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SDL_x11mouse.c

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executable file
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306 lines (258 loc) · 8.27 KB
 
Oct 12, 2011
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/*
Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#if SDL_VIDEO_DRIVER_X11
#include "SDL_assert.h"
#include "SDL_x11video.h"
#include "SDL_x11mouse.h"
#include "../../events/SDL_mouse_c.h"
/* FIXME: Find a better place to put this... */
static Cursor x11_empty_cursor = None;
static Display *
GetDisplay(void)
{
return ((SDL_VideoData *)SDL_GetVideoDevice()->driverdata)->display;
}
static Cursor
X11_CreateEmptyCursor()
{
if (x11_empty_cursor == None) {
Display *display = GetDisplay();
char data[1];
XColor color;
Pixmap pixmap;
SDL_zero(data);
color.red = color.green = color.blue = 0;
pixmap = XCreateBitmapFromData(display, DefaultRootWindow(display),
data, 1, 1);
if (pixmap) {
x11_empty_cursor = XCreatePixmapCursor(display, pixmap, pixmap,
&color, &color, 0, 0);
XFreePixmap(display, pixmap);
}
}
return x11_empty_cursor;
}
static void
X11_DestroyEmptyCursor(void)
{
if (x11_empty_cursor != None) {
XFreeCursor(GetDisplay(), x11_empty_cursor);
x11_empty_cursor = None;
}
}
static SDL_Cursor *
X11_CreateDefaultCursor()
{
SDL_Cursor *cursor;
cursor = SDL_calloc(1, sizeof(*cursor));
if (cursor) {
/* None is used to indicate the default cursor */
cursor->driverdata = (void*)None;
} else {
SDL_OutOfMemory();
}
return cursor;
}
#if SDL_VIDEO_DRIVER_X11_XCURSOR
static Cursor
X11_CreateXCursorCursor(SDL_Surface * surface, int hot_x, int hot_y)
{
Display *display = GetDisplay();
Cursor cursor = None;
XcursorImage *image;
image = XcursorImageCreate(surface->w, surface->h);
if (!image) {
SDL_OutOfMemory();
return None;
}
image->xhot = hot_x;
image->yhot = hot_y;
image->delay = 0;
SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
SDL_assert(surface->pitch == surface->w * 4);
SDL_memcpy(image->pixels, surface->pixels, surface->h * surface->pitch);
cursor = XcursorImageLoadCursor(display, image);
XcursorImageDestroy(image);
return cursor;
}
#endif /* SDL_VIDEO_DRIVER_X11_XCURSOR */
static Cursor
X11_CreatePixmapCursor(SDL_Surface * surface, int hot_x, int hot_y)
{
Display *display = GetDisplay();
XColor fg, bg;
Cursor cursor = None;
Uint32 *ptr;
Uint8 *data_bits, *mask_bits;
Pixmap data_pixmap, mask_pixmap;
int x, y;
unsigned int rfg, gfg, bfg, rbg, gbg, bbg, fgBits, bgBits;
unsigned int width_bytes = ((surface->w + 7) & ~7) / 8;
data_bits = SDL_calloc(1, surface->h * width_bytes);
mask_bits = SDL_calloc(1, surface->h * width_bytes);
if (!data_bits || !mask_bits) {
SDL_OutOfMemory();
return None;
}
/* Code below assumes ARGB pixel format */
SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
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rfg = gfg = bfg = rbg = gbg = bbg = fgBits = bgBits = 0;
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for (y = 0; y < surface->h; ++y) {
ptr = (Uint32 *)((Uint8 *)surface->pixels + y * surface->pitch);
for (x = 0; x < surface->w; ++x) {
int alpha = (*ptr >> 24) & 0xff;
int red = (*ptr >> 16) & 0xff;
int green = (*ptr >> 8) & 0xff;
int blue = (*ptr >> 0) & 0xff;
if (alpha > 25) {
mask_bits[y * width_bytes + x / 8] |= (0x01 << (x % 8));
if ((red + green + blue) > 0x40) {
fgBits++;
rfg += red;
gfg += green;
bfg += blue;
data_bits[y * width_bytes + x / 8] |= (0x01 << (x % 8));
} else {
bgBits++;
rbg += red;
gbg += green;
bbg += blue;
}
}
++ptr;
}
}
if (fgBits) {
fg.red = rfg * 257 / fgBits;
fg.green = gfg * 257 / fgBits;
fg.blue = bfg * 257 / fgBits;
}
else fg.red = fg.green = fg.blue = 0;
if (bgBits) {
bg.red = rbg * 257 / bgBits;
bg.green = gbg * 257 / bgBits;
bg.blue = bbg * 257 / bgBits;
}
else bg.red = bg.green = bg.blue = 0;
data_pixmap = XCreateBitmapFromData(display, DefaultRootWindow(display),
(char*)data_bits,
surface->w, surface->h);
mask_pixmap = XCreateBitmapFromData(display, DefaultRootWindow(display),
(char*)mask_bits,
surface->w, surface->h);
cursor = XCreatePixmapCursor(display, data_pixmap, mask_pixmap,
&fg, &bg, hot_x, hot_y);
XFreePixmap(display, data_pixmap);
XFreePixmap(display, mask_pixmap);
return cursor;
}
static SDL_Cursor *
X11_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
{
SDL_Cursor *cursor;
cursor = SDL_calloc(1, sizeof(*cursor));
if (cursor) {
Cursor x11_cursor = None;
#if SDL_VIDEO_DRIVER_X11_XCURSOR
if (SDL_X11_HAVE_XCURSOR) {
x11_cursor = X11_CreateXCursorCursor(surface, hot_x, hot_y);
}
#endif
if (x11_cursor == None) {
x11_cursor = X11_CreatePixmapCursor(surface, hot_x, hot_y);
}
cursor->driverdata = (void*)x11_cursor;
} else {
SDL_OutOfMemory();
}
return cursor;
}
static void
X11_FreeCursor(SDL_Cursor * cursor)
{
Cursor x11_cursor = (Cursor)cursor->driverdata;
if (x11_cursor != None) {
XFreeCursor(GetDisplay(), x11_cursor);
}
SDL_free(cursor);
}
static int
X11_ShowCursor(SDL_Cursor * cursor)
{
Cursor x11_cursor = 0;
if (cursor) {
x11_cursor = (Cursor)cursor->driverdata;
} else {
x11_cursor = X11_CreateEmptyCursor();
}
/* FIXME: Is there a better way than this? */
{
SDL_VideoDevice *video = SDL_GetVideoDevice();
Display *display = GetDisplay();
SDL_Window *window;
SDL_WindowData *data;
for (window = video->windows; window; window = window->next) {
data = (SDL_WindowData *)window->driverdata;
if (x11_cursor != None) {
XDefineCursor(display, data->xwindow, x11_cursor);
} else {
XUndefineCursor(display, data->xwindow);
}
}
XFlush(display);
}
return 0;
}
static void
X11_WarpMouse(SDL_Window * window, int x, int y)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
XWarpPointer(display, None, data->xwindow, 0, 0, 0, 0, x, y);
XSync(display, False);
}
static int
X11_SetRelativeMouseMode(SDL_bool enabled)
{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
/* FIXME: Need to remember from init if XInput2 is actually supported */
return 0;
#else
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SDL_Unsupported();
return -1;
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#endif
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}
void
X11_InitMouse(_THIS)
{
SDL_Mouse *mouse = SDL_GetMouse();
mouse->CreateCursor = X11_CreateCursor;
mouse->ShowCursor = X11_ShowCursor;
mouse->FreeCursor = X11_FreeCursor;
mouse->WarpMouse = X11_WarpMouse;
mouse->SetRelativeMouseMode = X11_SetRelativeMouseMode;
SDL_SetDefaultCursor(X11_CreateDefaultCursor());
}
void
X11_QuitMouse(_THIS)
{
X11_DestroyEmptyCursor();
}
#endif /* SDL_VIDEO_DRIVER_X11 */
/* vi: set ts=4 sw=4 expandtab: */