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SDL_gsyuv_c.h
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* This is the Playstation 2 implementation of YUV video overlays */
#include "SDL_video.h"
#include "SDL_gsvideo.h"
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extern SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height,
Uint32 format, SDL_Surface * display);
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extern int GS_LockYUVOverlay(_THIS, SDL_Overlay * overlay);
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extern void GS_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay);
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extern int GS_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src,
SDL_Rect * dst);
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extern void GS_FreeYUVOverlay(_THIS, SDL_Overlay * overlay);
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