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math_private.h

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/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunPro, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
/*
* from: @(#)fdlibm.h 5.1 93/09/24
* $Id$
*/
#ifndef _MATH_PRIVATE_H_
#define _MATH_PRIVATE_H_
#include "SDL_endian.h"
typedef Sint32 int32_t;
typedef Uint32 u_int32_t;
/* The original fdlibm code used statements like:
n0 = ((*(int*)&one)>>29)^1; * index of high word *
ix0 = *(n0+(int*)&x); * high word of x *
ix1 = *((1-n0)+(int*)&x); * low word of x *
to dig two 32 bit words out of the 64 bit IEEE floating point
value. That is non-ANSI, and, moreover, the gcc instruction
scheduler gets it wrong. We instead use the following macros.
Unlike the original code, we determine the endianness at compile
time, not at run time; I don't see much benefit to selecting
endianness at run time. */
/* A union which permits us to convert between a double and two 32 bit
ints. */
/*
* Math on arm is special:
* For FPA, float words are always big-endian.
* For VFP, floats words follow the memory system mode.
*/
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN) || \
(!defined(__VFP_FP__) && (defined(__arm__) || defined(__thumb__)))
typedef union
{
double value;
struct
{
u_int32_t msw;
u_int32_t lsw;
} parts;
} ieee_double_shape_type;
#else
typedef union
{
double value;
struct
{
u_int32_t lsw;
u_int32_t msw;
} parts;
} ieee_double_shape_type;
#endif
/* Get two 32 bit ints from a double. */
#define EXTRACT_WORDS(ix0,ix1,d) \
do { \
ieee_double_shape_type ew_u; \
ew_u.value = (d); \
(ix0) = ew_u.parts.msw; \
(ix1) = ew_u.parts.lsw; \
} while (0)
/* Get the more significant 32 bit int from a double. */
#define GET_HIGH_WORD(i,d) \
do { \
ieee_double_shape_type gh_u; \
gh_u.value = (d); \
(i) = gh_u.parts.msw; \
} while (0)
/* Get the less significant 32 bit int from a double. */
#define GET_LOW_WORD(i,d) \
do { \
ieee_double_shape_type gl_u; \
gl_u.value = (d); \
(i) = gl_u.parts.lsw; \
} while (0)
/* Set a double from two 32 bit ints. */
#define INSERT_WORDS(d,ix0,ix1) \
do { \
ieee_double_shape_type iw_u; \
iw_u.parts.msw = (ix0); \
iw_u.parts.lsw = (ix1); \
(d) = iw_u.value; \
} while (0)
/* Set the more significant 32 bits of a double from an int. */
#define SET_HIGH_WORD(d,v) \
do { \
ieee_double_shape_type sh_u; \
sh_u.value = (d); \
sh_u.parts.msw = (v); \
(d) = sh_u.value; \
} while (0)
/* Set the less significant 32 bits of a double from an int. */
#define SET_LOW_WORD(d,v) \
do { \
ieee_double_shape_type sl_u; \
sl_u.value = (d); \
sl_u.parts.lsw = (v); \
(d) = sl_u.value; \
} while (0)
/* A union which permits us to convert between a float and a 32 bit
int. */
typedef union
{
float value;
u_int32_t word;
} ieee_float_shape_type;
/* Get a 32 bit int from a float. */
#define GET_FLOAT_WORD(i,d) \
do { \
ieee_float_shape_type gf_u; \
gf_u.value = (d); \
(i) = gf_u.word; \
} while (0)
/* Set a float from a 32 bit int. */
#define SET_FLOAT_WORD(d,i) \
do { \
ieee_float_shape_type sf_u; \
sf_u.word = (i); \
(d) = sf_u.value; \
} while (0)
#ifdef __STDC__
static const double
#else
static double
#endif
zero = 0.0,
one = 1.0,
two = 2.0,
two53 = 9007199254740992.0, /* 0x43400000, 0x00000000 */
two54 = 1.80143985094819840000e+16, /* 0x43500000, 0x00000000 */
twom54 = 5.55111512312578270212e-17, /* 0x3C900000, 0x00000000 */
huge = 1.0e+300,
tiny = 1.0e-300;
#endif /* _MATH_PRIVATE_H_ */