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SDL_QuartzVideo.m

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1606 lines (1225 loc) · 50.5 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2003 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
#include "SDL_QuartzVideo.h"
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#include "SDL_QuartzWindow.h"
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/*
Add methods to get at private members of NSScreen.
Since there is a bug in Apple's screen switching code
that does not update this variable when switching
to fullscreen, we'll set it manually (but only for the
main screen).
*/
@interface NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
@end
@implementation NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
{
_frame = frame;
}
@end
/*
Structure for rez switch gamma fades
We can hide the monitor flicker by setting the gamma tables to 0
*/
#define QZ_GAMMA_TABLE_SIZE 256
typedef struct {
CGGammaValue red[QZ_GAMMA_TABLE_SIZE];
CGGammaValue green[QZ_GAMMA_TABLE_SIZE];
CGGammaValue blue[QZ_GAMMA_TABLE_SIZE];
} SDL_QuartzGammaTable;
/* Bootstrap functions */
static int QZ_Available ();
static SDL_VideoDevice* QZ_CreateDevice (int device_index);
static void QZ_DeleteDevice (SDL_VideoDevice *device);
/* Initialization, Query, Setup, and Redrawing functions */
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format);
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format,
Uint32 flags);
static void QZ_UnsetVideoMode (_THIS);
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current,
int width, int height, int bpp,
Uint32 flags);
static int QZ_ToggleFullScreen (_THIS, int on);
static int QZ_SetColors (_THIS, int first_color,
int num_colors, SDL_Color *colors);
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface);
static int QZ_ThreadFlip (_THIS);
static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects);
static int QZ_LockWindow (_THIS, SDL_Surface *surface);
static void QZ_UnlockWindow (_THIS, SDL_Surface *surface);
static void QZ_UpdateRects (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_VideoQuit (_THIS);
/* Hardware surface functions (for fullscreen mode only) */
#if 0 /* Not used (apparently, it's really slow) */
static int QZ_FillHWRect (_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
#endif
static int QZ_LockHWSurface(_THIS, SDL_Surface *surface);
static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface);
static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface);
/* static int QZ_FlipHWSurface (_THIS, SDL_Surface *surface); */
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/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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/* Bootstrap functions */
static int QZ_Available () {
return 1;
}
static SDL_VideoDevice* QZ_CreateDevice (int device_index) {
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
device = (SDL_VideoDevice*) malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) malloc (sizeof (*hidden) );
if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
memset (device, 0, sizeof (*device) );
memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
device->SetColors = QZ_SetColors;
/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
device->FreeHWSurface = QZ_FreeHWSurface;
/* device->FlipHWSurface = QZ_FlipHWSurface */;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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device->CreateYUVOverlay = QZ_CreateYUVOverlay;
device->free = QZ_DeleteDevice;
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return device;
}
static void QZ_DeleteDevice (SDL_VideoDevice *device) {
free (device->hidden);
free (device);
}
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
save_mode = CGDisplayCurrentMode (display_id);
mode_list = CGDisplayAvailableModes (display_id);
palette = CGPaletteCreateDefaultColorPalette ();
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/* Gather some information that is useful to know about the display */
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, &device_bpp);
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CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayWidth),
kCFNumberSInt32Type, &device_width);
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayHeight),
kCFNumberSInt32Type, &device_height);
video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
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cursor_should_be_visible = YES;
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cursor_visible = YES;
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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return 0;
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}
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags) {
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
free (client_mode_list[i]);
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free (client_mode_list);
client_mode_list = NULL;
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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CFDictionaryRef onemode;
CFNumberRef number;
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int bpp;
onemode = CFArrayGetValueAtIndex (mode_list, i);
number = CFDictionaryGetValue (onemode, kCGDisplayBitsPerPixel);
CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
if (bpp == format->BitsPerPixel) {
int intvalue;
int hasMode;
int width, height;
number = CFDictionaryGetValue (onemode, kCGDisplayWidth);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
width = (Uint16) intvalue;
number = CFDictionaryGetValue (onemode, kCGDisplayHeight);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
height = (Uint16) intvalue;
/* Check if mode is already in the list */
{
int i;
hasMode = SDL_FALSE;
for (i = 0; i < list_size; i++) {
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if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
}
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
malloc (sizeof(*client_mode_list) * (list_size+1) );
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else
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client_mode_list = (SDL_Rect**)
realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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rect = (SDL_Rect*) malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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SDL_OutOfMemory ();
return NULL;
}
rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
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int area1, area2;
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area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
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if (area1 < area2) {
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SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
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}
}
}
}
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return client_mode_list;
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static SDL_bool QZ_WindowPosition(_THIS, int *x, int *y)
{
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
if ( window ) {
if ( sscanf(window, "%d,%d", x, y) == 2 ) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
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/*
Gamma functions to try to hide the flash from a rez switch
Fade the display from normal to black
Save gamma tables for fade back to normal
*/
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static UInt32 QZ_FadeGammaOut (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
float percent;
int j;
int actual;
if ( (CGDisplayNoErr != CGGetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
table->red, table->green, table->blue, &actual)) ||
actual != QZ_GAMMA_TABLE_SIZE) {
return 1;
}
memcpy (redTable, table->red, sizeof(redTable));
memcpy (greenTable, table->green, sizeof(greenTable));
memcpy (blueTable, table->blue, sizeof(greenTable));
for (percent = 1.0; percent >= 0.0; percent -= 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = redTable[j] * percent;
greenTable[j] = greenTable[j] * percent;
blueTable[j] = blueTable[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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/*
Fade the display from black to normal
Restore previously saved gamma values
*/
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static UInt32 QZ_FadeGammaIn (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
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greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
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float percent;
int j;
memset (redTable, 0, sizeof(redTable));
memset (greenTable, 0, sizeof(greenTable));
memset (blueTable, 0, sizeof(greenTable));
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for (percent = 0.0; percent <= 1.0; percent += 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = table->red[j] * percent;
greenTable[j] = table->green[j] * percent;
blueTable[j] = table->blue[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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static void QZ_UnsetVideoMode (_THIS) {
/* Reset values that may change between switches */
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this->info.blit_fill = 0;
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
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/* Release fullscreen resources */
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if ( mode_flags & SDL_FULLSCREEN ) {
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SDL_QuartzGammaTable gamma_table;
int gamma_error;
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NSRect screen_rect;
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gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/* Release double buffer stuff */
if ( mode_flags & (SDL_HWSURFACE|SDL_DOUBLEBUF)) {
quit_thread = YES;
SDL_SemPost (sem1);
SDL_WaitThread (thread, NULL);
SDL_DestroySemaphore (sem1);
SDL_DestroySemaphore (sem2);
free (sw_buffers[0]);
}
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/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
Jan 22, 2002
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QZ_TearDownOpenGL (this);
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CGLSetFullScreen (NULL);
}
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/* Restore original screen resolution/bpp */
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CGDisplaySwitchToMode (display_id, save_mode);
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CGReleaseAllDisplays ();
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ShowMenuBar ();
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/*
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Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
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*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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if (! gamma_error)
QZ_FadeGammaIn (this, &gamma_table);
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/* Release window mode resources */
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else {
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[ qz_window close ];
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[ qz_window release ];
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qz_window = nil;
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window_view = nil;
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/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
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/* Signal successful teardown */
video_set = SDL_FALSE;
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}
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
int exact_match;
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int gamma_error;
SDL_QuartzGammaTable gamma_table;
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NSRect screen_rect;
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CGError error;
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/* Destroy any previous mode */
if (video_set == SDL_TRUE)
QZ_UnsetVideoMode (this);
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/* See if requested mode exists */
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mode = CGDisplayBestModeForParameters (display_id, bpp, width,
height, &exact_match);
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/* Require an exact match to the requested mode */
if ( ! exact_match ) {
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SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
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goto ERR_NO_MATCH;
}
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/* Fade display to zero gamma */
gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/* Put up the blanking window (a window above all other windows) */
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if (getenv ("SDL_SINGLEDISPLAY"))
error = CGDisplayCapture (display_id);
else
error = CGCaptureAllDisplays ();
if ( CGDisplayNoErr != error ) {
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SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
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/* Do the physical switch */
if ( CGDisplayNoErr != CGDisplaySwitchToMode (display_id, mode) ) {
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
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current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
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current->flags = 0;
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current->w = width;
current->h = height;
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current->flags |= SDL_FULLSCREEN;
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current->flags |= SDL_HWSURFACE;
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current->flags |= SDL_PREALLOC;
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
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561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
/* Setup double-buffer emulation */
if ( flags & SDL_DOUBLEBUF ) {
/*
Setup a software backing store for reasonable results when
double buffering is requested (since a single-buffered hardware
surface looks hideous).
The actual screen blit occurs in a separate thread to allow
other blitting while waiting on the VBL (and hence results in higher framerates).
*/
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
this->UpdateRects = NULL;
current->flags |= (SDL_HWSURFACE|SDL_DOUBLEBUF);
this->UpdateRects = QZ_DoubleBufferUpdate;
this->LockHWSurface = QZ_LockDoubleBuffer;
this->UnlockHWSurface = QZ_UnlockDoubleBuffer;
this->FlipHWSurface = QZ_FlipDoubleBuffer;
current->pixels = malloc (current->pitch * current->h * 2);
if (current->pixels == NULL) {
SDL_OutOfMemory ();
goto ERR_DOUBLEBUF;
}
sw_buffers[0] = current->pixels;
sw_buffers[1] = (Uint8*)current->pixels + current->pitch * current->h;
quit_thread = NO;
sem1 = SDL_CreateSemaphore (0);
sem2 = SDL_CreateSemaphore (1);
thread = SDL_CreateThread ((int (*)(void *))QZ_ThreadFlip, this);
Jun 1, 2002
Jun 1, 2002
588
589
590
if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
Jun 1, 2002
Jun 1, 2002
591
592
593
594
595
596
/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
Jun 1, 2002
Jun 1, 2002
597
598
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
Jan 22, 2002
Jan 22, 2002
599
goto ERR_NO_GL;
Jun 1, 2002
Jun 1, 2002
601
602
603
ctx = [ gl_context cglContext ];
err = CGLSetFullScreen (ctx);
Jun 1, 2002
Jun 1, 2002
604
Oct 5, 2002
Oct 5, 2002
606
SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
607
608
goto ERR_NO_GL;
}
Jun 1, 2002
Jun 1, 2002
609
610
[ gl_context makeCurrentContext];
Jan 22, 2002
Jan 22, 2002
611
612
613
614
glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
Jun 1, 2002
Jun 1, 2002
615
616
617
618
619
620
current->flags |= SDL_OPENGL;
}
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
Jan 22, 2002
Jan 22, 2002
621
622
623
624
/* Fade the display to original gamma */
if (! gamma_error )
QZ_FadeGammaIn (this, &gamma_table);
Jun 1, 2002
Jun 1, 2002
625
Aug 12, 2002
Aug 12, 2002
626
/*
Oct 5, 2002
Oct 5, 2002
627
628
629
630
631
There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
Aug 12, 2002
Aug 12, 2002
632
633
634
635
*/
screen_rect = NSMakeRect(0,0,width,height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
636
637
/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
638
639
640
return current;
Jun 1, 2002
Jun 1, 2002
641
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
Feb 1, 2003
Feb 1, 2003
642
643
644
ERR_NO_GL:
ERR_DOUBLEBUF: CGDisplaySwitchToMode (display_id, save_mode);
ERR_NO_SWITCH: CGReleaseAllDisplays ();
Jun 1, 2002
Jun 1, 2002
645
ERR_NO_CAPTURE: if (!gamma_error) { QZ_FadeGammaIn (this, &gamma_table); }
Feb 1, 2003
Feb 1, 2003
646
ERR_NO_MATCH: return NULL;
647
648
649
}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
Jun 1, 2002
Jun 1, 2002
650
int height, int bpp, Uint32 flags) {
Jun 11, 2001
Jun 11, 2001
651
unsigned int style;
Oct 5, 2002
Oct 5, 2002
652
NSRect contentRect;
Aug 10, 2003
Aug 10, 2003
653
BOOL isCustom = NO;
Jul 23, 2003
Jul 23, 2003
654
655
int center_window = 1;
int origin_x, origin_y;
Jun 1, 2002
Jun 1, 2002
656
Jun 11, 2001
Jun 11, 2001
657
658
current->flags = 0;
current->w = width;
659
current->h = height;
Oct 5, 2002
Oct 5, 2002
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
contentRect = NSMakeRect (0, 0, width, height);
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
if (video_set == SDL_TRUE)
if ( (mode_flags & SDL_FULLSCREEN) ||
((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) )
QZ_UnsetVideoMode (this);
Aug 10, 2003
Aug 10, 2003
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
/* Check for user-specified window and view */
{
char *windowPtrString = getenv ("SDL_NSWindowPointer");
char *viewPtrString = getenv ("SDL_NSQuickDrawViewPointer");
if (windowPtrString && viewPtrString) {
/* Release any previous window */
if ( qz_window ) {
[ qz_window release ];
qz_window = nil;
}
qz_window = (NSWindow*)atoi(windowPtrString);
window_view = (NSQuickDrawView*)atoi(viewPtrString);
isCustom = YES;
/*
Retain reference to window because we
might release it in QZ_UnsetVideoMode
*/
[ qz_window retain ];
style = [ qz_window styleMask ];
/* Check resizability */
if ( style & NSResizableWindowMask )
current->flags |= SDL_RESIZABLE;
/* Check frame */
if ( style & NSBorderlessWindowMask )
current->flags |= SDL_NOFRAME;
}
}
Oct 5, 2002
Oct 5, 2002
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE ) {
style |= NSResizableWindowMask;
current->flags |= SDL_RESIZABLE;
}
}
Jul 23, 2003
Jul 23, 2003
727
728
729
730
731
732
if ( QZ_WindowPosition(this, &origin_x, &origin_y) ) {
center_window = 0;
contentRect.origin.x = (float)origin_x;
contentRect.origin.y = (float)origin_y;
}
Oct 5, 2002
Oct 5, 2002
733
734
735
736
737
738
739
740
741
742
743
744
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
styleMask:style
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window == nil) {
SDL_SetError ("Could not create the Cocoa window");
return NULL;
}
Dec 13, 2002
Dec 13, 2002
745
//[ qz_window setReleasedWhenClosed:YES ];
Oct 5, 2002
Oct 5, 2002
746
747
748
QZ_SetCaption(this, this->wm_title, this->wm_icon);
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
Jul 23, 2003
Jul 23, 2003
749
750
751
if ( center_window ) {
[ qz_window center ];
}
Oct 5, 2002
Oct 5, 2002
752
753
754
755
756
757
[ qz_window setDelegate:
[ [ [ SDL_QuartzWindowDelegate alloc ] init ] autorelease ] ];
}
/* We already have a window, just change its size */
else {
Aug 10, 2003
Aug 10, 2003
758
759
760
761
if (!isCustom) {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
}
Oct 5, 2002
Oct 5, 2002
762
}
Jun 1, 2002
Jun 1, 2002
763
Oct 5, 2002
Oct 5, 2002
764
/* For OpenGL, we bind the context to a subview */
765
if ( flags & SDL_OPENGL ) {
Jun 1, 2002
Jun 1, 2002
766
767
768
769
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
return NULL;
}
Jun 1, 2002
Jun 1, 2002
770
Oct 5, 2002
Oct 5, 2002
771
772
773
774
775
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ gl_context setView: window_view ];
[ window_view release ];
776
[ gl_context makeCurrentContext];
Aug 21, 2001
Aug 21, 2001
777
[ qz_window makeKeyAndOrderFront:nil ];
778
779
current->flags |= SDL_OPENGL;
}
Oct 5, 2002
Oct 5, 2002
780
/* For 2D, we set the subview to an NSQuickDrawView */
Jun 1, 2002
Jun 1, 2002
782
Oct 5, 2002
Oct 5, 2002
783
784
785
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
Jan 4, 2004
Jan 4, 2004
786
window_view = [ [ NSQuickDrawView alloc ] initWithFrame:contentRect ];
Oct 5, 2002
Oct 5, 2002
787
788
789
790
791
792
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
[ qz_window makeKeyAndOrderFront:nil ];
}
Jan 22, 2002
Jan 22, 2002
793
794
795
LockPortBits ( [ window_view qdPort ] );
current->pixels = GetPixBaseAddr ( GetPortPixMap ( [ window_view qdPort ] ) );
current->pitch = GetPixRowBytes ( GetPortPixMap ( [ window_view qdPort ] ) );
Sep 16, 2002
Sep 16, 2002
796
UnlockPortBits ( [ window_view qdPort ] );
Oct 5, 2002
Oct 5, 2002
797
798
799
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_PREALLOC;
Sep 16, 2002
Sep 16, 2002
800
801
current->flags |= SDL_ASYNCBLIT;
Aug 10, 2003
Aug 10, 2003
802
803
804
805
806
807
808
809
810
811
812
813
/*
current->pixels now points to the window's pixels
We want it to point to the *view's* pixels
*/
{
int vOffset = [ qz_window frame ].size.height -
[ window_view frame ].size.height - [ window_view frame ].origin.y;
int hOffset = [ window_view frame ].origin.x;
current->pixels += (vOffset * current->pitch) + hOffset * (device_bpp/8);
}
Sep 16, 2002
Sep 16, 2002
814
815
816
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockWindow;
this->UnlockHWSurface = QZ_UnlockWindow;
Jun 1, 2002
Jun 1, 2002
818
Jan 22, 2002
Jan 22, 2002
819
820
/* Save flags to ensure correct teardown */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
821
822
823
824
return current;
}
Jun 1, 2002
Jun 1, 2002
825
826
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
827
828
current->flags = 0;
Jun 1, 2002
Jun 1, 2002
829
830
831
832
833
834
835
836
837
838
/* Setup full screen video */
if ( flags & SDL_FULLSCREEN ) {
current = QZ_SetVideoFullScreen (this, current, width, height, bpp, flags );
if (current == NULL)
return NULL;
}
/* Setup windowed video */
else {
/* Force bpp to the device's bpp */
Jan 22, 2002
Jan 22, 2002
839
bpp = device_bpp;
840
841
842
843
current = QZ_SetVideoWindowed (this, current, width, height, bpp, flags);
if (current == NULL)
return NULL;
}
Jun 1, 2002
Jun 1, 2002
844
845
846
/* Setup the new pixel format */
{
Jun 1, 2002
Jun 1, 2002
847
848
849
850
851
int amask = 0,
rmask = 0,
gmask = 0,
bmask = 0;
852
853
switch (bpp) {
case 16: /* (1)-5-5-5 RGB */
Jun 1, 2002
Jun 1, 2002
854
amask = 0;
Jun 11, 2001
Jun 11, 2001
855
856
857
rmask = 0x7C00;
gmask = 0x03E0;
bmask = 0x001F;
858
859
860
861
862
break;
case 24:
SDL_SetError ("24bpp is not available");
return NULL;
case 32: /* (8)-8-8-8 ARGB */
Aug 19, 2001
Aug 19, 2001
863
amask = 0x00000000;
864
865
866
867
868
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
break;
}
Jun 1, 2002
Jun 1, 2002
869
870
871
if ( ! SDL_ReallocFormat (current, bpp,
rmask, gmask, bmask, amask ) ) {
Jun 1, 2002
Jun 1, 2002
872
873
874
SDL_SetError ("Couldn't reallocate pixel format");
return NULL;
}
Jun 1, 2002
Jun 1, 2002
876
Jan 22, 2002
Jan 22, 2002
877
/* Signal successful completion (used internally) */
Aug 19, 2001
Aug 19, 2001
878
video_set = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
879
880
881
882
return current;
}
Jun 1, 2002
Jun 1, 2002
883
static int QZ_ToggleFullScreen (_THIS, int on) {
Jan 21, 2003
Jan 21, 2003
884
return 0;
Jun 1, 2002
Jun 1, 2002
887
888
static int QZ_SetColors (_THIS, int first_color, int num_colors,
SDL_Color *colors) {
889
890
891
CGTableCount index;
CGDeviceColor color;
Jun 1, 2002
Jun 1, 2002
892
893
for (index = first_color; index < first_color+num_colors; index++) {
Jun 1, 2002
Jun 1, 2002
894
895
896
897
898
/* Clamp colors between 0.0 and 1.0 */
color.red = colors->r / 255.0;
color.blue = colors->b / 255.0;
color.green = colors->g / 255.0;
Jun 1, 2002
Jun 1, 2002
899
Jun 1, 2002
Jun 1, 2002
901
902
903
CGPaletteSetColorAtIndex (palette, color, index);
}
Jun 1, 2002
Jun 1, 2002
904
905
906
if ( CGDisplayNoErr != CGDisplaySetPalette (display_id, palette) )
return 0;
Jun 1, 2002
Jun 1, 2002
907
908
909
910
return 1;
}
Feb 1, 2003
Feb 1, 2003
911
912
913
914
915
916
917
918
919
920
921
922
923
924
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface) {
return 1;
}
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface) {
}
/* The VBL delay is based on code by Ian R Ollmann's RezLib <iano@cco.caltech.edu> */
static AbsoluteTime QZ_SecondsToAbsolute ( double seconds ) {
union
{
Jan 4, 2004
Jan 4, 2004
925
UInt64 i;
Feb 1, 2003
Feb 1, 2003
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
Nanoseconds ns;
} temp;
temp.i = seconds * 1000000000.0;
return NanosecondsToAbsolute ( temp.ns );
}
static int QZ_ThreadFlip (_THIS) {
Uint8 *src, *dst;
int skip, len, h;
/*
Give this thread the highest scheduling priority possible,
in the hopes that it will immediately run after the VBL delay
*/
{
pthread_t current_thread;
int policy;
struct sched_param param;
current_thread = pthread_self ();
pthread_getschedparam (current_thread, &policy, &param);
policy = SCHED_RR;
param.sched_priority = sched_get_priority_max (policy);
pthread_setschedparam (current_thread, policy, &param);
}
while (1) {
SDL_SemWait (sem1);
if (quit_thread)
return 0;
dst = CGDisplayBaseAddress (display_id);
src = current_buffer;
len = SDL_VideoSurface->w * SDL_VideoSurface->format->BytesPerPixel;
h = SDL_VideoSurface->h;
skip = SDL_VideoSurface->pitch;
/* Wait for the VBL to occur (estimated since we don't have a hardware interrupt) */
{
/* The VBL delay is based on Ian Ollmann's RezLib <iano@cco.caltech.edu> */
double refreshRate;
double linesPerSecond;
double target;
double position;
double adjustment;
AbsoluteTime nextTime;
CFNumberRef refreshRateCFNumber;
refreshRateCFNumber = CFDictionaryGetValue (mode, kCGDisplayRefreshRate);
if ( NULL == refreshRateCFNumber ) {
SDL_SetError ("Mode has no refresh rate");
goto ERROR;
}
if ( 0 == CFNumberGetValue (refreshRateCFNumber, kCFNumberDoubleType, &refreshRate) ) {
SDL_SetError ("Error getting refresh rate");
goto ERROR;
}
if ( 0 == refreshRate ) {
SDL_SetError ("Display has no refresh rate, using 60hz");
/* ok, for LCD's we'll emulate a 60hz refresh, which may or may not look right */
refreshRate = 60.0;
}
linesPerSecond = refreshRate * h;
target = h;