src/haptic/win32/SDL_syshaptic.c
author Sam Lantinga <slouken@libsdl.org>
Tue, 25 Nov 2008 02:21:53 +0000
changeset 2786 6bacfecbf27e
parent 2761 0c544c2eff77
child 3011 8f4ed5ec2b06
permissions -rw-r--r--
indent
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 2008 Edgar Simo
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifdef SDL_HAPTIC_DINPUT
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#include "SDL_haptic.h"
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#include "../SDL_syshaptic.h"
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#include "SDL_joystick.h"
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#include "../../joystick/SDL_sysjoystick.h"     /* For the real SDL_Joystick */
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#include "../../joystick/win32/SDL_dxjoystick_c.h"      /* For joystick hwdata */
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#define MAX_HAPTICS  32
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/*
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 * List of available haptic devices.
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 */
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static struct
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{
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    DIDEVICEINSTANCE instance;
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    SDL_Haptic *haptic;
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    DIDEVCAPS capabilities;
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} SDL_hapticlist[MAX_HAPTICS];
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/*
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 * Haptic system hardware data.
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 */
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struct haptic_hwdata
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{
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    LPDIRECTINPUTDEVICE2 device;
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    DWORD axes[3];              /* Axes to use. */
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    int is_joystick;            /* Device is loaded as joystick. */
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};
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/*
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 * Haptic system effect data.
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 */
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struct haptic_hweffect
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{
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    DIEFFECT effect;
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    LPDIRECTINPUTEFFECT ref;
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};
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/*
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 * Internal stuff.
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 */
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static LPDIRECTINPUT dinput = NULL;
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/*
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 * External stuff.
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 */
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extern HWND SDL_HelperWindow;
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/*
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 * Prototypes.
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 */
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static void DI_SetError(const char *str, HRESULT err);
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static int DI_GUIDIsSame(const GUID * a, const GUID * b);
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static int SDL_SYS_HapticOpenFromInstance(SDL_Haptic * haptic,
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                                          DIDEVICEINSTANCE instance);
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static int SDL_SYS_HapticOpenFromDevice2(SDL_Haptic * haptic,
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                                         LPDIRECTINPUTDEVICE2 device2);
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static DWORD DIGetTriggerButton(Uint16 button);
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static int SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir,
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                                int naxes);
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static int SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest,
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                              SDL_HapticEffect * src);
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static void SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type);
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static REFGUID SDL_SYS_HapticEffectType(SDL_HapticEffect * effect);
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/* Callbacks. */
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static BOOL CALLBACK EnumHapticsCallback(const DIDEVICEINSTANCE *
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                                         pdidInstance, VOID * pContext);
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static BOOL CALLBACK DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv);
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/* 
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 * Like SDL_SetError but for DX error codes.
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 */
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static void
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DI_SetError(const char *str, HRESULT err)
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{
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    /*
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       SDL_SetError("Haptic: %s - %s: %s", str,
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       DXGetErrorString8A(err), DXGetErrorDescription8A(err));
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     */
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    SDL_SetError("Haptic error %s", str);
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}
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/*
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 * Checks to see if two GUID are the same.
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 */
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static int
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DI_GUIDIsSame(const GUID * a, const GUID * b)
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{
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    if (((a)->Data1 == (b)->Data1) &&
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        ((a)->Data2 == (b)->Data2) &&
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        ((a)->Data3 == (b)->Data3) &&
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        (SDL_strcmp((a)->Data4, (b)->Data4) == 0))
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        return 1;
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    return 0;
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}
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/*
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 * Initializes the haptic subsystem.
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 */
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int
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SDL_SYS_HapticInit(void)
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{
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    HRESULT ret;
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    HINSTANCE instance;
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    if (dinput != NULL) {       /* Already open. */
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        SDL_SetError("Haptic: SubSystem already open.");
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        return -1;
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    }
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    /* Clear all the memory. */
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    SDL_memset(SDL_hapticlist, 0, sizeof(SDL_hapticlist));
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    SDL_numhaptics = 0;
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    ret = CoInitialize(NULL);
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    if (FAILED(ret)) {
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        DI_SetError("Coinitialize", ret);
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        return -1;
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    }
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    ret = CoCreateInstance(&CLSID_DirectInput, NULL, CLSCTX_INPROC_SERVER,
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                           &IID_IDirectInput, (LPVOID) & dinput);
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    if (FAILED(ret)) {
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        DI_SetError("CoCreateInstance", ret);
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        return -1;
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    }
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    /* Because we used CoCreateInstance, we need to Initialize it, first. */
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    instance = GetModuleHandle(NULL);
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    if (instance == NULL) {
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        SDL_SetError("GetModuleHandle() failed with error code %d.",
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                     GetLastError());
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        return -1;
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    }
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    ret = IDirectInput_Initialize(dinput, instance, DIRECTINPUT_VERSION);
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    if (FAILED(ret)) {
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        DI_SetError("Initializing DirectInput device", ret);
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        return -1;
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    }
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    /* Look for haptic devices. */
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    ret = IDirectInput_EnumDevices(dinput,
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                                   0,
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                                   EnumHapticsCallback,
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                                   NULL,
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                                   DIEDFL_FORCEFEEDBACK |
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                                   DIEDFL_ATTACHEDONLY);
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    if (FAILED(ret)) {
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        DI_SetError("Enumerating DirectInput devices", ret);
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        return -1;
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    }
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    return SDL_numhaptics;
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}
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/*
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 * Callback to find the haptic devices.
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 */
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static BOOL CALLBACK
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EnumHapticsCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
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{
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    HRESULT ret;
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    LPDIRECTINPUTDEVICE device;
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    /* Copy the instance over, useful for creating devices. */
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    SDL_memcpy(&SDL_hapticlist[SDL_numhaptics].instance, pdidInstance,
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               sizeof(DIDEVICEINSTANCE));
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    /* Open the device */
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    ret = IDirectInput_CreateDevice(dinput, &pdidInstance->guidInstance,
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                                    &device, NULL);
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    if (FAILED(ret)) {
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        /* DI_SetError("Creating DirectInput device",ret); */
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        return DIENUM_CONTINUE;
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    }
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    /* Get capabilities. */
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    SDL_hapticlist[SDL_numhaptics].capabilities.dwSize = sizeof(DIDEVCAPS);
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    ret = IDirectInputDevice_GetCapabilities(device,
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                                             &SDL_hapticlist[SDL_numhaptics].
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                                             capabilities);
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    if (FAILED(ret)) {
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        /* DI_SetError("Getting device capabilities",ret); */
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        IDirectInputDevice_Release(device);
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        return DIENUM_CONTINUE;
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    }
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    /* Close up device and count it. */
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    IDirectInputDevice_Release(device);
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    SDL_numhaptics++;
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    /* Watch out for hard limit. */
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    if (SDL_numhaptics >= MAX_HAPTICS)
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        return DIENUM_STOP;
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    return DIENUM_CONTINUE;
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}
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/*
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 * Return the name of a haptic device, does not need to be opened.
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 */
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const char *
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SDL_SYS_HapticName(int index)
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{
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    return SDL_hapticlist[index].instance.tszProductName;
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}
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/*
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 * Callback to get all supported effects.
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 */
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#define EFFECT_TEST(e,s)               \
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if (DI_GUIDIsSame(&pei->guid, &(e)))   \
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   haptic->supported |= (s)
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static BOOL CALLBACK
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DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv)
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{
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    /* Prepare the haptic device. */
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    SDL_Haptic *haptic = (SDL_Haptic *) pv;
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    /* Get supported. */
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    EFFECT_TEST(GUID_Spring, SDL_HAPTIC_SPRING);
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    EFFECT_TEST(GUID_Damper, SDL_HAPTIC_DAMPER);
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    EFFECT_TEST(GUID_Inertia, SDL_HAPTIC_INERTIA);
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    EFFECT_TEST(GUID_Friction, SDL_HAPTIC_FRICTION);
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    EFFECT_TEST(GUID_ConstantForce, SDL_HAPTIC_CONSTANT);
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    EFFECT_TEST(GUID_CustomForce, SDL_HAPTIC_CUSTOM);
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    EFFECT_TEST(GUID_Sine, SDL_HAPTIC_SINE);
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    EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE);
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    EFFECT_TEST(GUID_Triangle, SDL_HAPTIC_TRIANGLE);
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    EFFECT_TEST(GUID_SawtoothUp, SDL_HAPTIC_SAWTOOTHUP);
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    EFFECT_TEST(GUID_SawtoothDown, SDL_HAPTIC_SAWTOOTHDOWN);
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    EFFECT_TEST(GUID_RampForce, SDL_HAPTIC_RAMP);
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    /* Check for more. */
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    return DIENUM_CONTINUE;
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}
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/*
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 * Callback to get supported axes.
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 */
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static BOOL CALLBACK
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DI_DeviceObjectCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
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{
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    SDL_Haptic *haptic = (SDL_Haptic *) pvRef;
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    if ((dev->dwType & DIDFT_AXIS) && (dev->dwFlags & DIDOI_FFACTUATOR)) {
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        haptic->hwdata->axes[haptic->naxes] = dev->dwOfs;
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        haptic->naxes++;
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        /* Currently using the artificial limit of 3 axes. */
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        if (haptic->naxes >= 3) {
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            return DIENUM_STOP;
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        }
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    }
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   294
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   295
    return DIENUM_CONTINUE;
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   296
}
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   297
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   298
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/*
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 * Opens the haptic device from the file descriptor.
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 *
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 *    Steps:
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 *       - Open temporary DirectInputDevice interface.
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 *       - Create DirectInputDevice2 interface.
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 *       - Release DirectInputDevice interface.
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 *       - Call SDL_SYS_HapticOpenFromDevice2
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 */
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static int
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SDL_SYS_HapticOpenFromInstance(SDL_Haptic * haptic, DIDEVICEINSTANCE instance)
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{
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    HRESULT ret;
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   312
    int ret2;
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    LPDIRECTINPUTDEVICE device;
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   314
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    /* Allocate the hwdata */
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    haptic->hwdata = (struct haptic_hwdata *)
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        SDL_malloc(sizeof(*haptic->hwdata));
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   318
    if (haptic->hwdata == NULL) {
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        SDL_OutOfMemory();
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        goto creat_err;
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   321
    }
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    SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
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    /* Open the device */
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    ret = IDirectInput_CreateDevice(dinput, &instance.guidInstance,
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                                    &device, NULL);
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    if (FAILED(ret)) {
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        DI_SetError("Creating DirectInput device", ret);
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        goto creat_err;
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   330
    }
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   331
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    /* Now get the IDirectInputDevice2 interface, instead. */
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    ret = IDirectInputDevice_QueryInterface(device,
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                                            &IID_IDirectInputDevice2,
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                                            (LPVOID *) & haptic->hwdata->
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   336
                                            device);
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   337
    /* Done with the temporary one now. */
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    IDirectInputDevice_Release(device);
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   339
    if (FAILED(ret)) {
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        DI_SetError("Querying DirectInput interface", ret);
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   341
        goto creat_err;
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   342
    }
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   343
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   344
    ret2 = SDL_SYS_HapticOpenFromDevice2(haptic, haptic->hwdata->device);
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    if (ret2 < 0) {
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        goto query_err;
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   347
    }
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   348
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    return 0;
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   350
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  query_err:
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    IDirectInputDevice2_Release(haptic->hwdata->device);
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  creat_err:
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    if (haptic->hwdata != NULL) {
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        SDL_free(haptic->hwdata);
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   356
        haptic->hwdata = NULL;
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   357
    }
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   358
    return -1;
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   359
}
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   360
slouken@2713
   361
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   362
/*
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 * Opens the haptic device from the file descriptor.
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 *
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   365
 *    Steps:
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 *       - Set cooperative level.
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 *       - Set data format.
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 *       - Acquire exclusiveness.
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 *       - Reset actuators.
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 *       - Get supported featuers.
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 */
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   372
static int
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   373
SDL_SYS_HapticOpenFromDevice2(SDL_Haptic * haptic,
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   374
                              LPDIRECTINPUTDEVICE2 device2)
slouken@2713
   375
{
slouken@2713
   376
    HRESULT ret;
slouken@2713
   377
    DIPROPDWORD dipdw;
slouken@2713
   378
slouken@2713
   379
    /* We'll use the device2 from now on. */
slouken@2713
   380
    haptic->hwdata->device = device2;
slouken@2713
   381
slouken@2713
   382
    /* Grab it exclusively to use force feedback stuff. */
slouken@2713
   383
    ret = IDirectInputDevice2_SetCooperativeLevel(haptic->hwdata->device,
slouken@2713
   384
                                                  SDL_HelperWindow,
slouken@2713
   385
                                                  DISCL_EXCLUSIVE |
slouken@2713
   386
                                                  DISCL_BACKGROUND);
slouken@2713
   387
    if (FAILED(ret)) {
slouken@2713
   388
        DI_SetError("Setting cooperative level to exclusive", ret);
slouken@2713
   389
        goto acquire_err;
slouken@2713
   390
    }
slouken@2713
   391
slouken@2713
   392
    /* Set data format. */
slouken@2713
   393
    ret = IDirectInputDevice2_SetDataFormat(haptic->hwdata->device,
slouken@2713
   394
                                            &c_dfDIJoystick2);
slouken@2713
   395
    if (FAILED(ret)) {
slouken@2713
   396
        DI_SetError("Setting data format", ret);
slouken@2713
   397
        goto acquire_err;
slouken@2713
   398
    }
slouken@2713
   399
slouken@2713
   400
    /* Get number of axes. */
slouken@2713
   401
    ret = IDirectInputDevice2_EnumObjects(haptic->hwdata->device,
slouken@2713
   402
                                          DI_DeviceObjectCallback,
slouken@2713
   403
                                          haptic, DIDFT_AXIS);
slouken@2713
   404
    if (FAILED(ret)) {
slouken@2713
   405
        DI_SetError("Getting device axes", ret);
slouken@2713
   406
        goto acquire_err;
slouken@2713
   407
    }
slouken@2713
   408
slouken@2713
   409
    /* Acquire the device. */
slouken@2713
   410
    ret = IDirectInputDevice2_Acquire(haptic->hwdata->device);
slouken@2713
   411
    if (FAILED(ret)) {
slouken@2713
   412
        DI_SetError("Acquiring DirectInput device", ret);
slouken@2713
   413
        goto acquire_err;
slouken@2713
   414
    }
slouken@2713
   415
slouken@2713
   416
    /* Reset all actuators - just in case. */
slouken@2713
   417
    ret = IDirectInputDevice2_SendForceFeedbackCommand(haptic->hwdata->device,
slouken@2713
   418
                                                       DISFFC_RESET);
slouken@2713
   419
    if (FAILED(ret)) {
slouken@2713
   420
        DI_SetError("Resetting device", ret);
slouken@2713
   421
        goto acquire_err;
slouken@2713
   422
    }
slouken@2713
   423
slouken@2713
   424
    /* Enabling actuators. */
slouken@2713
   425
    ret = IDirectInputDevice2_SendForceFeedbackCommand(haptic->hwdata->device,
slouken@2713
   426
                                                       DISFFC_SETACTUATORSON);
slouken@2713
   427
    if (FAILED(ret)) {
slouken@2713
   428
        DI_SetError("Enabling actuators", ret);
slouken@2713
   429
        goto acquire_err;
slouken@2713
   430
    }
slouken@2713
   431
slouken@2713
   432
    /* Get supported effects. */
slouken@2713
   433
    ret = IDirectInputDevice2_EnumEffects(haptic->hwdata->device,
slouken@2713
   434
                                          DI_EffectCallback, haptic,
slouken@2713
   435
                                          DIEFT_ALL);
slouken@2713
   436
    if (FAILED(ret)) {
slouken@2713
   437
        DI_SetError("Enumerating supported effects", ret);
slouken@2713
   438
        goto acquire_err;
slouken@2713
   439
    }
slouken@2713
   440
    if (haptic->supported == 0) {       /* Error since device supports nothing. */
slouken@2713
   441
        SDL_SetError("Haptic: Internal error on finding supported effects.");
slouken@2713
   442
        goto acquire_err;
slouken@2713
   443
    }
slouken@2713
   444
slouken@2713
   445
    /* Check autogain and autocenter. */
slouken@2713
   446
    dipdw.diph.dwSize = sizeof(DIPROPDWORD);
slouken@2713
   447
    dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
slouken@2713
   448
    dipdw.diph.dwObj = 0;
slouken@2713
   449
    dipdw.diph.dwHow = DIPH_DEVICE;
slouken@2713
   450
    dipdw.dwData = 10000;
slouken@2713
   451
    ret = IDirectInputDevice2_SetProperty(haptic->hwdata->device,
slouken@2713
   452
                                          DIPROP_FFGAIN, &dipdw.diph);
slouken@2713
   453
    if (!FAILED(ret)) {         /* Gain is supported. */
slouken@2713
   454
        haptic->supported |= SDL_HAPTIC_GAIN;
slouken@2713
   455
    }
slouken@2713
   456
    dipdw.diph.dwObj = 0;
slouken@2713
   457
    dipdw.diph.dwHow = DIPH_DEVICE;
slouken@2713
   458
    dipdw.dwData = DIPROPAUTOCENTER_OFF;
slouken@2713
   459
    ret = IDirectInputDevice2_SetProperty(haptic->hwdata->device,
slouken@2713
   460
                                          DIPROP_AUTOCENTER, &dipdw.diph);
slouken@2713
   461
    if (!FAILED(ret)) {         /* Autocenter is supported. */
slouken@2713
   462
        haptic->supported |= SDL_HAPTIC_AUTOCENTER;
slouken@2713
   463
    }
slouken@2713
   464
slouken@2713
   465
    /* Status is always supported. */
slouken@2713
   466
    haptic->supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE;
slouken@2713
   467
slouken@2713
   468
    /* Check maximum effects. */
slouken@2713
   469
    haptic->neffects = 128;     /* This is not actually supported as thus under windows,
slouken@2713
   470
                                   there is no way to tell the number of EFFECTS that a
slouken@2713
   471
                                   device can hold, so we'll just use a "random" number
slouken@2713
   472
                                   instead and put warnings in SDL_haptic.h */
slouken@2713
   473
    haptic->nplaying = 128;     /* Even more impossible to get this then neffects. */
slouken@2713
   474
slouken@2713
   475
    /* Prepare effects memory. */
slouken@2713
   476
    haptic->effects = (struct haptic_effect *)
slouken@2713
   477
        SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
slouken@2713
   478
    if (haptic->effects == NULL) {
slouken@2713
   479
        SDL_OutOfMemory();
slouken@2713
   480
        goto acquire_err;
slouken@2713
   481
    }
slouken@2713
   482
    /* Clear the memory */
slouken@2713
   483
    SDL_memset(haptic->effects, 0,
slouken@2713
   484
               sizeof(struct haptic_effect) * haptic->neffects);
slouken@2713
   485
slouken@2713
   486
    return 0;
slouken@2713
   487
slouken@2713
   488
    /* Error handling */
slouken@2713
   489
  acquire_err:
slouken@2713
   490
    IDirectInputDevice2_Unacquire(haptic->hwdata->device);
slouken@2713
   491
    return -1;
slouken@2713
   492
slouken@2713
   493
}
slouken@2713
   494
slouken@2713
   495
slouken@2713
   496
/*
slouken@2713
   497
 * Opens a haptic device for usage.
slouken@2713
   498
 */
slouken@2713
   499
int
slouken@2713
   500
SDL_SYS_HapticOpen(SDL_Haptic * haptic)
slouken@2713
   501
{
slouken@2713
   502
    return SDL_SYS_HapticOpenFromInstance(haptic,
slouken@2713
   503
                                          SDL_hapticlist[haptic->index].
slouken@2713
   504
                                          instance);
slouken@2713
   505
}
slouken@2713
   506
slouken@2713
   507
slouken@2713
   508
/*
slouken@2713
   509
 * Opens a haptic device from first mouse it finds for usage.
slouken@2713
   510
 */
slouken@2713
   511
int
slouken@2713
   512
SDL_SYS_HapticMouse(void)
slouken@2713
   513
{
slouken@2713
   514
    int i;
slouken@2713
   515
slouken@2713
   516
    /* Grab the first mouse haptic device we find. */
slouken@2713
   517
    for (i = 0; i < SDL_numhaptics; i++) {
slouken@2713
   518
        if (SDL_hapticlist[i].capabilities.dwDevType == DIDEVTYPE_MOUSE) {
slouken@2713
   519
            return i;
slouken@2713
   520
        }
slouken@2713
   521
    }
slouken@2713
   522
slouken@2713
   523
    return -1;
slouken@2713
   524
}
slouken@2713
   525
slouken@2713
   526
slouken@2713
   527
/*
slouken@2713
   528
 * Checks to see if a joystick has haptic features.
slouken@2713
   529
 */
slouken@2713
   530
int
slouken@2713
   531
SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
slouken@2713
   532
{
slouken@2713
   533
    if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
slouken@2713
   534
        return SDL_TRUE;
slouken@2713
   535
    }
slouken@2713
   536
slouken@2713
   537
    return SDL_FALSE;
slouken@2713
   538
}
slouken@2713
   539
slouken@2713
   540
slouken@2713
   541
/*
slouken@2713
   542
 * Checks to see if the haptic device and joystick and in reality the same.
slouken@2713
   543
 */
slouken@2713
   544
int
slouken@2713
   545
SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
slouken@2713
   546
{
slouken@2713
   547
    HRESULT ret;
slouken@2713
   548
    DIDEVICEINSTANCE hap_instance, joy_instance;
slouken@2713
   549
slouken@2713
   550
    /* Get the device instances. */
slouken@2713
   551
    ret = IDirectInputDevice2_GetDeviceInfo(haptic->hwdata->device,
slouken@2713
   552
                                            &hap_instance);
slouken@2713
   553
    if (FAILED(ret)) {
slouken@2713
   554
        return 0;
slouken@2713
   555
    }
slouken@2713
   556
    ret = IDirectInputDevice2_GetDeviceInfo(joystick->hwdata->InputDevice,
slouken@2713
   557
                                            &joy_instance);
slouken@2713
   558
    if (FAILED(ret)) {
slouken@2713
   559
        return 0;
slouken@2713
   560
    }
slouken@2713
   561
slouken@2713
   562
    if (DI_GUIDIsSame(&hap_instance.guidInstance, &joy_instance.guidInstance))
slouken@2713
   563
        return 1;
slouken@2713
   564
slouken@2713
   565
    return 0;
slouken@2713
   566
}
slouken@2713
   567
slouken@2713
   568
slouken@2713
   569
/*
slouken@2713
   570
 * Opens a SDL_Haptic from a SDL_Joystick.
slouken@2713
   571
 */
slouken@2713
   572
int
slouken@2713
   573
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
slouken@2713
   574
{
slouken@2713
   575
    int ret;
slouken@2713
   576
slouken@2713
   577
    /* Allocate the hwdata */
slouken@2713
   578
    haptic->hwdata = (struct haptic_hwdata *)
slouken@2713
   579
        SDL_malloc(sizeof(*haptic->hwdata));
slouken@2713
   580
    if (haptic->hwdata == NULL) {
slouken@2713
   581
        SDL_OutOfMemory();
slouken@2713
   582
        return -1;
slouken@2713
   583
    }
slouken@2713
   584
    SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
slouken@2713
   585
slouken@2713
   586
    /* Now open the device. */
slouken@2713
   587
    ret =
slouken@2713
   588
        SDL_SYS_HapticOpenFromDevice2(haptic, joystick->hwdata->InputDevice);
slouken@2713
   589
    if (ret < 0) {
slouken@2713
   590
        return -1;
slouken@2713
   591
    }
slouken@2713
   592
slouken@2713
   593
    /* It's using the joystick device. */
slouken@2713
   594
    haptic->hwdata->is_joystick = 1;
slouken@2713
   595
slouken@2713
   596
    return 0;
slouken@2713
   597
}
slouken@2713
   598
slouken@2713
   599
slouken@2713
   600
/*
slouken@2713
   601
 * Closes the haptic device.
slouken@2713
   602
 */
slouken@2713
   603
void
slouken@2713
   604
SDL_SYS_HapticClose(SDL_Haptic * haptic)
slouken@2713
   605
{
slouken@2713
   606
    if (haptic->hwdata) {
slouken@2713
   607
slouken@2713
   608
        /* Free effects. */
slouken@2713
   609
        SDL_free(haptic->effects);
slouken@2713
   610
        haptic->effects = NULL;
slouken@2713
   611
        haptic->neffects = 0;
slouken@2713
   612
slouken@2713
   613
        /* Clean up */
slouken@2713
   614
        IDirectInputDevice2_Unacquire(haptic->hwdata->device);
slouken@2713
   615
        /* Only release if isn't grabbed by a joystick. */
slouken@2713
   616
        if (haptic->hwdata->is_joystick == 0) {
slouken@2713
   617
            IDirectInputDevice2_Release(haptic->hwdata->device);
slouken@2713
   618
        }
slouken@2713
   619
slouken@2713
   620
        /* Free */
slouken@2713
   621
        SDL_free(haptic->hwdata);
slouken@2713
   622
        haptic->hwdata = NULL;
slouken@2713
   623
    }
slouken@2713
   624
}
slouken@2713
   625
slouken@2713
   626
slouken@2713
   627
/* 
slouken@2713
   628
 * Clean up after system specific haptic stuff
slouken@2713
   629
 */
slouken@2713
   630
void
slouken@2713
   631
SDL_SYS_HapticQuit(void)
slouken@2713
   632
{
slouken@2713
   633
    IDirectInput_Release(dinput);
slouken@2713
   634
    dinput = NULL;
slouken@2713
   635
}
slouken@2713
   636
slouken@2713
   637
slouken@2713
   638
/*
slouken@2713
   639
 * Converts an SDL trigger button to an DIEFFECT trigger button.
slouken@2713
   640
 */
slouken@2713
   641
static DWORD
slouken@2713
   642
DIGetTriggerButton(Uint16 button)
slouken@2713
   643
{
slouken@2713
   644
    DWORD dwTriggerButton;
slouken@2713
   645
slouken@2713
   646
    dwTriggerButton = DIEB_NOTRIGGER;
slouken@2713
   647
slouken@2713
   648
    if (button != 0) {
slouken@2713
   649
        dwTriggerButton = DIJOFS_BUTTON(button - 1);
slouken@2713
   650
    }
slouken@2713
   651
slouken@2713
   652
    return dwTriggerButton;
slouken@2713
   653
}
slouken@2713
   654
slouken@2713
   655
slouken@2713
   656
/*
slouken@2713
   657
 * Sets the direction.
slouken@2713
   658
 */
slouken@2713
   659
static int
slouken@2713
   660
SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir, int naxes)
slouken@2713
   661
{
slouken@2713
   662
    LONG *rglDir;
slouken@2713
   663
slouken@2713
   664
    /* Handle no axes a part. */
slouken@2713
   665
    if (naxes == 0) {
slouken@2713
   666
        effect->dwFlags |= DIEFF_SPHERICAL;     /* Set as default. */
slouken@2713
   667
        effect->rglDirection = NULL;
slouken@2713
   668
        return 0;
slouken@2713
   669
    }
slouken@2713
   670
slouken@2713
   671
    /* Has axes. */
slouken@2713
   672
    rglDir = SDL_malloc(sizeof(LONG) * naxes);
slouken@2713
   673
    if (rglDir == NULL) {
slouken@2713
   674
        SDL_OutOfMemory();
slouken@2713
   675
        return -1;
slouken@2713
   676
    }
slouken@2713
   677
    SDL_memset(rglDir, 0, sizeof(LONG) * naxes);
slouken@2713
   678
    effect->rglDirection = rglDir;
slouken@2713
   679
slouken@2713
   680
    switch (dir->type) {
slouken@2713
   681
    case SDL_HAPTIC_POLAR:
slouken@2713
   682
        effect->dwFlags |= DIEFF_POLAR;
slouken@2713
   683
        rglDir[0] = dir->dir[0];
slouken@2713
   684
        return 0;
slouken@2713
   685
    case SDL_HAPTIC_CARTESIAN:
slouken@2713
   686
        effect->dwFlags |= DIEFF_CARTESIAN;
slouken@2713
   687
        rglDir[0] = dir->dir[0];
slouken@2713
   688
        if (naxes > 1)
slouken@2713
   689
            rglDir[1] = dir->dir[1];
slouken@2713
   690
        if (naxes > 2)
slouken@2713
   691
            rglDir[2] = dir->dir[2];
slouken@2713
   692
        return 0;
slouken@2713
   693
    case SDL_HAPTIC_SPHERICAL:
slouken@2713
   694
        effect->dwFlags |= DIEFF_SPHERICAL;
slouken@2713
   695
        rglDir[0] = dir->dir[0];
slouken@2713
   696
        if (naxes > 1)
slouken@2713
   697
            rglDir[1] = dir->dir[1];
slouken@2713
   698
        if (naxes > 2)
slouken@2713
   699
            rglDir[2] = dir->dir[2];
slouken@2713
   700
        return 0;
slouken@2713
   701
slouken@2713
   702
    default:
slouken@2713
   703
        SDL_SetError("Haptic: Unknown direction type.");
slouken@2713
   704
        return -1;
slouken@2713
   705
    }
slouken@2713
   706
}
slouken@2713
   707
slouken@2713
   708
#define CONVERT(x)   (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF)
slouken@2713
   709
/*
slouken@2713
   710
 * Creates the DIEFFECT from a SDL_HapticEffect.
slouken@2713
   711
 */
slouken@2713
   712
static int
slouken@2713
   713
SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest,
slouken@2713
   714
                   SDL_HapticEffect * src)
slouken@2713
   715
{
slouken@2713
   716
    int i;
slouken@2713
   717
    DICONSTANTFORCE *constant;
slouken@2713
   718
    DIPERIODIC *periodic;
slouken@2713
   719
    DICONDITION *condition;     /* Actually an array of conditions - one per axis. */
slouken@2713
   720
    DIRAMPFORCE *ramp;
slouken@2713
   721
    DICUSTOMFORCE *custom;
slouken@2713
   722
    DIENVELOPE *envelope;
slouken@2713
   723
    SDL_HapticConstant *hap_constant;
slouken@2713
   724
    SDL_HapticPeriodic *hap_periodic;
slouken@2713
   725
    SDL_HapticCondition *hap_condition;
slouken@2713
   726
    SDL_HapticRamp *hap_ramp;
slouken@2713
   727
    SDL_HapticCustom *hap_custom;
slouken@2713
   728
    DWORD *axes;
slouken@2713
   729
slouken@2713
   730
    /* Set global stuff. */
slouken@2713
   731
    SDL_memset(dest, 0, sizeof(DIEFFECT));
slouken@2713
   732
    dest->dwSize = sizeof(DIEFFECT);    /* Set the structure size. */
slouken@2713
   733
    dest->dwSamplePeriod = 0;   /* Not used by us. */
slouken@2713
   734
    dest->dwGain = 10000;       /* Gain is set globally, not locally. */
slouken@2713
   735
    dest->dwFlags = DIEFF_OBJECTOFFSETS;        /* Seems obligatory. */
slouken@2713
   736
slouken@2713
   737
    /* Envelope. */
slouken@2713
   738
    envelope = SDL_malloc(sizeof(DIENVELOPE));
slouken@2713
   739
    if (envelope == NULL) {
slouken@2713
   740
        SDL_OutOfMemory();
slouken@2713
   741
        return -1;
slouken@2713
   742
    }
slouken@2713
   743
    SDL_memset(envelope, 0, sizeof(DIENVELOPE));
slouken@2713
   744
    dest->lpEnvelope = envelope;
slouken@2713
   745
    envelope->dwSize = sizeof(DIENVELOPE);      /* Always should be this. */
slouken@2713
   746
slouken@2713
   747
    /* Axes. */
slouken@2713
   748
    dest->cAxes = haptic->naxes;
slouken@2713
   749
    if (dest->cAxes > 0) {
slouken@2713
   750
        axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
slouken@2713
   751
        if (axes == NULL) {
slouken@2713
   752
            SDL_OutOfMemory();
slouken@2713
   753
            return -1;
slouken@2713
   754
        }
slouken@2713
   755
        axes[0] = haptic->hwdata->axes[0];      /* Always at least one axis. */
slouken@2713
   756
        if (dest->cAxes > 1) {
slouken@2713
   757
            axes[1] = haptic->hwdata->axes[1];
slouken@2713
   758
        }
slouken@2713
   759
        if (dest->cAxes > 2) {
slouken@2713
   760
            axes[2] = haptic->hwdata->axes[2];
slouken@2713
   761
        }
slouken@2713
   762
        dest->rgdwAxes = axes;
slouken@2713
   763
    }
slouken@2713
   764
slouken@2713
   765
slouken@2713
   766
    /* The big type handling switch, even bigger then linux's version. */
slouken@2713
   767
    switch (src->type) {
slouken@2713
   768
    case SDL_HAPTIC_CONSTANT:
slouken@2713
   769
        hap_constant = &src->constant;
slouken@2713
   770
        constant = SDL_malloc(sizeof(DICONSTANTFORCE));
slouken@2713
   771
        if (constant == NULL) {
slouken@2713
   772
            SDL_OutOfMemory();
slouken@2713
   773
            return -1;
slouken@2713
   774
        }
slouken@2713
   775
        SDL_memset(constant, 0, sizeof(DICONSTANTFORCE));
slouken@2713
   776
slouken@2713
   777
        /* Specifics */
slouken@2713
   778
        constant->lMagnitude = CONVERT(hap_constant->level);
slouken@2713
   779
        dest->cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
slouken@2713
   780
        dest->lpvTypeSpecificParams = constant;
slouken@2713
   781
slouken@2713
   782
        /* Generics */
slouken@2713
   783
        dest->dwDuration = hap_constant->length * 1000; /* In microseconds. */
slouken@2713
   784
        dest->dwTriggerButton = DIGetTriggerButton(hap_constant->button);
slouken@2713
   785
        dest->dwTriggerRepeatInterval = hap_constant->interval;
slouken@2713
   786
        dest->dwStartDelay = hap_constant->delay * 1000;        /* In microseconds. */
slouken@2713
   787
slouken@2713
   788
        /* Direction. */
slouken@2713
   789
        if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes)
slouken@2713
   790
            < 0) {
slouken@2713
   791
            return -1;
slouken@2713
   792
        }
slouken@2713
   793
slouken@2713
   794
        /* Envelope */
slouken@2713
   795
        if ((hap_constant->attack_length == 0)
slouken@2713
   796
            && (hap_constant->fade_length == 0)) {
slouken@2713
   797
            SDL_free(dest->lpEnvelope);
slouken@2713
   798
            dest->lpEnvelope = NULL;
slouken@2713
   799
        } else {
slouken@2713
   800
            envelope->dwAttackLevel = CONVERT(hap_constant->attack_level);
slouken@2713
   801
            envelope->dwAttackTime = hap_constant->attack_length * 1000;
slouken@2713
   802
            envelope->dwFadeLevel = CONVERT(hap_constant->fade_level);
slouken@2713
   803
            envelope->dwFadeTime = hap_constant->fade_length * 1000;
slouken@2713
   804
        }
slouken@2713
   805
slouken@2713
   806
        break;
slouken@2713
   807
slouken@2713
   808
    case SDL_HAPTIC_SINE:
slouken@2713
   809
    case SDL_HAPTIC_SQUARE:
slouken@2713
   810
    case SDL_HAPTIC_TRIANGLE:
slouken@2713
   811
    case SDL_HAPTIC_SAWTOOTHUP:
slouken@2713
   812
    case SDL_HAPTIC_SAWTOOTHDOWN:
slouken@2713
   813
        hap_periodic = &src->periodic;
slouken@2713
   814
        periodic = SDL_malloc(sizeof(DIPERIODIC));
slouken@2713
   815
        if (periodic == NULL) {
slouken@2713
   816
            SDL_OutOfMemory();
slouken@2713
   817
            return -1;
slouken@2713
   818
        }
slouken@2713
   819
        SDL_memset(periodic, 0, sizeof(DIPERIODIC));
slouken@2713
   820
slouken@2713
   821
        /* Specifics */
slouken@2713
   822
        periodic->dwMagnitude = CONVERT(hap_periodic->magnitude);
slouken@2713
   823
        periodic->lOffset = CONVERT(hap_periodic->offset);
slouken@2713
   824
        periodic->dwPhase = hap_periodic->phase;
slouken@2713
   825
        periodic->dwPeriod = hap_periodic->period * 1000;
slouken@2713
   826
        dest->cbTypeSpecificParams = sizeof(DIPERIODIC);
slouken@2713
   827
        dest->lpvTypeSpecificParams = periodic;
slouken@2713
   828
slouken@2713
   829
        /* Generics */
slouken@2713
   830
        dest->dwDuration = hap_periodic->length * 1000; /* In microseconds. */
slouken@2713
   831
        dest->dwTriggerButton = DIGetTriggerButton(hap_periodic->button);
slouken@2713
   832
        dest->dwTriggerRepeatInterval = hap_periodic->interval;
slouken@2713
   833
        dest->dwStartDelay = hap_periodic->delay * 1000;        /* In microseconds. */
slouken@2713
   834
slouken@2713
   835
        /* Direction. */
slouken@2713
   836
        if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes)
slouken@2713
   837
            < 0) {
slouken@2713
   838
            return -1;
slouken@2713
   839
        }
slouken@2713
   840
slouken@2713
   841
        /* Envelope */
slouken@2713
   842
        if ((hap_periodic->attack_length == 0)
slouken@2713
   843
            && (hap_periodic->fade_length == 0)) {
slouken@2713
   844
            SDL_free(dest->lpEnvelope);
slouken@2713
   845
            dest->lpEnvelope = NULL;
slouken@2713
   846
        } else {
slouken@2713
   847
            envelope->dwAttackLevel = CONVERT(hap_periodic->attack_level);
slouken@2713
   848
            envelope->dwAttackTime = hap_periodic->attack_length * 1000;
slouken@2713
   849
            envelope->dwFadeLevel = CONVERT(hap_periodic->fade_level);
slouken@2713
   850
            envelope->dwFadeTime = hap_periodic->fade_length * 1000;
slouken@2713
   851
        }
slouken@2713
   852
slouken@2713
   853
        break;
slouken@2713
   854
slouken@2713
   855
    case SDL_HAPTIC_SPRING:
slouken@2713
   856
    case SDL_HAPTIC_DAMPER:
slouken@2713
   857
    case SDL_HAPTIC_INERTIA:
slouken@2713
   858
    case SDL_HAPTIC_FRICTION:
slouken@2713
   859
        hap_condition = &src->condition;
slouken@2713
   860
        condition = SDL_malloc(sizeof(DICONDITION) * dest->cAxes);
slouken@2713
   861
        if (condition == NULL) {
slouken@2713
   862
            SDL_OutOfMemory();
slouken@2713
   863
            return -1;
slouken@2713
   864
        }
slouken@2713
   865
        SDL_memset(condition, 0, sizeof(DICONDITION));
slouken@2713
   866
slouken@2713
   867
        /* Specifics */
slouken@2713
   868
        for (i = 0; i < (int) dest->cAxes; i++) {
slouken@2713
   869
            condition[i].lOffset = CONVERT(hap_condition->center[i]);
slouken@2713
   870
            condition[i].lPositiveCoefficient =
slouken@2713
   871
                CONVERT(hap_condition->right_coeff[i]);
slouken@2713
   872
            condition[i].lNegativeCoefficient =
slouken@2713
   873
                CONVERT(hap_condition->left_coeff[i]);
slouken@2713
   874
            condition[i].dwPositiveSaturation =
slouken@2713
   875
                CONVERT(hap_condition->right_sat[i]);
slouken@2713
   876
            condition[i].dwNegativeSaturation =
slouken@2713
   877
                CONVERT(hap_condition->left_sat[i]);
slouken@2713
   878
            condition[i].lDeadBand = CONVERT(hap_condition->deadband[i]);
slouken@2713
   879
        }
slouken@2713
   880
        dest->cbTypeSpecificParams = sizeof(DICONDITION) * dest->cAxes;
slouken@2713
   881
        dest->lpvTypeSpecificParams = condition;
slouken@2713
   882
slouken@2713
   883
        /* Generics */
slouken@2713
   884
        dest->dwDuration = hap_condition->length * 1000;        /* In microseconds. */
slouken@2713
   885
        dest->dwTriggerButton = DIGetTriggerButton(hap_condition->button);
slouken@2713
   886
        dest->dwTriggerRepeatInterval = hap_condition->interval;
slouken@2713
   887
        dest->dwStartDelay = hap_condition->delay * 1000;       /* In microseconds. */
slouken@2713
   888
slouken@2713
   889
        /* Direction. */
slouken@2713
   890
        if (SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes)
slouken@2713
   891
            < 0) {
slouken@2713
   892
            return -1;
slouken@2713
   893
        }
slouken@2713
   894
slouken@2713
   895
        /* Envelope - Not actually supported by most CONDITION implementations. */
slouken@2713
   896
        SDL_free(dest->lpEnvelope);
slouken@2713
   897
        dest->lpEnvelope = NULL;
slouken@2713
   898
slouken@2713
   899
        break;
slouken@2713
   900
slouken@2713
   901
    case SDL_HAPTIC_RAMP:
slouken@2713
   902
        hap_ramp = &src->ramp;
slouken@2713
   903
        ramp = SDL_malloc(sizeof(DIRAMPFORCE));
slouken@2713
   904
        if (ramp == NULL) {
slouken@2713
   905
            SDL_OutOfMemory();
slouken@2713
   906
            return -1;
slouken@2713
   907
        }
slouken@2713
   908
        SDL_memset(ramp, 0, sizeof(DIRAMPFORCE));
slouken@2713
   909
slouken@2713
   910
        /* Specifics */
slouken@2713
   911
        ramp->lStart = CONVERT(hap_ramp->start);
slouken@2713
   912
        ramp->lEnd = CONVERT(hap_ramp->end);
slouken@2713
   913
        dest->cbTypeSpecificParams = sizeof(DIRAMPFORCE);
slouken@2713
   914
        dest->lpvTypeSpecificParams = ramp;
slouken@2713
   915
slouken@2713
   916
        /* Generics */
slouken@2713
   917
        dest->dwDuration = hap_ramp->length * 1000;     /* In microseconds. */
slouken@2713
   918
        dest->dwTriggerButton = DIGetTriggerButton(hap_ramp->button);
slouken@2713
   919
        dest->dwTriggerRepeatInterval = hap_ramp->interval;
slouken@2713
   920
        dest->dwStartDelay = hap_ramp->delay * 1000;    /* In microseconds. */
slouken@2713
   921
slouken@2713
   922
        /* Direction. */
slouken@2713
   923
        if (SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes) < 0) {
slouken@2713
   924
            return -1;
slouken@2713
   925
        }
slouken@2713
   926
slouken@2713
   927
        /* Envelope */
slouken@2713
   928
        if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) {
slouken@2713
   929
            SDL_free(dest->lpEnvelope);
slouken@2713
   930
            dest->lpEnvelope = NULL;
slouken@2713
   931
        } else {
slouken@2713
   932
            envelope->dwAttackLevel = CONVERT(hap_ramp->attack_level);
slouken@2713
   933
            envelope->dwAttackTime = hap_ramp->attack_length * 1000;
slouken@2713
   934
            envelope->dwFadeLevel = CONVERT(hap_ramp->fade_level);
slouken@2713
   935
            envelope->dwFadeTime = hap_ramp->fade_length * 1000;
slouken@2713
   936
        }
slouken@2713
   937
slouken@2713
   938
        break;
slouken@2713
   939
slouken@2713
   940
    case SDL_HAPTIC_CUSTOM:
slouken@2713
   941
        hap_custom = &src->custom;
slouken@2713
   942
        custom = SDL_malloc(sizeof(DICUSTOMFORCE));
slouken@2713
   943
        if (custom == NULL) {
slouken@2713
   944
            SDL_OutOfMemory();
slouken@2713
   945
            return -1;
slouken@2713
   946
        }
slouken@2713
   947
        SDL_memset(custom, 0, sizeof(DICUSTOMFORCE));
slouken@2713
   948
slouken@2713
   949
        /* Specifics */
slouken@2713
   950
        custom->cChannels = hap_custom->channels;
slouken@2713
   951
        custom->dwSamplePeriod = hap_custom->period * 1000;
slouken@2713
   952
        custom->cSamples = hap_custom->samples;
slouken@2713
   953
        custom->rglForceData =
slouken@2713
   954
            SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels);
slouken@2713
   955
        for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) {      /* Copy data. */
slouken@2713
   956
            custom->rglForceData[i] = CONVERT(hap_custom->data[i]);
slouken@2713
   957
        }
slouken@2713
   958
        dest->cbTypeSpecificParams = sizeof(DICUSTOMFORCE);
slouken@2713
   959
        dest->lpvTypeSpecificParams = custom;
slouken@2713
   960
slouken@2713
   961
        /* Generics */
slouken@2713
   962
        dest->dwDuration = hap_custom->length * 1000;   /* In microseconds. */
slouken@2713
   963
        dest->dwTriggerButton = DIGetTriggerButton(hap_custom->button);
slouken@2713
   964
        dest->dwTriggerRepeatInterval = hap_custom->interval;
slouken@2713
   965
        dest->dwStartDelay = hap_custom->delay * 1000;  /* In microseconds. */
slouken@2713
   966
slouken@2713
   967
        /* Direction. */
slouken@2713
   968
        if (SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes) <
slouken@2713
   969
            0) {
slouken@2713
   970
            return -1;
slouken@2713
   971
        }
slouken@2713
   972
slouken@2713
   973
        /* Envelope */
slouken@2713
   974
        if ((hap_custom->attack_length == 0)
slouken@2713
   975
            && (hap_custom->fade_length == 0)) {
slouken@2713
   976
            SDL_free(dest->lpEnvelope);
slouken@2713
   977
            dest->lpEnvelope = NULL;
slouken@2713
   978
        } else {
slouken@2713
   979
            envelope->dwAttackLevel = CONVERT(hap_custom->attack_level);
slouken@2713
   980
            envelope->dwAttackTime = hap_custom->attack_length * 1000;
slouken@2713
   981
            envelope->dwFadeLevel = CONVERT(hap_custom->fade_level);
slouken@2713
   982
            envelope->dwFadeTime = hap_custom->fade_length * 1000;
slouken@2713
   983
        }
slouken@2713
   984
slouken@2713
   985
        break;
slouken@2713
   986
slouken@2713
   987
slouken@2713
   988
    default:
slouken@2713
   989
        SDL_SetError("Haptic: Unknown effect type.");
slouken@2713
   990
        return -1;
slouken@2713
   991
    }
slouken@2713
   992
slouken@2713
   993
    return 0;
slouken@2713
   994
}
slouken@2713
   995
slouken@2713
   996
slouken@2713
   997
/*
slouken@2713
   998
 * Frees an DIEFFECT allocated by SDL_SYS_ToDIEFFECT.
slouken@2713
   999
 */
slouken@2713
  1000
static void
slouken@2713
  1001
SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type)
slouken@2713
  1002
{
slouken@2713
  1003
    DICUSTOMFORCE *custom;
slouken@2713
  1004
slouken@2713
  1005
    if (effect->lpEnvelope != NULL) {
slouken@2713
  1006
        SDL_free(effect->lpEnvelope);
slouken@2713
  1007
        effect->lpEnvelope = NULL;
slouken@2713
  1008
    }
slouken@2713
  1009
    if (effect->rgdwAxes != NULL) {
slouken@2713
  1010
        SDL_free(effect->rgdwAxes);
slouken@2713
  1011
        effect->rgdwAxes = NULL;
slouken@2713
  1012
    }
slouken@2713
  1013
    if (effect->lpvTypeSpecificParams != NULL) {
slouken@2713
  1014
        if (type == SDL_HAPTIC_CUSTOM) {        /* Must free the custom data. */
slouken@2713
  1015
            custom = (DICUSTOMFORCE *) effect->lpvTypeSpecificParams;
slouken@2713
  1016
            SDL_free(custom->rglForceData);
slouken@2713
  1017
            custom->rglForceData = NULL;
slouken@2713
  1018
        }
slouken@2713
  1019
        SDL_free(effect->lpvTypeSpecificParams);
slouken@2713
  1020
        effect->lpvTypeSpecificParams = NULL;
slouken@2713
  1021
    }
slouken@2713
  1022
    if (effect->rglDirection != NULL) {
slouken@2713
  1023
        SDL_free(effect->rglDirection);
slouken@2713
  1024
        effect->rglDirection = NULL;
slouken@2713
  1025
    }
slouken@2713
  1026
}
slouken@2713
  1027
slouken@2713
  1028
slouken@2713
  1029
/*
slouken@2713
  1030
 * Gets the effect type from the generic SDL haptic effect wrapper.
slouken@2713
  1031
 */
slouken@2713
  1032
static REFGUID
slouken@2713
  1033
SDL_SYS_HapticEffectType(SDL_HapticEffect * effect)
slouken@2713
  1034
{
slouken@2713
  1035
    switch (effect->type) {
slouken@2713
  1036
    case SDL_HAPTIC_CONSTANT:
slouken@2713
  1037
        return &GUID_ConstantForce;
slouken@2713
  1038
slouken@2713
  1039
    case SDL_HAPTIC_RAMP:
slouken@2713
  1040
        return &GUID_RampForce;
slouken@2713
  1041
slouken@2713
  1042
    case SDL_HAPTIC_SQUARE:
slouken@2713
  1043
        return &GUID_Square;
slouken@2713
  1044
slouken@2713
  1045
    case SDL_HAPTIC_SINE:
slouken@2713
  1046
        return &GUID_Sine;
slouken@2713
  1047
slouken@2713
  1048
    case SDL_HAPTIC_TRIANGLE:
slouken@2713
  1049
        return &GUID_Triangle;
slouken@2713
  1050
slouken@2713
  1051
    case SDL_HAPTIC_SAWTOOTHUP:
slouken@2713
  1052
        return &GUID_SawtoothUp;
slouken@2713
  1053
slouken@2713
  1054
    case SDL_HAPTIC_SAWTOOTHDOWN:
slouken@2713
  1055
        return &GUID_SawtoothDown;
slouken@2713
  1056
slouken@2713
  1057
    case SDL_HAPTIC_SPRING:
slouken@2713
  1058
        return &GUID_Spring;
slouken@2713
  1059
slouken@2713
  1060
    case SDL_HAPTIC_DAMPER:
slouken@2713
  1061
        return &GUID_Damper;
slouken@2713
  1062
slouken@2713
  1063
    case SDL_HAPTIC_INERTIA:
slouken@2713
  1064
        return &GUID_Inertia;
slouken@2713
  1065
slouken@2713
  1066
    case SDL_HAPTIC_FRICTION:
slouken@2713
  1067
        return &GUID_Friction;
slouken@2713
  1068
slouken@2713
  1069
    case SDL_HAPTIC_CUSTOM:
slouken@2713
  1070
        return &GUID_CustomForce;
slouken@2713
  1071
slouken@2713
  1072
    default:
slouken@2713
  1073
        SDL_SetError("Haptic: Unknown effect type.");
slouken@2713
  1074
        return NULL;
slouken@2713
  1075
    }
slouken@2713
  1076
}
slouken@2713
  1077
slouken@2713
  1078
slouken@2713
  1079
/*
slouken@2713
  1080
 * Creates a new haptic effect.
slouken@2713
  1081
 */
slouken@2713
  1082
int
slouken@2713
  1083
SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
slouken@2713
  1084
                        SDL_HapticEffect * base)
slouken@2713
  1085
{
slouken@2713
  1086
    HRESULT ret;
slouken@2713
  1087
slouken@2713
  1088
    /* Get the type. */
slouken@2713
  1089
    REFGUID type = SDL_SYS_HapticEffectType(base);
slouken@2713
  1090
    if (type == NULL) {
slouken@2713
  1091
        goto err_hweffect;
slouken@2713
  1092
    }
slouken@2713
  1093
slouken@2713
  1094
    /* Alloc the effect. */
slouken@2713
  1095
    effect->hweffect = (struct haptic_hweffect *)
slouken@2713
  1096
        SDL_malloc(sizeof(struct haptic_hweffect));
slouken@2713
  1097
    if (effect->hweffect == NULL) {
slouken@2713
  1098
        SDL_OutOfMemory();
slouken@2713
  1099
        goto err_hweffect;
slouken@2713
  1100
    }
slouken@2713
  1101
slouken@2713
  1102
    /* Get the effect. */
slouken@2713
  1103
    if (SDL_SYS_ToDIEFFECT(haptic, &effect->hweffect->effect, base) < 0) {
slouken@2713
  1104
        goto err_effectdone;
slouken@2713
  1105
    }
slouken@2713
  1106
slouken@2713
  1107
    /* Create the actual effect. */
slouken@2713
  1108
    ret = IDirectInputDevice2_CreateEffect(haptic->hwdata->device, type,
slouken@2713
  1109
                                           &effect->hweffect->effect,
slouken@2713
  1110
                                           &effect->hweffect->ref, NULL);
slouken@2713
  1111
    if (FAILED(ret)) {
slouken@2713
  1112
        DI_SetError("Unable to create effect", ret);
slouken@2713
  1113
        goto err_effectdone;
slouken@2713
  1114
    }
slouken@2713
  1115
slouken@2713
  1116
    return 0;
slouken@2713
  1117
slouken@2713
  1118
  err_effectdone:
slouken@2713
  1119
    SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, base->type);
slouken@2713
  1120
  err_hweffect:
slouken@2713
  1121
    if (effect->hweffect != NULL) {
slouken@2713
  1122
        SDL_free(effect->hweffect);
slouken@2713
  1123
        effect->hweffect = NULL;
slouken@2713
  1124
    }
slouken@2713
  1125
    return -1;
slouken@2713
  1126
}
slouken@2713
  1127
slouken@2713
  1128
slouken@2713
  1129
/*
slouken@2713
  1130
 * Updates an effect.
slouken@2713
  1131
 */
slouken@2713
  1132
int
slouken@2713
  1133
SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
slouken@2713
  1134
                           struct haptic_effect *effect,
slouken@2713
  1135
                           SDL_HapticEffect * data)
slouken@2713
  1136
{
slouken@2713
  1137
    HRESULT ret;
slouken@2713
  1138
    DWORD flags;
slouken@2713
  1139
    DIEFFECT temp;
slouken@2713
  1140
slouken@2713
  1141
    /* Get the effect. */
slouken@2713
  1142
    SDL_memset(&temp, 0, sizeof(DIEFFECT));
slouken@2713
  1143
    if (SDL_SYS_ToDIEFFECT(haptic, &temp, data) < 0) {
slouken@2713
  1144
        goto err_update;
slouken@2713
  1145
    }
slouken@2713
  1146
slouken@2713
  1147
    /* Set the flags.  Might be worthwhile to diff temp with loaded effect and
slouken@2713
  1148
     *  only change those parameters. */
slouken@2713
  1149
    flags = DIEP_DIRECTION |
slouken@2713
  1150
        DIEP_DURATION |
slouken@2713
  1151
        DIEP_ENVELOPE |
slouken@2713
  1152
        DIEP_STARTDELAY |
slouken@2713
  1153
        DIEP_TRIGGERBUTTON |
slouken@2713
  1154
        DIEP_TRIGGERREPEATINTERVAL | DIEP_TYPESPECIFICPARAMS;
slouken@2713
  1155
slouken@2713
  1156
    /* Create the actual effect. */
slouken@2713
  1157
    ret =
slouken@2713
  1158
        IDirectInputEffect_SetParameters(effect->hweffect->ref, &temp, flags);
slouken@2713
  1159
    if (FAILED(ret)) {
slouken@2713
  1160
        DI_SetError("Unable to update effect", ret);
slouken@2713
  1161
        goto err_update;
slouken@2713
  1162
    }
slouken@2713
  1163
slouken@2713
  1164
    /* Copy it over. */
slouken@2713
  1165
    SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, data->type);
slouken@2713
  1166
    SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(DIEFFECT));
slouken@2713
  1167
slouken@2713
  1168
    return 0;
slouken@2713
  1169
slouken@2713
  1170
  err_update:
slouken@2713
  1171
    SDL_SYS_HapticFreeDIEFFECT(&temp, data->type);
slouken@2713
  1172
    return -1;
slouken@2713
  1173
}
slouken@2713
  1174
slouken@2713
  1175
slouken@2713
  1176
/*
slouken@2713
  1177
 * Runs an effect.
slouken@2713
  1178
 */
slouken@2713
  1179
int
slouken@2713
  1180
SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
slouken@2713
  1181
                        Uint32 iterations)
slouken@2713
  1182
{
slouken@2713
  1183
    HRESULT ret;
slouken@2713
  1184
    DWORD iter;
slouken@2713
  1185
slouken@2713
  1186
    /* Check if it's infinite. */
slouken@2713
  1187
    if (iterations == SDL_HAPTIC_INFINITY) {
slouken@2713
  1188
        iter = INFINITE;
slouken@2713
  1189
    } else
slouken@2713
  1190
        iter = iterations;
slouken@2713
  1191
slouken@2713
  1192
    /* Run the effect. */
slouken@2713
  1193
    ret = IDirectInputEffect_Start(effect->hweffect->ref, iter, 0);
slouken@2713
  1194
    if (FAILED(ret)) {
slouken@2713
  1195
        DI_SetError("Running the effect", ret);
slouken@2713
  1196
        return -1;
slouken@2713
  1197
    }
slouken@2713
  1198
slouken@2713
  1199
    return 0;
slouken@2713
  1200
}
slouken@2713
  1201
slouken@2713
  1202
slouken@2713
  1203
/*
slouken@2713
  1204
 * Stops an effect.
slouken@2713
  1205
 */
slouken@2713
  1206
int
slouken@2713
  1207
SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
slouken@2713
  1208
{
slouken@2713
  1209
    HRESULT ret;
slouken@2713
  1210
slouken@2713
  1211
    ret = IDirectInputEffect_Stop(effect->hweffect->ref);
slouken@2713
  1212
    if (FAILED(ret)) {
slouken@2713
  1213
        DI_SetError("Unable to stop effect", ret);
slouken@2713
  1214
        return -1;
slouken@2713
  1215
    }
slouken@2713
  1216
slouken@2713
  1217
    return 0;
slouken@2713
  1218
}
slouken@2713
  1219
slouken@2713
  1220
slouken@2713
  1221
/*
slouken@2713
  1222
 * Frees the effect.
slouken@2713
  1223
 */
slouken@2713
  1224
void
slouken@2713
  1225
SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
slouken@2713
  1226
{
slouken@2713
  1227
    HRESULT ret;
slouken@2713
  1228
slouken@2713
  1229
    ret = IDirectInputEffect_Unload(effect->hweffect->ref);
slouken@2713
  1230
    if (FAILED(ret)) {
slouken@2713
  1231
        DI_SetError("Removing effect from the device", ret);
slouken@2713
  1232
    }
slouken@2713
  1233
    SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect,
slouken@2713
  1234
                               effect->effect.type);
slouken@2713
  1235
    SDL_free(effect->hweffect);
slouken@2713
  1236
    effect->hweffect = NULL;
slouken@2713
  1237
}
slouken@2713
  1238
slouken@2713
  1239
slouken@2713
  1240
/*
slouken@2713
  1241
 * Gets the status of a haptic effect.
slouken@2713
  1242
 */
slouken@2713
  1243
int
slouken@2713
  1244
SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
slouken@2713
  1245
                              struct haptic_effect *effect)
slouken@2713
  1246
{
slouken@2713
  1247
    HRESULT ret;
slouken@2713
  1248
    DWORD status;
slouken@2713
  1249
slouken@2713
  1250
    ret = IDirectInputEffect_GetEffectStatus(effect->hweffect->ref, &status);
slouken@2713
  1251
    if (FAILED(ret)) {
slouken@2713
  1252
        DI_SetError("Getting effect status", ret);
slouken@2713
  1253
        return -1;
slouken@2713
  1254
    }
slouken@2713
  1255
slouken@2713
  1256
    if (status == 0)
slouken@2713
  1257
        return SDL_FALSE;
slouken@2713
  1258
    return SDL_TRUE;
slouken@2713
  1259
}
slouken@2713
  1260
slouken@2713
  1261
slouken@2713
  1262
/*
slouken@2713
  1263
 * Sets the gain.
slouken@2713
  1264
 */
slouken@2713
  1265
int
slouken@2713
  1266
SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
slouken@2713
  1267
{
slouken@2713
  1268
    HRESULT ret;
slouken@2713
  1269
    DIPROPDWORD dipdw;
slouken@2713
  1270
slouken@2713
  1271
    /* Create the weird structure thingy. */
slouken@2713
  1272
    dipdw.diph.dwSize = sizeof(DIPROPDWORD);
slouken@2713
  1273
    dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
slouken@2713
  1274
    dipdw.diph.dwObj = 0;
slouken@2713
  1275
    dipdw.diph.dwHow = DIPH_DEVICE;
slouken@2713
  1276
    dipdw.dwData = gain * 100;  /* 0 to 10,000 */
slouken@2713
  1277
slouken@2713
  1278
    /* Try to set the autocenter. */
slouken@2713
  1279
    ret = IDirectInputDevice2_SetProperty(haptic->hwdata->device,
slouken@2713
  1280
                                          DIPROP_FFGAIN, &dipdw.diph);
slouken@2713
  1281
    if (FAILED(ret)) {
slouken@2713
  1282
        DI_SetError("Setting gain", ret);
slouken@2713
  1283
        return -1;
slouken@2713
  1284
    }
slouken@2713
  1285
slouken@2713
  1286
    return 0;
slouken@2713
  1287
}
slouken@2713
  1288
slouken@2713
  1289
slouken@2713
  1290
/*
slouken@2713
  1291
 * Sets the autocentering.
slouken@2713
  1292
 */
slouken@2713
  1293
int
slouken@2713
  1294
SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
slouken@2713
  1295
{
slouken@2713
  1296
    HRESULT ret;
slouken@2713
  1297
    DIPROPDWORD dipdw;
slouken@2713
  1298
slouken@2713
  1299
    /* Create the weird structure thingy. */
slouken@2713
  1300
    dipdw.diph.dwSize = sizeof(DIPROPDWORD);
slouken@2713
  1301
    dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
slouken@2713
  1302
    dipdw.diph.dwObj = 0;
slouken@2713
  1303
    dipdw.diph.dwHow = DIPH_DEVICE;
slouken@2713
  1304
    dipdw.dwData = (autocenter == 0) ? DIPROPAUTOCENTER_OFF :
slouken@2713
  1305
        DIPROPAUTOCENTER_ON;
slouken@2713
  1306
slouken@2713
  1307
    /* Try to set the autocenter. */
slouken@2713
  1308
    ret = IDirectInputDevice2_SetProperty(haptic->hwdata->device,
slouken@2713
  1309
                                          DIPROP_AUTOCENTER, &dipdw.diph);
slouken@2713
  1310
    if (FAILED(ret)) {
slouken@2713
  1311
        DI_SetError("Setting autocenter", ret);
slouken@2713
  1312
        return -1;
slouken@2713
  1313
    }
slouken@2713
  1314
slouken@2713
  1315
    return 0;
slouken@2713
  1316
}
slouken@2713
  1317
slouken@2713
  1318
slouken@2713
  1319
/*
slouken@2713
  1320
 * Pauses the device.
slouken@2713
  1321
 */
slouken@2713
  1322
int
slouken@2713
  1323
SDL_SYS_HapticPause(SDL_Haptic * haptic)
slouken@2713
  1324
{
slouken@2713
  1325
    HRESULT ret;
slouken@2713
  1326
slouken@2713
  1327
    /* Pause the device. */
slouken@2713
  1328
    ret = IDirectInputDevice2_SendForceFeedbackCommand(haptic->hwdata->device,
slouken@2713
  1329
                                                       DISFFC_PAUSE);
slouken@2713
  1330
    if (FAILED(ret)) {
slouken@2713
  1331
        DI_SetError("Pausing the device", ret);
slouken@2713
  1332
        return -1;
slouken@2713
  1333
    }
slouken@2713
  1334
slouken@2713
  1335
    return 0;
slouken@2713
  1336
}
slouken@2713
  1337
slouken@2713
  1338
slouken@2713
  1339
/*
slouken@2713
  1340
 * Pauses the device.
slouken@2713
  1341
 */
slouken@2713
  1342
int
slouken@2713
  1343
SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
slouken@2713
  1344
{
slouken@2713
  1345
    HRESULT ret;
slouken@2713
  1346
slouken@2713
  1347
    /* Unpause the device. */
slouken@2713
  1348
    ret = IDirectInputDevice2_SendForceFeedbackCommand(haptic->hwdata->device,
slouken@2713
  1349
                                                       DISFFC_CONTINUE);
slouken@2713
  1350
    if (FAILED(ret)) {
slouken@2713
  1351
        DI_SetError("Pausing the device", ret);
slouken@2713
  1352
        return -1;
slouken@2713
  1353
    }
slouken@2713
  1354
slouken@2713
  1355
    return 0;
slouken@2713
  1356
}
slouken@2713
  1357
slouken@2713
  1358
slouken@2713
  1359
/*
slouken@2713
  1360
 * Stops all the playing effects on the device.
slouken@2713
  1361
 */
slouken@2713
  1362
int
bobbens@2715
  1363
SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
slouken@2713
  1364
{
slouken@2713
  1365
    HRESULT ret;
slouken@2713
  1366
slouken@2713
  1367
    /* Try to stop the effects. */
slouken@2713
  1368
    ret = IDirectInputDevice2_SendForceFeedbackCommand(haptic->hwdata->device,
slouken@2713
  1369
                                                       DISFFC_STOPALL);
slouken@2713
  1370
    if (FAILED(ret)) {
slouken@2713
  1371
        DI_SetError("Stopping the device", ret);
slouken@2713
  1372
        return -1;
slouken@2713
  1373
    }
slouken@2713
  1374
slouken@2713
  1375
    return 0;
slouken@2713
  1376
}
slouken@2713
  1377
slouken@2713
  1378
slouken@2713
  1379
#endif /* SDL_HAPTIC_DINPUT */