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SDL_audio.c

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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Allow access to a raw mixing buffer */
#include "SDL.h"
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#include "SDL_audio.h"
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#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"
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#define _THIS SDL_AudioDevice *_this
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static SDL_AudioDriver current_audio;
static SDL_AudioDevice *open_devices[16];
/* !!! FIXME: These are wordy and unlocalized... */
#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
#define DEFAULT_INPUT_DEVNAME "System audio capture device"
/*
* Not all of these will be compiled and linked in, but it's convenient
* to have a complete list here and saves yet-another block of #ifdefs...
* Please see bootstrap[], below, for the actual #ifdef mess.
*/
extern AudioBootStrap BSD_AUDIO_bootstrap;
extern AudioBootStrap DSP_bootstrap;
extern AudioBootStrap DMA_bootstrap;
extern AudioBootStrap ALSA_bootstrap;
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extern AudioBootStrap PULSEAUDIO_bootstrap;
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extern AudioBootStrap QSAAUDIO_bootstrap;
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extern AudioBootStrap SUNAUDIO_bootstrap;
extern AudioBootStrap ARTS_bootstrap;
extern AudioBootStrap ESD_bootstrap;
extern AudioBootStrap NAS_bootstrap;
extern AudioBootStrap DSOUND_bootstrap;
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extern AudioBootStrap WINWAVEOUT_bootstrap;
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extern AudioBootStrap PAUDIO_bootstrap;
extern AudioBootStrap BEOSAUDIO_bootstrap;
extern AudioBootStrap COREAUDIO_bootstrap;
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extern AudioBootStrap COREAUDIOIPHONE_bootstrap;
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extern AudioBootStrap SNDMGR_bootstrap;
extern AudioBootStrap DISKAUD_bootstrap;
extern AudioBootStrap DUMMYAUD_bootstrap;
extern AudioBootStrap DCAUD_bootstrap;
extern AudioBootStrap DART_bootstrap;
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extern AudioBootStrap NDSAUD_bootstrap;
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extern AudioBootStrap FUSIONSOUND_bootstrap;
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extern AudioBootStrap ANDROIDAUD_bootstrap;
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/* Available audio drivers */
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static const AudioBootStrap *const bootstrap[] = {
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#if SDL_AUDIO_DRIVER_PULSEAUDIO
&PULSEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ALSA
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&ALSA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_BSD
&BSD_AUDIO_bootstrap,
#endif
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#if SDL_AUDIO_DRIVER_OSS
&DSP_bootstrap,
&DMA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_QSA
&QSAAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SUNAUDIO
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&SUNAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ARTS
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&ARTS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ESD
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&ESD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NAS
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&NAS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DSOUND
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&DSOUND_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_WINWAVEOUT
&WINWAVEOUT_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PAUDIO
&PAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_BEOSAUDIO
&BEOSAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIO
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&COREAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIOIPHONE
&COREAUDIOIPHONE_bootstrap,
#endif
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#if SDL_AUDIO_DRIVER_DISK
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&DISKAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DUMMY
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&DUMMYAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NDS
&NDSAUD_bootstrap,
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#endif
#if SDL_AUDIO_DRIVER_FUSIONSOUND
&FUSIONSOUND_bootstrap,
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#endif
#if SDL_AUDIO_DRIVER_ANDROID
&ANDROIDAUD_bootstrap,
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#endif
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NULL
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};
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static SDL_AudioDevice *
get_audio_device(SDL_AudioDeviceID id)
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{
id--;
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if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
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SDL_SetError("Invalid audio device ID");
return NULL;
}
return open_devices[id];
}
/* stubs for audio drivers that don't need a specific entry point... */
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static int
SDL_AudioDetectDevices_Default(int iscapture)
{
return -1;
}
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static void
SDL_AudioThreadInit_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioWaitDevice_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioPlayDevice_Default(_THIS)
{ /* no-op. */
}
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static Uint8 *
SDL_AudioGetDeviceBuf_Default(_THIS)
{
return NULL;
}
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static void
SDL_AudioWaitDone_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioCloseDevice_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioDeinitialize_Default(void)
{ /* no-op. */
}
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static int
SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
{
return 0;
}
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static const char *
SDL_AudioGetDeviceName_Default(int index, int iscapture)
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{
SDL_SetError("No such device");
return NULL;
}
static void
SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexP(device->mixer_lock);
}
static void
SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexV(device->mixer_lock);
}
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static void
finalize_audio_entry_points(void)
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{
/*
* Fill in stub functions for unused driver entry points. This lets us
* blindly call them without having to check for validity first.
*/
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#define FILL_STUB(x) \
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if (current_audio.impl.x == NULL) { \
current_audio.impl.x = SDL_Audio##x##_Default; \
}
FILL_STUB(DetectDevices);
FILL_STUB(GetDeviceName);
FILL_STUB(OpenDevice);
FILL_STUB(ThreadInit);
FILL_STUB(WaitDevice);
FILL_STUB(PlayDevice);
FILL_STUB(GetDeviceBuf);
FILL_STUB(WaitDone);
FILL_STUB(CloseDevice);
FILL_STUB(LockDevice);
FILL_STUB(UnlockDevice);
FILL_STUB(Deinitialize);
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#undef FILL_STUB
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}
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/* Streaming functions (for when the input and output buffer sizes are different) */
/* Write [length] bytes from buf into the streamer */
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static void
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SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
stream->buffer[stream->write_pos] = buf[i];
++stream->write_pos;
}
}
/* Read [length] bytes out of the streamer into buf */
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static void
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SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
buf[i] = stream->buffer[stream->read_pos];
++stream->read_pos;
}
}
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static int
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SDL_StreamLength(SDL_AudioStreamer * stream)
{
return (stream->write_pos - stream->read_pos) % stream->max_len;
}
/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
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#if 0
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static int
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SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
{
/* First try to allocate the buffer */
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stream->buffer = (Uint8 *) SDL_malloc(max_len);
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if (stream->buffer == NULL) {
return -1;
}
stream->max_len = max_len;
stream->read_pos = 0;
stream->write_pos = 0;
/* Zero out the buffer */
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SDL_memset(stream->buffer, silence, max_len);
return 0;
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}
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#endif
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/* Deinitialize the stream simply by freeing the buffer */
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static void
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SDL_StreamDeinit(SDL_AudioStreamer * stream)
{
if (stream->buffer != NULL) {
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SDL_free(stream->buffer);
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}
}
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#if defined(ANDROID)
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#include <android/log.h>
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#endif
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/* The general mixing thread function */
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int SDLCALL
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SDL_RunAudio(void *devicep)
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{
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SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
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Uint8 *stream;
int stream_len;
void *udata;
void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
int silence;
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Uint32 delay;
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/* The audio mixing is always a high priority thread */
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
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/* For streaming when the buffer sizes don't match up */
Uint8 *istream;
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int istream_len = 0;
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/* Perform any thread setup */
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device->threadid = SDL_ThreadID();
current_audio.impl.ThreadInit(device);
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/* Set up the mixing function */
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fill = device->spec.callback;
udata = device->spec.userdata;
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/* By default do not stream */
device->use_streamer = 0;
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if (device->convert.needed) {
if (device->convert.src_format == AUDIO_U8) {
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silence = 0x80;
} else {
silence = 0;
}
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#if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */
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/* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */
if (device->convert.len_mult != 1 || device->convert.len_div != 1) {
/* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */
stream_max_len = 2 * device->spec.size;
if (device->convert.len_mult > device->convert.len_div) {
stream_max_len *= device->convert.len_mult;
stream_max_len /= device->convert.len_div;
}
if (SDL_StreamInit(&device->streamer, stream_max_len, silence) <
0)
return -1;
device->use_streamer = 1;
/* istream_len should be the length of what we grab from the callback and feed to conversion,
so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d
*/
istream_len =
device->spec.size * device->convert.len_div /
device->convert.len_mult;
}
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#endif
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/* stream_len = device->convert.len; */
stream_len = device->spec.size;
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} else {
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silence = device->spec.silence;
stream_len = device->spec.size;
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}
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/* Calculate the delay while paused */
delay = ((device->spec.samples * 1000) / device->spec.freq);
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/* Determine if the streamer is necessary here */
if (device->use_streamer == 1) {
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/* This code is almost the same as the old code. The difference is, instead of reading
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directly from the callback into "stream", then converting and sending the audio off,
we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device.
However, reading and writing with streamer are done separately:
- We only call the callback and write to the streamer when the streamer does not
contain enough samples to output to the device.
- We only read from the streamer and tell the device to play when the streamer
does have enough samples to output.
This allows us to perform resampling in the conversion step, where the output of the
resampling process can be any number. We will have to see what a good size for the
stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure.
*/
while (device->enabled) {
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if (device->paused) {
SDL_Delay(delay);
continue;
}
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/* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */
if (SDL_StreamLength(&device->streamer) < stream_len) {
/* Set up istream */
if (device->convert.needed) {
if (device->convert.buf) {
istream = device->convert.buf;
} else {
continue;
}
} else {
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/* FIXME: Ryan, this is probably wrong. I imagine we don't want to get
* a device buffer both here and below in the stream output.
*/
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istream = current_audio.impl.GetDeviceBuf(device);
if (istream == NULL) {
istream = device->fake_stream;
}
}
/* Read from the callback into the _input_ stream */
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SDL_mutexP(device->mixer_lock);
(*fill) (udata, istream, istream_len);
SDL_mutexV(device->mixer_lock);
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/* Convert the audio if necessary and write to the streamer */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
if (istream == NULL) {
istream = device->fake_stream;
}
/*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
SDL_StreamWrite(&device->streamer, device->convert.buf,
device->convert.len_cvt);
} else {
SDL_StreamWrite(&device->streamer, istream, istream_len);
}
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}
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/* Only output audio if the streamer has enough to output */
if (SDL_StreamLength(&device->streamer) >= stream_len) {
/* Set up the output stream */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
/* Now read from the streamer */
SDL_StreamRead(&device->streamer, stream, stream_len);
/* Ready current buffer for play and change current buffer */
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if (stream != device->fake_stream) {
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current_audio.impl.PlayDevice(device);
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/* Wait for an audio buffer to become available */
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current_audio.impl.WaitDevice(device);
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} else {
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SDL_Delay(delay);
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}
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}
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}
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} else {
/* Otherwise, do not use the streamer. This is the old code. */
/* Loop, filling the audio buffers */
while (device->enabled) {
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if (device->paused) {
SDL_Delay(delay);
continue;
}
Aug 25, 2008
Aug 25, 2008
490
491
492
493
494
495
496
497
498
499
500
501
502
/* Fill the current buffer with sound */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
May 10, 2001
May 10, 2001
503
Oct 4, 2009
Oct 4, 2009
504
505
506
SDL_mutexP(device->mixer_lock);
(*fill) (udata, stream, stream_len);
SDL_mutexV(device->mixer_lock);
Jul 10, 2006
Jul 10, 2006
507
Aug 25, 2008
Aug 25, 2008
508
509
510
511
512
513
514
515
516
517
/* Convert the audio if necessary */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
SDL_memcpy(stream, device->convert.buf,
device->convert.len_cvt);
}
Jul 10, 2006
Jul 10, 2006
518
Aug 25, 2008
Aug 25, 2008
519
/* Ready current buffer for play and change current buffer */
Oct 4, 2009
Oct 4, 2009
520
if (stream != device->fake_stream) {
Aug 25, 2008
Aug 25, 2008
521
current_audio.impl.PlayDevice(device);
Mar 23, 2009
Mar 23, 2009
522
/* Wait for an audio buffer to become available */
Aug 25, 2008
Aug 25, 2008
523
current_audio.impl.WaitDevice(device);
Mar 23, 2009
Mar 23, 2009
524
} else {
Oct 4, 2009
Oct 4, 2009
525
SDL_Delay(delay);
Aug 25, 2008
Aug 25, 2008
526
}
Jul 10, 2006
Jul 10, 2006
527
528
529
530
}
}
/* Wait for the audio to drain.. */
Oct 17, 2006
Oct 17, 2006
531
current_audio.impl.WaitDone(device);
May 10, 2001
May 10, 2001
532
Aug 25, 2008
Aug 25, 2008
533
534
535
536
/* If necessary, deinit the streamer */
if (device->use_streamer == 1)
SDL_StreamDeinit(&device->streamer);
Jul 10, 2006
Jul 10, 2006
537
return (0);
Apr 26, 2001
Apr 26, 2001
538
539
}
Mar 30, 2002
Mar 30, 2002
540
Aug 24, 2006
Aug 24, 2006
541
static SDL_AudioFormat
Jul 10, 2006
Jul 10, 2006
542
SDL_ParseAudioFormat(const char *string)
May 9, 2006
May 9, 2006
543
{
Nov 29, 2006
Nov 29, 2006
544
#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
Oct 17, 2006
Oct 17, 2006
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
CHECK_FMT_STRING(U8);
CHECK_FMT_STRING(S8);
CHECK_FMT_STRING(U16LSB);
CHECK_FMT_STRING(S16LSB);
CHECK_FMT_STRING(U16MSB);
CHECK_FMT_STRING(S16MSB);
CHECK_FMT_STRING(U16SYS);
CHECK_FMT_STRING(S16SYS);
CHECK_FMT_STRING(U16);
CHECK_FMT_STRING(S16);
CHECK_FMT_STRING(S32LSB);
CHECK_FMT_STRING(S32MSB);
CHECK_FMT_STRING(S32SYS);
CHECK_FMT_STRING(S32);
CHECK_FMT_STRING(F32LSB);
CHECK_FMT_STRING(F32MSB);
CHECK_FMT_STRING(F32SYS);
CHECK_FMT_STRING(F32);
Oct 28, 2006
Oct 28, 2006
563
#undef CHECK_FMT_STRING
Oct 17, 2006
Oct 17, 2006
564
return 0;
May 9, 2006
May 9, 2006
565
566
}
Jul 10, 2006
Jul 10, 2006
567
568
int
SDL_GetNumAudioDrivers(void)
Apr 26, 2001
Apr 26, 2001
569
{
Jul 10, 2006
Jul 10, 2006
570
571
return (SDL_arraysize(bootstrap) - 1);
}
Apr 26, 2001
Apr 26, 2001
572
Jul 10, 2006
Jul 10, 2006
573
574
575
576
577
578
579
580
581
582
583
584
const char *
SDL_GetAudioDriver(int index)
{
if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
return (bootstrap[index]->name);
}
return (NULL);
}
int
SDL_AudioInit(const char *driver_name)
{
Oct 17, 2006
Oct 17, 2006
585
586
587
int i = 0;
int initialized = 0;
int tried_to_init = 0;
Apr 26, 2001
Apr 26, 2001
588
Oct 17, 2006
Oct 17, 2006
589
if (SDL_WasInit(SDL_INIT_AUDIO)) {
Oct 28, 2006
Oct 28, 2006
590
SDL_AudioQuit(); /* shutdown driver if already running. */
Jul 10, 2006
Jul 10, 2006
591
592
}
Oct 28, 2006
Oct 28, 2006
593
594
SDL_memset(&current_audio, '\0', sizeof(current_audio));
SDL_memset(open_devices, '\0', sizeof(open_devices));
Oct 17, 2006
Oct 17, 2006
595
Jul 10, 2006
Jul 10, 2006
596
/* Select the proper audio driver */
Jul 15, 2006
Jul 15, 2006
597
598
599
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_AUDIODRIVER");
}
Oct 17, 2006
Oct 17, 2006
600
601
602
603
for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
/* make sure we should even try this driver before doing so... */
const AudioBootStrap *backend = bootstrap[i];
Oct 28, 2006
Oct 28, 2006
604
605
if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) ||
((!driver_name) && (backend->demand_only))) {
Oct 17, 2006
Oct 17, 2006
606
continue;
Jul 10, 2006
Jul 10, 2006
607
}
Oct 17, 2006
Oct 17, 2006
608
609
tried_to_init = 1;
Oct 28, 2006
Oct 28, 2006
610
SDL_memset(&current_audio, 0, sizeof(current_audio));
Oct 17, 2006
Oct 17, 2006
611
612
current_audio.name = backend->name;
current_audio.desc = backend->desc;
Jan 26, 2010
Jan 26, 2010
613
initialized = backend->init(&current_audio.impl);
Jul 10, 2006
Jul 10, 2006
614
}
Oct 17, 2006
Oct 17, 2006
615
616
617
618
if (!initialized) {
/* specific drivers will set the error message if they fail... */
if (!tried_to_init) {
Jul 10, 2006
Jul 10, 2006
619
if (driver_name) {
Jan 26, 2010
Jan 26, 2010
620
SDL_SetError("Audio target '%s' not available", driver_name);
Jul 10, 2006
Jul 10, 2006
621
622
623
624
} else {
SDL_SetError("No available audio device");
}
}
Oct 17, 2006
Oct 17, 2006
625
Oct 28, 2006
Oct 28, 2006
626
627
SDL_memset(&current_audio, 0, sizeof(current_audio));
return (-1); /* No driver was available, so fail. */
Jul 10, 2006
Jul 10, 2006
628
}
Oct 17, 2006
Oct 17, 2006
629
630
631
finalize_audio_entry_points();
Jul 10, 2006
Jul 10, 2006
632
return (0);
Apr 26, 2001
Apr 26, 2001
633
634
}
Jul 10, 2006
Jul 10, 2006
635
636
637
638
639
/*
* Get the current audio driver name
*/
const char *
SDL_GetCurrentAudioDriver()
Apr 26, 2001
Apr 26, 2001
640
{
Oct 17, 2006
Oct 17, 2006
641
return current_audio.name;
Apr 26, 2001
Apr 26, 2001
642
643
}
Oct 17, 2006
Oct 17, 2006
644
Jul 10, 2006
Jul 10, 2006
645
int
Oct 17, 2006
Oct 17, 2006
646
SDL_GetNumAudioDevices(int iscapture)
Apr 26, 2001
Apr 26, 2001
647
{
Oct 17, 2006
Oct 17, 2006
648
649
650
651
652
653
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
return -1;
}
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
return 0;
}
Jul 10, 2006
Jul 10, 2006
654
Oct 17, 2006
Oct 17, 2006
655
656
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
657
658
}
Oct 17, 2006
Oct 17, 2006
659
660
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
661
662
}
Oct 17, 2006
Oct 17, 2006
663
664
665
666
667
668
669
670
671
672
return current_audio.impl.DetectDevices(iscapture);
}
const char *
SDL_GetAudioDeviceName(int index, int iscapture)
{
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return NULL;
Jul 10, 2006
Jul 10, 2006
673
}
Oct 17, 2006
Oct 17, 2006
674
675
676
677
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return NULL;
Jul 10, 2006
Jul 10, 2006
678
}
Oct 17, 2006
Oct 17, 2006
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
if (index < 0) {
SDL_SetError("No such device");
return NULL;
}
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return DEFAULT_INPUT_DEVNAME;
}
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return DEFAULT_OUTPUT_DEVNAME;
}
return current_audio.impl.GetDeviceName(index, iscapture);
}
static void
Oct 28, 2006
Oct 28, 2006
698
close_audio_device(SDL_AudioDevice * device)
Oct 17, 2006
Oct 17, 2006
699
700
701
702
703
704
705
{
device->enabled = 0;
if (device->thread != NULL) {
SDL_WaitThread(device->thread, NULL);
}
if (device->mixer_lock != NULL) {
SDL_DestroyMutex(device->mixer_lock);
Jul 10, 2006
Jul 10, 2006
706
}
Oct 17, 2006
Oct 17, 2006
707
708
if (device->fake_stream != NULL) {
SDL_FreeAudioMem(device->fake_stream);
Jul 10, 2006
Jul 10, 2006
709
}
Oct 17, 2006
Oct 17, 2006
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
if (device->convert.needed) {
SDL_FreeAudioMem(device->convert.buf);
}
if (device->opened) {
current_audio.impl.CloseDevice(device);
device->opened = 0;
}
SDL_FreeAudioMem(device);
}
/*
* Sanity check desired AudioSpec for SDL_OpenAudio() in (orig).
* Fills in a sanitized copy in (prepared).
* Returns non-zero if okay, zero on fatal parameters in (orig).
*/
static int
Oct 28, 2006
Oct 28, 2006
727
prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
Oct 17, 2006
Oct 17, 2006
728
{
Oct 28, 2006
Oct 28, 2006
729
SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
Oct 17, 2006
Oct 17, 2006
730
731
732
733
734
735
736
737
if (orig->callback == NULL) {
SDL_SetError("SDL_OpenAudio() passed a NULL callback");
return 0;
}
if (orig->freq == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
Oct 28, 2006
Oct 28, 2006
738
739
if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) {
prepared->freq = 22050; /* a reasonable default */
Jul 10, 2006
Jul 10, 2006
740
741
}
}
Oct 17, 2006
Oct 17, 2006
742
743
744
745
if (orig->format == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
746
prepared->format = AUDIO_S16; /* a reasonable default */
Oct 17, 2006
Oct 17, 2006
747
748
749
750
}
}
switch (orig->channels) {
Oct 28, 2006
Oct 28, 2006
751
752
case 0:{
const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
Jul 3, 2007
Jul 3, 2007
753
if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
754
755
756
prepared->channels = 2; /* a reasonable default */
}
break;
Oct 17, 2006
Oct 17, 2006
757
}
Jul 10, 2006
Jul 10, 2006
758
759
760
761
762
763
case 1: /* Mono */
case 2: /* Stereo */
case 4: /* surround */
case 6: /* surround with center and lfe */
break;
default:
Oct 17, 2006
Oct 17, 2006
764
765
SDL_SetError("Unsupported number of audio channels.");
return 0;
Jul 10, 2006
Jul 10, 2006
766
}
Oct 17, 2006
Oct 17, 2006
767
768
769
if (orig->samples == 0) {
const char *env = SDL_getenv("SDL_AUDIO_SAMPLES");
Oct 28, 2006
Oct 28, 2006
770
if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) {
Oct 17, 2006
Oct 17, 2006
771
772
773
774
775
776
777
778
/* Pick a default of ~46 ms at desired frequency */
/* !!! FIXME: remove this when the non-Po2 resampling is in. */
const int samples = (prepared->freq / 1000) * 46;
int power2 = 1;
while (power2 < samples) {
power2 *= 2;
}
prepared->samples = power2;
Jul 10, 2006
Jul 10, 2006
779
780
}
}
Oct 17, 2006
Oct 17, 2006
781
782
783
784
785
786
787
788
789
790
/* Calculate the silence and size of the audio specification */
SDL_CalculateAudioSpec(prepared);
return 1;
}
static SDL_AudioDeviceID
open_audio_device(const char *devname, int iscapture,
Dec 13, 2008
Dec 13, 2008
791
792
const SDL_AudioSpec * desired, SDL_AudioSpec * obtained,
int allowed_changes, int min_id)
Oct 17, 2006
Oct 17, 2006
793
794
{
SDL_AudioDeviceID id = 0;
Dec 13, 2008
Dec 13, 2008
795
SDL_AudioSpec _obtained;
Oct 17, 2006
Oct 17, 2006
796
SDL_AudioDevice *device;
Dec 13, 2008
Dec 13, 2008
797
SDL_bool build_cvt;
Oct 17, 2006
Oct 17, 2006
798
799
800
801
802
int i = 0;
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return 0;
Jul 10, 2006
Jul 10, 2006
803
}
Oct 17, 2006
Oct 17, 2006
804
805
806
807
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return 0;
Jul 10, 2006
Jul 10, 2006
808
}
Apr 26, 2001
Apr 26, 2001
809
Dec 13, 2008
Dec 13, 2008
810
811
812
813
if (!obtained) {
obtained = &_obtained;
}
if (!prepare_audiospec(desired, obtained)) {
Oct 17, 2006
Oct 17, 2006
814
815
return 0;
}
Apr 26, 2001
Apr 26, 2001
816
Oct 17, 2006
Oct 17, 2006
817
818
819
820
/* If app doesn't care about a specific device, let the user override. */
if (devname == NULL) {
devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME");
}
May 10, 2001
May 10, 2001
821
Oct 17, 2006
Oct 17, 2006
822
823
824
825
826
827
828
829
830
/*
* Catch device names at the high level for the simple case...
* This lets us have a basic "device enumeration" for systems that
* don't have multiple devices, but makes sure the device name is
* always NULL when it hits the low level.
*
* Also make sure that the simple case prevents multiple simultaneous
* opens of the default system device.
*/
May 10, 2001
May 10, 2001
831
Oct 17, 2006
Oct 17, 2006
832
833
834
835
836
837
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
May 10, 2001
May 10, 2001
838
Oct 17, 2006
Oct 17, 2006
839
840
841
842
843
844
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
Jul 10, 2006
Jul 10, 2006
845
846
}
Oct 17, 2006
Oct 17, 2006
847
848
849
850
851
852
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
Jul 10, 2006
Jul 10, 2006
853
Oct 17, 2006
Oct 17, 2006
854
855
856
857
858
859
860
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
}
Jul 10, 2006
Jul 10, 2006
861
Oct 28, 2006
Oct 28, 2006
862
device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
Oct 17, 2006
Oct 17, 2006
863
864
865
if (device == NULL) {
SDL_OutOfMemory();
return 0;
Jul 10, 2006
Jul 10, 2006
866
}
Oct 28, 2006
Oct 28, 2006
867
SDL_memset(device, '\0', sizeof(SDL_AudioDevice));
Dec 13, 2008
Dec 13, 2008
868
device->spec = *obtained;
Oct 17, 2006
Oct 17, 2006
869
870
871
device->enabled = 1;
device->paused = 1;
device->iscapture = iscapture;
Jul 10, 2006
Jul 10, 2006
872
Oct 17, 2006
Oct 17, 2006
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
/* Create a semaphore for locking the sound buffers */
if (!current_audio.impl.SkipMixerLock) {
device->mixer_lock = SDL_CreateMutex();
if (device->mixer_lock == NULL) {
close_audio_device(device);
SDL_SetError("Couldn't create mixer lock");
return 0;
}
}
if (!current_audio.impl.OpenDevice(device, devname, iscapture)) {
close_audio_device(device);
return 0;
}
device->opened = 1;
Jul 10, 2006
Jul 10, 2006
888
889
/* Allocate a fake audio memory buffer */
Aug 24, 2010
Aug 24, 2010
890
device->fake_stream = (Uint8 *)SDL_AllocAudioMem(device->spec.size);
Oct 17, 2006
Oct 17, 2006
891
892
if (device->fake_stream == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
893
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
894
return 0;
Jul 10, 2006
Jul 10, 2006
895
896
}
Dec 13, 2008
Dec 13, 2008
897
898
899
900
901
902
/* If the audio driver changes the buffer size, accept it */
if (device->spec.samples != obtained->samples) {
obtained->samples = device->spec.samples;
SDL_CalculateAudioSpec(obtained);
}
Jul 10, 2006
Jul 10, 2006
903
/* See if we need to do any conversion */
Dec 13, 2008
Dec 13, 2008
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
build_cvt = SDL_FALSE;
if (obtained->freq != device->spec.freq) {
if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) {
obtained->freq = device->spec.freq;
} else {
build_cvt = SDL_TRUE;
}
}
if (obtained->format != device->spec.format) {
if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) {
obtained->format = device->spec.format;
} else {
build_cvt = SDL_TRUE;
}
}
if (obtained->channels != device->spec.channels) {
if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) {
obtained->channels = device->spec.channels;
} else {
build_cvt = SDL_TRUE;
}
}
if (build_cvt) {
Jul 10, 2006
Jul 10, 2006
927
/* Build an audio conversion block */
Oct 17, 2006
Oct 17, 2006
928
if (SDL_BuildAudioCVT(&device->convert,
Dec 13, 2008
Dec 13, 2008
929
930
obtained->format, obtained->channels,
obtained->freq,
Oct 17, 2006
Oct 17, 2006
931
932
933
934
device->spec.format, device->spec.channels,
device->spec.freq) < 0) {
close_audio_device(device);
return 0;
Jul 10, 2006
Jul 10, 2006
935
}
Oct 17, 2006
Oct 17, 2006
936
if (device->convert.needed) {
Dec 13, 2008
Dec 13, 2008
937
device->convert.len = (int) (((double) obtained->size) /
Oct 28, 2006
Oct 28, 2006
938
device->convert.len_ratio);
Oct 27, 2006
Oct 27, 2006
939
Oct 17, 2006
Oct 17, 2006
940
941
942
943
944
device->convert.buf =
(Uint8 *) SDL_AllocAudioMem(device->convert.len *
device->convert.len_mult);
if (device->convert.buf == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
945
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
946
return 0;
Jul 10, 2006
Jul 10, 2006
947
948
949
}
}
}
Oct 17, 2006
Oct 17, 2006
950
951
/* Find an available device ID and store the structure... */
Oct 28, 2006
Oct 28, 2006
952
for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
Oct 17, 2006
Oct 17, 2006
953
954
955
956
957
958
959
960
961
962
963
964
if (open_devices[id] == NULL) {
open_devices[id] = device;
break;
}
}
if (id == SDL_arraysize(open_devices)) {
SDL_SetError("Too many open audio devices");
close_audio_device(device);
return 0;
}
Jul 10, 2006
Jul 10, 2006
965
/* Start the audio thread if necessary */
Oct 17, 2006
Oct 17, 2006
966
if (!current_audio.impl.ProvidesOwnCallbackThread) {
Jul 10, 2006
Jul 10, 2006
967
/* Start the audio thread */
Oct 17, 2006
Oct 17, 2006
968
/* !!! FIXME: this is nasty. */
Jan 24, 2011
Jan 24, 2011
969
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
Feb 6, 2006
Feb 6, 2006
970
#undef SDL_CreateThread
Oct 17, 2006
Oct 17, 2006
971
device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL);
Feb 6, 2006
Feb 6, 2006
972
#else
Oct 17, 2006
Oct 17, 2006
973
device->thread = SDL_CreateThread(SDL_RunAudio, device);
Jul 10, 2006
Jul 10, 2006
974
#endif
Oct 17, 2006
Oct 17, 2006
975
if (device->thread == NULL) {
Oct 28, 2006
Oct 28, 2006
976
SDL_CloseAudioDevice(id + 1);
Jul 10, 2006
Jul 10, 2006
977
SDL_SetError("Couldn't create audio thread");
Oct 17, 2006
Oct 17, 2006
978
979
980
981
return 0;
}
}
Oct 28, 2006
Oct 28, 2006
982
return id + 1;
Oct 17, 2006
Oct 17, 2006
983
984
985
986
}
int
Dec 13, 2008
Dec 13, 2008
987
SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
Oct 17, 2006
Oct 17, 2006
988
989
990
991
992
993
{
SDL_AudioDeviceID id = 0;
/* Start up the audio driver, if necessary. This is legacy behaviour! */
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
Jul 10, 2006
Jul 10, 2006
994
995
return (-1);
}
Oct 17, 2006
Oct 17, 2006
996
}
Jul 10, 2006
Jul 10, 2006
997
Oct 17, 2006
Oct 17, 2006
998
999
1000
/* SDL_OpenAudio() is legacy and can only act on Device ID #1. */
if (open_devices[0] != NULL) {
SDL_SetError("Audio device is already opened");