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SDL_platform.h

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154 lines (137 loc) · 3.54 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
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/**
* \file SDL_platform.h
*
* Try to get a standard set of platform defines.
*/
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#ifndef _SDL_platform_h
#define _SDL_platform_h
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#if defined(_AIX)
#undef __AIX__
#define __AIX__ 1
#endif
#if defined(__BEOS__)
#undef __BEOS__
#define __BEOS__ 1
#endif
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#if defined(__HAIKU__)
#undef __HAIKU__
#define __HAIKU__ 1
#endif
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#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
#undef __BSDI__
#define __BSDI__ 1
#endif
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#if defined(_arch_dreamcast)
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#undef __DREAMCAST__
#define __DREAMCAST__ 1
#endif
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#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
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#undef __FREEBSD__
#define __FREEBSD__ 1
#endif
#if defined(hpux) || defined(__hpux) || defined(__hpux__)
#undef __HPUX__
#define __HPUX__ 1
#endif
#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
#undef __IRIX__
#define __IRIX__ 1
#endif
#if defined(linux) || defined(__linux) || defined(__linux__)
#undef __LINUX__
#define __LINUX__ 1
#endif
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#if defined(__APPLE__)
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/* lets us know what version of Mac OS X we're compiling on */
#include "AvailabilityMacros.h"
#ifdef MAC_OS_X_VERSION_10_3
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#include "TargetConditionals.h" /* this header is in 10.3 or later */
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#if TARGET_OS_IPHONE
/* if compiling for iPhone */
#undef __IPHONEOS__
#define __IPHONEOS__ 1
#undef __MACOSX__
#else
/* if not compiling for iPhone */
#undef __MACOSX__
#define __MACOSX__ 1
#endif /* TARGET_OS_IPHONE */
#else
/* if earlier verion of Mac OS X than version 10.3 */
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#undef __MACOSX__
#define __MACOSX__ 1
#endif
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#endif /* defined(__APPLE__) */
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#if defined(__NetBSD__)
#undef __NETBSD__
#define __NETBSD__ 1
#endif
#if defined(__OpenBSD__)
#undef __OPENBSD__
#define __OPENBSD__ 1
#endif
#if defined(__OS2__)
#undef __OS2__
#define __OS2__ 1
#endif
#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
#undef __OSF__
#define __OSF__ 1
#endif
#if defined(__QNXNTO__)
#undef __QNXNTO__
#define __QNXNTO__ 1
#endif
#if defined(riscos) || defined(__riscos) || defined(__riscos__)
#undef __RISCOS__
#define __RISCOS__ 1
#endif
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#if defined(__SVR4)
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#undef __SOLARIS__
#define __SOLARIS__ 1
#endif
#if defined(WIN32) || defined(_WIN32)
#undef __WIN32__
#define __WIN32__ 1
#endif
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#if defined(__NDS__)
#undef __NINTENDODS__
#define __NINTENDODS__ 1
#endif
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#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
/**
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* \brief Gets the name of the platform.
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*/
extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"
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#endif /* _SDL_platform_h */
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/* vi: set ts=4 sw=4 expandtab: */