src/audio/coreaudio/SDL_coreaudio.h
author Sam Lantinga <slouken@libsdl.org>
Fri, 15 Feb 2013 08:47:44 -0800
changeset 6885 700f1b25f77f
parent 6628 7994e6979876
child 7191 75360622e65f
permissions -rw-r--r--
Happy New Year!
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#ifndef _SDL_coreaudio_h
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#define _SDL_coreaudio_h
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#include "../SDL_sysaudio.h"
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#if !defined(__IPHONEOS__)
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#define MACOSX_COREAUDIO 1
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#endif
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#if MACOSX_COREAUDIO
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#include <CoreAudio/CoreAudio.h>
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#include <CoreServices/CoreServices.h>
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#if MAC_OS_X_VERSION_MAX_ALLOWED <= 1050
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#include <AudioUnit/AUNTComponent.h>
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#endif
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#else
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#include <AudioToolbox/AudioToolbox.h>
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#endif
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#include <AudioUnit/AudioUnit.h>
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/* Hidden "this" pointer for the audio functions */
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#define _THIS	SDL_AudioDevice *this
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struct SDL_PrivateAudioData
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{
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    AudioUnit audioUnit;
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    int audioUnitOpened;
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    void *buffer;
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    UInt32 bufferOffset;
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    UInt32 bufferSize;
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#if MACOSX_COREAUDIO
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    AudioDeviceID deviceID;
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#endif
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};
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#endif /* _SDL_coreaudio_h */
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