src/audio/windx5/SDL_dx5audio.h
author Sam Lantinga <slouken@libsdl.org>
Fri, 14 Dec 2001 13:13:20 +0000
changeset 254 4fc12b8edf74
parent 252 e8157fcb3114
child 297 f6ffac90895c
permissions -rw-r--r--
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Library General Public
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    License as published by the Free Software Foundation; either
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    version 2 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Library General Public License for more details.
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    You should have received a copy of the GNU Library General Public
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    License along with this library; if not, write to the Free
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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 "@(#) $Id$";
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#endif
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#ifndef _SDL_lowaudio_h
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#define _SDL_lowaudio_h
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#include "directx.h"
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#include "SDL_sysaudio.h"
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/* Hidden "this" pointer for the video functions */
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#define _THIS	SDL_AudioDevice *this
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/* The DirectSound objects */
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struct SDL_PrivateAudioData {
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	LPDIRECTSOUND sound;
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	LPDIRECTSOUNDBUFFER mixbuf;
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	int NUM_BUFFERS;
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	int mixlen, silence;
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	DWORD playing;
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	Uint8 *locked_buf;
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	HANDLE audio_event;
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};
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/* Old variable names */
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#define sound			(this->hidden->sound)
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#define mixbuf			(this->hidden->mixbuf)
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#define NUM_BUFFERS		(this->hidden->NUM_BUFFERS)
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#define mixlen			(this->hidden->mixlen)
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#define silence			(this->hidden->silence)
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#define playing			(this->hidden->playing)
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#define locked_buf		(this->hidden->locked_buf)
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#define audio_event		(this->hidden->audio_event)
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#endif /* _SDL_lowaudio_h */