SDL2.spec.in
author Ryan C. Gordon <icculus@icculus.org>
Mon, 29 Oct 2018 20:00:03 -0400
changeset 12369 68c87b40b434
parent 9707 5ca9f59ab336
child 12839 1b94a9e6746e
permissions -rw-r--r--
winmain: Don't use SDL_malloc (or SDL_stack_alloc, which might be malloc).

Otherwise, we are using the allocator before the app can set up its own hooks.

Now we use VirtualAlloc, and WideCharToMultiByte (because SDL_iconv uses
SDL_malloc, too!) to get ready to call into SDL_main.

This also makes console_wmain() call into the same routines as everything
else, so we don't have to deal with those allocations, too. Hopefully we
end up with the same results from GetCommandLine() as we do in wargv.

Fixes Bugzilla #4340.
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Summary: Simple DirectMedia Layer
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Name: SDL2
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Version: @SDL_VERSION@
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Release: 2
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Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
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URL: http://www.libsdl.org/
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License: zlib
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Group: System Environment/Libraries
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BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot
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Prefix: %{_prefix}
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%ifos linux
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Provides: libSDL2-2.0.so.0
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%endif
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%define __defattr %defattr(-,root,root)
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%define __soext so
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%description
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This is the Simple DirectMedia Layer, a generic API that provides low
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level access to audio, keyboard, mouse, and display framebuffer across
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multiple platforms.
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%package devel
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Summary: Libraries, includes and more to develop SDL applications.
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Group: Development/Libraries
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Requires: %{name} = %{version}
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%description devel
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This is the Simple DirectMedia Layer, a generic API that provides low
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level access to audio, keyboard, mouse, and display framebuffer across
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multiple platforms.
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This is the libraries, include files and other resources you can use
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to develop SDL applications.
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%prep
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%setup -q 
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%build
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%ifos linux
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CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-directfb
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%else
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%configure
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%endif
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make
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%install
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rm -rf $RPM_BUILD_ROOT
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%ifos linux
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make install prefix=$RPM_BUILD_ROOT%{prefix} \
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             bindir=$RPM_BUILD_ROOT%{_bindir} \
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             libdir=$RPM_BUILD_ROOT%{_libdir} \
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             includedir=$RPM_BUILD_ROOT%{_includedir} \
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             datadir=$RPM_BUILD_ROOT%{_datadir} \
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             mandir=$RPM_BUILD_ROOT%{_mandir}
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%else
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%makeinstall
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%endif
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%clean
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rm -rf $RPM_BUILD_ROOT
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%files
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%{__defattr}
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%doc README*.txt COPYING.txt CREDITS.txt BUGS.txt
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%{_libdir}/lib*.%{__soext}.*
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%files devel
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%{__defattr}
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%doc docs/README*.md
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%{_bindir}/*-config
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%{_libdir}/lib*.a
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%{_libdir}/lib*.la
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%{_libdir}/lib*.%{__soext}
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%{_includedir}/*/*.h
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%{_libdir}/pkgconfig/*
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%{_datadir}/aclocal/*
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%changelog
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* Thu Jun 04 2015 Ryan C. Gordon <icculus@icculus.org>
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- Fixed README paths.
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* Sun Dec 07 2014 Simone Contini <s.contini@oltrelinux.com>
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- Fixed changelog date issue and docs filenames
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* Sun Jan 22 2012 Sam Lantinga <slouken@libsdl.org>
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- Updated for SDL 2.0
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* Tue May 16 2006 Sam Lantinga <slouken@libsdl.org>
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- Removed support for Darwin, due to build problems on ps2linux
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* Sat Jan 03 2004 Anders Bjorklund <afb@algonet.se>
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- Added support for Darwin, updated spec file
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* Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org>
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- Re-integrated spec file into SDL distribution
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- 'name' and 'version' come from configure 
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- Some of the documentation is devel specific
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- Removed SMP support from %build - it doesn't work with libtool anyway
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* Tue Jan 18 2000 Hakan Tandogan <hakan@iconsult.com>
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- Hacked Mandrake sdl spec to build 1.1
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* Sun Dec 19 1999 John Buswell <johnb@mandrakesoft.com>
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- Build Release
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* Sat Dec 18 1999 John Buswell <johnb@mandrakesoft.com>
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- Add symlink for libSDL-1.0.so.0 required by sdlbomber
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- Added docs
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* Thu Dec 09 1999 Lenny Cartier <lenny@mandrakesoft.com>
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- v 1.0.0
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* Mon Nov  1 1999 Chmouel Boudjnah <chmouel@mandrakesoft.com>
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- First spec file for Mandrake distribution.
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# end of file