
|
icculus@2049
|
42 |
}
|
icculus@2049
|
43 |
}
|
icculus@2049
|
44 |
|
slouken@2060
|
45 |
static void
|
slouken@2060
|
46 |
test_multi_audio(int devcount)
|
icculus@2049
|
47 |
{
|
icculus@2049
|
48 |
callback_data cbd[64];
|
icculus@2049
|
49 |
int keep_going = 1;
|
icculus@2049
|
50 |
int i;
|
icculus@2049
|
51 |
|
icculus@2049
|
52 |
if (devcount > 64) {
|
aschiffler@7639
|
53 |
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Too many devices (%d), clamping to 64...\n",
|
slouken@2060
|
54 |
devcount);
|
icculus@2049
|
55 |
devcount = 64;
|
icculus@2049
|
56 |
}
|
icculus@2049
|
57 |
|
icculus@2049
|
58 |
spec.callback = play_through_once;
|
icculus@2049
|
59 |
|
icculus@2049
|
60 |
for (i = 0; i < devcount; i++) {
|
icculus@2049
|
61 |
const char *devname = SDL_GetAudioDeviceName(i, 0);
|
aschiffler@7639
|
62 |
SDL_Log("playing on device #%d: ('%s')...", i, devname);
|
icculus@2049
|
63 |
fflush(stdout);
|
icculus@2049
|
64 |
|
icculus@2146
|
65 |
SDL_memset(&cbd[0], '\0', sizeof(callback_data));
|
icculus@2049
|
66 |
spec.userdata = &cbd[0];
|
slouken@2867
|
67 |
cbd[0].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
|
icculus@2049
|
68 |
if (cbd[0].dev == 0) {
|
aschiffler@7639
|
69 |
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device failed: %s\n", SDL_GetError());
|
icculus@2049
|
70 |
} else {
|
icculus@2049
|
71 |
SDL_PauseAudioDevice(cbd[0].dev, 0);
|
icculus@2049
|
72 |
while (!cbd[0].done)
|
icculus@2049
|
73 |
SDL_Delay(100);
|
icculus@2049
|
74 |
SDL_PauseAudioDevice(cbd[0].dev, 1);
|
aschiffler@7639
|
75 |
SDL_Log("done.\n");
|
icculus@2049
|
76 |
SDL_CloseAudioDevice(cbd[0].dev);
|
icculus@2049
|
77 |
}
|
icculus@2049
|
78 |
}
|
icculus@2049
|
79 |
|
icculus@2146
|
80 |
SDL_memset(cbd, '\0', sizeof(cbd));
|
icculus@2049
|
81 |
|
aschiffler@7639
|
82 |
SDL_Log("playing on all devices...\n");
|
icculus@2049
|
83 |
for (i = 0; i < devcount; i++) {
|
icculus@2049
|
84 |
const char *devname = SDL_GetAudioDeviceName(i, 0);
|
icculus@2049
|
85 |
spec.userdata = &cbd[i];
|
slouken@2867
|
86 |
cbd[i].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
|
icculus@2049
|
87 |
if (cbd[i].dev == 0) {
|
aschiffler@7639
|
88 |
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device %d failed: %s\n", i, SDL_GetError());
|
icculus@2049
|
89 |
}
|
icculus@2049
|
90 |
}
|
icculus@2049
|
91 |
|
icculus@2049
|
92 |
for (i = 0; i < devcount; i++) {
|
icculus@2049
|
93 |
if (cbd[i].dev) {
|
icculus@2049
|
94 |
SDL_PauseAudioDevice(cbd[i].dev, 0);
|
icculus@2049
|
95 |
}
|
icculus@2049
|
96 |
}
|
icculus@2049
|
97 |
|
icculus@2049
|
98 |
while (keep_going) {
|
icculus@2049
|
99 |
keep_going = 0;
|
icculus@2049
|
100 |
for (i = 0; i < devcount; i++) {
|
icculus@2049
|
101 |
if ((cbd[i].dev) && (!cbd[i].done)) {
|
icculus@2049
|
102 |
keep_going = 1;
|
icculus@2049
|
103 |
}
|
icculus@2049
|
104 |
}
|
icculus@2049
|
105 |
SDL_Delay(100);
|
icculus@2049
|
106 |
}
|
icculus@2049
|
107 |
|
icculus@2049
|
108 |
for (i = 0; i < devcount; i++) {
|
icculus@2049
|
109 |
if (cbd[i].dev) {
|
icculus@2049
|
110 |
SDL_PauseAudioDevice(cbd[i].dev, 1);
|
icculus@2049
|
111 |
SDL_CloseAudioDevice(cbd[i].dev);
|
icculus@2049
|
112 |
}
|
icculus@2049
|
113 |
}
|
icculus@2049
|
114 |
|
aschiffler@7639
|
115 |
SDL_Log("All done!\n");
|
icculus@2049
|
116 |
}
|
icculus@2049
|
117 |
|
icculus@2049
|
118 |
|
slouken@2060
|
119 |
int
|
slouken@2060
|
120 |
main(int argc, char **argv)
|
icculus@2049
|
121 |
{
|
icculus@2049
|
122 |
int devcount = 0;
|
icculus@2049
|
123 |
|
aschiffler@7639
|
124 |
/* Enable standard application logging */
|
aschiffler@7639
|
125 |
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
aschiffler@7639
|
126 |
|
icculus@2049
|
127 |
/* Load the SDL library */
|
icculus@2049
|
128 |
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
|
aschiffler@7639
|
129 |
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
icculus@2049
|
130 |
return (1);
|
icculus@2049
|
131 |
}
|
icculus@2049
|
132 |
|
aschiffler@7639
|
133 |
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
|
icculus@2049
|
134 |
|
icculus@2049
|
135 |
devcount = SDL_GetNumAudioDevices(0);
|
icculus@2049
|
136 |
if (devcount < 1) {
|
aschiffler@7639
|
137 |
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Don't see any specific audio devices!\n");
|
icculus@2049
|
138 |
} else {
|
icculus@2049
|
139 |
if (argv[1] == NULL) {
|
icculus@2049
|
140 |
argv[1] = "sample.wav";
|
icculus@2049
|
141 |
}
|
icculus@2049
|
142 |
|
icculus@2049
|
143 |
/* Load the wave file into memory */
|
icculus@2049
|
144 |
if (SDL_LoadWAV(argv[1], &spec, &sound, &soundlen) == NULL) {
|
aschiffler@7639
|
145 |
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", argv[1],
|
slouken@2060
|
146 |
SDL_GetError());
|
icculus@2049
|
147 |
} else {
|
icculus@2049
|
148 |
test_multi_audio(devcount);
|
icculus@2049
|
149 |
SDL_FreeWAV(sound);
|
icculus@2049
|
150 |
}
|
icculus@2049
|
151 |
}
|
icculus@2049
|
152 |
|
icculus@2049
|
153 |
SDL_Quit();
|
icculus@2049
|
154 |
return 0;
|
icculus@2049
|
155 |
}
|