Skip to content

Latest commit

 

History

History
303 lines (273 loc) · 7.95 KB

SDL_getenv.c

File metadata and controls

303 lines (273 loc) · 7.95 KB
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#if defined(__WIN32__)
#include "../core/windows/SDL_windows.h"
#endif
#include "SDL_stdinc.h"
#if defined(__WIN32__) && (!defined(HAVE_SETENV) || !defined(HAVE_GETENV))
/* Note this isn't thread-safe! */
static char *SDL_envmem = NULL; /* Ugh, memory leak */
static size_t SDL_envmemlen = 0;
#endif
/* Put a variable into the environment */
/* Note: Name may not contain a '=' character. (Reference: http://www.unix.com/man-page/Linux/3/setenv/) */
#if defined(HAVE_SETENV)
int
SDL_setenv(const char *name, const char *value, int overwrite)
{
/* Input validation */
if (!name || SDL_strlen(name) == 0 || SDL_strchr(name, '=') != NULL || !value) {
return (-1);
}
return setenv(name, value, overwrite);
}
#elif defined(__WIN32__)
int
SDL_setenv(const char *name, const char *value, int overwrite)
{
/* Input validation */
if (!name || SDL_strlen(name) == 0 || SDL_strchr(name, '=') != NULL || !value) {
return (-1);
}
if (!overwrite) {
char ch = 0;
const size_t len = GetEnvironmentVariableA(name, &ch, sizeof (ch));
if (len > 0) {
return 0; /* asked not to overwrite existing value. */
}
}
if (!SetEnvironmentVariableA(name, *value ? value : NULL)) {
return -1;
}
return 0;
}
/* We have a real environment table, but no real setenv? Fake it w/ putenv. */
#elif (defined(HAVE_GETENV) && defined(HAVE_PUTENV) && !defined(HAVE_SETENV))
int
SDL_setenv(const char *name, const char *value, int overwrite)
{
size_t len;
char *new_variable;
/* Input validation */
if (!name || SDL_strlen(name) == 0 || SDL_strchr(name, '=') != NULL || !value) {
return (-1);
}
if (getenv(name) != NULL) {
if (overwrite) {
unsetenv(name);
} else {
return 0; /* leave the existing one there. */
}
}
/* This leaks. Sorry. Get a better OS so we don't have to do this. */
len = SDL_strlen(name) + SDL_strlen(value) + 2;
new_variable = (char *) SDL_malloc(len);
if (!new_variable) {
return (-1);
}
SDL_snprintf(new_variable, len, "%s=%s", name, value);
return putenv(new_variable);
}
#else /* roll our own */
static char **SDL_env = (char **) 0;
int
SDL_setenv(const char *name, const char *value, int overwrite)
{
int added;
int len, i;
char **new_env;
char *new_variable;
/* Input validation */
if (!name || SDL_strlen(name) == 0 || SDL_strchr(name, '=') != NULL || !value) {
return (-1);
}
/* See if it already exists */
if (!overwrite && SDL_getenv(name)) {
return 0;
}
/* Allocate memory for the variable */
len = SDL_strlen(name) + SDL_strlen(value) + 2;
new_variable = (char *) SDL_malloc(len);
if (!new_variable) {
return (-1);
}
SDL_snprintf(new_variable, len, "%s=%s", name, value);
value = new_variable + SDL_strlen(name) + 1;
name = new_variable;
/* Actually put it into the environment */
added = 0;
i = 0;
if (SDL_env) {
/* Check to see if it's already there... */
len = (value - name);
for (; SDL_env[i]; ++i) {
if (SDL_strncmp(SDL_env[i], name, len) == 0) {
break;
}
}
/* If we found it, just replace the entry */
if (SDL_env[i]) {
SDL_free(SDL_env[i]);
SDL_env[i] = new_variable;
added = 1;
}
}
/* Didn't find it in the environment, expand and add */
if (!added) {
new_env = SDL_realloc(SDL_env, (i + 2) * sizeof(char *));
if (new_env) {
SDL_env = new_env;
SDL_env[i++] = new_variable;
SDL_env[i++] = (char *) 0;
added = 1;
} else {
SDL_free(new_variable);
}
}
return (added ? 0 : -1);
}
#endif
/* Retrieve a variable named "name" from the environment */
#if defined(HAVE_GETENV)
char *
SDL_getenv(const char *name)
{
/* Input validation */
if (!name || SDL_strlen(name)==0) {
return NULL;
}
return getenv(name);
}
#elif defined(__WIN32__)
char *
SDL_getenv(const char *name)
{
size_t bufferlen;
/* Input validation */
if (!name || SDL_strlen(name)==0) {
return NULL;
}
bufferlen =
GetEnvironmentVariableA(name, SDL_envmem, (DWORD) SDL_envmemlen);
if (bufferlen == 0) {
return NULL;
}
if (bufferlen > SDL_envmemlen) {
char *newmem = (char *) SDL_realloc(SDL_envmem, bufferlen);
if (newmem == NULL) {
return NULL;
}
SDL_envmem = newmem;
SDL_envmemlen = bufferlen;
GetEnvironmentVariableA(name, SDL_envmem, (DWORD) SDL_envmemlen);
}
return SDL_envmem;
}
#else
char *
SDL_getenv(const char *name)
{
int len, i;
char *value;
/* Input validation */
if (!name || SDL_strlen(name)==0) {
return NULL;
}
value = (char *) 0;
if (SDL_env) {
len = SDL_strlen(name);
for (i = 0; SDL_env[i] && !value; ++i) {
if ((SDL_strncmp(SDL_env[i], name, len) == 0) &&
(SDL_env[i][len] == '=')) {
value = &SDL_env[i][len + 1];
}
}
}
return value;
}
#endif
#ifdef TEST_MAIN
#include <stdio.h>
int
main(int argc, char *argv[])
{
char *value;
printf("Checking for non-existent variable... ");
fflush(stdout);
if (!SDL_getenv("EXISTS")) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Setting FIRST=VALUE1 in the environment... ");
fflush(stdout);
if (SDL_setenv("FIRST", "VALUE1", 0) == 0) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Getting FIRST from the environment... ");
fflush(stdout);
value = SDL_getenv("FIRST");
if (value && (SDL_strcmp(value, "VALUE1") == 0)) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Setting SECOND=VALUE2 in the environment... ");
fflush(stdout);
if (SDL_setenv("SECOND", "VALUE2", 0) == 0) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Getting SECOND from the environment... ");
fflush(stdout);
value = SDL_getenv("SECOND");
if (value && (SDL_strcmp(value, "VALUE2") == 0)) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Setting FIRST=NOVALUE in the environment... ");
fflush(stdout);
if (SDL_setenv("FIRST", "NOVALUE", 1) == 0) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Getting FIRST from the environment... ");
fflush(stdout);
value = SDL_getenv("FIRST");
if (value && (SDL_strcmp(value, "NOVALUE") == 0)) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Checking for non-existent variable... ");
fflush(stdout);
if (!SDL_getenv("EXISTS")) {
printf("okay\n");
} else {
printf("failed\n");
}
return (0);
}
#endif /* TEST_MAIN */
/* vi: set ts=4 sw=4 expandtab: */