test/README
author Alex Baines <alex@abaines.me.uk>
Tue, 19 Aug 2014 23:31:50 +0100
changeset 9097 56d712662a82
parent 9012 aa058c87737b
child 9875 620024536f80
permissions -rw-r--r--
Add a SDL_IM_INTERNAL_EDITING event to make IMs like iBus render editing text in its own UI instead of sending TEXTEDITING events.
This is useful for applications that handle TEXTINPUT events but not TEXTEDITING events.
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These are test programs for the SDL library:
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	checkkeys	Watch the key events to check the keyboard
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	loopwave	Audio test -- loop playing a WAV file
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	loopwavequeue	Audio test -- loop playing a WAV file with SDL_QueueAudio
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	testaudioinfo	Lists audio device capabilities
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	testcdrom	Sample audio CD control program
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	testerror	Tests multi-threaded error handling
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	testfile	Tests RWops layer
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	testgl2		A very simple example of using OpenGL with SDL
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	testhread	Hacked up test of multi-threading
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	testiconv	Tests international string conversion
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	testjoystick	List joysticks and watch joystick events
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	testkeys	List the available keyboard keys
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	testloadso	Tests the loadable library layer
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	testlock	Hacked up test of multi-threading and locking
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	testmultiaudio	Tests using several audio devices
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	testoverlay2	Tests the overlay flickering/scaling during playback.
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	testpalette	Tests palette color cycling
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	testplatform	Tests types, endianness and cpu capabilities
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	testsem		Tests SDL's semaphore implementation
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	testshape	Tests shaped windows
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	testsprite2	Example of fast sprite movement on the screen
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	testtimer	Test the timer facilities
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	testver		Check the version and dynamic loading and endianness
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	testwm2		Test window manager -- title, icon, events
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	torturethread	Simple test for thread creation/destruction
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	controllermap   Useful to generate Game Controller API compatible maps
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