Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
294 lines (238 loc) · 8.82 KB

SDL_uikitappdelegate.m

File metadata and controls

294 lines (238 loc) · 8.82 KB
 
1
2
/*
Simple DirectMedia Layer
Feb 15, 2013
Feb 15, 2013
3
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#if SDL_VIDEO_DRIVER_UIKIT
#include "../SDL_sysvideo.h"
#include "SDL_assert.h"
#include "SDL_hints.h"
#include "../../SDL_hints_c.h"
#include "SDL_system.h"
Jun 6, 2013
Jun 6, 2013
30
#include "SDL_main.h"
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
#include "SDL_uikitappdelegate.h"
#include "SDL_uikitmodes.h"
#include "../../events/SDL_events_c.h"
#include "jumphack.h"
#ifdef main
#undef main
#endif
static int forward_argc;
static char **forward_argv;
static int exit_status;
static UIWindow *launch_window;
int main(int argc, char **argv)
{
int i;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
/* store arguments */
forward_argc = argc;
forward_argv = (char **)malloc((argc+1) * sizeof(char *));
for (i = 0; i < argc; i++) {
forward_argv[i] = malloc( (strlen(argv[i])+1) * sizeof(char));
strcpy(forward_argv[i], argv[i]);
}
forward_argv[i] = NULL;
/* Give over control to run loop, SDLUIKitDelegate will handle most things from here */
UIApplicationMain(argc, argv, NULL, [SDLUIKitDelegate getAppDelegateClassName]);
/* free the memory we used to hold copies of argc and argv */
for (i = 0; i < forward_argc; i++) {
free(forward_argv[i]);
}
free(forward_argv);
[pool release];
return exit_status;
}
static void SDL_IdleTimerDisabledChanged(const char *name, const char *oldValue, const char *newValue)
{
SDL_assert(SDL_strcmp(name, SDL_HINT_IDLE_TIMER_DISABLED) == 0);
BOOL disable = (*newValue != '0');
[UIApplication sharedApplication].idleTimerDisabled = disable;
}
@interface SDL_splashviewcontroller : UIViewController {
UIImageView *splash;
UIImage *splashPortrait;
UIImage *splashLandscape;
}
- (void)updateSplashImage:(UIInterfaceOrientation)interfaceOrientation;
@end
@implementation SDL_splashviewcontroller
- (id)init
{
self = [super init];
if (self == nil) {
return nil;
}
self->splash = [[UIImageView alloc] init];
[self setView:self->splash];
CGSize size = [UIScreen mainScreen].bounds.size;
float height = SDL_max(size.width, size.height);
self->splashPortrait = [UIImage imageNamed:[NSString stringWithFormat:@"Default-%dh.png", (int)height]];
if (!self->splashPortrait) {
self->splashPortrait = [UIImage imageNamed:@"Default.png"];
}
self->splashLandscape = [UIImage imageNamed:@"Default-Landscape.png"];
if (!self->splashLandscape && self->splashPortrait) {
self->splashLandscape = [[UIImage alloc] initWithCGImage: self->splashPortrait.CGImage
scale: 1.0
orientation: UIImageOrientationRight];
}
if (self->splashPortrait) {
[self->splashPortrait retain];
}
if (self->splashLandscape) {
[self->splashLandscape retain];
}
May 18, 2013
May 18, 2013
120
121
122
123
124
125
126
127
128
[self updateSplashImage:[[UIApplication sharedApplication] statusBarOrientation]];
return self;
}
- (NSUInteger)supportedInterfaceOrientations
{
NSUInteger orientationMask = UIInterfaceOrientationMaskAll;
May 18, 2013
May 18, 2013
129
130
/* Don't allow upside-down orientation on the phone, so answering calls is in the natural orientation */
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
orientationMask &= ~UIInterfaceOrientationMaskPortraitUpsideDown;
}
return orientationMask;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orient
{
NSUInteger orientationMask = [self supportedInterfaceOrientations];
return (orientationMask & (1 << orient));
}
- (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation duration:(NSTimeInterval)duration
{
[self updateSplashImage:interfaceOrientation];
}
- (void)updateSplashImage:(UIInterfaceOrientation)interfaceOrientation
{
UIImage *image;
May 18, 2013
May 18, 2013
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
if (UIInterfaceOrientationIsLandscape(interfaceOrientation)) {
image = self->splashLandscape;
} else {
image = self->splashPortrait;
}
if (image)
{
splash.image = image;
}
}
@end
@implementation SDLUIKitDelegate
/* convenience method */
+ (id) sharedAppDelegate
{
/* the delegate is set in UIApplicationMain(), which is garaunteed to be called before this method */
return [[UIApplication sharedApplication] delegate];
}
+ (NSString *)getAppDelegateClassName
{
/* subclassing notice: when you subclass this appdelegate, make sure to add a category to override
this method and return the actual name of the delegate */
return @"SDLUIKitDelegate";
}
- (id)init
{
self = [super init];
return self;
}
- (void)postFinishLaunch
{
Jun 6, 2013
Jun 6, 2013
190
191
SDL_SetMainReady();
192
193
194
195
196
197
198
199
200
201
202
203
/* run the user's application, passing argc and argv */
SDL_iPhoneSetEventPump(SDL_TRUE);
exit_status = SDL_main(forward_argc, forward_argv);
SDL_iPhoneSetEventPump(SDL_FALSE);
/* If we showed a splash image, clean it up */
if (launch_window) {
[launch_window release];
launch_window = NULL;
}
/* exit, passing the return status from the user's application */
May 18, 2013
May 18, 2013
204
205
206
207
/* We don't actually exit to support applications that do setup in
* their main function and then allow the Cocoa event loop to run.
*/
/* exit(exit_status); */
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
/* Keep the launch image up until we set a video mode */
launch_window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
UIViewController *splashViewController = [[SDL_splashviewcontroller alloc] init];
launch_window.rootViewController = splashViewController;
[launch_window addSubview:splashViewController.view];
[launch_window makeKeyAndVisible];
/* Set working directory to resource path */
[[NSFileManager defaultManager] changeCurrentDirectoryPath: [[NSBundle mainBundle] resourcePath]];
/* register a callback for the idletimer hint */
SDL_SetHint(SDL_HINT_IDLE_TIMER_DISABLED, "0");
SDL_RegisterHintChangedCb(SDL_HINT_IDLE_TIMER_DISABLED, &SDL_IdleTimerDisabledChanged);
[self performSelector:@selector(postFinishLaunch) withObject:nil afterDelay:0.0];
return YES;
}
- (void)applicationWillTerminate:(UIApplication *)application
{
May 18, 2013
May 18, 2013
234
SDL_SendAppEvent(SDL_APP_TERMINATING);
May 18, 2013
May 18, 2013
237
- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application
May 18, 2013
May 18, 2013
239
240
SDL_SendAppEvent(SDL_APP_LOWMEMORY);
}
May 18, 2013
May 18, 2013
242
243
- (void) applicationWillResignActive:(UIApplication*)application
{
244
SDL_VideoDevice *_this = SDL_GetVideoDevice();
May 18, 2013
May 18, 2013
245
246
247
248
249
250
if (_this) {
SDL_Window *window;
for (window = _this->windows; window != nil; window = window->next) {
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
}
May 18, 2013
May 18, 2013
252
253
SDL_SendAppEvent(SDL_APP_WILLENTERBACKGROUND);
}
May 18, 2013
May 18, 2013
255
256
257
258
259
260
261
262
- (void) applicationDidEnterBackground:(UIApplication*)application
{
SDL_SendAppEvent(SDL_APP_DIDENTERBACKGROUND);
}
- (void) applicationWillEnterForeground:(UIApplication*)application
{
SDL_SendAppEvent(SDL_APP_WILLENTERFOREGROUND);
263
264
265
266
}
- (void) applicationDidBecomeActive:(UIApplication*)application
{
May 18, 2013
May 18, 2013
267
SDL_SendAppEvent(SDL_APP_DIDENTERFOREGROUND);
268
269
SDL_VideoDevice *_this = SDL_GetVideoDevice();
May 18, 2013
May 18, 2013
270
271
272
273
274
275
if (_this) {
SDL_Window *window;
for (window = _this->windows; window != nil; window = window->next) {
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0);
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0);
}
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
}
}
- (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation
{
NSURL *fileURL = [url filePathURL];
if (fileURL != nil) {
SDL_SendDropFile([[fileURL path] UTF8String]);
} else {
SDL_SendDropFile([[url absoluteString] UTF8String]);
}
return YES;
}
@end
#endif /* SDL_VIDEO_DRIVER_UIKIT */
/* vi: set ts=4 sw=4 expandtab: */