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SDL_QuartzWM.m

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301 lines (238 loc) · 8.17 KB
 
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
struct WMcursor {
Cursor curs;
};
static void QZ_FreeWMCursor (_THIS, WMcursor *cursor) {
if ( cursor != NULL )
free (cursor);
}
/* Use the Carbon cursor routines for now */
static WMcursor* QZ_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask,
int w, int h, int hot_x, int hot_y) {
WMcursor *cursor;
int row, bytes;
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/* Allocate the cursor memory */
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cursor = (WMcursor *)malloc(sizeof(WMcursor));
if ( cursor == NULL ) {
SDL_OutOfMemory();
return(NULL);
}
memset(cursor, 0, sizeof(*cursor));
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if (w > 16)
w = 16;
if (h > 16)
h = 16;
bytes = (w+7)/8;
for ( row=0; row<h; ++row ) {
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memcpy(&cursor->curs.data[row], data, bytes);
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data += bytes;
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for ( row=0; row<h; ++row ) {
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memcpy(&cursor->curs.mask[row], mask, bytes);
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mask += bytes;
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}
cursor->curs.hotSpot.h = hot_x;
cursor->curs.hotSpot.v = hot_y;
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return(cursor);
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static int QZ_cursor_visible = 1;
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static int QZ_ShowWMCursor (_THIS, WMcursor *cursor) {
if ( cursor == NULL) {
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if ( QZ_cursor_visible ) {
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HideCursor ();
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QZ_cursor_visible = 0;
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}
}
else {
SetCursor(&cursor->curs);
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if ( ! QZ_cursor_visible ) {
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ShowCursor ();
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QZ_cursor_visible = 1;
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}
}
return 1;
}
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/**
* Coordinate conversion functions, for convenience
* Cocoa sets the origin at the lower left corner of the window/screen
* SDL, CoreGraphics/WindowServer, and QuickDraw use the origin at the upper left corner
* The routines were written so they could be called before SetVideoMode() has finished;
* this might have limited usefulness at the moment, but the extra cost is trivial.
**/
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/* Convert Cocoa screen coordinate to Cocoa window coordinate */
static void QZ_PrivateGlobalToLocal (_THIS, NSPoint *p) {
*p = [ qz_window convertScreenToBase:*p ];
}
/* Convert Cocoa window coordinate to Cocoa screen coordinate */
static void QZ_PrivateLocalToGlobal (_THIS, NSPoint *p) {
*p = [ qz_window convertBaseToScreen:*p ];
}
/* Convert SDL coordinate to Cocoa coordinate */
static void QZ_PrivateSDLToCocoa (_THIS, NSPoint *p) {
int height;
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if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */
height = CGDisplayPixelsHigh (display_id);
}
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height = NSHeight ( [ qz_window frame ] );
if ( [ qz_window styleMask ] & NSTitledWindowMask ) {
height -= 22;
}
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p->y = height - p->y;
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/* Convert Cocoa coordinate to SDL coordinate */
static void QZ_PrivateCocoaToSDL (_THIS, NSPoint *p) {
QZ_PrivateSDLToCocoa (this, p);
}
/* Convert SDL coordinate to window server (CoreGraphics) coordinate */
static CGPoint QZ_PrivateSDLToCG (_THIS, NSPoint *p) {
CGPoint cgp;
if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */
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int height;
QZ_PrivateSDLToCocoa (this, p);
QZ_PrivateLocalToGlobal (this, p);
height = CGDisplayPixelsHigh (display_id);
p->y = height - p->y;
}
cgp.x = p->x;
cgp.y = p->y;
return cgp;
}
/* Convert window server (CoreGraphics) coordinate to SDL coordinate */
static void QZ_PrivateCGToSDL (_THIS, NSPoint *p) {
if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */
int height;
/* Convert CG Global to Cocoa Global */
height = CGDisplayPixelsHigh (display_id);
p->y = height - p->y;
QZ_PrivateGlobalToLocal (this, p);
QZ_PrivateCocoaToSDL (this, p);
}
}
static void QZ_PrivateWarpCursor (_THIS, int x, int y) {
NSPoint p;
CGPoint cgp;
p = NSMakePoint (x, y);
cgp = QZ_PrivateSDLToCG (this, &p);
CGDisplayMoveCursorToPoint (display_id, cgp);
warp_ticks = SDL_GetTicks();
warp_flag = 1;
}
static void QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y) {
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/* Only allow warping when in foreground */
if ( ! inForeground )
return;
/* Do the actual warp */
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QZ_PrivateWarpCursor (this, x, y);
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}
static void QZ_MoveWMCursor (_THIS, int x, int y) { }
static void QZ_CheckMouseMode (_THIS) { }
static void QZ_SetCaption (_THIS, const char *title, const char *icon) {
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if ( qz_window != nil ) {
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NSString *string;
if ( title != NULL ) {
string = [ [ NSString alloc ] initWithCString:title ];
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[ qz_window setTitle:string ];
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[ string release ];
}
if ( icon != NULL ) {
string = [ [ NSString alloc ] initWithCString:icon ];
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[ qz_window setMiniwindowTitle:string ];
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[ string release ];
}
}
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static void QZ_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask)
{
NSBitmapImageRep *imgrep;
NSImage *img;
SDL_Surface *mergedSurface;
Uint8 *surfPtr;
int i,j,masksize;
NSAutoreleasePool *pool;
SDL_Rect rrect;
NSSize imgSize = {icon->w, icon->h};
pool = [ [ NSAutoreleasePool alloc ] init ];
SDL_GetClipRect(icon, &rrect);
/* create a big endian RGBA surface */
mergedSurface = SDL_CreateRGBSurface(SDL_SWSURFACE|SDL_SRCALPHA,
icon->w, icon->h, 32, 0xff<<24, 0xff<<16, 0xff<<8, 0xff<<0);
if (mergedSurface==NULL) { NSLog(@"Error creating surface for
merge"); goto freePool; }
if (SDL_BlitSurface(icon,&rrect,mergedSurface,&rrect)) {
NSLog(@"Error blitting to mergedSurface");
goto freePool;
}
if (mask) {
masksize=icon->w*icon->h;
surfPtr = (Uint8 *)mergedSurface->pixels;
#define ALPHASHIFT 3
for (i=0;i<masksize;i+=8)
for (j=0;j<8;j++)
surfPtr[ALPHASHIFT+((i+j)<<2)]=(mask[i>>3]&(1<<(7-j)))?0xFF:0x00;
}
imgrep = [[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:(unsigned char **)&mergedSurface->pixels
pixelsWide:icon->w pixelsHigh:icon->h bitsPerSample:8 samplesPerPixel:4
hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace
bytesPerRow:icon->w<<2 bitsPerPixel:32];
img = [[NSImage alloc] initWithSize:imgSize];
[img addRepresentation: imgrep];
[NSApp setApplicationIconImage:img];
[img release];
[imgrep release];
SDL_FreeSurface(mergedSurface);
freePool:
[pool release];
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}
static int QZ_IconifyWindow (_THIS) {
/* Bug! minimize erases the framebuffer */
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if ( ! [ qz_window isMiniaturized ] ) {
[ qz_window miniaturize:nil ];
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return 1;
}
else {
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SDL_SetError ("qz_window already iconified");
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return 0;
}
}
/*
static int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) {
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info->nsWindowPtr = qz_window;
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return 0;
}*/
static SDL_GrabMode QZ_GrabInput (_THIS, SDL_GrabMode grab_mode) {
switch (grab_mode) {
case SDL_GRAB_QUERY:
break;
case SDL_GRAB_OFF:
CGAssociateMouseAndMouseCursorPosition (1);
currentGrabMode = SDL_GRAB_OFF;
break;
case SDL_GRAB_ON:
QZ_WarpWMCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2);
CGAssociateMouseAndMouseCursorPosition (0);
currentGrabMode = SDL_GRAB_ON;
break;
case SDL_GRAB_FULLSCREEN:
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break;
}
return currentGrabMode;
}