src/audio/jack/SDL_jackaudio.h
author Sam Lantinga <slouken@libsdl.org>
Wed, 03 Jan 2018 10:03:25 -0800
changeset 11811 5d94cb6b24d3
parent 11382 2c50e79b19e0
child 12005 94f3f018d3eb
permissions -rw-r--r--
Updated copyright for 2018
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_jackaudio_h_
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#define SDL_jackaudio_h_
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#include <jack/jack.h>
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#include "../SDL_sysaudio.h"
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/* Hidden "this" pointer for the audio functions */
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#define _THIS SDL_AudioDevice *this
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struct SDL_PrivateAudioData
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{
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    jack_client_t *client;
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    SDL_sem *iosem;
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    float *iobuffer;
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    const char **devports;
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    jack_port_t **sdlports;
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};
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#endif /* SDL_jackaudio_h_ */
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