README.txt
author Ozkan Sezer <sezeroz@gmail.com>
Thu, 10 May 2018 09:02:39 +0300
changeset 11980 5e1341f8c467
parent 10890 a2ec89f77e6b
permissions -rw-r--r--
make sure SDL_vsnprintf() nul terminates if it is using _vsnprintf

The change makes sure that SDL_vsnprintf() nul terminates if it is
using _vsnprintf() for the job.

I made this patch for Watcom, whose _vsnprintf() doesn't guarantee
nul termination. The preprocessor check can be extended to windows
in general too, if required.

Closes bug #3769.
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                         Simple DirectMedia Layer
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                                  (SDL)
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                                Version 2.0
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---
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https://www.libsdl.org/
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Simple DirectMedia Layer is a cross-platform development library designed
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to provide low level access to audio, keyboard, mouse, joystick, and graphics
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hardware via OpenGL and Direct3D. It is used by video playback software,
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emulators, and popular games including Valve's award winning catalog
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and many Humble Bundle games.
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More extensive documentation is available in the docs directory, starting
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with README.md
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Enjoy!
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	Sam Lantinga				(slouken@libsdl.org)