This repository has been archived by the owner on Feb 11, 2021. It is now read-only.
/
sdlglloadlibrary.html
231 lines (231 loc) · 3.05 KB
1
2
3
4
5
6
<HTML
><HEAD
><TITLE
>SDL_GL_LoadLibrary</TITLE
><META
NAME="GENERATOR"
7
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
REL="UP"
TITLE="Video"
HREF="video.html"><LINK
REL="PREVIOUS"
TITLE="SDL_ShowCursor"
HREF="sdlshowcursor.html"><LINK
REL="NEXT"
TITLE="SDL_GL_GetProcAddress"
HREF="sdlglgetprocaddress.html"></HEAD
><BODY
CLASS="REFENTRY"
BGCOLOR="#FFF8DC"
TEXT="#000000"
LINK="#0000ee"
VLINK="#551a8b"
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
31
SUMMARY="Header navigation table"
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>SDL Library Documentation</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="sdlshowcursor.html"
49
ACCESSKEY="P"
50
51
52
53
54
55
56
57
58
59
60
61
62
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
></TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlglgetprocaddress.html"
63
ACCESSKEY="N"
64
65
66
67
68
69
70
71
72
73
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><H1
><A
NAME="SDLGLLOADLIBRARY"
74
75
></A
>SDL_GL_LoadLibrary</H1
76
77
78
><DIV
CLASS="REFNAMEDIV"
><A
79
NAME="AEN2648"
80
81
82
83
84
85
86
></A
><H2
>Name</H2
>SDL_GL_LoadLibrary -- Specify an OpenGL library</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
87
NAME="AEN2651"
88
89
90
91
92
93
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
94
NAME="AEN2652"
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_GL_LoadLibrary</B
></CODE
>(const char *path);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
118
NAME="AEN2658"
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
></A
><H2
>Description</H2
><P
>If you wish, you may load the OpenGL library at runtime, this must be done before <A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
> is called. The <TT
CLASS="PARAMETER"
><I
>path</I
></TT
> of the GL library is passed to <TT
CLASS="FUNCTION"
>SDL_GL_LoadLibrary</TT
> and it returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> on success, or <SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> on an error. You must then use <A
HREF="sdlglgetprocaddress.html"
><TT
CLASS="FUNCTION"
>SDL_GL_GetProcAddress</TT
></A
> to retrieve function pointers to GL functions.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
154
NAME="AEN2669"
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
></A
><H2
>See Also</H2
><P
><A
HREF="sdlglgetprocaddress.html"
><TT
CLASS="FUNCTION"
>SDL_GL_GetProcAddress</TT
></A
></P
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
172
SUMMARY="Footer navigation table"
173
174
175
176
177
178
179
180
181
182
183
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="sdlshowcursor.html"
184
ACCESSKEY="P"
185
186
187
188
189
190
191
192
>Prev</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
193
ACCESSKEY="H"
194
195
196
197
198
199
200
201
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="sdlglgetprocaddress.html"
202
ACCESSKEY="N"
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
>Next</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>SDL_ShowCursor</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="video.html"
218
ACCESSKEY="U"
219
220
221
222
223
224
225
226
227
228
229
230
231
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>SDL_GL_GetProcAddress</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>