Skip to content

Latest commit

 

History

History
203 lines (171 loc) · 4.48 KB

testdyngl.c

File metadata and controls

203 lines (171 loc) · 4.48 KB
 
1
2
3
4
5
6
7
/*
* Small SDL example to demonstrate dynamically loading
* OpenGL lib and functions
*
* (FYI it was supposed to look like snow in the wind or something...)
*
* Compile with :
Feb 21, 2004
Feb 21, 2004
8
* gcc testdyngl.c `sdl-config --libs --cflags` -o testdyngl -DHAVE_OPENGL
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
*
* You can specify a different OpenGL lib on the command line, i.e. :
* ./testdyngl /usr/X11R6/lib/libGL.so.1.2
* or
* ./testdyngl /usr/lib/libGL.so.1.0.4496
*
*/
#include <stdio.h>
#include <stdlib.h>
#include "SDL.h"
#ifdef HAVE_OPENGL
#include "SDL_opengl.h"
void* get_funcaddr(const char* p)
{
void* f=SDL_GL_GetProcAddress(p);
if (f)
{
return f;
}
else
{
printf("Unable to get function pointer for %s\n",p);
exit(1);
}
}
typedef struct
{
Apr 30, 2004
Apr 30, 2004
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
void(APIENTRY*glBegin)(GLenum);
void(APIENTRY*glEnd)();
void(APIENTRY*glVertex3f)(GLfloat, GLfloat, GLfloat);
void(APIENTRY*glClearColor)(GLfloat, GLfloat, GLfloat, GLfloat);
void(APIENTRY*glClear)(GLbitfield);
void(APIENTRY*glDisable)(GLenum);
void(APIENTRY*glEnable)(GLenum);
void(APIENTRY*glColor4ub)(GLubyte,GLubyte,GLubyte,GLubyte);
void(APIENTRY*glPointSize)(GLfloat);
void(APIENTRY*glHint)(GLenum,GLenum);
void(APIENTRY*glBlendFunc)(GLenum,GLenum);
void(APIENTRY*glMatrixMode)(GLenum);
void(APIENTRY*glLoadIdentity)();
void(APIENTRY*glOrtho)(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
void(APIENTRY*glRotatef)(GLfloat,GLfloat,GLfloat,GLfloat);
void(APIENTRY*glViewport)(GLint,GLint,GLsizei,GLsizei);
void(APIENTRY*glFogf)(GLenum,GLfloat);
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
}
glfuncs;
void init_glfuncs(glfuncs* f)
{
f->glBegin=get_funcaddr("glBegin");
f->glEnd=get_funcaddr("glEnd");
f->glVertex3f=get_funcaddr("glVertex3f");
f->glClearColor=get_funcaddr("glClearColor");
f->glClear=get_funcaddr("glClear");
f->glDisable=get_funcaddr("glDisable");
f->glEnable=get_funcaddr("glEnable");
f->glColor4ub=get_funcaddr("glColor4ub");
f->glPointSize=get_funcaddr("glPointSize");
f->glHint=get_funcaddr("glHint");
f->glBlendFunc=get_funcaddr("glBlendFunc");
f->glMatrixMode=get_funcaddr("glMatrixMode");
f->glLoadIdentity=get_funcaddr("glLoadIdentity");
f->glOrtho=get_funcaddr("glOrtho");
f->glRotatef=get_funcaddr("glRotatef");
f->glViewport=get_funcaddr("glViewport");
f->glFogf=get_funcaddr("glFogf");
}
#define NB_PIXELS 1000
int main(int argc,char *argv[])
{
glfuncs f;
int i;
SDL_Event event;
int done=0;
GLfloat pixels[NB_PIXELS*3];
Jul 18, 2004
Jul 18, 2004
92
#if defined(_WIN32)
Feb 17, 2004
Feb 17, 2004
93
char *gl_library = "OpenGL32.DLL";
Jul 18, 2004
Jul 18, 2004
94
95
#elif defined(__QNXNTO__)
char *gl_library = "libGL.so.3";
Feb 17, 2004
Feb 17, 2004
96
97
98
#else
char *gl_library = "libGL.so.1";
#endif
Feb 17, 2004
Feb 17, 2004
100
101
if (argv[1]) {
gl_library = argv[1];
Feb 17, 2004
Feb 17, 2004
104
if (SDL_Init(SDL_INIT_VIDEO)<0)
105
106
107
108
109
110
111
112
113
114
115
{
printf("Unable to init SDL : %s\n",SDL_GetError());
exit(1);
}
if (SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER,1)<0)
{
printf("Unable to set GL attribute : %s\n",SDL_GetError());
exit(1);
}
Feb 17, 2004
Feb 17, 2004
116
if (SDL_GL_LoadLibrary(gl_library)<0)
117
118
119
120
121
122
123
124
125
126
127
{
printf("Unable to dynamically open GL lib : %s\n",SDL_GetError());
exit(1);
}
if (SDL_SetVideoMode(640,480,0,SDL_OPENGL)==NULL)
{
printf("Unable to open video mode : %s\n",SDL_GetError());
exit(1);
}
Jul 18, 2004
Jul 18, 2004
128
129
130
/* Set the window manager title bar */
SDL_WM_SetCaption( "SDL Dynamic OpenGL Loading Test", "testdyngl" );
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
init_glfuncs(&f);
for(i=0;i<NB_PIXELS;i++)
{
pixels[3*i]=rand()%250-125;
pixels[3*i+1]=rand()%250-125;
pixels[3*i+2]=rand()%250-125;
}
f.glViewport(0,0,640,480);
f.glMatrixMode(GL_PROJECTION);
f.glLoadIdentity();
f.glOrtho(-100,100,-100,100,-500,500);
f.glMatrixMode(GL_MODELVIEW);
f.glLoadIdentity();
f.glEnable(GL_DEPTH_TEST);
f.glDisable(GL_TEXTURE_2D);
f.glEnable(GL_BLEND);
f.glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
f.glClearColor(0.0f,0.0f,0.0f,0.0f);
f.glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
f.glEnable(GL_POINT_SMOOTH);
f.glHint(GL_POINT_SMOOTH_HINT,GL_NICEST);
f.glPointSize(5.0f);
f.glEnable(GL_FOG);
f.glFogf(GL_FOG_START,-500);
f.glFogf(GL_FOG_END,500);
f.glFogf(GL_FOG_DENSITY,0.005);
do
{
f.glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
f.glRotatef(2.0,1.0,1.0,1.0);
f.glRotatef(1.0,0.0,1.0,1.0);
f.glColor4ub(255,255,255,255);
f.glBegin(GL_POINTS);
for(i=0;i<NB_PIXELS;i++)
{
f.glVertex3f(pixels[3*i],pixels[3*i+1],pixels[3*i+2]);
}
f.glEnd();
SDL_GL_SwapBuffers();
while(SDL_PollEvent(&event))
{
if(event.type & SDL_KEYDOWN)
done=1;
}
SDL_Delay(20);
}
while(!done);
SDL_Quit();
return 0;
}
#else /* HAVE_OPENGL */
int main(int argc, char *argv[])
{
printf("No OpenGL support on this system\n");
return 1;
}
#endif /* HAVE_OPENGL */