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SDL_blit.c
285 lines (251 loc) · 8.31 KB
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_video.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
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#include "SDL_blit_auto.h"
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#include "SDL_blit_copy.h"
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#include "SDL_RLEaccel_c.h"
#include "SDL_pixels_c.h"
/* The general purpose software blit routine */
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static int
SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect,
SDL_Surface * dst, SDL_Rect * dstrect)
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{
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int okay;
int src_locked;
int dst_locked;
/* Everything is okay at the beginning... */
okay = 1;
/* Lock the destination if it's in hardware */
dst_locked = 0;
if (SDL_MUSTLOCK(dst)) {
if (SDL_LockSurface(dst) < 0) {
okay = 0;
} else {
dst_locked = 1;
}
}
/* Lock the source if it's in hardware */
src_locked = 0;
if (SDL_MUSTLOCK(src)) {
if (SDL_LockSurface(src) < 0) {
okay = 0;
} else {
src_locked = 1;
}
}
/* Set up source and destination buffer pointers, and BLIT! */
if (okay && srcrect->w && srcrect->h) {
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SDL_BlitFunc RunBlit;
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SDL_BlitInfo *info = &src->map->info;
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/* Set up the blit information */
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info->src = (Uint8 *) src->pixels +
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(Uint16) srcrect->y * src->pitch +
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(Uint16) srcrect->x * info->src_fmt->BytesPerPixel;
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info->src_w = srcrect->w;
info->src_h = srcrect->h;
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info->src_skip =
info->src_pitch - info->src_w * info->src_fmt->BytesPerPixel;
info->dst =
(Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch +
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(Uint16) dstrect->x * info->dst_fmt->BytesPerPixel;
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info->dst_w = dstrect->w;
info->dst_h = dstrect->h;
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info->dst_skip =
info->dst_pitch - info->dst_w * info->dst_fmt->BytesPerPixel;
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RunBlit = (SDL_BlitFunc) src->map->data;
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/* Run the actual software blit */
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RunBlit(info);
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}
/* We need to unlock the surfaces if they're locked */
if (dst_locked) {
SDL_UnlockSurface(dst);
}
if (src_locked) {
SDL_UnlockSurface(src);
}
/* Blit is done! */
return (okay ? 0 : -1);
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}
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#ifdef __MACOSX__
#include <sys/sysctl.h>
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static SDL_bool
SDL_UseAltivecPrefetch()
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{
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const char key[] = "hw.l3cachesize";
u_int64_t result = 0;
size_t typeSize = sizeof(result);
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if (sysctlbyname(key, &result, &typeSize, NULL, 0) == 0 && result > 0) {
return SDL_TRUE;
} else {
return SDL_FALSE;
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}
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}
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#else
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static SDL_bool
SDL_UseAltivecPrefetch()
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{
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/* Just guess G4 */
return SDL_TRUE;
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}
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#endif /* __MACOSX__ */
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static SDL_BlitFunc
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SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags,
SDL_BlitFuncEntry * entries)
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{
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int i, flagcheck;
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static Uint32 features = 0xffffffff;
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/* Get the available CPU features */
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if (features == 0xffffffff) {
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const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES");
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features = SDL_CPU_ANY;
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/* Allow an override for testing .. */
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if (override) {
SDL_sscanf(override, "%u", &features);
} else {
if (SDL_HasMMX()) {
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features |= SDL_CPU_MMX;
}
if (SDL_Has3DNow()) {
features |= SDL_CPU_3DNOW;
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}
if (SDL_HasSSE()) {
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features |= SDL_CPU_SSE;
}
if (SDL_HasSSE2()) {
features |= SDL_CPU_SSE2;
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}
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if (SDL_HasAltiVec()) {
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if (SDL_UseAltivecPrefetch()) {
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features |= SDL_CPU_ALTIVEC_PREFETCH;
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} else {
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features |= SDL_CPU_ALTIVEC_NOPREFETCH;
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}
}
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}
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}
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for (i = 0; entries[i].func; ++i) {
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/* Check for matching pixel formats */
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if (src_format != entries[i].src_format) {
continue;
}
if (dst_format != entries[i].dst_format) {
continue;
}
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/* Check modulation flags */
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flagcheck =
(flags & (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_COLOR));
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if ((flagcheck & entries[i].flags) != flagcheck) {
continue;
}
/* Check blend flags */
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flagcheck =
(flags &
(SDL_COPY_MASK | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD));
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if ((flagcheck & entries[i].flags) != flagcheck) {
continue;
}
/* Check colorkey flag */
flagcheck = (flags & SDL_COPY_COLORKEY);
if ((flagcheck & entries[i].flags) != flagcheck) {
continue;
}
/* Check scaling flags */
flagcheck = (flags & SDL_COPY_NEAREST);
if ((flagcheck & entries[i].flags) != flagcheck) {
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continue;
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}
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/* Check CPU features */
flagcheck = entries[i].cpu;
if ((flagcheck & features) != flagcheck) {
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continue;
}
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/* We found the best one! */
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return entries[i].func;
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}
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return NULL;
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}
/* Figure out which of many blit routines to set up on a surface */
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int
SDL_CalculateBlit(SDL_Surface * surface)
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{
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SDL_BlitFunc blit = NULL;
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SDL_BlitMap *map = surface->map;
SDL_Surface *dst = map->dst;
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/* Clean everything out to start */
if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
SDL_UnRLESurface(surface, 1);
}
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map->blit = SDL_SoftBlit;
map->info.src_fmt = surface->format;
map->info.src_pitch = surface->pitch;
map->info.dst_fmt = dst->format;
map->info.dst_pitch = dst->pitch;
/* See if we can do RLE acceleration */
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if (surface->map->info.flags & SDL_COPY_RLE_DESIRED) {
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if (SDL_RLESurface(surface) == 0) {
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surface->map->info.flags &= ~SDL_COPY_RLE_DESIRED;
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return 0;
}
}
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/* Choose a standard blit function */
if (map->identity && !map->info.flags) {
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/* Handle overlapping blits on the same surface */
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if (surface == dst) {
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blit = SDL_BlitCopyOverlap;
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} else {
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blit = SDL_BlitCopy;
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}
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} else if (surface->format->BitsPerPixel < 8) {
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blit = SDL_CalculateBlit0(surface);
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} else if (surface->format->BytesPerPixel == 1) {
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blit = SDL_CalculateBlit1(surface);
} else if (map->info.flags & SDL_COPY_BLEND) {
blit = SDL_CalculateBlitA(surface);
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} else {
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blit = SDL_CalculateBlitN(surface);
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}
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if (blit == NULL) {
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Uint32 src_format =
SDL_MasksToPixelFormatEnum(surface->format->BitsPerPixel,
surface->format->Rmask,
surface->format->Gmask,
surface->format->Bmask,
surface->format->Amask);
Uint32 dst_format =
SDL_MasksToPixelFormatEnum(dst->format->BitsPerPixel,
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dst->format->Rmask,
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dst->format->Gmask,
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dst->format->Bmask,
dst->format->Amask);
blit =
SDL_ChooseBlitFunc(src_format, dst_format, map->info.flags,
SDL_GeneratedBlitFuncTable);
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}
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map->data = blit;
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/* Make sure we have a blit function */
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if (blit == NULL) {
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SDL_InvalidateMap(map);
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SDL_SetError("Blit combination not supported");
return (-1);
}
return (0);
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}
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/* vi: set ts=4 sw=4 expandtab: */