slouken@0
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/*
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slouken@5535
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Simple DirectMedia Layer
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slouken@12503
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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slouken@0
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slouken@5535
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This software is provided 'as-is', without any express or implied
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slouken@5535
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warranty. In no event will the authors be held liable for any damages
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slouken@5535
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arising from the use of this software.
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slouken@0
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slouken@5535
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Permission is granted to anyone to use this software for any purpose,
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slouken@5535
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including commercial applications, and to alter it and redistribute it
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slouken@5535
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freely, subject to the following restrictions:
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slouken@0
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slouken@5535
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1. The origin of this software must not be misrepresented; you must not
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slouken@5535
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claim that you wrote the original software. If you use this software
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slouken@5535
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in a product, an acknowledgment in the product documentation would be
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slouken@5535
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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slouken@5535
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3. This notice may not be removed or altered from any source distribution.
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slouken@0
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*/
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icculus@8093
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#include "../SDL_internal.h"
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slouken@2728
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slouken@0
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/* Functions for audio drivers to perform runtime conversion of audio format */
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slouken@0
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slouken@11641
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/* FIXME: Channel weights when converting from more channels to fewer may need to be adjusted, see https://msdn.microsoft.com/en-us/library/windows/desktop/ff819070(v=vs.85).aspx
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slouken@11641
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*/
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slouken@11641
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icculus@11319
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#include "SDL.h"
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slouken@0
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#include "SDL_audio.h"
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icculus@1982
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#include "SDL_audio_c.h"
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slouken@0
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slouken@10773
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#include "SDL_loadso.h"
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icculus@6281
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#include "SDL_assert.h"
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icculus@10757
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#include "../SDL_dataqueue.h"
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icculus@10835
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#include "SDL_cpuinfo.h"
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slouken@2716
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icculus@11583
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#define DEBUG_AUDIOSTREAM 0
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icculus@11583
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icculus@10835
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#ifdef __SSE3__
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icculus@10835
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#define HAVE_SSE3_INTRINSICS 1
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icculus@10832
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#endif
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icculus@10832
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icculus@10832
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#if HAVE_SSE3_INTRINSICS
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icculus@11405
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/* Convert from stereo to mono. Average left and right. */
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icculus@10832
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static void SDLCALL
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icculus@10832
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SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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icculus@10832
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{
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icculus@10832
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float *dst = (float *) cvt->buf;
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icculus@10832
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const float *src = dst;
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icculus@10832
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int i = cvt->len_cvt / 8;
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icculus@10832
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icculus@10832
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LOG_DEBUG_CONVERT("stereo", "mono (using SSE3)");
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icculus@10832
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SDL_assert(format == AUDIO_F32SYS);
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icculus@10832
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icculus@10832
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/* We can only do this if dst is aligned to 16 bytes; since src is the
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icculus@10832
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same pointer and it moves by 2, it can't be forcibly aligned. */
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icculus@10832
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if ((((size_t) dst) & 15) == 0) {
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icculus@10832
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/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
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icculus@10832
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const __m128 divby2 = _mm_set1_ps(0.5f);
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icculus@10832
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while (i >= 4) { /* 4 * float32 */
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icculus@10832
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_mm_store_ps(dst, _mm_mul_ps(_mm_hadd_ps(_mm_load_ps(src), _mm_load_ps(src+4)), divby2));
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icculus@10832
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i -= 4; src += 8; dst += 4;
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icculus@10832
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}
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icculus@10832
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}
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icculus@10832
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icculus@10832
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/* Finish off any leftovers with scalar operations. */
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icculus@10832
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while (i) {
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icculus@10832
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*dst = (src[0] + src[1]) * 0.5f;
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icculus@10832
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dst++; i--; src += 2;
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icculus@10832
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}
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icculus@10832
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icculus@10832
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cvt->len_cvt /= 2;
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icculus@10832
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if (cvt->filters[++cvt->filter_index]) {
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icculus@10832
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cvt->filters[cvt->filter_index] (cvt, format);
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icculus@10832
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}
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icculus@10832
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}
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icculus@10832
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#endif
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icculus@10832
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icculus@11405
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/* Convert from stereo to mono. Average left and right. */
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icculus@1982
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static void SDLCALL
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icculus@10793
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SDL_ConvertStereoToMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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slouken@0
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{
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icculus@10575
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float *dst = (float *) cvt->buf;
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icculus@10575
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const float *src = dst;
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slouken@1895
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int i;
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slouken@0
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icculus@10575
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LOG_DEBUG_CONVERT("stereo", "mono");
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icculus@10575
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SDL_assert(format == AUDIO_F32SYS);
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icculus@1982
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icculus@10575
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for (i = cvt->len_cvt / 8; i; --i, src += 2) {
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icculus@10831
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*(dst++) = (src[0] + src[1]) * 0.5f;
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slouken@1895
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}
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icculus@1982
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slouken@1895
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cvt->len_cvt /= 2;
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slouken@1895
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if (cvt->filters[++cvt->filter_index]) {
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cvt->filters[cvt->filter_index] (cvt, format);
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slouken@1895
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}
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slouken@0
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}
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slouken@0
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icculus@1982
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icculus@11405
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/* Convert from 5.1 to stereo. Average left and right, distribute center, discard LFE. */
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icculus@1982
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static void SDLCALL
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icculus@10793
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SDL_Convert51ToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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slouken@942
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{
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icculus@10575
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float *dst = (float *) cvt->buf;
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icculus@10575
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const float *src = dst;
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slouken@1895
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int i;
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slouken@942
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icculus@10793
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LOG_DEBUG_CONVERT("5.1", "stereo");
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icculus@10575
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SDL_assert(format == AUDIO_F32SYS);
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slouken@942
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icculus@11405
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/* SDL's 5.1 layout: FL+FR+FC+LFE+BL+BR */
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icculus@10575
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for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 2) {
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icculus@11405
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const float front_center_distributed = src[2] * 0.5f;
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icculus@11405
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dst[0] = (src[0] + front_center_distributed + src[4]) / 2.5f; /* left */
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icculus@11405
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dst[1] = (src[1] + front_center_distributed + src[5]) / 2.5f; /* right */
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icculus@1982
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}
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slouken@942
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slouken@1895
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cvt->len_cvt /= 3;
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slouken@1895
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if (cvt->filters[++cvt->filter_index]) {
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slouken@1895
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cvt->filters[cvt->filter_index] (cvt, format);
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slouken@1895
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}
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slouken@942
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}
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slouken@942
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slouken@942
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icculus@11405
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/* Convert from quad to stereo. Average left and right. */
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icculus@11405
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static void SDLCALL
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icculus@11405
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SDL_ConvertQuadToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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icculus@11405
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{
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icculus@11405
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float *dst = (float *) cvt->buf;
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icculus@11405
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const float *src = dst;
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icculus@11405
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int i;
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icculus@11405
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icculus@11405
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LOG_DEBUG_CONVERT("quad", "stereo");
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icculus@11405
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SDL_assert(format == AUDIO_F32SYS);
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icculus@11405
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icculus@11405
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for (i = cvt->len_cvt / (sizeof (float) * 4); i; --i, src += 4, dst += 2) {
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icculus@11405
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dst[0] = (src[0] + src[2]) * 0.5f; /* left */
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icculus@11405
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dst[1] = (src[1] + src[3]) * 0.5f; /* right */
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icculus@11405
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}
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icculus@11405
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slouken@11642
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cvt->len_cvt /= 2;
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icculus@11405
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if (cvt->filters[++cvt->filter_index]) {
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icculus@11405
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cvt->filters[cvt->filter_index] (cvt, format);
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icculus@11405
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}
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icculus@11405
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}
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icculus@11405
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icculus@11405
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icculus@11405
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/* Convert from 7.1 to 5.1. Distribute sides across front and back. */
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icculus@11405
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static void SDLCALL
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icculus@11405
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SDL_Convert71To51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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icculus@11405
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{
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icculus@11405
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153 |
float *dst = (float *) cvt->buf;
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icculus@11405
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const float *src = dst;
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icculus@11405
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155 |
int i;
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icculus@11405
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icculus@11405
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LOG_DEBUG_CONVERT("7.1", "5.1");
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icculus@11405
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SDL_assert(format == AUDIO_F32SYS);
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icculus@11405
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159 |
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icculus@11405
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for (i = cvt->len_cvt / (sizeof (float) * 8); i; --i, src += 8, dst += 6) {
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icculus@11405
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const float surround_left_distributed = src[6] * 0.5f;
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icculus@11405
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const float surround_right_distributed = src[7] * 0.5f;
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icculus@11405
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dst[0] = (src[0] + surround_left_distributed) / 1.5f; /* FL */
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icculus@11405
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dst[1] = (src[1] + surround_right_distributed) / 1.5f; /* FR */
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icculus@11405
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dst[2] = src[2] / 1.5f; /* CC */
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icculus@11405
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dst[3] = src[3] / 1.5f; /* LFE */
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icculus@11405
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dst[4] = (src[4] + surround_left_distributed) / 1.5f; /* BL */
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icculus@11405
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dst[5] = (src[5] + surround_right_distributed) / 1.5f; /* BR */
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icculus@11405
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}
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icculus@11405
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170 |
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icculus@11405
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cvt->len_cvt /= 8;
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icculus@11405
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172 |
cvt->len_cvt *= 6;
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icculus@11405
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173 |
if (cvt->filters[++cvt->filter_index]) {
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icculus@11405
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cvt->filters[cvt->filter_index] (cvt, format);
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icculus@11405
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}
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icculus@11405
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}
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icculus@11405
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177 |
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icculus@11405
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icculus@11405
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179 |
/* Convert from 5.1 to quad. Distribute center across front, discard LFE. */
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icculus@1982
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static void SDLCALL
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icculus@10793
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SDL_Convert51ToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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slouken@942
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{
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icculus@10575
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float *dst = (float *) cvt->buf;
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icculus@10575
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184 |
const float *src = dst;
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slouken@1895
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185 |
int i;
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slouken@942
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186 |
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icculus@10793
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187 |
LOG_DEBUG_CONVERT("5.1", "quad");
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icculus@10575
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SDL_assert(format == AUDIO_F32SYS);
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slouken@1895
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189 |
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icculus@11405
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190 |
/* SDL's 4.0 layout: FL+FR+BL+BR */
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icculus@11405
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191 |
/* SDL's 5.1 layout: FL+FR+FC+LFE+BL+BR */
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icculus@10575
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192 |
for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 4) {
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icculus@11405
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193 |
const float front_center_distributed = src[2] * 0.5f;
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icculus@11405
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194 |
dst[0] = (src[0] + front_center_distributed) / 1.5f; /* FL */
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icculus@11405
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195 |
dst[1] = (src[1] + front_center_distributed) / 1.5f; /* FR */
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icculus@11405
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196 |
dst[2] = src[4] / 1.5f; /* BL */
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icculus@11405
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197 |
dst[3] = src[5] / 1.5f; /* BR */
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icculus@1982
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198 |
}
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slouken@942
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199 |
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icculus@1982
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200 |
cvt->len_cvt /= 6;
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icculus@1982
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201 |
cvt->len_cvt *= 4;
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slouken@1895
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202 |
if (cvt->filters[++cvt->filter_index]) {
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slouken@1895
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203 |
cvt->filters[cvt->filter_index] (cvt, format);
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slouken@1895
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204 |
}
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slouken@942
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205 |
}
|
slouken@0
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206 |
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icculus@10793
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207 |
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icculus@11405
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208 |
/* Upmix mono to stereo (by duplication) */
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icculus@1982
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209 |
static void SDLCALL
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icculus@10793
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210 |
SDL_ConvertMonoToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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slouken@0
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211 |
{
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icculus@10575
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212 |
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
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icculus@10575
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213 |
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
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slouken@1895
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214 |
int i;
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slouken@0
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215 |
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icculus@10575
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216 |
LOG_DEBUG_CONVERT("mono", "stereo");
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icculus@10575
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217 |
SDL_assert(format == AUDIO_F32SYS);
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slouken@0
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218 |
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icculus@10575
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219 |
for (i = cvt->len_cvt / sizeof (float); i; --i) {
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icculus@10575
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220 |
src--;
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icculus@10575
|
221 |
dst -= 2;
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icculus@10575
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222 |
dst[0] = dst[1] = *src;
|
icculus@1982
|
223 |
}
|
slouken@0
|
224 |
|
slouken@1895
|
225 |
cvt->len_cvt *= 2;
|
slouken@1895
|
226 |
if (cvt->filters[++cvt->filter_index]) {
|
slouken@1895
|
227 |
cvt->filters[cvt->filter_index] (cvt, format);
|
slouken@1895
|
228 |
}
|
slouken@0
|
229 |
}
|
slouken@0
|
230 |
|
slouken@942
|
231 |
|
icculus@11405
|
232 |
/* Upmix stereo to a pseudo-5.1 stream */
|
icculus@1982
|
233 |
static void SDLCALL
|
icculus@10793
|
234 |
SDL_ConvertStereoTo51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
|
slouken@942
|
235 |
{
|
slouken@1895
|
236 |
int i;
|
icculus@10575
|
237 |
float lf, rf, ce;
|
icculus@10575
|
238 |
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
|
icculus@10575
|
239 |
float *dst = (float *) (cvt->buf + cvt->len_cvt * 3);
|
slouken@942
|
240 |
|
icculus@10575
|
241 |
LOG_DEBUG_CONVERT("stereo", "5.1");
|
icculus@10575
|
242 |
SDL_assert(format == AUDIO_F32SYS);
|
slouken@942
|
243 |
|
icculus@11405
|
244 |
for (i = cvt->len_cvt / (sizeof(float) * 2); i; --i) {
|
icculus@10575
|
245 |
dst -= 6;
|
icculus@10575
|
246 |
src -= 2;
|
icculus@10575
|
247 |
lf = src[0];
|
icculus@10575
|
248 |
rf = src[1];
|
icculus@10793
|
249 |
ce = (lf + rf) * 0.5f;
|
icculus@11405
|
250 |
/* !!! FIXME: FL and FR may clip */
|
icculus@10793
|
251 |
dst[0] = lf + (lf - ce); /* FL */
|
icculus@10793
|
252 |
dst[1] = rf + (rf - ce); /* FR */
|
icculus@10793
|
253 |
dst[2] = ce; /* FC */
|
icculus@11405
|
254 |
dst[3] = 0; /* LFE (only meant for special LFE effects) */
|
icculus@10793
|
255 |
dst[4] = lf; /* BL */
|
icculus@10793
|
256 |
dst[5] = rf; /* BR */
|
icculus@10575
|
257 |
}
|
icculus@1982
|
258 |
|
slouken@1895
|
259 |
cvt->len_cvt *= 3;
|
slouken@1895
|
260 |
if (cvt->filters[++cvt->filter_index]) {
|
slouken@1895
|
261 |
cvt->filters[cvt->filter_index] (cvt, format);
|
slouken@1895
|
262 |
}
|
slouken@942
|
263 |
}
|
slouken@942
|
264 |
|
slouken@942
|
265 |
|
icculus@11405
|
266 |
/* Upmix quad to a pseudo-5.1 stream */
|
icculus@11405
|
267 |
static void SDLCALL
|
icculus@11405
|
268 |
SDL_ConvertQuadTo51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
|
icculus@11405
|
269 |
{
|
icculus@11405
|
270 |
int i;
|
icculus@11405
|
271 |
float lf, rf, lb, rb, ce;
|
icculus@11405
|
272 |
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
|
icculus@11405
|
273 |
float *dst = (float *) (cvt->buf + cvt->len_cvt * 3 / 2);
|
icculus@11405
|
274 |
|
icculus@11405
|
275 |
LOG_DEBUG_CONVERT("quad", "5.1");
|
icculus@11405
|
276 |
SDL_assert(format == AUDIO_F32SYS);
|
icculus@11405
|
277 |
SDL_assert(cvt->len_cvt % (sizeof(float) * 4) == 0);
|
icculus@11405
|
278 |
|
icculus@11405
|
279 |
for (i = cvt->len_cvt / (sizeof(float) * 4); i; --i) {
|
icculus@11405
|
280 |
dst -= 6;
|
icculus@11405
|
281 |
src -= 4;
|
icculus@11405
|
282 |
lf = src[0];
|
icculus@11405
|
283 |
rf = src[1];
|
icculus@11405
|
284 |
lb = src[2];
|
icculus@11405
|
285 |
rb = src[3];
|
icculus@11405
|
286 |
ce = (lf + rf) * 0.5f;
|
icculus@11405
|
287 |
/* !!! FIXME: FL and FR may clip */
|
icculus@11405
|
288 |
dst[0] = lf + (lf - ce); /* FL */
|
icculus@11405
|
289 |
dst[1] = rf + (rf - ce); /* FR */
|
icculus@11405
|
290 |
dst[2] = ce; /* FC */
|
icculus@11405
|
291 |
dst[3] = 0; /* LFE (only meant for special LFE effects) */
|
icculus@11405
|
292 |
dst[4] = lb; /* BL */
|
icculus@11405
|
293 |
dst[5] = rb; /* BR */
|
icculus@11405
|
294 |
}
|
icculus@11405
|
295 |
|
icculus@11405
|
296 |
cvt->len_cvt = cvt->len_cvt * 3 / 2;
|
icculus@11405
|
297 |
if (cvt->filters[++cvt->filter_index]) {
|
icculus@11405
|
298 |
cvt->filters[cvt->filter_index] (cvt, format);
|
icculus@11405
|
299 |
}
|
icculus@11405
|
300 |
}
|
icculus@11405
|
301 |
|
icculus@11405
|
302 |
|
icculus@11405
|
303 |
/* Upmix stereo to a pseudo-4.0 stream (by duplication) */
|
icculus@1982
|
304 |
static void SDLCALL
|
icculus@10793
|
305 |
SDL_ConvertStereoToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
|
slouken@942
|
306 |
{
|
icculus@10575
|
307 |
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
|
icculus@10575
|
308 |
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
|
icculus@10793
|
309 |
float lf, rf;
|
slouken@1895
|
310 |
int i;
|
slouken@942
|
311 |
|
icculus@10575
|
312 |
LOG_DEBUG_CONVERT("stereo", "quad");
|
icculus@10575
|
313 |
SDL_assert(format == AUDIO_F32SYS);
|
slouken@942
|
314 |
|
icculus@11405
|
315 |
for (i = cvt->len_cvt / (sizeof(float) * 2); i; --i) {
|
icculus@10575
|
316 |
dst -= 4;
|
icculus@10575
|
317 |
src -= 2;
|
icculus@10575
|
318 |
lf = src[0];
|
icculus@10575
|
319 |
rf = src[1];
|
icculus@10793
|
320 |
dst[0] = lf; /* FL */
|
icculus@10793
|
321 |
dst[1] = rf; /* FR */
|
icculus@10793
|
322 |
dst[2] = lf; /* BL */
|
icculus@10793
|
323 |
dst[3] = rf; /* BR */
|
icculus@10575
|
324 |
}
|
slouken@0
|
325 |
|
slouken@1895
|
326 |
cvt->len_cvt *= 2;
|
slouken@1895
|
327 |
if (cvt->filters[++cvt->filter_index]) {
|
slouken@1895
|
328 |
cvt->filters[cvt->filter_index] (cvt, format);
|
slouken@1895
|
329 |
}
|
slouken@942
|
330 |
}
|
slouken@942
|
331 |
|
icculus@11405
|
332 |
|
icculus@11405
|
333 |
/* Upmix 5.1 to 7.1 */
|
icculus@11405
|
334 |
static void SDLCALL
|
icculus@11405
|
335 |
SDL_Convert51To71(SDL_AudioCVT * cvt, SDL_AudioFormat format)
|
icculus@11405
|
336 |
{
|
icculus@11405
|
337 |
float lf, rf, lb, rb, ls, rs;
|
icculus@11405
|
338 |
int i;
|
icculus@11405
|
339 |
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
|
icculus@11405
|
340 |
float *dst = (float *) (cvt->buf + cvt->len_cvt * 4 / 3);
|
icculus@11405
|
341 |
|
icculus@11405
|
342 |
LOG_DEBUG_CONVERT("5.1", "7.1");
|
icculus@11405
|
343 |
SDL_assert(format == AUDIO_F32SYS);
|
icculus@11405
|
344 |
SDL_assert(cvt->len_cvt % (sizeof(float) * 6) == 0);
|
icculus@11405
|
345 |
|
icculus@11405
|
346 |
for (i = cvt->len_cvt / (sizeof(float) * 6); i; --i) {
|
icculus@11405
|
347 |
dst -= 8;
|
icculus@11405
|
348 |
src -= 6;
|
icculus@11405
|
349 |
lf = src[0];
|
icculus@11405
|
350 |
rf = src[1];
|
icculus@11405
|
351 |
lb = src[4];
|
icculus@11405
|
352 |
rb = src[5];
|
icculus@11405
|
353 |
ls = (lf + lb) * 0.5f;
|
icculus@11405
|
354 |
rs = (rf + rb) * 0.5f;
|
icculus@11405
|
355 |
/* !!! FIXME: these four may clip */
|
icculus@11405
|
356 |
lf += lf - ls;
|
icculus@11405
|
357 |
rf += rf - ls;
|
icculus@11405
|
358 |
lb += lb - ls;
|
icculus@11405
|
359 |
rb += rb - ls;
|
icculus@11405
|
360 |
dst[3] = src[3]; /* LFE */
|
icculus@11405
|
361 |
dst[2] = src[2]; /* FC */
|
icculus@11405
|
362 |
dst[7] = rs; /* SR */
|
icculus@11405
|
363 |
dst[6] = ls; /* SL */
|
icculus@11405
|
364 |
dst[5] = rb; /* BR */
|
icculus@11405
|
365 |
dst[4] = lb; /* BL */
|
icculus@11405
|
366 |
dst[1] = rf; /* FR */
|
icculus@11405
|
367 |
dst[0] = lf; /* FL */
|
icculus@11405
|
368 |
}
|
icculus@11405
|
369 |
|
icculus@11405
|
370 |
cvt->len_cvt = cvt->len_cvt * 4 / 3;
|
icculus@11405
|
371 |
|
icculus@11405
|
372 |
if (cvt->filters[++cvt->filter_index]) {
|
icculus@11405
|
373 |
cvt->filters[cvt->filter_index] (cvt, format);
|
icculus@11405
|
374 |
}
|
icculus@11405
|
375 |
}
|
icculus@11405
|
376 |
|
icculus@11508
|
377 |
/* SDL's resampler uses a "bandlimited interpolation" algorithm:
|
icculus@11508
|
378 |
https://ccrma.stanford.edu/~jos/resample/ */
|
icculus@11508
|
379 |
|
icculus@11508
|
380 |
#define RESAMPLER_ZERO_CROSSINGS 5
|
icculus@11508
|
381 |
#define RESAMPLER_BITS_PER_SAMPLE 16
|
icculus@11508
|
382 |
#define RESAMPLER_SAMPLES_PER_ZERO_CROSSING (1 << ((RESAMPLER_BITS_PER_SAMPLE / 2) + 1))
|
icculus@11508
|
383 |
#define RESAMPLER_FILTER_SIZE ((RESAMPLER_SAMPLES_PER_ZERO_CROSSING * RESAMPLER_ZERO_CROSSINGS) + 1)
|
icculus@11508
|
384 |
|
icculus@11508
|
385 |
/* This is a "modified" bessel function, so you can't use POSIX j0() */
|
icculus@11508
|
386 |
static double
|
icculus@11508
|
387 |
bessel(const double x)
|
icculus@11508
|
388 |
{
|
icculus@11508
|
389 |
const double xdiv2 = x / 2.0;
|
icculus@11508
|
390 |
double i0 = 1.0f;
|
icculus@11508
|
391 |
double f = 1.0f;
|
icculus@11508
|
392 |
int i = 1;
|
icculus@11508
|
393 |
|
icculus@11508
|
394 |
while (SDL_TRUE) {
|
icculus@11508
|
395 |
const double diff = SDL_pow(xdiv2, i * 2) / SDL_pow(f, 2);
|
icculus@11508
|
396 |
if (diff < 1.0e-21f) {
|
icculus@11508
|
397 |
break;
|
icculus@11508
|
398 |
}
|
icculus@11508
|
399 |
i0 += diff;
|
icculus@11508
|
400 |
i++;
|
icculus@11508
|
401 |
f *= (double) i;
|
icculus@11508
|
402 |
}
|
icculus@11508
|
403 |
|
icculus@11508
|
404 |
return i0;
|
icculus@11508
|
405 |
}
|
icculus@11508
|
406 |
|
icculus@11508
|
407 |
/* build kaiser table with cardinal sine applied to it, and array of differences between elements. */
|
icculus@11508
|
408 |
static void
|
icculus@11508
|
409 |
kaiser_and_sinc(float *table, float *diffs, const int tablelen, const double beta)
|
icculus@11508
|
410 |
{
|
icculus@11508
|
411 |
const int lenm1 = tablelen - 1;
|
icculus@11508
|
412 |
const int lenm1div2 = lenm1 / 2;
|
icculus@11508
|
413 |
int i;
|
icculus@11508
|
414 |
|
icculus@11508
|
415 |
table[0] = 1.0f;
|
icculus@11508
|
416 |
for (i = 1; i < tablelen; i++) {
|
icculus@11508
|
417 |
const double kaiser = bessel(beta * SDL_sqrt(1.0 - SDL_pow(((i - lenm1) / 2.0) / lenm1div2, 2.0))) / bessel(beta);
|
icculus@11508
|
418 |
table[tablelen - i] = (float) kaiser;
|
icculus@11508
|
419 |
}
|
icculus@11508
|
420 |
|
icculus@11508
|
421 |
for (i = 1; i < tablelen; i++) {
|
icculus@11508
|
422 |
const float x = (((float) i) / ((float) RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) * ((float) M_PI);
|
icculus@11508
|
423 |
table[i] *= SDL_sinf(x) / x;
|
icculus@11508
|
424 |
diffs[i - 1] = table[i] - table[i - 1];
|
icculus@11508
|
425 |
}
|
icculus@11508
|
426 |
diffs[lenm1] = 0.0f;
|
icculus@11508
|
427 |
}
|
icculus@11508
|
428 |
|
icculus@11508
|
429 |
|
icculus@11508
|
430 |
static SDL_SpinLock ResampleFilterSpinlock = 0;
|
icculus@11508
|
431 |
static float *ResamplerFilter = NULL;
|
icculus@11508
|
432 |
static float *ResamplerFilterDifference = NULL;
|
icculus@11508
|
433 |
|
icculus@11508
|
434 |
int
|
icculus@11508
|
435 |
SDL_PrepareResampleFilter(void)
|
icculus@11508
|
436 |
{
|
icculus@11508
|
437 |
SDL_AtomicLock(&ResampleFilterSpinlock);
|
icculus@11508
|
438 |
if (!ResamplerFilter) {
|
icculus@11508
|
439 |
/* if dB > 50, beta=(0.1102 * (dB - 8.7)), according to Matlab. */
|
icculus@11508
|
440 |
const double dB = 80.0;
|
icculus@11508
|
441 |
const double beta = 0.1102 * (dB - 8.7);
|
icculus@11508
|
442 |
const size_t alloclen = RESAMPLER_FILTER_SIZE * sizeof (float);
|
icculus@11508
|
443 |
|
icculus@11508
|
444 |
ResamplerFilter = (float *) SDL_malloc(alloclen);
|
icculus@11508
|
445 |
if (!ResamplerFilter) {
|
icculus@11508
|
446 |
SDL_AtomicUnlock(&ResampleFilterSpinlock);
|
icculus@11508
|
447 |
return SDL_OutOfMemory();
|
icculus@11508
|
448 |
}
|
icculus@11508
|
449 |
|
icculus@11508
|
450 |
ResamplerFilterDifference = (float *) SDL_malloc(alloclen);
|
icculus@11508
|
451 |
if (!ResamplerFilterDifference) {
|
icculus@11508
|
452 |
SDL_free(ResamplerFilter);
|
icculus@11508
|
453 |
ResamplerFilter = NULL;
|
icculus@11508
|
454 |
SDL_AtomicUnlock(&ResampleFilterSpinlock);
|
icculus@11508
|
455 |
return SDL_OutOfMemory();
|
icculus@11508
|
456 |
}
|
icculus@11508
|
457 |
kaiser_and_sinc(ResamplerFilter, ResamplerFilterDifference, RESAMPLER_FILTER_SIZE, beta);
|
icculus@11508
|
458 |
}
|
icculus@11508
|
459 |
SDL_AtomicUnlock(&ResampleFilterSpinlock);
|
icculus@11508
|
460 |
return 0;
|
icculus@11508
|
461 |
}
|
icculus@11508
|
462 |
|
icculus@11508
|
463 |
void
|
icculus@11508
|
464 |
SDL_FreeResampleFilter(void)
|
icculus@11508
|
465 |
{
|
icculus@11508
|
466 |
SDL_free(ResamplerFilter);
|
icculus@11508
|
467 |
SDL_free(ResamplerFilterDifference);
|
icculus@11508
|
468 |
ResamplerFilter = NULL;
|
icculus@11508
|
469 |
ResamplerFilterDifference = NULL;
|
icculus@11508
|
470 |
}
|
icculus@11508
|
471 |
|
icculus@11517
|
472 |
static int
|
icculus@11517
|
473 |
ResamplerPadding(const int inrate, const int outrate)
|
icculus@11517
|
474 |
{
|
icculus@11583
|
475 |
if (inrate == outrate) {
|
icculus@11583
|
476 |
return 0;
|
icculus@11583
|
477 |
} else if (inrate > outrate) {
|
icculus@11583
|
478 |
return (int) SDL_ceil(((float) (RESAMPLER_SAMPLES_PER_ZERO_CROSSING * inrate) / ((float) outrate)));
|
icculus@11583
|
479 |
}
|
icculus@11583
|
480 |
return RESAMPLER_SAMPLES_PER_ZERO_CROSSING;
|
icculus@11517
|
481 |
}
|
icculus@11405
|
482 |
|
icculus@11517
|
483 |
/* lpadding and rpadding are expected to be buffers of (ResamplePadding(inrate, outrate) * chans * sizeof (float)) bytes. */
|
icculus@10799
|
484 |
static int
|
icculus@11508
|
485 |
SDL_ResampleAudio(const int chans, const int inrate, const int outrate,
|
icculus@11583
|
486 |
const float *lpadding, const float *rpadding,
|
icculus@11583
|
487 |
const float *inbuf, const int inbuflen,
|
icculus@11583
|
488 |
float *outbuf, const int outbuflen)
|
icculus@10799
|
489 |
{
|
icculus@11592
|
490 |
const double finrate = (double) inrate;
|
icculus@11595
|
491 |
const double outtimeincr = 1.0 / ((float) outrate);
|
icculus@11595
|
492 |
const double ratio = ((float) outrate) / ((float) inrate);
|
icculus@11517
|
493 |
const int paddinglen = ResamplerPadding(inrate, outrate);
|
icculus@10817
|
494 |
const int framelen = chans * (int)sizeof (float);
|
icculus@11508
|
495 |
const int inframes = inbuflen / framelen;
|
icculus@11508
|
496 |
const int wantedoutframes = (int) ((inbuflen / framelen) * ratio); /* outbuflen isn't total to write, it's total available. */
|
icculus@11508
|
497 |
const int maxoutframes = outbuflen / framelen;
|
icculus@11583
|
498 |
const int outframes = SDL_min(wantedoutframes, maxoutframes);
|
icculus@11508
|
499 |
float *dst = outbuf;
|
icculus@11595
|
500 |
double outtime = 0.0;
|
icculus@11508
|
501 |
int i, j, chan;
|
icculus@10799
|
502 |
|
icculus@11508
|
503 |
for (i = 0; i < outframes; i++) {
|
icculus@11508
|
504 |
const int srcindex = (int) (outtime * inrate);
|
icculus@11595
|
505 |
const double intime = ((double) srcindex) / finrate;
|
icculus@11595
|
506 |
const double innexttime = ((double) (srcindex + 1)) / finrate;
|
icculus@11595
|
507 |
const double interpolation1 = 1.0 - ((innexttime - outtime) / (innexttime - intime));
|
icculus@11508
|
508 |
const int filterindex1 = (int) (interpolation1 * RESAMPLER_SAMPLES_PER_ZERO_CROSSING);
|
icculus@11595
|
509 |
const double interpolation2 = 1.0 - interpolation1;
|
icculus@11541
|
510 |
const int filterindex2 = (int) (interpolation2 * RESAMPLER_SAMPLES_PER_ZERO_CROSSING);
|
icculus@10833
|
511 |
|
icculus@11508
|
512 |
for (chan = 0; chan < chans; chan++) {
|
icculus@11508
|
513 |
float outsample = 0.0f;
|
icculus@11508
|
514 |
|
icculus@11508
|
515 |
/* do this twice to calculate the sample, once for the "left wing" and then same for the right. */
|
icculus@11508
|
516 |
/* !!! FIXME: do both wings in one loop */
|
icculus@11508
|
517 |
for (j = 0; (filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) < RESAMPLER_FILTER_SIZE; j++) {
|
icculus@11508
|
518 |
const int srcframe = srcindex - j;
|
icculus@11517
|
519 |
/* !!! FIXME: we can bubble this conditional out of here by doing a pre loop. */
|
icculus@11517
|
520 |
const float insample = (srcframe < 0) ? lpadding[((paddinglen + srcframe) * chans) + chan] : inbuf[(srcframe * chans) + chan];
|
slouken@11611
|
521 |
outsample += (float)(insample * (ResamplerFilter[filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)] + (interpolation1 * ResamplerFilterDifference[filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)])));
|
icculus@10840
|
522 |
}
|
icculus@11508
|
523 |
|
icculus@11508
|
524 |
for (j = 0; (filterindex2 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) < RESAMPLER_FILTER_SIZE; j++) {
|
icculus@11508
|
525 |
const int srcframe = srcindex + 1 + j;
|
icculus@11517
|
526 |
/* !!! FIXME: we can bubble this conditional out of here by doing a post loop. */
|
icculus@11517
|
527 |
const float insample = (srcframe >= inframes) ? rpadding[((srcframe - inframes) * chans) + chan] : inbuf[(srcframe * chans) + chan];
|
slouken@11611
|
528 |
outsample += (float)(insample * (ResamplerFilter[filterindex2 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)] + (interpolation2 * ResamplerFilterDifference[filterindex2 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)])));
|
icculus@10840
|
529 |
}
|
icculus@11508
|
530 |
*(dst++) = outsample;
|
icculus@10799
|
531 |
}
|
icculus@10833
|
532 |
|
icculus@11596
|
533 |
outtime += outtimeincr;
|
icculus@10799
|
534 |
}
|
icculus@10799
|
535 |
|
icculus@11508
|
536 |
return outframes * chans * sizeof (float);
|
icculus@10799
|
537 |
}
|
icculus@10799
|
538 |
|
slouken@1895
|
539 |
int
|
slouken@1895
|
540 |
SDL_ConvertAudio(SDL_AudioCVT * cvt)
|
slouken@0
|
541 |
{
|
icculus@3021
|
542 |
/* !!! FIXME: (cvt) should be const; stack-copy it here. */
|
icculus@3021
|
543 |
/* !!! FIXME: (actually, we can't...len_cvt needs to be updated. Grr.) */
|
icculus@3021
|
544 |
|
slouken@1895
|
545 |
/* Make sure there's data to convert */
|
slouken@1895
|
546 |
if (cvt->buf == NULL) {
|
icculus@10575
|
547 |
return SDL_SetError("No buffer allocated for conversion");
|
slouken@1895
|
548 |
}
|
icculus@10575
|
549 |
|
slouken@1895
|
550 |
/* Return okay if no conversion is necessary */
|
slouken@1895
|
551 |
cvt->len_cvt = cvt->len;
|
slouken@1895
|
552 |
if (cvt->filters[0] == NULL) {
|
icculus@10575
|
553 |
return 0;
|
slouken@1895
|
554 |
}
|
slouken@0
|
555 |
|
slouken@1895
|
556 |
/* Set up the conversion and go! */
|
slouken@1895
|
557 |
cvt->filter_index = 0;
|
slouken@1895
|
558 |
cvt->filters[0] (cvt, cvt->src_format);
|
icculus@10575
|
559 |
return 0;
|
slouken@0
|
560 |
}
|
slouken@0
|
561 |
|
icculus@10575
|
562 |
static void SDLCALL
|
icculus@10575
|
563 |
SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
|
icculus@1982
|
564 |
{
|
slouken@10579
|
565 |
#if DEBUG_CONVERT
|
slouken@10579
|
566 |
printf("Converting byte order\n");
|
slouken@10579
|
567 |
#endif
|
icculus@10575
|
568 |
|
icculus@10575
|
569 |
switch (SDL_AUDIO_BITSIZE(format)) {
|
icculus@10575
|
570 |
#define CASESWAP(b) \
|
icculus@10575
|
571 |
case b: { \
|
icculus@10575
|
572 |
Uint##b *ptr = (Uint##b *) cvt->buf; \
|
icculus@10575
|
573 |
int i; \
|
icculus@10575
|
574 |
for (i = cvt->len_cvt / sizeof (*ptr); i; --i, ++ptr) { \
|
icculus@10575
|
575 |
*ptr = SDL_Swap##b(*ptr); \
|
icculus@10575
|
576 |
} \
|
icculus@10575
|
577 |
break; \
|
icculus@10575
|
578 |
}
|
icculus@1982
|
579 |
|
icculus@10575
|
580 |
CASESWAP(16);
|
icculus@10575
|
581 |
CASESWAP(32);
|
icculus@10575
|
582 |
CASESWAP(64);
|
icculus@10575
|
583 |
|
icculus@10575
|
584 |
#undef CASESWAP
|
icculus@10575
|
585 |
|
icculus@10575
|
586 |
default: SDL_assert(!"unhandled byteswap datatype!"); break;
|
icculus@10575
|
587 |
}
|
icculus@10575
|
588 |
|
icculus@10575
|
589 |
if (cvt->filters[++cvt->filter_index]) {
|
icculus@10575
|
590 |
/* flip endian flag for data. */
|
icculus@10575
|
591 |
if (format & SDL_AUDIO_MASK_ENDIAN) {
|
icculus@10575
|
592 |
format &= ~SDL_AUDIO_MASK_ENDIAN;
|
icculus@10575
|
593 |
} else {
|
icculus@10575
|
594 |
format |= SDL_AUDIO_MASK_ENDIAN;
|
icculus@10575
|
595 |
}
|
icculus@10575
|
596 |
cvt->filters[cvt->filter_index](cvt, format);
|
icculus@10575
|
597 |
}
|
icculus@1982
|
598 |
}
|
icculus@1982
|
599 |
|
slouken@11096
|
600 |
static int
|
slouken@11096
|
601 |
SDL_AddAudioCVTFilter(SDL_AudioCVT *cvt, const SDL_AudioFilter filter)
|
slouken@11096
|
602 |
{
|
slouken@11096
|
603 |
if (cvt->filter_index >= SDL_AUDIOCVT_MAX_FILTERS) {
|
slouken@11096
|
604 |
return SDL_SetError("Too many filters needed for conversion, exceeded maximum of %d", SDL_AUDIOCVT_MAX_FILTERS);
|
slouken@11096
|
605 |
}
|
slouken@11096
|
606 |
if (filter == NULL) {
|
slouken@11096
|
607 |
return SDL_SetError("Audio filter pointer is NULL");
|
slouken@11096
|
608 |
}
|
slouken@11096
|
609 |
cvt->filters[cvt->filter_index++] = filter;
|
slouken@11096
|
610 |
cvt->filters[cvt->filter_index] = NULL; /* Moving terminator */
|
slouken@11096
|
611 |
return 0;
|
slouken@11096
|
612 |
}
|
icculus@1982
|
613 |
|
icculus@1982
|
614 |
static int
|
icculus@10575
|
615 |
SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
|
icculus@1982
|
616 |
{
|
icculus@10575
|
617 |
int retval = 0; /* 0 == no conversion necessary. */
|
icculus@1982
|
618 |
|
icculus@10575
|
619 |
if ((SDL_AUDIO_ISBIGENDIAN(src_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
|
slouken@11096
|
620 |
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
|
slouken@11096
|
621 |
return -1;
|
slouken@11096
|
622 |
}
|
icculus@10575
|
623 |
retval = 1; /* added a converter. */
|
icculus@10575
|
624 |
}
|
icculus@1982
|
625 |
|
icculus@10575
|
626 |
if (!SDL_AUDIO_ISFLOAT(src_fmt)) {
|
icculus@10576
|
627 |
const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
|
icculus@10576
|
628 |
const Uint16 dst_bitsize = 32;
|
icculus@10575
|
629 |
SDL_AudioFilter filter = NULL;
|
icculus@10576
|
630 |
|
icculus@10575
|
631 |
switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
|
icculus@10575
|
632 |
case AUDIO_S8: filter = SDL_Convert_S8_to_F32; break;
|
icculus@10575
|
633 |
case AUDIO_U8: filter = SDL_Convert_U8_to_F32; break;
|
icculus@10575
|
634 |
case AUDIO_S16: filter = SDL_Convert_S16_to_F32; break;
|
philipp@10591
|
635 |
case AUDIO_U16: filter = SDL_Convert_U16_to_F32; break;
|
icculus@10575
|
636 |
case AUDIO_S32: filter = SDL_Convert_S32_to_F32; break;
|
icculus@10575
|
637 |
default: SDL_assert(!"Unexpected audio format!"); break;
|
icculus@1982
|
638 |
}
|
icculus@1982
|
639 |
|
icculus@10575
|
640 |
if (!filter) {
|
icculus@11319
|
641 |
return SDL_SetError("No conversion from source format to float available");
|
icculus@10575
|
642 |
}
|
icculus@10575
|
643 |
|
slouken@11096
|
644 |
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
|
slouken@11096
|
645 |
return -1;
|
slouken@11096
|
646 |
}
|
icculus@1982
|
647 |
if (src_bitsize < dst_bitsize) {
|
icculus@1982
|
648 |
const int mult = (dst_bitsize / src_bitsize);
|
icculus@1982
|
649 |
cvt->len_mult *= mult;
|
icculus@1982
|
650 |
cvt->len_ratio *= mult;
|
icculus@1982
|
651 |
} else if (src_bitsize > dst_bitsize) {
|
icculus@1982
|
652 |
cvt->len_ratio /= (src_bitsize / dst_bitsize);
|
icculus@1982
|
653 |
}
|
icculus@10576
|
654 |
|
icculus@10575
|
655 |
retval = 1; /* added a converter. */
|
icculus@1982
|
656 |
}
|
icculus@1982
|
657 |
|
icculus@10575
|
658 |
return retval;
|
icculus@1982
|
659 |
}
|
icculus@1982
|
660 |
|
icculus@10575
|
661 |
static int
|
icculus@10575
|
662 |
SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
|
slouken@2716
|
663 |
{
|
icculus@10575
|
664 |
int retval = 0; /* 0 == no conversion necessary. */
|
icculus@10575
|
665 |
|
icculus@10575
|
666 |
if (!SDL_AUDIO_ISFLOAT(dst_fmt)) {
|
icculus@10577
|
667 |
const Uint16 dst_bitsize = SDL_AUDIO_BITSIZE(dst_fmt);
|
icculus@10577
|
668 |
const Uint16 src_bitsize = 32;
|
icculus@10575
|
669 |
SDL_AudioFilter filter = NULL;
|
icculus@10575
|
670 |
switch (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
|
icculus@10575
|
671 |
case AUDIO_S8: filter = SDL_Convert_F32_to_S8; break;
|
icculus@10575
|
672 |
case AUDIO_U8: filter = SDL_Convert_F32_to_U8; break;
|
icculus@10575
|
673 |
case AUDIO_S16: filter = SDL_Convert_F32_to_S16; break;
|
philipp@10591
|
674 |
case AUDIO_U16: filter = SDL_Convert_F32_to_U16; break;
|
icculus@10575
|
675 |
case AUDIO_S32: filter = SDL_Convert_F32_to_S32; break;
|
icculus@10575
|
676 |
default: SDL_assert(!"Unexpected audio format!"); break;
|
icculus@10575
|
677 |
}
|
icculus@10575
|
678 |
|
icculus@10575
|
679 |
if (!filter) {
|
icculus@11319
|
680 |
return SDL_SetError("No conversion from float to destination format available");
|
icculus@10575
|
681 |
}
|
slouken@2716
|
682 |
|
slouken@11096
|
683 |
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
|
slouken@11096
|
684 |
return -1;
|
slouken@11096
|
685 |
}
|
icculus@10575
|
686 |
if (src_bitsize < dst_bitsize) {
|
icculus@10575
|
687 |
const int mult = (dst_bitsize / src_bitsize);
|
icculus@10575
|
688 |
cvt->len_mult *= mult;
|
icculus@10575
|
689 |
cvt->len_ratio *= mult;
|
icculus@10575
|
690 |
} else if (src_bitsize > dst_bitsize) {
|
icculus@10575
|
691 |
cvt->len_ratio /= (src_bitsize / dst_bitsize);
|
icculus@10575
|
692 |
}
|
icculus@10575
|
693 |
retval = 1; /* added a converter. */
|
icculus@10575
|
694 |
}
|
icculus@10575
|
695 |
|
icculus@10575
|
696 |
if ((SDL_AUDIO_ISBIGENDIAN(dst_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
|
slouken@11096
|
697 |
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
|
slouken@11096
|
698 |
return -1;
|
slouken@11096
|
699 |
}
|
icculus@10575
|
700 |
retval = 1; /* added a converter. */
|
icculus@10575
|
701 |
}
|
icculus@10575
|
702 |
|
icculus@10575
|
703 |
return retval;
|
slouken@2716
|
704 |
}
|
slouken@2716
|
705 |
|
icculus@10799
|
706 |
static void
|
icculus@10799
|
707 |
SDL_ResampleCVT(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format)
|
icculus@10799
|
708 |
{
|
icculus@11508
|
709 |
/* !!! FIXME in 2.1: there are ten slots in the filter list, and the theoretical maximum we use is six (seven with NULL terminator).
|
icculus@11508
|
710 |
!!! FIXME in 2.1: We need to store data for this resampler, because the cvt structure doesn't store the original sample rates,
|
icculus@11508
|
711 |
!!! FIXME in 2.1: so we steal the ninth and tenth slot. :( */
|
icculus@11517
|
712 |
const int inrate = (int) (size_t) cvt->filters[SDL_AUDIOCVT_MAX_FILTERS-1];
|
icculus@11517
|
713 |
const int outrate = (int) (size_t) cvt->filters[SDL_AUDIOCVT_MAX_FILTERS];
|
icculus@10799
|
714 |
const float *src = (const float *) cvt->buf;
|
icculus@10799
|
715 |
const int srclen = cvt->len_cvt;
|
icculus@11508
|
716 |
/*float *dst = (float *) cvt->buf;
|
icculus@11508
|
717 |
const int dstlen = (cvt->len * cvt->len_mult);*/
|
icculus@11508
|
718 |
/* !!! FIXME: remove this if we can get the resampler to work in-place again. */
|
icculus@11508
|
719 |
float *dst = (float *) (cvt->buf + srclen);
|
icculus@11508
|
720 |
const int dstlen = (cvt->len * cvt->len_mult) - srclen;
|
slouken@12803
|
721 |
const int requestedpadding = ResamplerPadding(inrate, outrate);
|
slouken@12803
|
722 |
int paddingsamples;
|
slouken@11519
|
723 |
float *padding;
|
icculus@10756
|
724 |
|
slouken@12803
|
725 |
if (requestedpadding < INT32_MAX / chans) {
|
slouken@12803
|
726 |
paddingsamples = requestedpadding * chans;
|
slouken@12803
|
727 |
} else {
|
slouken@12803
|
728 |
paddingsamples = 0;
|
slouken@12803
|
729 |
}
|
icculus@10799
|
730 |
SDL_assert(format == AUDIO_F32SYS);
|
icculus@10799
|
731 |
|
icculus@11517
|
732 |
/* we keep no streaming state here, so pad with silence on both ends. */
|
icculus@12036
|
733 |
padding = (float *) SDL_calloc(paddingsamples ? paddingsamples : 1, sizeof (float));
|
slouken@11519
|
734 |
if (!padding) {
|
slouken@11519
|
735 |
SDL_OutOfMemory();
|
slouken@11519
|
736 |
return;
|
slouken@11519
|
737 |
}
|
icculus@10799
|
738 |
|
icculus@11517
|
739 |
cvt->len_cvt = SDL_ResampleAudio(chans, inrate, outrate, padding, padding, src, srclen, dst, dstlen);
|
icculus@11508
|
740 |
|
icculus@11585
|
741 |
SDL_free(padding);
|
slouken@11519
|
742 |
|
icculus@11586
|
743 |
SDL_memmove(cvt->buf, dst, cvt->len_cvt); /* !!! FIXME: remove this if we can get the resampler to work in-place again. */
|
icculus@11508
|
744 |
|
icculus@10799
|
745 |
if (cvt->filters[++cvt->filter_index]) {
|
icculus@10799
|
746 |
cvt->filters[cvt->filter_index](cvt, format);
|
icculus@10799
|
747 |
}
|
icculus@10799
|
748 |
}
|
icculus@10799
|
749 |
|
icculus@10799
|
750 |
/* !!! FIXME: We only have this macro salsa because SDL_AudioCVT doesn't
|
icculus@10799
|
751 |
!!! FIXME: store channel info, so we have to have function entry
|
icculus@10799
|
752 |
!!! FIXME: points for each supported channel count and multiple
|
icculus@10799
|
753 |
!!! FIXME: vs arbitrary. When we rev the ABI, clean this up. */
|
icculus@10756
|
754 |
#define RESAMPLER_FUNCS(chans) \
|
icculus@10756
|
755 |
static void SDLCALL \
|
icculus@10799
|
756 |
SDL_ResampleCVT_c##chans(SDL_AudioCVT *cvt, SDL_AudioFormat format) { \
|
icculus@10799
|
757 |
SDL_ResampleCVT(cvt, chans, format); \
|
icculus@10756
|
758 |
}
|
icculus@10756
|
759 |
RESAMPLER_FUNCS(1)
|
icculus@10756
|
760 |
RESAMPLER_FUNCS(2)
|
icculus@10756
|
761 |
RESAMPLER_FUNCS(4)
|
icculus@10756
|
762 |
RESAMPLER_FUNCS(6)
|
icculus@10756
|
763 |
RESAMPLER_FUNCS(8)
|
icculus@10756
|
764 |
#undef RESAMPLER_FUNCS
|
icculus@10756
|
765 |
|
icculus@10799
|
766 |
static SDL_AudioFilter
|
icculus@10799
|
767 |
ChooseCVTResampler(const int dst_channels)
|
slouken@2716
|
768 |
{
|
icculus@10799
|
769 |
switch (dst_channels) {
|
icculus@10799
|
770 |
case 1: return SDL_ResampleCVT_c1;
|
icculus@10799
|
771 |
case 2: return SDL_ResampleCVT_c2;
|
icculus@10799
|
772 |
case 4: return SDL_ResampleCVT_c4;
|
icculus@10799
|
773 |
case 6: return SDL_ResampleCVT_c6;
|
icculus@10799
|
774 |
case 8: return SDL_ResampleCVT_c8;
|
icculus@10799
|
775 |
default: break;
|
slouken@2716
|
776 |
}
|
slouken@2716
|
777 |
|
icculus@10799
|
778 |
return NULL;
|
icculus@10756
|
779 |
}
|
icculus@10575
|
780 |
|
icculus@3021
|
781 |
static int
|
icculus@10756
|
782 |
SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, const int dst_channels,
|
icculus@10756
|
783 |
const int src_rate, const int dst_rate)
|
icculus@3021
|
784 |
{
|
icculus@10756
|
785 |
SDL_AudioFilter filter;
|
slouken@2716
|
786 |
|
icculus@10756
|
787 |
if (src_rate == dst_rate) {
|
icculus@10756
|
788 |
return 0; /* no conversion necessary. */
|
slouken@2716
|
789 |
}
|
slouken@2716
|
790 |
|
icculus@10799
|
791 |
filter = ChooseCVTResampler(dst_channels);
|
icculus@10756
|
792 |
if (filter == NULL) {
|
icculus@10756
|
793 |
return SDL_SetError("No conversion available for these rates");
|
icculus@10756
|
794 |
}
|
icculus@10756
|
795 |
|
icculus@11508
|
796 |
if (SDL_PrepareResampleFilter() < 0) {
|
icculus@11508
|
797 |
return -1;
|
icculus@11508
|
798 |
}
|
icculus@11508
|
799 |
|
icculus@10756
|
800 |
/* Update (cvt) with filter details... */
|
slouken@11096
|
801 |
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
|
slouken@11096
|
802 |
return -1;
|
slouken@11096
|
803 |
}
|
icculus@11508
|
804 |
|
icculus@11508
|
805 |
/* !!! FIXME in 2.1: there are ten slots in the filter list, and the theoretical maximum we use is six (seven with NULL terminator).
|
icculus@11508
|
806 |
!!! FIXME in 2.1: We need to store data for this resampler, because the cvt structure doesn't store the original sample rates,
|
icculus@11508
|
807 |
!!! FIXME in 2.1: so we steal the ninth and tenth slot. :( */
|
icculus@11508
|
808 |
if (cvt->filter_index >= (SDL_AUDIOCVT_MAX_FILTERS-2)) {
|
icculus@11508
|
809 |
return SDL_SetError("Too many filters needed for conversion, exceeded maximum of %d", SDL_AUDIOCVT_MAX_FILTERS-2);
|
icculus@11508
|
810 |
}
|
icculus@11508
|
811 |
cvt->filters[SDL_AUDIOCVT_MAX_FILTERS-1] = (SDL_AudioFilter) (size_t) src_rate;
|
icculus@11508
|
812 |
cvt->filters[SDL_AUDIOCVT_MAX_FILTERS] = (SDL_AudioFilter) (size_t) dst_rate;
|
icculus@11508
|
813 |
|
icculus@10756
|
814 |
if (src_rate < dst_rate) {
|
icculus@10756
|
815 |
const double mult = ((double) dst_rate) / ((double) src_rate);
|
icculus@10756
|
816 |
cvt->len_mult *= (int) SDL_ceil(mult);
|
icculus@10756
|
817 |
cvt->len_ratio *= mult;
|
icculus@10756
|
818 |
} else {
|
icculus@10756
|
819 |
cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
|
icculus@10756
|
820 |
}
|
icculus@10756
|
821 |
|
icculus@11508
|
822 |
/* !!! FIXME: remove this if we can get the resampler to work in-place again. */
|
icculus@11508
|
823 |
/* the buffer is big enough to hold the destination now, but
|
icculus@11508
|
824 |
we need it large enough to hold a separate scratch buffer. */
|
icculus@11508
|
825 |
cvt->len_mult *= 2;
|
icculus@11508
|
826 |
|
icculus@10756
|
827 |
return 1; /* added a converter. */
|
slouken@2716
|
828 |
}
|
icculus@1982
|
829 |
|
icculus@11097
|
830 |
static SDL_bool
|
icculus@11097
|
831 |
SDL_SupportedAudioFormat(const SDL_AudioFormat fmt)
|
icculus@11097
|
832 |
{
|
icculus@11097
|
833 |
switch (fmt) {
|
icculus@11097
|
834 |
case AUDIO_U8:
|
icculus@11097
|
835 |
case AUDIO_S8:
|
icculus@11097
|
836 |
case AUDIO_U16LSB:
|
icculus@11097
|
837 |
case AUDIO_S16LSB:
|
icculus@11097
|
838 |
case AUDIO_U16MSB:
|
icculus@11097
|
839 |
case AUDIO_S16MSB:
|
icculus@11097
|
840 |
case AUDIO_S32LSB:
|
icculus@11097
|
841 |
case AUDIO_S32MSB:
|
icculus@11097
|
842 |
case AUDIO_F32LSB:
|
icculus@11097
|
843 |
case AUDIO_F32MSB:
|
icculus@11097
|
844 |
return SDL_TRUE; /* supported. */
|
icculus@11097
|
845 |
|
icculus@11097
|
846 |
default:
|
icculus@11097
|
847 |
break;
|
icculus@11097
|
848 |
}
|
icculus@11097
|
849 |
|
icculus@11097
|
850 |
return SDL_FALSE; /* unsupported. */
|
icculus@11097
|
851 |
}
|
icculus@11097
|
852 |
|
icculus@11097
|
853 |
static SDL_bool
|
icculus@11097
|
854 |
SDL_SupportedChannelCount(const int channels)
|
icculus@11097
|
855 |
{
|
icculus@11097
|
856 |
switch (channels) {
|
icculus@11097
|
857 |
case 1: /* mono */
|
icculus@11097
|
858 |
case 2: /* stereo */
|
icculus@11097
|
859 |
case 4: /* quad */
|
icculus@11097
|
860 |
case 6: /* 5.1 */
|
icculus@11405
|
861 |
case 8: /* 7.1 */
|
icculus@11405
|
862 |
return SDL_TRUE; /* supported. */
|
icculus@11097
|
863 |
|
icculus@11097
|
864 |
default:
|
icculus@11097
|
865 |
break;
|
icculus@11097
|
866 |
}
|
icculus@11097
|
867 |
|
icculus@11097
|
868 |
return SDL_FALSE; /* unsupported. */
|
icculus@11097
|
869 |
}
|
icculus@11097
|
870 |
|
icculus@1982
|
871 |
|
icculus@1982
|
872 |
/* Creates a set of audio filters to convert from one format to another.
|
icculus@11319
|
873 |
Returns 0 if no conversion is needed, 1 if the audio filter is set up,
|
icculus@11319
|
874 |
or -1 if an error like invalid parameter, unsupported format, etc. occurred.
|
slouken@0
|
875 |
*/
|
slouken@1895
|
876 |
|
slouken@1895
|
877 |
int
|
slouken@1895
|
878 |
SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
|
icculus@1982
|
879 |
SDL_AudioFormat src_fmt, Uint8 src_channels, int src_rate,
|
icculus@1982
|
880 |
SDL_AudioFormat dst_fmt, Uint8 dst_channels, int dst_rate)
|
slouken@0
|
881 |
{
|
aschiffler@6819
|
882 |
/* Sanity check target pointer */
|
aschiffler@6819
|
883 |
if (cvt == NULL) {
|
icculus@7037
|
884 |
return SDL_InvalidParamError("cvt");
|
aschiffler@6819
|
885 |
}
|
slouken@7191
|
886 |
|
slouken@10767
|
887 |
/* Make sure we zero out the audio conversion before error checking */
|
slouken@10767
|
888 |
SDL_zerop(cvt);
|
slouken@10767
|
889 |
|
icculus@11097
|
890 |
if (!SDL_SupportedAudioFormat(src_fmt)) {
|
icculus@7037
|
891 |
return SDL_SetError("Invalid source format");
|
icculus@11097
|
892 |
} else if (!SDL_SupportedAudioFormat(dst_fmt)) {
|
icculus@7037
|
893 |
return SDL_SetError("Invalid destination format");
|
icculus@11097
|
894 |
} else if (!SDL_SupportedChannelCount(src_channels)) {
|
icculus@11097
|
895 |
return SDL_SetError("Invalid source channels");
|
icculus@11097
|
896 |
} else if (!SDL_SupportedChannelCount(dst_channels)) {
|
icculus@11097
|
897 |
return SDL_SetError("Invalid destination channels");
|
slouken@12803
|
898 |
} else if (src_rate <= 0) {
|
slouken@12803
|
899 |
return SDL_SetError("Source rate is equal to or less than zero");
|
slouken@12803
|
900 |
} else if (dst_rate <= 0) {
|
slouken@12803
|
901 |
return SDL_SetError("Destination rate is equal to or less than zero");
|
slouken@12803
|
902 |
} else if (src_rate >= INT32_MAX / RESAMPLER_SAMPLES_PER_ZERO_CROSSING) {
|
slouken@12803
|
903 |
return SDL_SetError("Source rate is too high");
|
slouken@12803
|
904 |
} else if (dst_rate >= INT32_MAX / RESAMPLER_SAMPLES_PER_ZERO_CROSSING) {
|
slouken@12803
|
905 |
return SDL_SetError("Destination rate is too high");
|
icculus@1982
|
906 |
}
|
icculus@3021
|
907 |
|
slouken@10579
|
908 |
#if DEBUG_CONVERT
|
icculus@1982
|
909 |
printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
|
slouken@1985
|
910 |
src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
|
slouken@1985
|
911 |
#endif
|
icculus@1982
|
912 |
|
slouken@1895
|
913 |
/* Start off with no conversion necessary */
|
icculus@1982
|
914 |
cvt->src_format = src_fmt;
|
icculus@1982
|
915 |
cvt->dst_format = dst_fmt;
|
slouken@1895
|
916 |
cvt->needed = 0;
|
slouken@1895
|
917 |
cvt->filter_index = 0;
|
icculus@11508
|
918 |
SDL_zero(cvt->filters);
|
slouken@1895
|
919 |
cvt->len_mult = 1;
|
slouken@1895
|
920 |
cvt->len_ratio = 1.0;
|
icculus@3021
|
921 |
cvt->rate_incr = ((double) dst_rate) / ((double) src_rate);
|
slouken@1895
|
922 |
|
slouken@11406
|
923 |
/* Make sure we've chosen audio conversion functions (MMX, scalar, etc.) */
|
slouken@11406
|
924 |
SDL_ChooseAudioConverters();
|
slouken@11406
|
925 |
|
icculus@10575
|
926 |
/* Type conversion goes like this now:
|
icculus@10575
|
927 |
- byteswap to CPU native format first if necessary.
|
icculus@10575
|
928 |
- convert to native Float32 if necessary.
|
icculus@10575
|
929 |
- resample and change channel count if necessary.
|
icculus@10575
|
930 |
- convert back to native format.
|
icculus@10575
|
931 |
- byteswap back to foreign format if necessary.
|
icculus@10575
|
932 |
|
icculus@10575
|
933 |
The expectation is we can process data faster in float32
|
icculus@10575
|
934 |
(possibly with SIMD), and making several passes over the same
|
icculus@10756
|
935 |
buffer is likely to be CPU cache-friendly, avoiding the
|
icculus@10575
|
936 |
biggest performance hit in modern times. Previously we had
|
icculus@10575
|
937 |
(script-generated) custom converters for every data type and
|
icculus@10575
|
938 |
it was a bloat on SDL compile times and final library size. */
|
icculus@10575
|
939 |
|
slouken@10767
|
940 |
/* see if we can skip float conversion entirely. */
|
slouken@10767
|
941 |
if (src_rate == dst_rate && src_channels == dst_channels) {
|
slouken@10767
|
942 |
if (src_fmt == dst_fmt) {
|
slouken@10767
|
943 |
return 0;
|
slouken@10767
|
944 |
}
|
slouken@10767
|
945 |
|
slouken@10767
|
946 |
/* just a byteswap needed? */
|
slouken@10767
|
947 |
if ((src_fmt & ~SDL_AUDIO_MASK_ENDIAN) == (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN)) {
|
slouken@11096
|
948 |
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
|
slouken@11096
|
949 |
return -1;
|
slouken@11096
|
950 |
}
|
slouken@10767
|
951 |
cvt->needed = 1;
|
slouken@10767
|
952 |
return 1;
|
slouken@10767
|
953 |
}
|
icculus@10575
|
954 |
}
|
icculus@10575
|
955 |
|
icculus@1982
|
956 |
/* Convert data types, if necessary. Updates (cvt). */
|
slouken@10767
|
957 |
if (SDL_BuildAudioTypeCVTToFloat(cvt, src_fmt) < 0) {
|
slouken@1985
|
958 |
return -1; /* shouldn't happen, but just in case... */
|
icculus@3021
|
959 |
}
|
slouken@0
|
960 |
|
icculus@1982
|
961 |
/* Channel conversion */
|
icculus@11405
|
962 |
if (src_channels < dst_channels) {
|
icculus@11405
|
963 |
/* Upmixing */
|
icculus@11405
|
964 |
/* Mono -> Stereo [-> ...] */
|
slouken@1895
|
965 |
if ((src_channels == 1) && (dst_channels > 1)) {
|
slouken@11096
|
966 |
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertMonoToStereo) < 0) {
|
slouken@11096
|
967 |
return -1;
|
slouken@11096
|
968 |
}
|
slouken@1895
|
969 |
cvt->len_mult *= 2;
|
slouken@1895
|
970 |
src_channels = 2;
|
slouken@1895
|
971 |
cvt->len_ratio *= 2;
|
slouken@1895
|
972 |
}
|
icculus@11405
|
973 |
/* [Mono ->] Stereo -> 5.1 [-> 7.1] */
|
icculus@11405
|
974 |
if ((src_channels == 2) && (dst_channels >= 6)) {
|
slouken@11096
|
975 |
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertStereoTo51) < 0) {
|
slouken@11096
|
976 |
return -1;
|
slouken@11096
|
977 |
}
|
slouken@1895
|
978 |
src_channels = 6;
|
slouken@1895
|
979 |
cvt->len_mult *= 3;
|
slouken@1895
|
980 |
cvt->len_ratio *= 3;
|
slouken@1895
|
981 |
}
|
icculus@11405
|
982 |
/* Quad -> 5.1 [-> 7.1] */
|
icculus@11405
|
983 |
if ((src_channels == 4) && (dst_channels >= 6)) {
|
icculus@11405
|
984 |
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertQuadTo51) < 0) {
|
icculus@11405
|
985 |
return -1;
|
icculus@11405
|
986 |
}
|
icculus@11405
|
987 |
src_channels = 6;
|
icculus@11405
|
988 |
cvt->len_mult = (cvt->len_mult * 3 + 1) / 2;
|
icculus@11405
|
989 |
cvt->len_ratio *= 1.5;
|
icculus@11405
|
990 |
}
|
icculus@11405
|
991 |
/* [[Mono ->] Stereo ->] 5.1 -> 7.1 */
|
icculus@11405
|
992 |
if ((src_channels == 6) && (dst_channels == 8)) {
|
icculus@11405
|
993 |
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert51To71) < 0) {
|
icculus@11405
|
994 |
return -1;
|
icculus@11405
|
995 |
}
|
icculus@11405
|
996 |
src_channels = 8;
|
icculus@11405
|
997 |
cvt->len_mult = (cvt->len_mult * 4 + 2) / 3;
|
icculus@11405
|
998 |
/* Should be numerically exact with every valid input to this
|
icculus@11405
|
999 |
function */
|
icculus@11405
|
1000 |
cvt->len_ratio = cvt->len_ratio * 4 / 3;
|
icculus@11405
|
1001 |
}
|
icculus@11405
|
1002 |
/* [Mono ->] Stereo -> Quad */
|
slouken@1895
|
1003 |
if ((src_channels == 2) && (dst_channels == 4)) {
|
slouken@11096
|
1004 |
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertStereoToQuad) < 0) {
|
slouken@11096
|
1005 |
return -1;
|
slouken@11096
|
1006 |
}
|
slouken@1895
|
1007 |
src_channels = 4;
|
slouken@1895
|
1008 |
cvt->len_mult *= 2;
|
slouken@1895
|
1009 |
cvt->len_ratio *= 2;
|
slouken@1895
|
1010 |
}
|
icculus@11405
|
1011 |
} else if (src_channels > dst_channels) {
|
icculus@11405
|
1012 |
/* Downmixing */
|
icculus@11405
|
1013 |
/* 7.1 -> 5.1 [-> Stereo [-> Mono]] */
|
icculus@11405
|
1014 |
/* 7.1 -> 5.1 [-> Quad] */
|
icculus@11405
|
1015 |
if ((src_channels == 8) && (dst_channels <= 6)) {
|
icculus@11405
|
1016 |
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert71To51) < 0) {
|
slouken@11096
|
1017 |
return -1;
|
slouken@11096
|
1018 |
}
|
icculus@11405
|
1019 |
src_channels = 6;
|
icculus@11405
|
1020 |
cvt->len_ratio *= 0.75;
|
slouken@1895
|
1021 |
}
|
icculus@11405
|
1022 |
/* [7.1 ->] 5.1 -> Stereo [-> Mono] */
|
slouken@1895
|
1023 |
if ((src_channels == 6) && (dst_channels <= 2)) {
|
slouken@11096
|
1024 |
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert51ToStereo) < 0) {
|
slouken@11096
|
1025 |
return -1;
|
slouken@11096
|
1026 |
}
|
slouken@1895
|
1027 |
src_channels = 2;
|
slouken@1895
|
1028 |
cvt->len_ratio /= 3;
|
slouken@1895
|
1029 |
}
|
icculus@11405
|
1030 |
/* 5.1 -> Quad */
|
slouken@1895
|
1031 |
if ((src_channels == 6) && (dst_channels == 4)) {
|
slouken@11096
|
1032 |
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert51ToQuad) < 0) {
|
slouken@11096
|
1033 |
return -1;
|
slouken@11096
|
1034 |
}
|
slouken@1895
|
1035 |
src_channels = 4;
|
icculus@11405
|
1036 |
cvt->len_ratio = cvt->len_ratio * 2 / 3;
|
icculus@11405
|
1037 |
}
|
icculus@11405
|
1038 |
/* Quad -> Stereo [-> Mono] */
|
icculus@11405
|
1039 |
if ((src_channels == 4) && (dst_channels <= 2)) {
|
icculus@11405
|
1040 |
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertQuadToStereo) < 0) {
|
icculus@11405
|
1041 |
return -1;
|
icculus@11405
|
1042 |
}
|
icculus@11405
|
1043 |
src_channels = 2;
|
slouken@1895
|
1044 |
cvt->len_ratio /= 2;
|
slouken@1895
|
1045 |
}
|
icculus@11405
|
1046 |
/* [... ->] Stereo -> Mono */
|
icculus@11405
|
1047 |
if ((src_channels == 2) && (dst_channels == 1)) {
|
icculus@10832
|
1048 |
SDL_AudioFilter filter = NULL;
|
icculus@10832
|
1049 |
|
icculus@10832
|
1050 |
#if HAVE_SSE3_INTRINSICS
|
icculus@10832
|
1051 |
if (SDL_HasSSE3()) {
|
icculus@10832
|
1052 |
filter = SDL_ConvertStereoToMono_SSE3;
|
icculus@10832
|
1053 |
}
|
icculus@10832
|
1054 |
#endif
|
icculus@10832
|
1055 |
|
icculus@10832
|
1056 |
if (!filter) {
|
icculus@10832
|
1057 |
filter = SDL_ConvertStereoToMono;
|
icculus@10832
|
1058 |
}
|
icculus@10832
|
1059 |
|
slouken@11096
|
1060 |
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
|
slouken@11096
|
1061 |
return -1;
|
slouken@11096
|
1062 |
}
|
icculus@10832
|
1063 |
|
icculus@11405
|
1064 |
src_channels = 1;
|
slouken@1895
|
1065 |
cvt->len_ratio /= 2;
|
slouken@1895
|
1066 |
}
|
slouken@1895
|
1067 |
}
|
slouken@0
|
1068 |
|
icculus@11405
|
1069 |
if (src_channels != dst_channels) {
|
icculus@11405
|
1070 |
/* All combinations of supported channel counts should have been
|
icculus@11405
|
1071 |
handled by now, but let's be defensive */
|
icculus@11405
|
1072 |
return SDL_SetError("Invalid channel combination");
|
icculus@11405
|
1073 |
}
|
icculus@11405
|
1074 |
|
icculus@3021
|
1075 |
/* Do rate conversion, if necessary. Updates (cvt). */
|
slouken@10767
|
1076 |
if (SDL_BuildAudioResampleCVT(cvt, dst_channels, src_rate, dst_rate) < 0) {
|
icculus@3021
|
1077 |
return -1; /* shouldn't happen, but just in case... */
|
slouken@2716
|
1078 |
}
|
slouken@2716
|
1079 |
|
icculus@10756
|
1080 |
/* Move to final data type. */
|
slouken@10767
|
1081 |
if (SDL_BuildAudioTypeCVTFromFloat(cvt, dst_fmt) < 0) {
|
icculus@10575
|
1082 |
return -1; /* shouldn't happen, but just in case... */
|
slouken@1895
|
1083 |
}
|
icculus@10575
|
1084 |
|
icculus@10575
|
1085 |
cvt->needed = (cvt->filter_index != 0);
|
slouken@1895
|
1086 |
return (cvt->needed);
|
slouken@1895
|
1087 |
}
|
slouken@0
|
1088 |
|
icculus@10842
|
1089 |
typedef int (*SDL_ResampleAudioStreamFunc)(SDL_AudioStream *stream, const void *inbuf, const int inbuflen, void *outbuf, const int outbuflen);
|
slouken@10773
|
1090 |
typedef void (*SDL_ResetAudioStreamResamplerFunc)(SDL_AudioStream *stream);
|
slouken@10773
|
1091 |
typedef void (*SDL_CleanupAudioStreamResamplerFunc)(SDL_AudioStream *stream);
|
icculus@10757
|
1092 |
|
slouken@11631
|
1093 |
struct _SDL_AudioStream
|
icculus@10757
|
1094 |
{
|
icculus@10757
|
1095 |
SDL_AudioCVT cvt_before_resampling;
|
icculus@10757
|
1096 |
SDL_AudioCVT cvt_after_resampling;
|
icculus@10757
|
1097 |
SDL_DataQueue *queue;
|
icculus@11583
|
1098 |
SDL_bool first_run;
|
slouken@11632
|
1099 |
Uint8 *staging_buffer;
|
slouken@11632
|
1100 |
int staging_buffer_size;
|
slouken@11632
|
1101 |
int staging_buffer_filled;
|
icculus@10844
|
1102 |
Uint8 *work_buffer_base; /* maybe unaligned pointer from SDL_realloc(). */
|
icculus@10757
|
1103 |
int work_buffer_len;
|
icculus@10757
|
1104 |
int src_sample_frame_size;
|
icculus@10757
|
1105 |
SDL_AudioFormat src_format;
|
icculus@10757
|
1106 |
Uint8 src_channels;
|
icculus@10757
|
1107 |
int src_rate;
|
icculus@10757
|
1108 |
int dst_sample_frame_size;
|
icculus@10757
|
1109 |
SDL_AudioFormat dst_format;
|
icculus@10757
|
1110 |
Uint8 dst_channels;
|
icculus@10757
|
1111 |
int dst_rate;
|
icculus@10757
|
1112 |
double rate_incr;
|
icculus@10757
|
1113 |
Uint8 pre_resample_channels;
|
slouken@10773
|
1114 |
int packetlen;
|
icculus@11583
|
1115 |
int resampler_padding_samples;
|
icculus@11583
|
1116 |
float *resampler_padding;
|
slouken@10773
|
1117 |
void *resampler_state;
|
slouken@10773
|
1118 |
SDL_ResampleAudioStreamFunc resampler_func;
|
slouken@10773
|
1119 |
SDL_ResetAudioStreamResamplerFunc reset_resampler_func;
|
slouken@10773
|
1120 |
SDL_CleanupAudioStreamResamplerFunc cleanup_resampler_func;
|
slouken@10773
|
1121 |
};
|
slouken@10773
|
1122 |
|
icculus@10851
|
1123 |
static Uint8 *
|
icculus@10851
|
1124 |
EnsureStreamBufferSize(SDL_AudioStream *stream, const int newlen)
|
icculus@10851
|
1125 |
{
|
icculus@10851
|
1126 |
Uint8 *ptr;
|
icculus@10851
|
1127 |
size_t offset;
|
icculus@10851
|
1128 |
|
icculus@10851
|
1129 |
if (stream->work_buffer_len >= newlen) {
|
icculus@10851
|
1130 |
ptr = stream->work_buffer_base;
|
icculus@10851
|
1131 |
} else {
|
icculus@10851
|
1132 |
ptr = (Uint8 *) SDL_realloc(stream->work_buffer_base, newlen + 32);
|
icculus@10851
|
1133 |
if (!ptr) {
|
icculus@10851
|
1134 |
SDL_OutOfMemory();
|
icculus@10851
|
1135 |
return NULL;
|
icculus@10851
|
1136 |
}
|
icculus@10851
|
1137 |
/* Make sure we're aligned to 16 bytes for SIMD code. */
|
icculus@10851
|
1138 |
stream->work_buffer_base = ptr;
|
icculus@10851
|
1139 |
stream->work_buffer_len = newlen;
|
icculus@10851
|
1140 |
}
|
icculus@10851
|
1141 |
|
icculus@10851
|
1142 |
offset = ((size_t) ptr) & 15;
|
icculus@10851
|
1143 |
return offset ? ptr + (16 - offset) : ptr;
|
icculus@10851
|
1144 |
}
|
icculus@10851
|
1145 |
|
slouken@10777
|
1146 |
#ifdef HAVE_LIBSAMPLERATE_H
|
slouken@10773
|
1147 |
static int
|
icculus@10842
|
1148 |
SDL_ResampleAudioStream_SRC(SDL_AudioStream *stream, const void *_inbuf, const int inbuflen, void *_outbuf, const int outbuflen)
|
slouken@10773
|
1149 |
{
|
icculus@10842
|
1150 |
const float *inbuf = (const float *) _inbuf;
|
icculus@10842
|
1151 |
float *outbuf = (float *) _outbuf;
|
icculus@10799
|
1152 |
const int framelen = sizeof(float) * stream->pre_resample_channels;
|
icculus@10790
|
1153 |
SRC_STATE *state = (SRC_STATE *)stream->resampler_state;
|
slouken@10773
|
1154 |
SRC_DATA data;
|
slouken@10773
|
1155 |
int result;
|
slouken@10773
|
1156 |
|
icculus@11583
|
1157 |
SDL_assert(inbuf != ((const float *) outbuf)); /* SDL_AudioStreamPut() shouldn't allow in-place resamples. */
|
icculus@10851
|
1158 |
|
slouken@10777
|
1159 |
data.data_in = (float *)inbuf; /* Older versions of libsamplerate had a non-const pointer, but didn't write to it */
|
icculus@10799
|
1160 |
data.input_frames = inbuflen / framelen;
|
slouken@10773
|
1161 |
data.input_frames_used = 0;
|
slouken@10773
|
1162 |
|
slouken@10773
|
1163 |
data.data_out = outbuf;
|
icculus@10799
|
1164 |
data.output_frames = outbuflen / framelen;
|
slouken@10773
|
1165 |
|
slouken@10773
|
1166 |
data.end_of_input = 0;
|
slouken@10773
|
1167 |
data.src_ratio = stream->rate_incr;
|
slouken@10773
|
1168 |
|
icculus@10790
|
1169 |
result = SRC_src_process(state, &data);
|
slouken@10773
|
1170 |
if (result != 0) {
|
icculus@10790
|
1171 |
SDL_SetError("src_process() failed: %s", SRC_src_strerror(result));
|
slouken@10773
|
1172 |
return 0;
|
slouken@10773
|
1173 |
}
|
slouken@10773
|
1174 |
|
slouken@10773
|
1175 |
/* If this fails, we need to store them off somewhere */
|
slouken@10773
|
1176 |
SDL_assert(data.input_frames_used == data.input_frames);
|
slouken@10773
|
1177 |
|
slouken@10773
|
1178 |
return data.output_frames_gen * (sizeof(float) * stream->pre_resample_channels);
|
slouken@10773
|
1179 |
}
|
slouken@10773
|
1180 |
|
slouken@10773
|
1181 |
static void
|
slouken@10773
|
1182 |
SDL_ResetAudioStreamResampler_SRC(SDL_AudioStream *stream)
|
slouken@10773
|
1183 |
{
|
icculus@10790
|
1184 |
SRC_src_reset((SRC_STATE *)stream->resampler_state);
|
slouken@10773
|
1185 |
}
|
slouken@10773
|
1186 |
|
slouken@10773
|
1187 |
static void
|
slouken@10773
|
1188 |
SDL_CleanupAudioStreamResampler_SRC(SDL_AudioStream *stream)
|
slouken@10773
|
1189 |
{
|
icculus@10790
|
1190 |
SRC_STATE *state = (SRC_STATE *)stream->resampler_state;
|
slouken@10773
|
1191 |
if (state) {
|
icculus@10790
|
1192 |
SRC_src_delete(state);
|
slouken@10773
|
1193 |
}
|
slouken@10773
|
1194 |
|
slouken@10773
|
1195 |
stream->resampler_state = NULL;
|
slouken@10773
|
1196 |
stream->resampler_func = NULL;
|
slouken@10773
|
1197 |
stream->reset_resampler_func = NULL;
|
slouken@10773
|
1198 |
stream->cleanup_resampler_func = NULL;
|
slouken@10773
|
1199 |
}
|
slouken@10773
|
1200 |
|
slouken@10773
|
1201 |
static SDL_bool
|
slouken@10773
|
1202 |
SetupLibSampleRateResampling(SDL_AudioStream *stream)
|
slouken@10773
|
1203 |
{
|
icculus@10790
|
1204 |
int result = 0;
|
icculus@10790
|
1205 |
SRC_STATE *state = NULL;
|
slouken@10773
|
1206 |
|
icculus@10790
|
1207 |
if (SRC_available) {
|
icculus@10849
|
1208 |
state = SRC_src_new(SRC_converter, stream->pre_resample_channels, &result);
|
icculus@10790
|
1209 |
if (!state) {
|
icculus@10790
|
1210 |
SDL_SetError("src_new() failed: %s", SRC_src_strerror(result));
|
icculus@10790
|
1211 |
}
|
slouken@10773
|
1212 |
}
|
slouken@10773
|
1213 |
|
icculus@10790
|
1214 |
if (!state) {
|
icculus@10790
|
1215 |
SDL_CleanupAudioStreamResampler_SRC(stream);
|
slouken@10773
|
1216 |
return SDL_FALSE;
|
slouken@10773
|
1217 |
}
|
slouken@10773
|
1218 |
|
slouken@10773
|
1219 |
stream->resampler_state = state;
|
slouken@10773
|
1220 |
stream->resampler_func = SDL_ResampleAudioStream_SRC;
|
slouken@10773
|
1221 |
stream->reset_resampler_func = SDL_ResetAudioStreamResampler_SRC;
|
slouken@10773
|
1222 |
stream->cleanup_resampler_func = SDL_CleanupAudioStreamResampler_SRC;
|
slouken@10773
|
1223 |
|
slouken@10773
|
1224 |
return SDL_TRUE;
|
slouken@10773
|
1225 |
}
|
icculus@10790
|
1226 |
#endif /* HAVE_LIBSAMPLERATE_H */
|
slouken@10773
|
1227 |
|
slouken@10773
|
1228 |
|
slouken@10773
|
1229 |
static int
|
icculus@10842
|
1230 |
SDL_ResampleAudioStream(SDL_AudioStream *stream, const void *_inbuf, const int inbuflen, void *_outbuf, const int outbuflen)
|
slouken@10773
|
1231 |
{
|
icculus@11583
|
1232 |
const Uint8 *inbufend = ((const Uint8 *) _inbuf) + inbuflen;
|
icculus@10842
|
1233 |
const float *inbuf = (const float *) _inbuf;
|
icculus@10842
|
1234 |
float *outbuf = (float *) _outbuf;
|
icculus@11517
|
1235 |
const int chans = (int) stream->pre_resample_channels;
|
icculus@11517
|
1236 |
const int inrate = stream->src_rate;
|
icculus@11517
|
1237 |
const int outrate = stream->dst_rate;
|
icculus@11583
|
1238 |
const int paddingsamples = stream->resampler_padding_samples;
|
icculus@11517
|
1239 |
const int paddingbytes = paddingsamples * sizeof (float);
|
icculus@11517
|
1240 |
float *lpadding = (float *) stream->resampler_state;
|
icculus@11583
|
1241 |
const float *rpadding = (const float *) inbufend; /* we set this up so there are valid padding samples at the end of the input buffer. */
|
icculus@11591
|
1242 |
const int cpy = SDL_min(inbuflen, paddingbytes);
|
icculus@11517
|
1243 |
int retval;
|
slouken@10773
|
1244 |
|
icculus@11583
|
1245 |
SDL_assert(inbuf != ((const float *) outbuf)); /* SDL_AudioStreamPut() shouldn't allow in-place resamples. */
|
slouken@11519
|
1246 |
|
icculus@11517
|
1247 |
retval = SDL_ResampleAudio(chans, inrate, outrate, lpadding, rpadding, inbuf, inbuflen, outbuf, outbuflen);
|
slouken@10773
|
1248 |
|
icculus@11517
|
1249 |
/* update our left padding with end of current input, for next run. */
|
icculus@11591
|
1250 |
SDL_memcpy((lpadding + paddingsamples) - (cpy / sizeof (float)), inbufend - cpy, cpy);
|
icculus@11517
|
1251 |
return retval;
|
slouken@10773
|
1252 |
}
|
slouken@10773
|
1253 |
|
slouken@10773
|
1254 |
static void
|
slouken@10773
|
1255 |
SDL_ResetAudioStreamResampler(SDL_AudioStream *stream)
|
slouken@10773
|
1256 |
{
|
icculus@11583
|
1257 |
/* set all the padding to silence. */
|
icculus@11583
|
1258 |
const int len = stream->resampler_padding_samples;
|
icculus@11517
|
1259 |
SDL_memset(stream->resampler_state, '\0', len * sizeof (float));
|
slouken@10773
|
1260 |
}
|
slouken@10773
|
1261 |
|
slouken@10773
|
1262 |
static void
|
slouken@10773
|
1263 |
SDL_CleanupAudioStreamResampler(SDL_AudioStream *stream)
|
slouken@10773
|
1264 |
{
|
slouken@10773
|
1265 |
SDL_free(stream->resampler_state);
|
slouken@10773
|
1266 |
}
|
icculus@10757
|
1267 |
|
icculus@10789
|
1268 |
SDL_AudioStream *
|
icculus@10789
|
1269 |
SDL_NewAudioStream(const SDL_AudioFormat src_format,
|
icculus@10789
|
1270 |
const Uint8 src_channels,
|
icculus@10789
|
1271 |
const int src_rate,
|
icculus@10789
|
1272 |
const SDL_AudioFormat dst_format,
|
icculus@10789
|
1273 |
const Uint8 dst_channels,
|
icculus@10789
|
1274 |
const int dst_rate)
|
icculus@10757
|
1275 |
{
|
icculus@10757
|
1276 |
const int packetlen = 4096; /* !!! FIXME: good enough for now. */
|
icculus@10757
|
1277 |
Uint8 pre_resample_channels;
|
icculus@10757
|
1278 |
SDL_AudioStream *retval;
|
icculus@10757
|
1279 |
|
icculus@10757
|
1280 |
retval = (SDL_AudioStream *) SDL_calloc(1, sizeof (SDL_AudioStream));
|
icculus@10757
|
1281 |
if (!retval) {
|
icculus@10757
|
1282 |
return NULL;
|
icculus@10757
|
1283 |
}
|
icculus@10757
|
1284 |
|
icculus@10757
|
1285 |
/* If increasing channels, do it after resampling, since we'd just
|
icculus@10757
|
1286 |
do more work to resample duplicate channels. If we're decreasing, do
|
icculus@10757
|
1287 |
it first so we resample the interpolated data instead of interpolating
|
icculus@10757
|
1288 |
the resampled data (!!! FIXME: decide if that works in practice, though!). */
|
icculus@10757
|
1289 |
pre_resample_channels = SDL_min(src_channels, dst_channels);
|
icculus@10757
|
1290 |
|
icculus@11583
|
1291 |
retval->first_run = SDL_TRUE;
|
icculus@10883
|
1292 |
retval->src_sample_frame_size = (SDL_AUDIO_BITSIZE(src_format) / 8) * src_channels;
|
icculus@10757
|
1293 |
retval->src_format = src_format;
|
icculus@10757
|
1294 |
retval->src_channels = src_channels;
|
icculus@10757
|
1295 |
retval->src_rate = src_rate;
|
icculus@10883
|
1296 |
retval->dst_sample_frame_size = (SDL_AUDIO_BITSIZE(dst_format) / 8) * dst_channels;
|
icculus@10757
|
1297 |
retval->dst_format = dst_format;
|
icculus@10757
|
1298 |
retval->dst_channels = dst_channels;
|
icculus@10757
|
1299 |
retval->dst_rate = dst_rate;
|
icculus@10757
|
1300 |
retval->pre_resample_channels = pre_resample_channels;
|
icculus@10757
|
1301 |
retval->packetlen = packetlen;
|
icculus@10757
|
1302 |
retval->rate_incr = ((double) dst_rate) / ((double) src_rate);
|
icculus@11583
|
1303 |
retval->resampler_padding_samples = ResamplerPadding(retval->src_rate, retval->dst_rate) * pre_resample_channels;
|
icculus@12036
|
1304 |
retval->resampler_padding = (float *) SDL_calloc(retval->resampler_padding_samples ? retval->resampler_padding_samples : 1, sizeof (float));
|
icculus@11583
|
1305 |
|
icculus@11583
|
1306 |
if (retval->resampler_padding == NULL) {
|
icculus@11583
|
1307 |
SDL_FreeAudioStream(retval);
|
icculus@11583
|
1308 |
SDL_OutOfMemory();
|
icculus@11583
|
1309 |
return NULL;
|
icculus@11583
|
1310 |
}
|
icculus@10757
|
1311 |
|
slouken@11632
|
1312 |
retval->staging_buffer_size = ((retval->resampler_padding_samples / retval->pre_resample_channels) * retval->src_sample_frame_size);
|
slouken@11632
|
1313 |
if (retval->staging_buffer_size > 0) {
|
slouken@11632
|
1314 |
retval->staging_buffer = (Uint8 *) SDL_malloc(retval->staging_buffer_size);
|
icculus@11634
|
1315 |
if (retval->staging_buffer == NULL) {
|
slouken@11632
|
1316 |
SDL_FreeAudioStream(retval);
|
slouken@11632
|
1317 |
SDL_OutOfMemory();
|
slouken@11632
|
1318 |
return NULL;
|
slouken@11632
|
1319 |
}
|
slouken@11632
|
1320 |
}
|
slouken@11632
|
1321 |
|
slouken@11632
|
1322 |
/* Not resampling? It's an easy conversion (and maybe not even that!) */
|
icculus@10757
|
1323 |
if (src_rate == dst_rate) {
|
icculus@10757
|
1324 |
retval->cvt_before_resampling.needed = SDL_FALSE;
|
slouken@10773
|
1325 |
if (SDL_BuildAudioCVT(&retval->cvt_after_resampling, src_format, src_channels, dst_rate, dst_format, dst_channels, dst_rate) < 0) {
|
slouken@10773
|
1326 |
SDL_FreeAudioStream(retval);
|
icculus@10757
|
1327 |
return NULL; /* SDL_BuildAudioCVT should have called SDL_SetError. */
|
icculus@10757
|
1328 |
}
|
icculus@10757
|
1329 |
} else {
|
icculus@10757
|
1330 |
/* Don't resample at first. Just get us to Float32 format. */
|
icculus@10757
|
1331 |
/* !!! FIXME: convert to int32 on devices without hardware float. */
|
slouken@10773
|
1332 |
if (SDL_BuildAudioCVT(&retval->cvt_before_resampling, src_format, src_channels, src_rate, AUDIO_F32SYS, pre_resample_channels, src_rate) < 0) {
|
slouken@10773
|
1333 |
SDL_FreeAudioStream(retval);
|
icculus@10757
|
1334 |
return NULL; /* SDL_BuildAudioCVT should have called SDL_SetError. */
|
icculus@10757
|
1335 |
}
|
icculus@10757
|
1336 |
|
slouken@10777
|
1337 |
#ifdef HAVE_LIBSAMPLERATE_H
|
slouken@10773
|
1338 |
SetupLibSampleRateResampling(retval);
|
slouken@10773
|
1339 |
#endif
|
slouken@10773
|
1340 |
|
slouken@10773
|
1341 |
if (!retval->resampler_func) {
|
icculus@11583
|
1342 |
retval->resampler_state = SDL_calloc(retval->resampler_padding_samples, sizeof (float));
|
slouken@10773
|
1343 |
if (!retval->resampler_state) {
|
slouken@10773
|
1344 |
SDL_FreeAudioStream(retval);
|
slouken@10773
|
1345 |
SDL_OutOfMemory();
|
slouken@10773
|
1346 |
return NULL;
|
slouken@10773
|
1347 |
}
|
icculus@11508
|
1348 |
|
icculus@11508
|
1349 |
if (SDL_PrepareResampleFilter() < 0) {
|
icculus@11508
|
1350 |
SDL_free(retval->resampler_state);
|
icculus@11508
|
1351 |
retval->resampler_state = NULL;
|
icculus@11508
|
1352 |
SDL_FreeAudioStream(retval);
|
icculus@11508
|
1353 |
return NULL;
|
icculus@11508
|
1354 |
}
|
icculus@11508
|
1355 |
|
slouken@10773
|
1356 |
retval->resampler_func = SDL_ResampleAudioStream;
|
slouken@10773
|
1357 |
retval->reset_resampler_func = SDL_ResetAudioStreamResampler;
|
slouken@10773
|
1358 |
retval->cleanup_resampler_func = SDL_CleanupAudioStreamResampler;
|
slouken@10773
|
1359 |
}
|
slouken@10773
|
1360 |
|
icculus@10757
|
1361 |
/* Convert us to the final format after resampling. */
|
slouken@10773
|
1362 |
if (SDL_BuildAudioCVT(&retval->cvt_after_resampling, AUDIO_F32SYS, pre_resample_channels, dst_rate, dst_format, dst_channels, dst_rate) < 0) {
|
slouken@10773
|
1363 |
SDL_FreeAudioStream(retval);
|
icculus@10757
|
1364 |
return NULL; /* SDL_BuildAudioCVT should have called SDL_SetError. */
|
icculus@10757
|
1365 |
}
|
icculus@10757
|
1366 |
}
|
icculus@10757
|
1367 |
|
icculus@10757
|
1368 |
retval->queue = SDL_NewDataQueue(packetlen, packetlen * 2);
|
icculus@10757
|
1369 |
if (!retval->queue) {
|
slouken@10773
|
1370 |
SDL_FreeAudioStream(retval);
|
icculus@10757
|
1371 |
return NULL; /* SDL_NewDataQueue should have called SDL_SetError. */
|
icculus@10757
|
1372 |
}
|
icculus@10757
|
1373 |
|
icculus@10757
|
1374 |
return retval;
|
icculus@10757
|
1375 |
}
|
icculus@10757
|
1376 |
|
slouken@11632
|
1377 |
static int
|
icculus@11636
|
1378 |
SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, int *maxputbytes)
|
icculus@10757
|
1379 |
{
|
slouken@11631
|
1380 |
int buflen = len;
|
icculus@11583
|
1381 |
int workbuflen;
|
icculus@11583
|
1382 |
Uint8 *workbuf;
|
icculus@11583
|
1383 |
Uint8 *resamplebuf = NULL;
|
icculus@11583
|
1384 |
int resamplebuflen = 0;
|
icculus@11590
|
1385 |
int neededpaddingbytes;
|
icculus@11583
|
1386 |
int paddingbytes;
|
icculus@10757
|
1387 |
|
icculus@10844
|
1388 |
/* !!! FIXME: several converters can take advantage of SIMD, but only
|
icculus@10844
|
1389 |
!!! FIXME: if the data is aligned to 16 bytes. EnsureStreamBufferSize()
|
icculus@10844
|
1390 |
!!! FIXME: guarantees the buffer will align, but the
|
icculus@10844
|
1391 |
!!! FIXME: converters will iterate over the data backwards if
|
icculus@10844
|
1392 |
!!! FIXME: the output grows, and this means we won't align if buflen
|
icculus@10844
|
1393 |
!!! FIXME: isn't a multiple of 16. In these cases, we should chop off
|
icculus@10844
|
1394 |
!!! FIXME: a few samples at the end and convert them separately. */
|
icculus@10844
|
1395 |
|
icculus@11583
|
1396 |
/* no padding prepended on first run. */
|
icculus@11590
|
1397 |
neededpaddingbytes = stream->resampler_padding_samples * sizeof (float);
|
icculus@11583
|
1398 |
paddingbytes = stream->first_run ? 0 : neededpaddingbytes;
|
icculus@11583
|
1399 |
stream->first_run = SDL_FALSE;
|
icculus@11583
|
1400 |
|
icculus@11583
|
1401 |
/* Make sure the work buffer can hold all the data we need at once... */
|
icculus@11583
|
1402 |
workbuflen = buflen;
|
icculus@11583
|
1403 |
if (stream->cvt_before_resampling.needed) {
|
icculus@11583
|
1404 |
workbuflen *= stream->cvt_before_resampling.len_mult;
|
icculus@11583
|
1405 |
}
|
icculus@11583
|
1406 |
|
icculus@11583
|
1407 |
if (stream->dst_rate != stream->src_rate) {
|
icculus@11583
|
1408 |
/* resamples can't happen in place, so make space for second buf. */
|
icculus@11583
|
1409 |
const int framesize = stream->pre_resample_channels * sizeof (float);
|
icculus@11583
|
1410 |
const int frames = workbuflen / framesize;
|
icculus@11583
|
1411 |
resamplebuflen = ((int) SDL_ceil(frames * stream->rate_incr)) * framesize;
|
icculus@11583
|
1412 |
#if DEBUG_AUDIOSTREAM
|
icculus@11583
|
1413 |
printf("AUDIOSTREAM: will resample %d bytes to %d (ratio=%.6f)\n", workbuflen, resamplebuflen, stream->rate_incr);
|
icculus@11583
|
1414 |
#endif
|
icculus@11583
|
1415 |
workbuflen += resamplebuflen;
|
icculus@11583
|
1416 |
}
|
icculus@11583
|
1417 |
|
icculus@11583
|
1418 |
if (stream->cvt_after_resampling.needed) {
|
icculus@11583
|
1419 |
/* !!! FIXME: buffer might be big enough already? */
|
icculus@11583
|
1420 |
workbuflen *= stream->cvt_after_resampling.len_mult;
|
icculus@11583
|
1421 |
}
|
icculus@11583
|
1422 |
|
icculus@11583
|
1423 |
workbuflen += neededpaddingbytes;
|
icculus@11583
|
1424 |
|
icculus@11583
|
1425 |
#if DEBUG_AUDIOSTREAM
|
icculus@11583
|
1426 |
printf("AUDIOSTREAM: Putting %d bytes of preconverted audio, need %d byte work buffer\n", buflen, workbuflen);
|
icculus@11583
|
1427 |
#endif
|
icculus@11583
|
1428 |
|
icculus@11583
|
1429 |
workbuf = EnsureStreamBufferSize(stream, workbuflen);
|
icculus@11583
|
1430 |
if (!workbuf) {
|
icculus@11583
|
1431 |
return -1; /* probably out of memory. */
|
icculus@11583
|
1432 |
}
|
icculus@11583
|
1433 |
|
icculus@11583
|
1434 |
resamplebuf = workbuf; /* default if not resampling. */
|
icculus@11583
|
1435 |
|
icculus@11583
|
1436 |
SDL_memcpy(workbuf + paddingbytes, buf, buflen);
|
icculus@11583
|
1437 |
|
icculus@10757
|
1438 |
if (stream->cvt_before_resampling.needed) {
|
icculus@11583
|
1439 |
stream->cvt_before_resampling.buf = workbuf + paddingbytes;
|
icculus@10757
|
1440 |
stream->cvt_before_resampling.len = buflen;
|
icculus@10757
|
1441 |
if (SDL_ConvertAudio(&stream->cvt_before_resampling) == -1) {
|
icculus@10757
|
1442 |
return -1; /* uhoh! */
|
icculus@10757
|
1443 |
}
|
icculus@10757
|
1444 |
buflen = stream->cvt_before_resampling.len_cvt;
|
icculus@11583
|
1445 |
|
icculus@11583
|
1446 |
#if DEBUG_AUDIOSTREAM
|
icculus@11583
|
1447 |
printf("AUDIOSTREAM: After initial conversion we have %d bytes\n", buflen);
|
icculus@11583
|
1448 |
#endif
|
icculus@10757
|
1449 |
}
|
icculus@10757
|
1450 |
|
icculus@10757
|
1451 |
if (stream->dst_rate != stream->src_rate) {
|
icculus@11583
|
1452 |
/* save off some samples at the end; they are used for padding now so
|
icculus@11583
|
1453 |
the resampler is coherent and then used at the start of the next
|
icculus@11583
|
1454 |
put operation. Prepend last put operation's padding, too. */
|
icculus@11583
|
1455 |
|
icculus@11583
|
1456 |
/* prepend prior put's padding. :P */
|
icculus@11583
|
1457 |
if (paddingbytes) {
|
icculus@11583
|
1458 |
SDL_memcpy(workbuf, stream->resampler_padding, paddingbytes);
|
icculus@11583
|
1459 |
buflen += paddingbytes;
|
icculus@10757
|
1460 |
}
|
icculus@11583
|
1461 |
|
icculus@11583
|
1462 |
/* save off the data at the end for the next run. */
|
icculus@11583
|
1463 |
SDL_memcpy(stream->resampler_padding, workbuf + (buflen - neededpaddingbytes), neededpaddingbytes);
|
icculus@11583
|
1464 |
|
icculus@11583
|
1465 |
resamplebuf = workbuf + buflen; /* skip to second piece of workbuf. */
|
icculus@11591
|
1466 |
SDL_assert(buflen >= neededpaddingbytes);
|
icculus@11591
|
1467 |
if (buflen > neededpaddingbytes) {
|
icculus@11591
|
1468 |
buflen = stream->resampler_func(stream, workbuf, buflen - neededpaddingbytes, resamplebuf, resamplebuflen);
|
icculus@11591
|
1469 |
} else {
|
icculus@11591
|
1470 |
buflen = 0;
|
icculus@11591
|
1471 |
}
|
icculus@11583
|
1472 |
|
icculus@11583
|
1473 |
#if DEBUG_AUDIOSTREAM
|
icculus@11583
|
1474 |
printf("AUDIOSTREAM: After resampling we have %d bytes\n", buflen);
|
icculus@11583
|
1475 |
#endif
|
icculus@10757
|
1476 |
}
|
icculus@10757
|
1477 |
|
icculus@11591
|
1478 |
if (stream->cvt_after_resampling.needed && (buflen > 0)) {
|
icculus@11583
|
1479 |
stream->cvt_after_resampling.buf = resamplebuf;
|
icculus@10757
|
1480 |
stream->cvt_after_resampling.len = buflen;
|
icculus@10757
|
1481 |
if (SDL_ConvertAudio(&stream->cvt_after_resampling) == -1) {
|
icculus@10757
|
1482 |
return -1; /* uhoh! */
|
icculus@10757
|
1483 |
}
|
icculus@10757
|
1484 |
buflen = stream->cvt_after_resampling.len_cvt;
|
icculus@11583
|
1485 |
|
icculus@11583
|
1486 |
#if DEBUG_AUDIOSTREAM
|
icculus@11583
|
1487 |
printf("AUDIOSTREAM: After final conversion we have %d bytes\n", buflen);
|
icculus@11583
|
1488 |
#endif
|
icculus@10757
|
1489 |
}
|
icculus@10757
|
1490 |
|
icculus@11583
|
1491 |
#if DEBUG_AUDIOSTREAM
|
icculus@11583
|
1492 |
printf("AUDIOSTREAM: Final output is %d bytes\n", buflen);
|
icculus@11583
|
1493 |
#endif
|
icculus@11583
|
1494 |
|
icculus@11636
|
1495 |
if (maxputbytes) {
|
icculus@11636
|
1496 |
const int maxbytes = *maxputbytes;
|
icculus@11636
|
1497 |
if (buflen > maxbytes)
|
icculus@11636
|
1498 |
buflen = maxbytes;
|
icculus@11636
|
1499 |
*maxputbytes -= buflen;
|
icculus@11636
|
1500 |
}
|
icculus@11636
|
1501 |
|
icculus@11583
|
1502 |
/* resamplebuf holds the final output, even if we didn't resample. */
|
icculus@11591
|
1503 |
return buflen ? SDL_WriteToDataQueue(stream->queue, resamplebuf, buflen) : 0;
|
icculus@10757
|
1504 |
}
|
icculus@10757
|
1505 |
|
slouken@11632
|
1506 |
int
|
slouken@11632
|
1507 |
SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len)
|
slouken@11632
|
1508 |
{
|
slouken@11632
|
1509 |
/* !!! FIXME: several converters can take advantage of SIMD, but only
|
slouken@11632
|
1510 |
!!! FIXME: if the data is aligned to 16 bytes. EnsureStreamBufferSize()
|
slouken@11632
|
1511 |
!!! FIXME: guarantees the buffer will align, but the
|
slouken@11632
|
1512 |
!!! FIXME: converters will iterate over the data backwards if
|
slouken@11632
|
1513 |
!!! FIXME: the output grows, and this means we won't align if buflen
|
slouken@11632
|
1514 |
!!! FIXME: isn't a multiple of 16. In these cases, we should chop off
|
slouken@11632
|
1515 |
!!! FIXME: a few samples at the end and convert them separately. */
|
slouken@11632
|
1516 |
|
slouken@11632
|
1517 |
#if DEBUG_AUDIOSTREAM
|
slouken@11632
|
1518 |
printf("AUDIOSTREAM: wants to put %d preconverted bytes\n", buflen);
|
slouken@11632
|
1519 |
#endif
|
slouken@11632
|
1520 |
|
slouken@11632
|
1521 |
if (!stream) {
|
slouken@11632
|
1522 |
return SDL_InvalidParamError("stream");
|
slouken@11632
|
1523 |
} else if (!buf) {
|
slouken@11632
|
1524 |
return SDL_InvalidParamError("buf");
|
slouken@11632
|
1525 |
} else if (len == 0) {
|
slouken@11632
|
1526 |
return 0; /* nothing to do. */
|
slouken@11632
|
1527 |
} else if ((len % stream->src_sample_frame_size) != 0) {
|
slouken@11632
|
1528 |
return SDL_SetError("Can't add partial sample frames");
|
slouken@11632
|
1529 |
}
|
slouken@11632
|
1530 |
|
slouken@11632
|
1531 |
if (!stream->cvt_before_resampling.needed &&
|
slouken@11632
|
1532 |
(stream->dst_rate == stream->src_rate) &&
|
slouken@11632
|
1533 |
!stream->cvt_after_resampling.needed) {
|
slouken@11632
|
1534 |
#if DEBUG_AUDIOSTREAM
|
slouken@11632
|
1535 |
printf("AUDIOSTREAM: no conversion needed at all, queueing %d bytes.\n", len);
|
slouken@11632
|
1536 |
#endif
|
slouken@11632
|
1537 |
return SDL_WriteToDataQueue(stream->queue, buf, len);
|
slouken@11632
|
1538 |
}
|
slouken@11632
|
1539 |
|
slouken@11632
|
1540 |
while (len > 0) {
|
slouken@11632
|
1541 |
int amount;
|
slouken@11632
|
1542 |
|
slouken@11632
|
1543 |
/* If we don't have a staging buffer or we're given enough data that
|
slouken@11632
|
1544 |
we don't need to store it for later, skip the staging process.
|
slouken@11632
|
1545 |
*/
|
slouken@11632
|
1546 |
if (!stream->staging_buffer_filled && len >= stream->staging_buffer_size) {
|
icculus@11636
|
1547 |
return SDL_AudioStreamPutInternal(stream, buf, len, NULL);
|
slouken@11632
|
1548 |
}
|
slouken@11632
|
1549 |
|
slouken@11632
|
1550 |
/* If there's not enough data to fill the staging buffer, just save it */
|
slouken@11632
|
1551 |
if ((stream->staging_buffer_filled + len) < stream->staging_buffer_size) {
|
slouken@11632
|
1552 |
SDL_memcpy(stream->staging_buffer + stream->staging_buffer_filled, buf, len);
|
slouken@11632
|
1553 |
stream->staging_buffer_filled += len;
|
slouken@11632
|
1554 |
return 0;
|
slouken@11632
|
1555 |
}
|
slouken@11632
|
1556 |
|
slouken@11632
|
1557 |
/* Fill the staging buffer, process it, and continue */
|
slouken@11632
|
1558 |
amount = (stream->staging_buffer_size - stream->staging_buffer_filled);
|
slouken@11632
|
1559 |
SDL_assert(amount > 0);
|
slouken@11632
|
1560 |
SDL_memcpy(stream->staging_buffer + stream->staging_buffer_filled, buf, amount);
|
slouken@11632
|
1561 |
stream->staging_buffer_filled = 0;
|
icculus@11636
|
1562 |
if (SDL_AudioStreamPutInternal(stream, stream->staging_buffer, stream->staging_buffer_size, NULL) < 0) {
|
slouken@11632
|
1563 |
return -1;
|
slouken@11632
|
1564 |
}
|
slouken@11632
|
1565 |
buf = (void *)((Uint8 *)buf + amount);
|
slouken@11632
|
1566 |
len -= amount;
|
slouken@11632
|
1567 |
}
|
slouken@11632
|
1568 |
return 0;
|
slouken@11632
|
1569 |
}
|
slouken@11632
|
1570 |
|
icculus@11636
|
1571 |
int SDL_AudioStreamFlush(SDL_AudioStream *stream)
|
icculus@11636
|
1572 |
{
|
icculus@11636
|
1573 |
if (!stream) {
|
icculus@11636
|
1574 |
return SDL_InvalidParamError("stream");
|
icculus@11636
|
1575 |
}
|
icculus@11636
|
1576 |
|
icculus@11636
|
1577 |
#if DEBUG_AUDIOSTREAM
|
icculus@11636
|
1578 |
printf("AUDIOSTREAM: flushing! staging_buffer_filled=%d bytes\n", stream->staging_buffer_filled);
|
icculus@11636
|
1579 |
#endif
|
icculus@11636
|
1580 |
|
icculus@11636
|
1581 |
/* shouldn't use a staging buffer if we're not resampling. */
|
icculus@11636
|
1582 |
SDL_assert((stream->dst_rate != stream->src_rate) || (stream->staging_buffer_filled == 0));
|
icculus@11636
|
1583 |
|
icculus@11636
|
1584 |
if (stream->staging_buffer_filled > 0) {
|
icculus@11636
|
1585 |
/* push the staging buffer + silence. We need to flush out not just
|
icculus@11636
|
1586 |
the staging buffer, but the piece that the stream was saving off
|
icculus@11636
|
1587 |
for right-side resampler padding. */
|
icculus@11636
|
1588 |
const SDL_bool first_run = stream->first_run;
|
icculus@11636
|
1589 |
const int filled = stream->staging_buffer_filled;
|
icculus@11636
|
1590 |
int actual_input_frames = filled / stream->src_sample_frame_size;
|
icculus@11636
|
1591 |
if (!first_run)
|
icculus@11636
|
1592 |
actual_input_frames += stream->resampler_padding_samples / stream->pre_resample_channels;
|
icculus@11636
|
1593 |
|
icculus@11636
|
1594 |
if (actual_input_frames > 0) { /* don't bother if nothing to flush. */
|
icculus@11636
|
1595 |
/* This is how many bytes we're expecting without silence appended. */
|
icculus@11636
|
1596 |
int flush_remaining = ((int) SDL_ceil(actual_input_frames * stream->rate_incr)) * stream->dst_sample_frame_size;
|
icculus@11636
|
1597 |
|
icculus@11636
|
1598 |
#if DEBUG_AUDIOSTREAM
|
icculus@11636
|
1599 |
printf("AUDIOSTREAM: flushing with padding to get max %d bytes!\n", flush_remaining);
|
icculus@11636
|
1600 |
#endif
|
icculus@11636
|
1601 |
|
icculus@11636
|
1602 |
SDL_memset(stream->staging_buffer + filled, '\0', stream->staging_buffer_size - filled);
|
icculus@11636
|
1603 |
if (SDL_AudioStreamPutInternal(stream, stream->staging_buffer, stream->staging_buffer_size, &flush_remaining) < 0) {
|
icculus@11636
|
1604 |
return -1;
|
icculus@11636
|
1605 |
}
|
icculus@11636
|
1606 |
|
icculus@11636
|
1607 |
/* we have flushed out (or initially filled) the pending right-side
|
icculus@11636
|
1608 |
resampler padding, but we need to push more silence to guarantee
|
icculus@11636
|
1609 |
the staging buffer is fully flushed out, too. */
|
icculus@11636
|
1610 |
SDL_memset(stream->staging_buffer, '\0', filled);
|
icculus@11636
|
1611 |
if (SDL_AudioStreamPutInternal(stream, stream->staging_buffer, stream->staging_buffer_size, &flush_remaining) < 0) {
|
icculus@11636
|
1612 |
return -1;
|
icculus@11636
|
1613 |
}
|
icculus@11636
|
1614 |
}
|
icculus@11636
|
1615 |
}
|
icculus@11636
|
1616 |
|
icculus@11636
|
1617 |
stream->staging_buffer_filled = 0;
|
icculus@11636
|
1618 |
stream->first_run = SDL_TRUE;
|
icculus@11636
|
1619 |
|
icculus@11636
|
1620 |
return 0;
|
icculus@11636
|
1621 |
}
|
icculus@11636
|
1622 |
|
icculus@10757
|
1623 |
/* get converted/resampled data from the stream */
|
icculus@10757
|
1624 |
int
|
slouken@11631
|
1625 |
SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len)
|
icculus@10757
|
1626 |
{
|
icculus@11583
|
1627 |
#if DEBUG_AUDIOSTREAM
|
slouken@11631
|
1628 |
printf("AUDIOSTREAM: want to get %d converted bytes\n", len);
|
icculus@11583
|
1629 |
#endif
|
icculus@11583
|
1630 |
|
icculus@10757
|
1631 |
if (!stream) {
|
icculus@10757
|
1632 |
return SDL_InvalidParamError("stream");
|
icculus@10757
|
1633 |
} else if (!buf) {
|
icculus@10757
|
1634 |
return SDL_InvalidParamError("buf");
|
slouken@11631
|
1635 |
} else if (len <= 0) {
|
icculus@10757
|
1636 |
return 0; /* nothing to do. */
|
icculus@10757
|
1637 |
} else if ((len % stream->dst_sample_frame_size) != 0) {
|
icculus@10757
|
1638 |
return SDL_SetError("Can't request partial sample frames");
|
icculus@10757
|
1639 |
}
|
icculus@10757
|
1640 |
|
icculus@10764
|
1641 |
return (int) SDL_ReadFromDataQueue(stream->queue, buf, len);
|
icculus@10757
|
1642 |
}
|
icculus@10757
|
1643 |
|
icculus@10757
|
1644 |
/* number of converted/resampled bytes available */
|
icculus@10757
|
1645 |
int
|
icculus@10757
|
1646 |
SDL_AudioStreamAvailable(SDL_AudioStream *stream)
|
icculus@10757
|
1647 |
{
|
icculus@10757
|
1648 |
return stream ? (int) SDL_CountDataQueue(stream->queue) : 0;
|
icculus@10757
|
1649 |
}
|
icculus@10757
|
1650 |
|
slouken@11631
|
1651 |
void
|
slouken@11631
|
1652 |
SDL_AudioStreamClear(SDL_AudioStream *stream)
|
slouken@11631
|
1653 |
{
|
slouken@11631
|
1654 |
if (!stream) {
|
slouken@11631
|
1655 |
SDL_InvalidParamError("stream");
|
slouken@11631
|
1656 |
} else {
|
slouken@11631
|
1657 |
SDL_ClearDataQueue(stream->queue, stream->packetlen * 2);
|
slouken@11631
|
1658 |
if (stream->reset_resampler_func) {
|
slouken@11631
|
1659 |
stream->reset_resampler_func(stream);
|
slouken@11631
|
1660 |
}
|
slouken@11631
|
1661 |
stream->first_run = SDL_TRUE;
|
icculus@11636
|
1662 |
stream->staging_buffer_filled = 0;
|
slouken@11631
|
1663 |
}
|
slouken@11631
|
1664 |
}
|
slouken@11631
|
1665 |
|
icculus@10757
|
1666 |
/* dispose of a stream */
|
icculus@10757
|
1667 |
void
|
icculus@10757
|
1668 |
SDL_FreeAudioStream(SDL_AudioStream *stream)
|
icculus@10757
|
1669 |
{
|
icculus@10757
|
1670 |
if (stream) {
|
slouken@10773
|
1671 |
if (stream->cleanup_resampler_func) {
|
slouken@10773
|
1672 |
stream->cleanup_resampler_func(stream);
|
slouken@10773
|
1673 |
}
|
icculus@10757
|
1674 |
SDL_FreeDataQueue(stream->queue);
|
slouken@11632
|
1675 |
SDL_free(stream->staging_buffer);
|
icculus@10844
|
1676 |
SDL_free(stream->work_buffer_base);
|
icculus@11583
|
1677 |
SDL_free(stream->resampler_padding);
|
icculus@10757
|
1678 |
SDL_free(stream);
|
icculus@10757
|
1679 |
}
|
icculus@10757
|
1680 |
}
|
icculus@10757
|
1681 |
|
icculus@10575
|
1682 |
/* vi: set ts=4 sw=4 expandtab: */
|
slouken@2716
|
1683 |
|