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SDL_cursor.c

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800 lines (712 loc) · 21.8 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* General cursor handling code for SDL */
#include "SDL_mutex.h"
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "SDL_blit.h"
#include "SDL_sysvideo.h"
#include "SDL_cursor_c.h"
#include "SDL_pixels_c.h"
#include "default_cursor.h"
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#include "../events/SDL_sysevents.h"
#include "../events/SDL_events_c.h"
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/* These are static for our cursor handling code */
volatile int SDL_cursorstate = CURSOR_VISIBLE;
SDL_Cursor *SDL_cursor = NULL;
static SDL_Cursor *SDL_defcursor = NULL;
SDL_mutex *SDL_cursorlock = NULL;
/* Public functions */
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void
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SDL_CursorQuit(void)
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{
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if (SDL_cursor != NULL) {
SDL_Cursor *cursor;
SDL_cursorstate &= ~CURSOR_VISIBLE;
if (SDL_cursor != SDL_defcursor) {
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SDL_FreeCursor(SDL_cursor);
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}
SDL_cursor = NULL;
if (SDL_defcursor != NULL) {
cursor = SDL_defcursor;
SDL_defcursor = NULL;
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SDL_FreeCursor(cursor);
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}
}
if (SDL_cursorlock != NULL) {
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SDL_DestroyMutex(SDL_cursorlock);
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SDL_cursorlock = NULL;
}
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}
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int
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SDL_CursorInit(Uint32 multithreaded)
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{
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/* We don't have mouse focus, and the cursor isn't drawn yet */
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#ifndef IPOD
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SDL_cursorstate = CURSOR_VISIBLE;
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#endif
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/* Create the default cursor */
if (SDL_defcursor == NULL) {
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SDL_defcursor = SDL_CreateCursor(default_cdata, default_cmask,
DEFAULT_CWIDTH, DEFAULT_CHEIGHT,
DEFAULT_CHOTX, DEFAULT_CHOTY);
SDL_SetCursor(SDL_defcursor);
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}
/* Create a lock if necessary */
if (multithreaded) {
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SDL_cursorlock = SDL_CreateMutex();
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}
/* That's it! */
return (0);
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}
/* Multi-thread support for cursors */
#ifndef SDL_LockCursor
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void
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SDL_LockCursor(void)
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{
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if (SDL_cursorlock) {
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SDL_mutexP(SDL_cursorlock);
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}
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}
#endif
#ifndef SDL_UnlockCursor
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void
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SDL_UnlockCursor(void)
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{
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if (SDL_cursorlock) {
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SDL_mutexV(SDL_cursorlock);
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}
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}
#endif
/* Software cursor drawing support */
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SDL_Cursor *
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SDL_CreateCursor(Uint8 * data, Uint8 * mask,
int w, int h, int hot_x, int hot_y)
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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int savelen;
int i;
SDL_Cursor *cursor;
/* Make sure the width is a multiple of 8 */
w = ((w + 7) & ~7);
/* Sanity check the hot spot */
if ((hot_x < 0) || (hot_y < 0) || (hot_x >= w) || (hot_y >= h)) {
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SDL_SetError("Cursor hot spot doesn't lie within cursor");
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return (NULL);
}
/* Allocate memory for the cursor */
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cursor = (SDL_Cursor *) SDL_malloc(sizeof *cursor);
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if (cursor == NULL) {
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SDL_OutOfMemory();
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return (NULL);
}
savelen = (w * 4) * h;
cursor->area.x = 0;
cursor->area.y = 0;
cursor->area.w = w;
cursor->area.h = h;
cursor->hot_x = hot_x;
cursor->hot_y = hot_y;
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cursor->data = (Uint8 *) SDL_malloc((w / 8) * h * 2);
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cursor->mask = cursor->data + ((w / 8) * h);
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cursor->save[0] = (Uint8 *) SDL_malloc(savelen * 2);
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cursor->save[1] = cursor->save[0] + savelen;
cursor->wm_cursor = NULL;
if (!cursor->data || !cursor->save[0]) {
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SDL_FreeCursor(cursor);
SDL_OutOfMemory();
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return (NULL);
}
for (i = ((w / 8) * h) - 1; i >= 0; --i) {
cursor->data[i] = data[i];
cursor->mask[i] = mask[i] | data[i];
}
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SDL_memset(cursor->save[0], 0, savelen * 2);
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/* If the window manager gives us a good cursor, we're done! */
if (_this->CreateWMCursor) {
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cursor->wm_cursor = _this->CreateWMCursor(_this, data, mask,
w, h, hot_x, hot_y);
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} else {
cursor->wm_cursor = NULL;
}
return (cursor);
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}
/* SDL_SetCursor(NULL) can be used to force the cursor redraw,
if this is desired for any reason. This is used when setting
the video mode and when the SDL window gains the mouse focus.
*/
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void
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SDL_SetCursor(SDL_Cursor * cursor)
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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/* Make sure that the video subsystem has been initialized */
if (!_this) {
return;
}
/* Prevent the event thread from moving the mouse */
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SDL_LockCursor();
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/* Set the new cursor */
if (cursor && (cursor != SDL_cursor)) {
/* Erase the current mouse position */
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if (SHOULD_DRAWCURSOR(SDL_cursorstate)) {
SDL_EraseCursor(SDL_VideoSurface);
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} else if (_this->MoveWMCursor) {
/* If the video driver is moving the cursor directly,
it needs to hide the old cursor before (possibly)
showing the new one. (But don't erase NULL cursor)
*/
if (SDL_cursor) {
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_this->ShowWMCursor(_this, NULL);
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}
}
SDL_cursor = cursor;
}
/* Draw the new mouse cursor */
if (SDL_cursor && (SDL_cursorstate & CURSOR_VISIBLE)) {
/* Use window manager cursor if possible */
if (SDL_cursor->wm_cursor &&
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_this->ShowWMCursor(_this, SDL_cursor->wm_cursor)) {
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SDL_cursorstate &= ~CURSOR_USINGSW;
} else {
SDL_cursorstate |= CURSOR_USINGSW;
if (_this->ShowWMCursor) {
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_this->ShowWMCursor(_this, NULL);
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}
{
int x, y;
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SDL_GetMouseState(&x, &y);
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SDL_cursor->area.x = (x - SDL_cursor->hot_x);
SDL_cursor->area.y = (y - SDL_cursor->hot_y);
}
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SDL_DrawCursor(SDL_VideoSurface);
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}
} else {
/* Erase window manager mouse (cursor not visible) */
if (SDL_cursor && (SDL_cursorstate & CURSOR_USINGSW)) {
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SDL_EraseCursor(SDL_VideoSurface);
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} else {
if (_this) {
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_this->ShowWMCursor(_this, NULL);
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}
}
}
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SDL_UnlockCursor();
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}
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SDL_Cursor *
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SDL_GetCursor(void)
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{
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return (SDL_cursor);
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}
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void
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SDL_FreeCursor(SDL_Cursor * cursor)
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{
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if (cursor) {
if (cursor == SDL_cursor) {
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SDL_SetCursor(SDL_defcursor);
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}
if (cursor != SDL_defcursor) {
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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if (cursor->data) {
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SDL_free(cursor->data);
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}
if (cursor->save[0]) {
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SDL_free(cursor->save[0]);
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}
if (_this && cursor->wm_cursor) {
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_this->FreeWMCursor(_this, cursor->wm_cursor);
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}
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SDL_free(cursor);
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}
}
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}
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int
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SDL_ShowCursor(int toggle)
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{
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int showing;
showing = (SDL_cursorstate & CURSOR_VISIBLE);
if (toggle >= 0) {
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SDL_LockCursor();
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if (toggle) {
SDL_cursorstate |= CURSOR_VISIBLE;
} else {
SDL_cursorstate &= ~CURSOR_VISIBLE;
}
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SDL_UnlockCursor();
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if ((SDL_cursorstate & CURSOR_VISIBLE) != showing) {
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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SDL_SetCursor(NULL);
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if (_this && _this->CheckMouseMode) {
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_this->CheckMouseMode(_this);
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}
}
} else {
/* Query current state */ ;
}
return (showing ? 1 : 0);
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}
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void
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SDL_WarpMouse(Uint16 x, Uint16 y)
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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if (!_this || !SDL_PublicSurface) {
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SDL_SetError("A video mode must be set before warping mouse");
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return;
}
/* If we have an offset video mode, offset the mouse coordinates */
if (SDL_VideoSurface->pitch == 0) {
x += SDL_VideoSurface->offset /
SDL_VideoSurface->format->BytesPerPixel;
y += SDL_VideoSurface->offset;
} else {
x += (SDL_VideoSurface->offset % SDL_VideoSurface->pitch) /
SDL_VideoSurface->format->BytesPerPixel;
y += (SDL_VideoSurface->offset / SDL_VideoSurface->pitch);
}
/* This generates a mouse motion event */
if (_this->WarpWMCursor) {
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_this->WarpWMCursor(_this, x, y);
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} else {
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SDL_PrivateMouseMotion(0, 0, x, y);
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}
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}
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void
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SDL_MoveCursor(int x, int y)
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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/* Erase and update the current mouse position */
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if (SHOULD_DRAWCURSOR(SDL_cursorstate)) {
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/* Erase and redraw mouse cursor in new position */
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SDL_LockCursor();
SDL_EraseCursor(SDL_VideoSurface);
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SDL_cursor->area.x = (x - SDL_cursor->hot_x);
SDL_cursor->area.y = (y - SDL_cursor->hot_y);
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SDL_DrawCursor(SDL_VideoSurface);
SDL_UnlockCursor();
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} else if (_this->MoveWMCursor) {
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_this->MoveWMCursor(_this, x, y);
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}
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}
/* Keep track of the current cursor colors */
static int palette_changed = 1;
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static Uint8 pixels8[2];
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void
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SDL_CursorPaletteChanged(void)
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{
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palette_changed = 1;
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}
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void
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SDL_MouseRect(SDL_Rect * area)
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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int clip_diff;
*area = SDL_cursor->area;
if (area->x < 0) {
area->w += area->x;
area->x = 0;
}
if (area->y < 0) {
area->h += area->y;
area->y = 0;
}
clip_diff = (area->x + area->w) - SDL_VideoSurface->w;
if (clip_diff > 0) {
area->w = area->w < clip_diff ? 0 : area->w - clip_diff;
}
clip_diff = (area->y + area->h) - SDL_VideoSurface->h;
if (clip_diff > 0) {
area->h = area->h < clip_diff ? 0 : area->h - clip_diff;
}
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}
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static void
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SDL_DrawCursorFast(SDL_Surface * screen, SDL_Rect * area)
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{
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const Uint32 pixels[2] = { 0xFFFFFFFF, 0x00000000 };
int i, w, h;
Uint8 *data, datab;
Uint8 *mask, maskb;
data = SDL_cursor->data + area->y * SDL_cursor->area.w / 8;
mask = SDL_cursor->mask + area->y * SDL_cursor->area.w / 8;
switch (screen->format->BytesPerPixel) {
case 1:
{
Uint8 *dst;
int dstskip;
if (palette_changed) {
pixels8[0] =
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(Uint8) SDL_MapRGB(screen->format, 255, 255, 255);
pixels8[1] = (Uint8) SDL_MapRGB(screen->format, 0, 0, 0);
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palette_changed = 0;
}
dst = (Uint8 *) screen->pixels +
(SDL_cursor->area.y + area->y) * screen->pitch +
SDL_cursor->area.x;
dstskip = screen->pitch - area->w;
for (h = area->h; h; h--) {
for (w = area->w / 8; w; w--) {
maskb = *mask++;
datab = *data++;
for (i = 0; i < 8; ++i) {
if (maskb & 0x80) {
*dst = pixels8[datab >> 7];
}
maskb <<= 1;
datab <<= 1;
dst++;
}
}
dst += dstskip;
}
}
break;
case 2:
{
Uint16 *dst;
int dstskip;
dst = (Uint16 *) screen->pixels +
(SDL_cursor->area.y + area->y) * screen->pitch / 2 +
SDL_cursor->area.x;
dstskip = (screen->pitch / 2) - area->w;
for (h = area->h; h; h--) {
for (w = area->w / 8; w; w--) {
maskb = *mask++;
datab = *data++;
for (i = 0; i < 8; ++i) {
if (maskb & 0x80) {
*dst = (Uint16) pixels[datab >> 7];
}
maskb <<= 1;
datab <<= 1;
dst++;
}
}
dst += dstskip;
}
}
break;
case 3:
{
Uint8 *dst;
int dstskip;
dst = (Uint8 *) screen->pixels +
(SDL_cursor->area.y + area->y) * screen->pitch +
SDL_cursor->area.x * 3;
dstskip = screen->pitch - area->w * 3;
for (h = area->h; h; h--) {
for (w = area->w / 8; w; w--) {
maskb = *mask++;
datab = *data++;
for (i = 0; i < 8; ++i) {
if (maskb & 0x80) {
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SDL_memset(dst, pixels[datab >> 7], 3);
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}
maskb <<= 1;
datab <<= 1;
dst += 3;
}
}
dst += dstskip;
}
}
break;
case 4:
{
Uint32 *dst;
int dstskip;
dst = (Uint32 *) screen->pixels +
(SDL_cursor->area.y + area->y) * screen->pitch / 4 +
SDL_cursor->area.x;
dstskip = (screen->pitch / 4) - area->w;
for (h = area->h; h; h--) {
for (w = area->w / 8; w; w--) {
maskb = *mask++;
datab = *data++;
for (i = 0; i < 8; ++i) {
if (maskb & 0x80) {
*dst = pixels[datab >> 7];
}
maskb <<= 1;
datab <<= 1;
dst++;
}
}
dst += dstskip;
}
}
break;
}
Apr 26, 2001
Apr 26, 2001
506
507
}
May 28, 2006
May 28, 2006
508
static void
May 29, 2006
May 29, 2006
509
SDL_DrawCursorSlow(SDL_Surface * screen, SDL_Rect * area)
Apr 26, 2001
Apr 26, 2001
510
{
May 28, 2006
May 28, 2006
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
const Uint32 pixels[2] = { 0xFFFFFF, 0x000000 };
int h;
int x, minx, maxx;
Uint8 *data, datab = 0;
Uint8 *mask, maskb = 0;
Uint8 *dst;
int dstbpp, dstskip;
data = SDL_cursor->data + area->y * SDL_cursor->area.w / 8;
mask = SDL_cursor->mask + area->y * SDL_cursor->area.w / 8;
dstbpp = screen->format->BytesPerPixel;
dst = (Uint8 *) screen->pixels +
(SDL_cursor->area.y + area->y) * screen->pitch +
SDL_cursor->area.x * dstbpp;
dstskip = screen->pitch - SDL_cursor->area.w * dstbpp;
minx = area->x;
maxx = area->x + area->w;
if (screen->format->BytesPerPixel == 1) {
if (palette_changed) {
May 29, 2006
May 29, 2006
531
532
pixels8[0] = (Uint8) SDL_MapRGB(screen->format, 255, 255, 255);
pixels8[1] = (Uint8) SDL_MapRGB(screen->format, 0, 0, 0);
May 28, 2006
May 28, 2006
533
534
535
536
537
538
539
540
541
542
palette_changed = 0;
}
for (h = area->h; h; h--) {
for (x = 0; x < SDL_cursor->area.w; ++x) {
if ((x % 8) == 0) {
maskb = *mask++;
datab = *data++;
}
if ((x >= minx) && (x < maxx)) {
if (maskb & 0x80) {
May 29, 2006
May 29, 2006
543
SDL_memset(dst, pixels8[datab >> 7], dstbpp);
May 28, 2006
May 28, 2006
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
}
}
maskb <<= 1;
datab <<= 1;
dst += dstbpp;
}
dst += dstskip;
}
} else {
for (h = area->h; h; h--) {
for (x = 0; x < SDL_cursor->area.w; ++x) {
if ((x % 8) == 0) {
maskb = *mask++;
datab = *data++;
}
if ((x >= minx) && (x < maxx)) {
if (maskb & 0x80) {
May 29, 2006
May 29, 2006
561
SDL_memset(dst, pixels[datab >> 7], dstbpp);
May 28, 2006
May 28, 2006
562
563
564
565
566
567
568
569
570
}
}
maskb <<= 1;
datab <<= 1;
dst += dstbpp;
}
dst += dstskip;
}
}
Apr 26, 2001
Apr 26, 2001
571
572
573
574
575
576
577
}
/* This handles the ugly work of converting the saved cursor background from
the pixel format of the shadow surface to that of the video surface.
This is only necessary when blitting from a shadow surface of a different
pixel format than the video surface, and using a software rendered cursor.
*/
May 28, 2006
May 28, 2006
578
static void
May 29, 2006
May 29, 2006
579
SDL_ConvertCursorSave(SDL_Surface * screen, int w, int h)
Apr 26, 2001
Apr 26, 2001
580
{
May 29, 2006
May 29, 2006
581
SDL_VideoDevice *_this = SDL_GetVideoDevice();
May 28, 2006
May 28, 2006
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
SDL_BlitInfo info;
SDL_loblit RunBlit;
/* Make sure we can steal the blit mapping */
if (screen->map->dst != SDL_VideoSurface) {
return;
}
/* Set up the blit information */
info.s_pixels = SDL_cursor->save[1];
info.s_width = w;
info.s_height = h;
info.s_skip = 0;
info.d_pixels = SDL_cursor->save[0];
info.d_width = w;
info.d_height = h;
info.d_skip = 0;
info.aux_data = screen->map->sw_data->aux_data;
info.src = screen->format;
info.table = screen->map->table;
info.dst = SDL_VideoSurface->format;
RunBlit = screen->map->sw_data->blit;
/* Run the actual software blit */
May 29, 2006
May 29, 2006
606
RunBlit(&info);
Apr 26, 2001
Apr 26, 2001
607
608
}
May 28, 2006
May 28, 2006
609
void
May 29, 2006
May 29, 2006
610
SDL_DrawCursorNoLock(SDL_Surface * screen)
Apr 26, 2001
Apr 26, 2001
611
{
May 29, 2006
May 29, 2006
612
SDL_VideoDevice *_this = SDL_GetVideoDevice();
May 28, 2006
May 28, 2006
613
614
615
SDL_Rect area;
/* Get the mouse rectangle, clipped to the screen */
May 29, 2006
May 29, 2006
616
SDL_MouseRect(&area);
May 28, 2006
May 28, 2006
617
618
619
620
621
622
623
624
625
626
627
628
if ((area.w == 0) || (area.h == 0)) {
return;
}
/* Copy mouse background */
{
int w, h, screenbpp;
Uint8 *src, *dst;
/* Set up the copy pointers */
screenbpp = screen->format->BytesPerPixel;
if ((screen == SDL_VideoSurface) ||
May 29, 2006
May 29, 2006
629
FORMAT_EQUAL(screen->format, SDL_VideoSurface->format)) {
May 28, 2006
May 28, 2006
630
631
632
633
634
635
636
637
638
639
640
dst = SDL_cursor->save[0];
} else {
dst = SDL_cursor->save[1];
}
src = (Uint8 *) screen->pixels + area.y * screen->pitch +
area.x * screenbpp;
/* Perform the copy */
w = area.w * screenbpp;
h = area.h;
while (h--) {
May 29, 2006
May 29, 2006
641
SDL_memcpy(dst, src, w);
May 28, 2006
May 28, 2006
642
643
644
645
646
647
648
649
650
dst += w;
src += screen->pitch;
}
}
/* Draw the mouse cursor */
area.x -= SDL_cursor->area.x;
area.y -= SDL_cursor->area.y;
if ((area.x == 0) && (area.w == SDL_cursor->area.w)) {
May 29, 2006
May 29, 2006
651
SDL_DrawCursorFast(screen, &area);
May 28, 2006
May 28, 2006
652
} else {
May 29, 2006
May 29, 2006
653
SDL_DrawCursorSlow(screen, &area);
May 28, 2006
May 28, 2006
654
}
Apr 26, 2001
Apr 26, 2001
655
656
}
May 28, 2006
May 28, 2006
657
void
May 29, 2006
May 29, 2006
658
SDL_DrawCursor(SDL_Surface * screen)
Apr 26, 2001
Apr 26, 2001
659
{
May 28, 2006
May 28, 2006
660
661
662
663
/* Lock the screen if necessary */
if (screen == NULL) {
return;
}
May 29, 2006
May 29, 2006
664
665
if (SDL_MUSTLOCK(screen)) {
if (SDL_LockSurface(screen) < 0) {
May 28, 2006
May 28, 2006
666
667
668
669
return;
}
}
May 29, 2006
May 29, 2006
670
SDL_DrawCursorNoLock(screen);
May 28, 2006
May 28, 2006
671
672
/* Unlock the screen and update if necessary */
May 29, 2006
May 29, 2006
673
674
if (SDL_MUSTLOCK(screen)) {
SDL_UnlockSurface(screen);
May 28, 2006
May 28, 2006
675
676
677
}
if ((screen->flags & SDL_SCREEN_SURFACE) &&
!(screen->flags & SDL_HWSURFACE)) {
May 29, 2006
May 29, 2006
678
SDL_VideoDevice *_this = SDL_GetVideoDevice();
May 28, 2006
May 28, 2006
679
680
681
SDL_Window *window;
SDL_Rect area;
May 29, 2006
May 29, 2006
682
window = SDL_GetWindowFromSurface(screen);
May 28, 2006
May 28, 2006
683
684
685
686
if (!window) {
return;
}
May 29, 2006
May 29, 2006
687
SDL_MouseRect(&area);
May 28, 2006
May 28, 2006
688
689
if (_this->UpdateWindowSurface) {
May 29, 2006
May 29, 2006
690
_this->UpdateWindowSurface(_this, window, 1, &area);
May 28, 2006
May 28, 2006
691
692
}
}
Apr 26, 2001
Apr 26, 2001
693
694
}
May 28, 2006
May 28, 2006
695
void
May 29, 2006
May 29, 2006
696
SDL_EraseCursorNoLock(SDL_Surface * screen)
Apr 26, 2001
Apr 26, 2001
697
{
May 29, 2006
May 29, 2006
698
SDL_VideoDevice *_this = SDL_GetVideoDevice();
May 28, 2006
May 28, 2006
699
700
701
702
SDL_Window *window;
SDL_Rect area;
/* Get the window associated with the surface */
May 29, 2006
May 29, 2006
703
window = SDL_GetWindowFromSurface(screen);
May 28, 2006
May 28, 2006
704
705
706
707
708
if (!window || !window->surface) {
return;
}
/* Get the mouse rectangle, clipped to the screen */
May 29, 2006
May 29, 2006
709
SDL_MouseRect(&area);
May 28, 2006
May 28, 2006
710
711
712
713
714
715
716
717
718
719
720
721
if ((area.w == 0) || (area.h == 0)) {
return;
}
/* Copy mouse background */
{
int w, h, screenbpp;
Uint8 *src, *dst;
/* Set up the copy pointers */
screenbpp = screen->format->BytesPerPixel;
if ((screen->flags & SDL_SCREEN_SURFACE) ||
May 29, 2006
May 29, 2006
722
FORMAT_EQUAL(screen->format, window->surface->format)) {
May 28, 2006
May 28, 2006
723
724
725
726
727
728
729
730
731
732
733
src = SDL_cursor->save[0];
} else {
src = SDL_cursor->save[1];
}
dst = (Uint8 *) screen->pixels + area.y * screen->pitch +
area.x * screenbpp;
/* Perform the copy */
w = area.w * screenbpp;
h = area.h;
while (h--) {
May 29, 2006
May 29, 2006
734
SDL_memcpy(dst, src, w);
May 28, 2006
May 28, 2006
735
736
737
738
739
740
src += w;
dst += screen->pitch;
}
/* Perform pixel conversion on cursor background */
if (src > SDL_cursor->save[1]) {
May 29, 2006
May 29, 2006
741
SDL_ConvertCursorSave(screen, area.w, area.h);
May 28, 2006
May 28, 2006
742
743
}
}
Apr 26, 2001
Apr 26, 2001
744
745
}
May 28, 2006
May 28, 2006
746
void
May 29, 2006
May 29, 2006
747
SDL_EraseCursor(SDL_Surface * screen)
Apr 26, 2001
Apr 26, 2001
748
{
May 28, 2006
May 28, 2006
749
750
751
752
/* Lock the screen if necessary */
if (screen == NULL) {
return;
}
May 29, 2006
May 29, 2006
753
754
if (SDL_MUSTLOCK(screen)) {
if (SDL_LockSurface(screen) < 0) {
May 28, 2006
May 28, 2006
755
756
757
758
return;
}
}
May 29, 2006
May 29, 2006
759
SDL_EraseCursorNoLock(screen);
May 28, 2006
May 28, 2006
760
761
/* Unlock the screen and update if necessary */
May 29, 2006
May 29, 2006
762
763
if (SDL_MUSTLOCK(screen)) {
SDL_UnlockSurface(screen);
May 28, 2006
May 28, 2006
764
765
766
}
if ((screen->flags & SDL_SCREEN_SURFACE) &&
!(screen->flags & SDL_HWSURFACE)) {
May 29, 2006
May 29, 2006
767
SDL_VideoDevice *_this = SDL_GetVideoDevice();
May 28, 2006
May 28, 2006
768
769
770
SDL_Window *window;
SDL_Rect area;
May 29, 2006
May 29, 2006
771
window = SDL_GetWindowFromSurface(screen);
May 28, 2006
May 28, 2006
772
773
774
775
if (!window) {
return;
}
May 29, 2006
May 29, 2006
776
SDL_MouseRect(&area);
May 28, 2006
May 28, 2006
777
778
if (_this->UpdateWindowSurface) {
May 29, 2006
May 29, 2006
779
_this->UpdateWindowSurface(_this, window, 1, &area);
May 28, 2006
May 28, 2006
780
781
}
}
Apr 26, 2001
Apr 26, 2001
782
783
784
785
786
}
/* Reset the cursor on video mode change
FIXME: Keep track of all cursors, and reset them all.
*/
May 28, 2006
May 28, 2006
787
void
May 29, 2006
May 29, 2006
788
SDL_ResetCursor(void)
Apr 26, 2001
Apr 26, 2001
789
{
May 28, 2006
May 28, 2006
790
791
792
793
794
795
int savelen;
if (SDL_cursor) {
savelen = SDL_cursor->area.w * 4 * SDL_cursor->area.h;
SDL_cursor->area.x = 0;
SDL_cursor->area.y = 0;
May 29, 2006
May 29, 2006
796
SDL_memset(SDL_cursor->save[0], 0, savelen);
May 28, 2006
May 28, 2006
797
}
Apr 26, 2001
Apr 26, 2001
798
}
May 28, 2006
May 28, 2006
799
800
/* vi: set ts=4 sw=4 expandtab: */