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SDL_cocoakeyboard.m

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714 lines (615 loc) · 23.6 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_cocoavideo.h"
#include "../../events/SDL_keyboard_c.h"
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#include "../../events/scancodes_darwin.h"
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#include <Carbon/Carbon.h>
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#ifndef NX_DEVICERCTLKEYMASK
#define NX_DEVICELCTLKEYMASK 0x00000001
#endif
#ifndef NX_DEVICELSHIFTKEYMASK
#define NX_DEVICELSHIFTKEYMASK 0x00000002
#endif
#ifndef NX_DEVICERSHIFTKEYMASK
#define NX_DEVICERSHIFTKEYMASK 0x00000004
#endif
#ifndef NX_DEVICELCMDKEYMASK
#define NX_DEVICELCMDKEYMASK 0x00000008
#endif
#ifndef NX_DEVICERCMDKEYMASK
#define NX_DEVICERCMDKEYMASK 0x00000010
#endif
#ifndef NX_DEVICELALTKEYMASK
#define NX_DEVICELALTKEYMASK 0x00000020
#endif
#ifndef NX_DEVICERALTKEYMASK
#define NX_DEVICERALTKEYMASK 0x00000040
#endif
#ifndef NX_DEVICERCTLKEYMASK
#define NX_DEVICERCTLKEYMASK 0x00002000
#endif
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@interface SDLTranslatorResponder : NSView <NSTextInput>
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{
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NSString *_markedText;
NSRange _markedRange;
NSRange _selectedRange;
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SDL_Rect _inputRect;
int _keyboard;
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}
- (void) doCommandBySelector:(SEL)myselector;
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- (void) setInputRect:(SDL_Rect *) rect;
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- (void) setKeyboard:(int) keyboard;
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@end
@implementation SDLTranslatorResponder
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- (void) setKeyboard:(int) keyboard
{
_keyboard = keyboard;
}
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- (void) setInputRect:(SDL_Rect *) rect
{
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_inputRect = *rect;
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}
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- (void) insertText:(id) aString
{
const char *str;
NSLog(@"insertText: %@", aString);
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/* Could be NSString or NSAttributedString, so we have
* to test and convert it before return as SDL event */
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if ([aString isKindOfClass: [NSAttributedString class]])
str = [[aString string] UTF8String];
else
str = [aString UTF8String];
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SDL_SendKeyboardText(_keyboard, str);
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}
- (void) doCommandBySelector:(SEL) myselector
{
[super doCommandBySelector: myselector];
}
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- (BOOL) hasMarkedText
{
return _markedText != nil;
}
- (NSRange) markedRange
{
return _markedRange;
}
- (NSRange) selectedRange
{
return _selectedRange;
}
- (void) setMarkedText:(id) aString
selectedRange:(NSRange) selRange
{
if ([aString isKindOfClass: [NSAttributedString class]])
aString = [aString string];
if ([aString length] == 0)
{
[self unmarkText];
return;
}
if (_markedText != aString)
{
[_markedText release];
_markedText = [aString retain];
}
_selectedRange = selRange;
_markedRange = NSMakeRange(0, [aString length]);
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SDL_SendEditingText([aString UTF8String], selRange.location, selRange.length);
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NSLog(@"setMarkedText: %@, (%d, %d)", _markedText,
selRange.location, selRange.length);
}
- (void) unmarkText
{
[_markedText release];
_markedText = nil;
}
- (NSRect) firstRectForCharacterRange: (NSRange) theRange
{
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float windowHeight = [[self window] frame].size.height;
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NSRect rect = NSMakeRect(_inputRect.x, windowHeight - _inputRect.y - _inputRect.h,
_inputRect.w, _inputRect.h);
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NSLog(@"firstRectForCharacterRange: (%d, %d): windowHeight = %g, rect = %@",
theRange.location, theRange.length, windowHeight,
NSStringFromRect(rect));
rect.origin = [[self window] convertBaseToScreen: rect.origin];
return rect;
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}
- (NSAttributedString *) attributedSubstringFromRange: (NSRange) theRange
{
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NSLog(@"attributedSubstringFromRange: (%d, %d)", theRange.location, theRange.length);
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return nil;
}
- (NSInteger) conversationIdentifier
{
return (NSInteger) self;
}
// This method returns the index for character that is
// nearest to thePoint. thPoint is in screen coordinate system.
- (NSUInteger) characterIndexForPoint:(NSPoint) thePoint
{
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NSLog(@"characterIndexForPoint: (%g, %g)", thePoint.x, thePoint.y);
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return 0;
}
// This method is the key to attribute extension.
// We could add new attributes through this method.
// NSInputServer examines the return value of this
// method & constructs appropriate attributed string.
- (NSArray *) validAttributesForMarkedText
{
return [NSArray array];
}
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@end
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/* This is the original behavior, before support was added for
* differentiating between left and right versions of the keys.
*/
static void
DoUnsidedModifiers(int keyboard, unsigned short scancode,
unsigned int oldMods, unsigned int newMods)
{
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const int mapping[] = {
SDL_SCANCODE_CAPSLOCK,
SDL_SCANCODE_LSHIFT,
SDL_SCANCODE_LCTRL,
SDL_SCANCODE_LALT,
SDL_SCANCODE_LGUI
};
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unsigned int i, bit;
/* Iterate through the bits, testing each against the current modifiers */
for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
unsigned int oldMask, newMask;
oldMask = oldMods & bit;
newMask = newMods & bit;
if (oldMask && oldMask != newMask) { /* modifier up event */
/* If this was Caps Lock, we need some additional voodoo to make SDL happy */
if (bit == NSAlphaShiftKeyMask) {
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, mapping[i]);
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}
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, mapping[i]);
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} else if (newMask && oldMask != newMask) { /* modifier down event */
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, mapping[i]);
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/* If this was Caps Lock, we need some additional voodoo to make SDL happy */
if (bit == NSAlphaShiftKeyMask) {
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, mapping[i]);
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}
}
}
}
/* This is a helper function for HandleModifierSide. This
* function reverts back to behavior before the distinction between
* sides was made.
*/
static void
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HandleNonDeviceModifier(int keyboard,
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unsigned int device_independent_mask,
unsigned int oldMods,
unsigned int newMods,
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SDL_scancode scancode)
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{
unsigned int oldMask, newMask;
/* Isolate just the bits we care about in the depedent bits so we can
* figure out what changed
*/
oldMask = oldMods & device_independent_mask;
newMask = newMods & device_independent_mask;
if (oldMask && oldMask != newMask) {
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, scancode);
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} else if (newMask && oldMask != newMask) {
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, scancode);
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}
}
/* This is a helper function for HandleModifierSide.
* This function sets the actual SDL_PrivateKeyboard event.
*/
static void
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HandleModifierOneSide(int keyboard,
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unsigned int oldMods, unsigned int newMods,
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SDL_scancode scancode,
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unsigned int sided_device_dependent_mask)
{
unsigned int old_dep_mask, new_dep_mask;
/* Isolate just the bits we care about in the depedent bits so we can
* figure out what changed
*/
old_dep_mask = oldMods & sided_device_dependent_mask;
new_dep_mask = newMods & sided_device_dependent_mask;
/* We now know that this side bit flipped. But we don't know if
* it went pressed to released or released to pressed, so we must
* find out which it is.
*/
if (new_dep_mask && old_dep_mask != new_dep_mask) {
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, scancode);
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} else {
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, scancode);
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}
}
/* This is a helper function for DoSidedModifiers.
* This function will figure out if the modifier key is the left or right side,
* e.g. left-shift vs right-shift.
*/
static void
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HandleModifierSide(int keyboard,
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int device_independent_mask,
unsigned int oldMods, unsigned int newMods,
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SDL_scancode left_scancode,
SDL_scancode right_scancode,
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unsigned int left_device_dependent_mask,
unsigned int right_device_dependent_mask)
{
unsigned int device_dependent_mask = (left_device_dependent_mask |
right_device_dependent_mask);
unsigned int diff_mod;
/* On the basis that the device independent mask is set, but there are
* no device dependent flags set, we'll assume that we can't detect this
* keyboard and revert to the unsided behavior.
*/
if ((device_dependent_mask & newMods) == 0) {
/* Revert to the old behavior */
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HandleNonDeviceModifier(keyboard, device_independent_mask, oldMods, newMods, left_scancode);
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return;
}
/* XOR the previous state against the new state to see if there's a change */
diff_mod = (device_dependent_mask & oldMods) ^
(device_dependent_mask & newMods);
if (diff_mod) {
/* A change in state was found. Isolate the left and right bits
* to handle them separately just in case the values can simulataneously
* change or if the bits don't both exist.
*/
if (left_device_dependent_mask & diff_mod) {
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HandleModifierOneSide(keyboard, oldMods, newMods, left_scancode, left_device_dependent_mask);
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}
if (right_device_dependent_mask & diff_mod) {
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HandleModifierOneSide(keyboard, oldMods, newMods, right_scancode, right_device_dependent_mask);
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}
}
}
/* This is a helper function for DoSidedModifiers.
* This function will release a key press in the case that
* it is clear that the modifier has been released (i.e. one side
* can't still be down).
*/
static void
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ReleaseModifierSide(int keyboard,
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unsigned int device_independent_mask,
unsigned int oldMods, unsigned int newMods,
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SDL_scancode left_scancode,
SDL_scancode right_scancode,
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unsigned int left_device_dependent_mask,
unsigned int right_device_dependent_mask)
{
unsigned int device_dependent_mask = (left_device_dependent_mask |
right_device_dependent_mask);
/* On the basis that the device independent mask is set, but there are
* no device dependent flags set, we'll assume that we can't detect this
* keyboard and revert to the unsided behavior.
*/
if ((device_dependent_mask & oldMods) == 0) {
/* In this case, we can't detect the keyboard, so use the left side
* to represent both, and release it.
*/
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, left_scancode);
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return;
}
/*
* This could have been done in an if-else case because at this point,
* we know that all keys have been released when calling this function.
* But I'm being paranoid so I want to handle each separately,
* so I hope this doesn't cause other problems.
*/
if ( left_device_dependent_mask & oldMods ) {
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, left_scancode);
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}
if ( right_device_dependent_mask & oldMods ) {
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, right_scancode);
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}
}
/* This is a helper function for DoSidedModifiers.
* This function handles the CapsLock case.
*/
static void
HandleCapsLock(int keyboard, unsigned short scancode,
unsigned int oldMods, unsigned int newMods)
{
unsigned int oldMask, newMask;
oldMask = oldMods & NSAlphaShiftKeyMask;
newMask = newMods & NSAlphaShiftKeyMask;
if (oldMask != newMask) {
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
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}
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oldMask = oldMods & NSNumericPadKeyMask;
newMask = newMods & NSNumericPadKeyMask;
if (oldMask != newMask) {
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
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}
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}
/* This function will handle the modifier keys and also determine the
* correct side of the key.
*/
static void
DoSidedModifiers(int keyboard, unsigned short scancode,
unsigned int oldMods, unsigned int newMods)
{
/* Set up arrays for the key syms for the left and right side. */
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const SDL_scancode left_mapping[] = {
SDL_SCANCODE_LSHIFT,
SDL_SCANCODE_LCTRL,
SDL_SCANCODE_LALT,
SDL_SCANCODE_LGUI
};
const SDL_scancode right_mapping[] = {
SDL_SCANCODE_RSHIFT,
SDL_SCANCODE_RCTRL,
SDL_SCANCODE_RALT,
SDL_SCANCODE_RGUI
};
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/* Set up arrays for the device dependent masks with indices that
* correspond to the _mapping arrays
*/
const unsigned int left_device_mapping[] = { NX_DEVICELSHIFTKEYMASK, NX_DEVICELCTLKEYMASK, NX_DEVICELALTKEYMASK, NX_DEVICELCMDKEYMASK };
const unsigned int right_device_mapping[] = { NX_DEVICERSHIFTKEYMASK, NX_DEVICERCTLKEYMASK, NX_DEVICERALTKEYMASK, NX_DEVICERCMDKEYMASK };
unsigned int i, bit;
/* Handle CAPSLOCK separately because it doesn't have a left/right side */
HandleCapsLock(keyboard, scancode, oldMods, newMods);
/* Iterate through the bits, testing each against the old modifiers */
for (i = 0, bit = NSShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
unsigned int oldMask, newMask;
oldMask = oldMods & bit;
newMask = newMods & bit;
/* If the bit is set, we must always examine it because the left
* and right side keys may alternate or both may be pressed.
*/
if (newMask) {
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HandleModifierSide(keyboard, bit, oldMods, newMods,
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left_mapping[i], right_mapping[i],
left_device_mapping[i], right_device_mapping[i]);
}
/* If the state changed from pressed to unpressed, we must examine
* the device dependent bits to release the correct keys.
*/
else if (oldMask && oldMask != newMask) {
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ReleaseModifierSide(keyboard, bit, oldMods, newMods,
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left_mapping[i], right_mapping[i],
left_device_mapping[i], right_device_mapping[i]);
}
}
}
static void
HandleModifiers(_THIS, unsigned short scancode, unsigned int modifierFlags)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
if (modifierFlags == data->modifierFlags) {
return;
}
/*
* Starting with Panther (10.3.0), the ability to distinguish between
* left side and right side modifiers is available.
*/
if (data->osversion >= 0x1030) {
DoSidedModifiers(data->keyboard, scancode, data->modifierFlags, modifierFlags);
} else {
DoUnsidedModifiers(data->keyboard, scancode, data->modifierFlags, modifierFlags);
}
data->modifierFlags = modifierFlags;
}
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static void
UpdateKeymap(SDL_VideoData *data)
{
KeyboardLayoutRef key_layout;
const void *chr_data;
int i;
SDL_scancode scancode;
SDLKey keymap[SDL_NUM_SCANCODES];
/* See if the keymap needs to be updated */
KLGetCurrentKeyboardLayout(&key_layout);
if (key_layout == data->key_layout) {
return;
}
data->key_layout = key_layout;
SDL_GetDefaultKeymap(keymap);
/* Try Unicode data first (preferred as of Mac OS X 10.5) */
KLGetKeyboardLayoutProperty(key_layout, kKLuchrData, &chr_data);
if (chr_data) {
UInt32 keyboard_type = LMGetKbdType();
OSStatus err;
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for (i = 0; i < SDL_arraysize(darwin_scancode_table); i++) {
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UniChar s[8];
UniCharCount len;
UInt32 dead_key_state;
/* Make sure this scancode is a valid character scancode */
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scancode = darwin_scancode_table[i];
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if (scancode == SDL_SCANCODE_UNKNOWN ||
(keymap[scancode] & SDLK_SCANCODE_MASK)) {
continue;
}
dead_key_state = 0;
err = UCKeyTranslate (chr_data, i, kUCKeyActionDown,
0, keyboard_type,
kUCKeyTranslateNoDeadKeysMask,
&dead_key_state, 8, &len, s);
if (err != noErr)
continue;
if (len > 0 && s[0] != 0x10) {
keymap[scancode] = s[0];
}
}
SDL_SetKeymap(data->keyboard, 0, keymap, SDL_NUM_SCANCODES);
return;
}
/* Fall back to older style key map data */
KLGetKeyboardLayoutProperty(key_layout, kKLKCHRData, &chr_data);
if (chr_data) {
for (i = 0; i < 128; i++) {
UInt32 c, state = 0;
/* Make sure this scancode is a valid character scancode */
Feb 7, 2008
Feb 7, 2008
538
scancode = darwin_scancode_table[i];
Feb 5, 2008
Feb 5, 2008
539
540
541
542
543
if (scancode == SDL_SCANCODE_UNKNOWN ||
(keymap[scancode] & SDLK_SCANCODE_MASK)) {
continue;
}
Feb 5, 2008
Feb 5, 2008
544
c = KeyTranslate (chr_data, i, &state) & 255;
Feb 5, 2008
Feb 5, 2008
545
546
if (state) {
/* Dead key, process key up */
Feb 5, 2008
Feb 5, 2008
547
c = KeyTranslate (chr_data, i | 128, &state) & 255;
Feb 5, 2008
Feb 5, 2008
548
549
}
Feb 5, 2008
Feb 5, 2008
550
if (c != 0 && c != 0x10) {
Feb 5, 2008
Feb 5, 2008
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
/* MacRoman to Unicode table, taken from X.org sources */
static const unsigned short macroman_table[128] = {
0xc4, 0xc5, 0xc7, 0xc9, 0xd1, 0xd6, 0xdc, 0xe1,
0xe0, 0xe2, 0xe4, 0xe3, 0xe5, 0xe7, 0xe9, 0xe8,
0xea, 0xeb, 0xed, 0xec, 0xee, 0xef, 0xf1, 0xf3,
0xf2, 0xf4, 0xf6, 0xf5, 0xfa, 0xf9, 0xfb, 0xfc,
0x2020, 0xb0, 0xa2, 0xa3, 0xa7, 0x2022, 0xb6, 0xdf,
0xae, 0xa9, 0x2122, 0xb4, 0xa8, 0x2260, 0xc6, 0xd8,
0x221e, 0xb1, 0x2264, 0x2265, 0xa5, 0xb5, 0x2202, 0x2211,
0x220f, 0x3c0, 0x222b, 0xaa, 0xba, 0x3a9, 0xe6, 0xf8,
0xbf, 0xa1, 0xac, 0x221a, 0x192, 0x2248, 0x2206, 0xab,
0xbb, 0x2026, 0xa0, 0xc0, 0xc3, 0xd5, 0x152, 0x153,
0x2013, 0x2014, 0x201c, 0x201d, 0x2018, 0x2019, 0xf7, 0x25ca,
0xff, 0x178, 0x2044, 0x20ac, 0x2039, 0x203a, 0xfb01, 0xfb02,
0x2021, 0xb7, 0x201a, 0x201e, 0x2030, 0xc2, 0xca, 0xc1,
0xcb, 0xc8, 0xcd, 0xce, 0xcf, 0xcc, 0xd3, 0xd4,
0xf8ff, 0xd2, 0xda, 0xdb, 0xd9, 0x131, 0x2c6, 0x2dc,
0xaf, 0x2d8, 0x2d9, 0x2da, 0xb8, 0x2dd, 0x2db, 0x2c7,
};
if (c >= 128) {
c = macroman_table[c - 128];
}
keymap[scancode] = c;
}
}
SDL_SetKeymap(data->keyboard, 0, keymap, SDL_NUM_SCANCODES);
return;
}
}
582
583
584
585
586
587
588
589
void
Cocoa_InitKeyboard(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_Keyboard keyboard;
SDL_zero(keyboard);
data->keyboard = SDL_AddKeyboard(&keyboard, -1);
Feb 5, 2008
Feb 5, 2008
590
UpdateKeymap(data);
Aug 19, 2007
Aug 19, 2007
591
592
/* Set our own names for the platform-dependent but layout-independent keys */
Feb 5, 2008
Feb 5, 2008
593
594
595
596
597
598
/* This key is NumLock on the MacBook keyboard. :) */
/*SDL_SetScancodeName(SDL_SCANCODE_NUMLOCKCLEAR, "Clear");*/
SDL_SetScancodeName(SDL_SCANCODE_LALT, "Left Option");
SDL_SetScancodeName(SDL_SCANCODE_LGUI, "Left Command");
SDL_SetScancodeName(SDL_SCANCODE_RALT, "Right Option");
SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Command");
Jun 26, 2009
Jun 26, 2009
601
void
Aug 6, 2009
Aug 6, 2009
602
Cocoa_StartTextInput(_THIS)
Aug 6, 2009
Aug 6, 2009
603
{
Aug 6, 2009
Aug 6, 2009
604
605
606
607
608
609
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSView *parentView = [[NSApp keyWindow] contentView];
data->fieldEdit = [[SDLTranslatorResponder alloc] initWithFrame:NSMakeRect(0.0, 0.0, 0.0, 0.0)];
[data->fieldEdit setKeyboard: data->keyboard];
Aug 6, 2009
Aug 6, 2009
610
Aug 6, 2009
Aug 6, 2009
611
if (! [[data->fieldEdit superview] isEqual: parentView])
Aug 6, 2009
Aug 6, 2009
612
{
Aug 20, 2009
Aug 20, 2009
613
// NSLog(@"add fieldEdit to window contentView");
Aug 6, 2009
Aug 6, 2009
614
615
616
[data->fieldEdit removeFromSuperview];
[parentView addSubview: data->fieldEdit];
[[NSApp keyWindow] makeFirstResponder: data->fieldEdit];
Aug 6, 2009
Aug 6, 2009
617
618
}
Aug 6, 2009
Aug 6, 2009
619
620
[pool release];
Aug 6, 2009
Aug 6, 2009
621
622
623
624
625
626
SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE);
SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE);
}
void
Cocoa_SetTextInputRect(_THIS, SDL_Rect *rect)
Jun 26, 2009
Jun 26, 2009
627
628
629
630
631
632
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
[data->fieldEdit setInputRect: rect];
}
Aug 6, 2009
Aug 6, 2009
633
634
635
636
637
void
Cocoa_StopTextInput(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
Aug 6, 2009
Aug 6, 2009
638
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
Aug 6, 2009
Aug 6, 2009
639
[data->fieldEdit removeFromSuperview];
Aug 6, 2009
Aug 6, 2009
640
641
642
643
[data->fieldEdit release];
data->fieldEdit = nil;
[pool release];
Aug 6, 2009
Aug 6, 2009
644
645
646
647
SDL_EventState(SDL_TEXTINPUT, SDL_IGNORE);
SDL_EventState(SDL_TEXTEDITING, SDL_IGNORE);
}
Jul 30, 2006
Jul 30, 2006
648
649
650
651
652
void
Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
unsigned short scancode = [event keyCode];
Feb 5, 2008
Feb 5, 2008
653
SDL_scancode code;
Jul 30, 2006
Jul 30, 2006
654
655
const char *text;
Aug 19, 2007
Aug 19, 2007
656
657
658
659
if ((scancode == 10 || scancode == 50) && KBGetLayoutType(LMGetKbdType()) == kKeyboardISO) {
/* see comments in SDL_cocoakeys.h */
scancode = 60 - scancode;
}
Feb 7, 2008
Feb 7, 2008
660
661
if (scancode < SDL_arraysize(darwin_scancode_table)) {
code = darwin_scancode_table[scancode];
Aug 19, 2007
Aug 19, 2007
662
663
}
else {
Jul 30, 2006
Jul 30, 2006
664
/* Hmm, does this ever happen? If so, need to extend the keymap... */
Feb 5, 2008
Feb 5, 2008
665
code = SDL_SCANCODE_UNKNOWN;
Jul 30, 2006
Jul 30, 2006
666
667
668
669
}
switch ([event type]) {
case NSKeyDown:
Jun 16, 2007
Jun 16, 2007
670
if (![event isARepeat]) {
Feb 5, 2008
Feb 5, 2008
671
672
673
674
/* See if we need to rebuild the keyboard layout */
UpdateKeymap(data);
SDL_SendKeyboardKey(data->keyboard, SDL_PRESSED, code);
Aug 19, 2007
Aug 19, 2007
675
#if 1
Feb 5, 2008
Feb 5, 2008
676
if (code == SDL_SCANCODE_UNKNOWN) {
Aug 19, 2007
Aug 19, 2007
677
678
679
fprintf(stderr, "The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL mailing list <sdl@libsdl.org> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.\n", scancode);
}
#endif
Jul 30, 2006
Jul 30, 2006
680
}
Jun 16, 2007
Jun 16, 2007
681
if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
Aug 19, 2007
Aug 19, 2007
682
/* FIXME CW 2007-08-16: only send those events to the field editor for which we actually want text events, not e.g. esc or function keys. Arrow keys in particular seem to produce crashes sometimes. */
Jul 11, 2007
Jul 11, 2007
683
[data->fieldEdit interpretKeyEvents:[NSArray arrayWithObject:event]];
May 25, 2009
May 25, 2009
684
#if 0
Jun 16, 2007
Jun 16, 2007
685
686
687
text = [[event characters] UTF8String];
if(text && *text) {
SDL_SendKeyboardText(data->keyboard, text);
Aug 21, 2007
Aug 21, 2007
688
[data->fieldEdit setString:@""];
Jun 16, 2007
Jun 16, 2007
689
}
May 25, 2009
May 25, 2009
690
#endif
Jul 30, 2006
Jul 30, 2006
691
692
693
}
break;
case NSKeyUp:
Feb 5, 2008
Feb 5, 2008
694
SDL_SendKeyboardKey(data->keyboard, SDL_RELEASED, code);
Jul 30, 2006
Jul 30, 2006
695
696
break;
case NSFlagsChanged:
Aug 19, 2007
Aug 19, 2007
697
/* FIXME CW 2007-08-14: check if this whole mess that takes up half of this file is really necessary */
Jul 30, 2006
Jul 30, 2006
698
699
HandleModifiers(_this, scancode, [event modifierFlags]);
break;
Aug 19, 2007
Aug 19, 2007
700
701
702
703
704
default: /* just to avoid compiler warnings */
break;
}
}
705
706
707
708
void
Cocoa_QuitKeyboard(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
Aug 19, 2007
Aug 19, 2007
709
NSAutoreleasePool *pool;
710
711
712
713
714
SDL_DelKeyboard(data->keyboard);
}
/* vi: set ts=4 sw=4 expandtab: */