VisualC-WinRT/SDL2main-WinRT-NonXAML.nuspec
author Sam Lantinga <slouken@libsdl.org>
Fri, 02 Dec 2016 21:01:13 -0800
changeset 10673 4f02752f8d85
parent 9942 e82bfd942409
permissions -rw-r--r--
Added SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the speed of the mouse.
This currently doesn't affect absolute motion, which would need to be implemented on each windowing system so the cursor matches the reported mouse coordinates.
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<?xml version="1.0"?>
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<package >
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  <metadata>
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    <id>SDL2main-WinRT-NonXAML</id>
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    <version>2.0.4-Unofficial</version>
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    <authors>Sam Lantinga</authors>
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    <owners>David Ludwig</owners>
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    <licenseUrl>http://libsdl.org/license.php</licenseUrl>
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    <projectUrl>http://libsdl.org</projectUrl>
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    <requireLicenseAcceptance>false</requireLicenseAcceptance>
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    <description>WinMain() function for SDL2 + WinRT + CoreWindow (non-XAML) apps</description>
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    <copyright>Copyright 2015</copyright>
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    <tags>SDL2 SDL LibSDL OpenGL C C++ nativepackage</tags>
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    <dependencies>
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      <dependency id="SDL2-WinRT" version="2.0.4"/>
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    </dependencies>
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  </metadata>
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  <files>
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    <file src="..\src\main\winrt\SDL_winrt_main_NonXAML.cpp" target="src\main\winrt"/>
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    <file src="SDL2main-WinRT-NonXAML.targets" target="build\native"/>
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  </files>
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</package>