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SDL_x11render.c

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1148 lines (1032 loc) · 35.8 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#if SDL_VIDEO_RENDER_X11
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#include <limits.h> /* For INT_MIN and INT_MAX */
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#include "SDL_x11video.h"
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#include "SDL_x11render.h"
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#include "../SDL_rect_c.h"
#include "../SDL_pixels_c.h"
#include "../SDL_yuv_sw_c.h"
/* X11 renderer implementation */
static SDL_Renderer *X11_CreateRenderer(SDL_Window * window, Uint32 flags);
static int X11_DisplayModeChanged(SDL_Renderer * renderer);
static int X11_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
static int X11_QueryTexturePixels(SDL_Renderer * renderer,
SDL_Texture * texture, void **pixels,
int *pitch);
static int X11_SetTextureBlendMode(SDL_Renderer * renderer,
SDL_Texture * texture);
static int X11_SetTextureScaleMode(SDL_Renderer * renderer,
SDL_Texture * texture);
static int X11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels,
int pitch);
static int X11_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, int markDirty,
void **pixels, int *pitch);
static void X11_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static int X11_SetDrawBlendMode(SDL_Renderer * renderer);
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static int X11_RenderDrawPoints(SDL_Renderer * renderer,
const SDL_Point * points, int count);
static int X11_RenderDrawLines(SDL_Renderer * renderer,
const SDL_Point * points, int count);
static int X11_RenderDrawRects(SDL_Renderer * renderer,
const SDL_Rect ** rects, int count);
static int X11_RenderFillRects(SDL_Renderer * renderer,
const SDL_Rect ** rects, int count);
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static int X11_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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static int X11_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, void * pixels, int pitch);
static int X11_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, const void * pixels, int pitch);
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static void X11_RenderPresent(SDL_Renderer * renderer);
static void X11_DestroyTexture(SDL_Renderer * renderer,
SDL_Texture * texture);
static void X11_DestroyRenderer(SDL_Renderer * renderer);
SDL_RenderDriver X11_RenderDriver = {
X11_CreateRenderer,
{
"x11",
(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED),
SDL_TEXTUREMODULATE_NONE,
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SDL_BLENDMODE_NONE,
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SDL_TEXTURESCALEMODE_NONE,
0,
{0},
0,
0}
};
typedef struct
{
Display *display;
int screen;
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Visual *visual;
int depth;
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int scanline_pad;
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Window xwindow;
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Pixmap pixmaps[3];
int current_pixmap;
Drawable drawable;
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SDL_PixelFormat format;
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GC gc;
SDL_DirtyRectList dirty;
SDL_bool makedirty;
} X11_RenderData;
typedef struct
{
SDL_SW_YUVTexture *yuv;
Uint32 format;
Pixmap pixmap;
XImage *image;
#ifndef NO_SHARED_MEMORY
/* MIT shared memory extension information */
XShmSegmentInfo shminfo;
#endif
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XImage *scaling_image;
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void *pixels;
int pitch;
} X11_TextureData;
#ifndef NO_SHARED_MEMORY
/* Shared memory error handler routine */
static int shm_error;
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static int (*X_handler) (Display *, XErrorEvent *) = NULL;
static int
shm_errhandler(Display * d, XErrorEvent * e)
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if (e->error_code == BadAccess) {
shm_error = True;
return (0);
} else {
return (X_handler(d, e));
}
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}
#endif /* ! NO_SHARED_MEMORY */
static void
UpdateYUVTextureData(SDL_Texture * texture)
{
X11_TextureData *data = (X11_TextureData *) texture->driverdata;
SDL_Rect rect;
rect.x = 0;
rect.y = 0;
rect.w = texture->w;
rect.h = texture->h;
SDL_SW_CopyYUVToRGB(data->yuv, &rect, data->format, texture->w,
texture->h, data->pixels, data->pitch);
}
void
X11_AddRenderDriver(_THIS)
{
SDL_RendererInfo *info = &X11_RenderDriver.info;
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SDL_DisplayMode *mode = &SDL_CurrentDisplay->desktop_mode;
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int i;
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info->texture_formats[info->num_texture_formats++] = mode->format;
info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_YV12;
info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_IYUV;
info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_YUY2;
info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_UYVY;
info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_YVYU;
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for (i = 0; i < _this->num_displays; ++i) {
SDL_AddRenderDriver(&_this->displays[i], &X11_RenderDriver);
}
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}
SDL_Renderer *
X11_CreateRenderer(SDL_Window * window, Uint32 flags)
{
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SDL_VideoDisplay *display = window->display;
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SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
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SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
SDL_Renderer *renderer;
X11_RenderData *data;
XGCValues gcv;
int i, n;
int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
if (!renderer) {
SDL_OutOfMemory();
return NULL;
}
data = (X11_RenderData *) SDL_calloc(1, sizeof(*data));
if (!data) {
X11_DestroyRenderer(renderer);
SDL_OutOfMemory();
return NULL;
}
data->display = windowdata->videodata->display;
data->screen = displaydata->screen;
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data->visual = displaydata->visual;
data->depth = displaydata->depth;
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data->scanline_pad = displaydata->scanline_pad;
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data->xwindow = windowdata->xwindow;
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renderer->DisplayModeChanged = X11_DisplayModeChanged;
renderer->CreateTexture = X11_CreateTexture;
renderer->QueryTexturePixels = X11_QueryTexturePixels;
renderer->SetTextureBlendMode = X11_SetTextureBlendMode;
renderer->SetTextureScaleMode = X11_SetTextureScaleMode;
renderer->UpdateTexture = X11_UpdateTexture;
renderer->LockTexture = X11_LockTexture;
renderer->UnlockTexture = X11_UnlockTexture;
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renderer->SetDrawBlendMode = X11_SetDrawBlendMode;
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renderer->RenderDrawPoints = X11_RenderDrawPoints;
renderer->RenderDrawLines = X11_RenderDrawLines;
renderer->RenderDrawRects = X11_RenderDrawRects;
renderer->RenderFillRects = X11_RenderFillRects;
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renderer->RenderCopy = X11_RenderCopy;
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renderer->RenderReadPixels = X11_RenderReadPixels;
renderer->RenderWritePixels = X11_RenderWritePixels;
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renderer->RenderPresent = X11_RenderPresent;
renderer->DestroyTexture = X11_DestroyTexture;
renderer->DestroyRenderer = X11_DestroyRenderer;
renderer->info = X11_RenderDriver.info;
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renderer->window = window;
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renderer->driverdata = data;
renderer->info.flags = SDL_RENDERER_ACCELERATED;
if (flags & SDL_RENDERER_SINGLEBUFFER) {
renderer->info.flags |=
(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY);
n = 0;
} else if (flags & SDL_RENDERER_PRESENTFLIP2) {
renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
n = 2;
} else if (flags & SDL_RENDERER_PRESENTFLIP3) {
renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
n = 3;
} else {
renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
n = 1;
}
for (i = 0; i < n; ++i) {
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data->pixmaps[i] =
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XCreatePixmap(data->display, data->xwindow, window->w, window->h,
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displaydata->depth);
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if (data->pixmaps[i] == None) {
X11_DestroyRenderer(renderer);
SDL_SetError("XCreatePixmap() failed");
return NULL;
}
}
if (n > 0) {
data->drawable = data->pixmaps[0];
data->makedirty = SDL_TRUE;
} else {
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data->drawable = data->xwindow;
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data->makedirty = SDL_FALSE;
}
data->current_pixmap = 0;
/* Get the format of the window */
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if (!SDL_PixelFormatEnumToMasks
(display->current_mode.format, &bpp, &Rmask, &Gmask, &Bmask,
&Amask)) {
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SDL_SetError("Unknown display format");
X11_DestroyRenderer(renderer);
return NULL;
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SDL_InitFormat(&data->format, bpp, Rmask, Gmask, Bmask, Amask);
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/* Create the drawing context */
gcv.graphics_exposures = False;
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data->gc =
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XCreateGC(data->display, data->xwindow, GCGraphicsExposures, &gcv);
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if (!data->gc) {
X11_DestroyRenderer(renderer);
SDL_SetError("XCreateGC() failed");
return NULL;
}
return renderer;
}
static int
X11_DisplayModeChanged(SDL_Renderer * renderer)
{
X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
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SDL_Window *window = renderer->window;
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int i, n;
if (renderer->info.flags & SDL_RENDERER_SINGLEBUFFER) {
n = 0;
} else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) {
n = 2;
} else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) {
n = 3;
} else {
n = 1;
}
for (i = 0; i < n; ++i) {
if (data->pixmaps[i] != None) {
XFreePixmap(data->display, data->pixmaps[i]);
data->pixmaps[i] = None;
}
}
for (i = 0; i < n; ++i) {
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data->pixmaps[i] =
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XCreatePixmap(data->display, data->xwindow, window->w, window->h,
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data->depth);
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if (data->pixmaps[i] == None) {
SDL_SetError("XCreatePixmap() failed");
return -1;
}
}
if (n > 0) {
data->drawable = data->pixmaps[0];
}
data->current_pixmap = 0;
return 0;
}
static int
X11_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
X11_RenderData *renderdata = (X11_RenderData *) renderer->driverdata;
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SDL_Window *window = renderer->window;
SDL_VideoDisplay *display = window->display;
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X11_TextureData *data;
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int pitch_alignmask = ((renderdata->scanline_pad / 8) - 1);
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data = (X11_TextureData *) SDL_calloc(1, sizeof(*data));
if (!data) {
SDL_OutOfMemory();
return -1;
}
texture->driverdata = data;
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
data->yuv =
SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h);
if (!data->yuv) {
return -1;
}
data->format = display->current_mode.format;
} else {
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/* The image/pixmap depth must be the same as the window or you
get a BadMatch error when trying to putimage or copyarea.
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*/
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if (texture->format != display->current_mode.format) {
SDL_SetError("Texture format doesn't match window format");
return -1;
}
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data->format = texture->format;
}
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data->pitch = texture->w * SDL_BYTESPERPIXEL(data->format);
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data->pitch = (data->pitch + pitch_alignmask) & ~pitch_alignmask;
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if (data->yuv || texture->access == SDL_TEXTUREACCESS_STREAMING) {
#ifndef NO_SHARED_MEMORY
XShmSegmentInfo *shminfo = &data->shminfo;
shm_error = True;
if (SDL_X11_HAVE_SHM) {
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shminfo->shmid =
shmget(IPC_PRIVATE, texture->h * data->pitch,
IPC_CREAT | 0777);
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if (shminfo->shmid >= 0) {
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shminfo->shmaddr = (char *) shmat(shminfo->shmid, 0, 0);
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shminfo->readOnly = False;
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if (shminfo->shmaddr != (char *) -1) {
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shm_error = False;
X_handler = XSetErrorHandler(shm_errhandler);
XShmAttach(renderdata->display, shminfo);
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XSync(renderdata->display, False);
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XSetErrorHandler(X_handler);
if (shm_error) {
shmdt(shminfo->shmaddr);
}
}
shmctl(shminfo->shmid, IPC_RMID, NULL);
}
}
if (!shm_error) {
data->pixels = shminfo->shmaddr;
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data->image =
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XShmCreateImage(renderdata->display, renderdata->visual,
renderdata->depth, ZPixmap, shminfo->shmaddr,
shminfo, texture->w, texture->h);
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if (!data->image) {
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XShmDetach(renderdata->display, shminfo);
XSync(renderdata->display, False);
shmdt(shminfo->shmaddr);
shm_error = True;
}
}
if (shm_error) {
shminfo->shmaddr = NULL;
}
if (!data->image)
#endif /* not NO_SHARED_MEMORY */
{
data->pixels = SDL_malloc(texture->h * data->pitch);
if (!data->pixels) {
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X11_DestroyTexture(renderer, texture);
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SDL_OutOfMemory();
return -1;
}
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data->image =
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XCreateImage(renderdata->display, renderdata->visual,
renderdata->depth, ZPixmap, 0, data->pixels,
texture->w, texture->h,
SDL_BYTESPERPIXEL(data->format) * 8,
data->pitch);
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X11_DestroyTexture(renderer, texture);
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SDL_SetError("XCreateImage() failed");
return -1;
}
}
} else {
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data->pixmap =
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XCreatePixmap(renderdata->display, renderdata->xwindow, texture->w,
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texture->h, renderdata->depth);
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if (data->pixmap == None) {
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X11_DestroyTexture(renderer, texture);
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SDL_SetError("XCreatePixmap() failed");
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data->image =
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XCreateImage(renderdata->display, renderdata->visual,
renderdata->depth, ZPixmap, 0, NULL, texture->w,
texture->h, SDL_BYTESPERPIXEL(data->format) * 8,
data->pitch);
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X11_DestroyTexture(renderer, texture);
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SDL_SetError("XCreateImage() failed");
return -1;
}
}
return 0;
}
static int
X11_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
void **pixels, int *pitch)
{
X11_TextureData *data = (X11_TextureData *) texture->driverdata;
if (data->yuv) {
return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch);
} else {
*pixels = data->pixels;
*pitch = data->pitch;
return 0;
}
}
static int
X11_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
{
switch (texture->blendMode) {
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case SDL_BLENDMODE_NONE:
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return 0;
default:
SDL_Unsupported();
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texture->blendMode = SDL_BLENDMODE_NONE;
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return -1;
}
}
static int
X11_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
{
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X11_TextureData *data = (X11_TextureData *) texture->driverdata;
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switch (texture->scaleMode) {
case SDL_TEXTURESCALEMODE_NONE:
return 0;
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case SDL_TEXTURESCALEMODE_FAST:
/* We can sort of fake it for streaming textures */
if (data->yuv || texture->access == SDL_TEXTUREACCESS_STREAMING) {
return 0;
}
/* Fall through to unsupported case */
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default:
SDL_Unsupported();
texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
return -1;
}
return 0;
}
static int
X11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch)
{
X11_TextureData *data = (X11_TextureData *) texture->driverdata;
if (data->yuv) {
if (SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch) < 0) {
return -1;
}
UpdateYUVTextureData(texture);
return 0;
} else {
X11_RenderData *renderdata = (X11_RenderData *) renderer->driverdata;
if (data->pixels) {
Uint8 *src, *dst;
int row;
size_t length;
src = (Uint8 *) pixels;
dst =
(Uint8 *) data->pixels + rect->y * data->pitch +
rect->x * SDL_BYTESPERPIXEL(texture->format);
length = rect->w * SDL_BYTESPERPIXEL(texture->format);
for (row = 0; row < rect->h; ++row) {
SDL_memcpy(dst, src, length);
src += pitch;
dst += data->pitch;
}
} else {
data->image->width = rect->w;
data->image->height = rect->h;
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data->image->data = (char *) pixels;
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data->image->bytes_per_line = pitch;
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XPutImage(renderdata->display, data->pixmap, renderdata->gc,
data->image, 0, 0, rect->x, rect->y, rect->w, rect->h);
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546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
}
return 0;
}
}
static int
X11_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, int markDirty, void **pixels,
int *pitch)
{
X11_TextureData *data = (X11_TextureData *) texture->driverdata;
if (data->yuv) {
return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels,
pitch);
} else if (data->pixels) {
*pixels =
(void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
rect->x * SDL_BYTESPERPIXEL(texture->format));
*pitch = data->pitch;
return 0;
} else {
SDL_SetError("No pixels available");
return -1;
}
}
static void
X11_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
X11_TextureData *data = (X11_TextureData *) texture->driverdata;
if (data->yuv) {
SDL_SW_UnlockYUVTexture(data->yuv);
UpdateYUVTextureData(texture);
}
}
Dec 20, 2008
Dec 20, 2008
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
static int
X11_SetDrawBlendMode(SDL_Renderer * renderer)
{
switch (renderer->blendMode) {
case SDL_BLENDMODE_NONE:
return 0;
default:
SDL_Unsupported();
renderer->blendMode = SDL_BLENDMODE_NONE;
return -1;
}
}
static Uint32
renderdrawcolor(SDL_Renderer * renderer, int premult)
{
X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
Uint8 r = renderer->r;
Uint8 g = renderer->g;
Uint8 b = renderer->b;
Uint8 a = renderer->a;
if (premult)
Jan 2, 2009
Jan 2, 2009
597
return SDL_MapRGBA(&data->format, ((int) r * (int) a) / 255,
Dec 20, 2008
Dec 20, 2008
598
599
600
((int) g * (int) a) / 255,
((int) b * (int) a) / 255, 255);
else
Jan 2, 2009
Jan 2, 2009
601
return SDL_MapRGBA(&data->format, r, g, b, a);
Dec 20, 2008
Dec 20, 2008
602
603
}
Dec 21, 2008
Dec 21, 2008
604
static int
Dec 23, 2009
Dec 23, 2009
605
606
X11_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points,
int count)
Dec 21, 2008
Dec 21, 2008
607
608
{
X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
Jan 21, 2010
Jan 21, 2010
609
SDL_Window *window = renderer->window;
Dec 21, 2008
Dec 21, 2008
610
unsigned long foreground;
Dec 10, 2009
Dec 10, 2009
611
612
XPoint *xpoints, *xpoint;
int i, xcount;
Dec 21, 2008
Dec 21, 2008
613
614
615
616
if (data->makedirty) {
SDL_Rect rect;
Dec 10, 2009
Dec 10, 2009
617
618
619
620
621
622
623
624
625
/* Get the smallest rectangle that contains everything */
rect.x = 0;
rect.y = 0;
rect.w = window->w;
rect.h = window->h;
if (!SDL_EnclosePoints(points, count, &rect, &rect)) {
/* Nothing to draw */
return 0;
}
Dec 21, 2008
Dec 21, 2008
626
627
628
629
630
SDL_AddDirtyRect(&data->dirty, &rect);
}
foreground = renderdrawcolor(renderer, 1);
XSetForeground(data->display, data->gc, foreground);
Dec 10, 2009
Dec 10, 2009
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
xpoint = xpoints = SDL_stack_alloc(XPoint, count);
xcount = 0;
for (i = 0; i < count; ++i) {
int x = points[i].x;
int y = points[i].y;
if (x < 0 || x >= window->w || y < 0 || y >= window->h) {
continue;
}
xpoint->x = (short)x;
xpoint->y = (short)y;
++xpoint;
++xcount;
}
if (xcount > 0) {
XDrawPoints(data->display, data->drawable, data->gc, xpoints, xcount,
CoordModeOrigin);
}
SDL_stack_free(xpoints);
Dec 21, 2008
Dec 21, 2008
651
652
653
return 0;
}
Dec 20, 2008
Dec 20, 2008
654
static int
Dec 23, 2009
Dec 23, 2009
655
656
X11_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
int count)
Dec 20, 2008
Dec 20, 2008
657
658
{
X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
Jan 21, 2010
Jan 21, 2010
659
SDL_Window *window = renderer->window;
May 9, 2010
May 9, 2010
660
SDL_Rect clip;
Dec 20, 2008
Dec 20, 2008
661
unsigned long foreground;
Dec 11, 2009
Dec 11, 2009
662
663
664
665
XPoint *xpoints, *xpoint;
int i, xcount;
int minx, miny;
int maxx, maxy;
Dec 20, 2008
Dec 20, 2008
666
Dec 10, 2009
Dec 10, 2009
667
668
669
670
clip.x = 0;
clip.y = 0;
clip.w = window->w;
clip.h = window->h;
Dec 20, 2008
Dec 20, 2008
671
Dec 11, 2009
Dec 11, 2009
672
673
674
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686
687
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723
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741
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743
744
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746
747
748
749
750
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757
758
759
760
761
762
763
764
765
766
767
foreground = renderdrawcolor(renderer, 1);
XSetForeground(data->display, data->gc, foreground);
xpoint = xpoints = SDL_stack_alloc(XPoint, count);
xcount = 0;
minx = INT_MAX;
miny = INT_MAX;
maxx = INT_MIN;
maxy = INT_MIN;
for (i = 0; i < count; ++i) {
int x = points[i].x;
int y = points[i].y;
/* If the point is inside the window, add it to the list */
if (x >= 0 && x < window->w && y >= 0 && y < window->h) {
if (x < minx) {
minx = x;
} else if (x > maxx) {
maxx = x;
}
if (y < miny) {
miny = y;
} else if (y > maxy) {
maxy = y;
}
xpoint->x = (short)x;
xpoint->y = (short)y;
++xpoint;
++xcount;
continue;
}
/* We need to clip the line segments joined by this point */
if (xcount > 0) {
int x1 = xpoint[-1].x;
int y1 = xpoint[-1].y;
int x2 = x;
int y2 = y;
if (SDL_IntersectRectAndLine(&clip, &x1, &y1, &x2, &y2)) {
if (x2 < minx) {
minx = x2;
} else if (x2 > maxx) {
maxx = x2;
}
if (y2 < miny) {
miny = y2;
} else if (y2 > maxy) {
maxy = y2;
}
xpoint->x = (short)x2;
xpoint->y = (short)y2;
++xpoint;
++xcount;
}
XDrawLines(data->display, data->drawable, data->gc,
xpoints, xcount, CoordModeOrigin);
if (xpoints[0].x != x2 || xpoints[0].y != y2) {
XDrawPoint(data->display, data->drawable, data->gc, x2, y2);
}
if (data->makedirty) {
SDL_Rect rect;
rect.x = minx;
rect.y = miny;
rect.w = (maxx - minx) + 1;
rect.h = (maxy - miny) + 1;
SDL_AddDirtyRect(&data->dirty, &rect);
}
xpoint = xpoints;
xcount = 0;
minx = INT_MAX;
miny = INT_MAX;
maxx = INT_MIN;
maxy = INT_MIN;
}
if (i < (count-1)) {
int x1 = x;
int y1 = y;
int x2 = points[i+1].x;
int y2 = points[i+1].y;
if (SDL_IntersectRectAndLine(&clip, &x1, &y1, &x2, &y2)) {
if (x1 < minx) {
minx = x1;
} else if (x1 > maxx) {
maxx = x1;
}
if (y1 < miny) {
miny = y1;
} else if (y1 > maxy) {
maxy = y1;
}
xpoint->x = (short)x1;
xpoint->y = (short)y1;
++xpoint;
++xcount;
}
Dec 20, 2008
Dec 20, 2008
768
769
}
}
Dec 11, 2009
Dec 11, 2009
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
if (xcount > 1) {
int x2 = xpoint[-1].x;
int y2 = xpoint[-1].y;
XDrawLines(data->display, data->drawable, data->gc, xpoints, xcount,
CoordModeOrigin);
if (xpoints[0].x != x2 || xpoints[0].y != y2) {
XDrawPoint(data->display, data->drawable, data->gc, x2, y2);
}
if (data->makedirty) {
SDL_Rect rect;
rect.x = minx;
rect.y = miny;
rect.w = (maxx - minx) + 1;
rect.h = (maxy - miny) + 1;
SDL_AddDirtyRect(&data->dirty, &rect);
}
}
SDL_stack_free(xpoints);
Dec 20, 2008
Dec 20, 2008
789
Dec 20, 2008
Dec 20, 2008
790
return 0;
Dec 20, 2008
Dec 20, 2008
791
792
793
}
static int
Dec 23, 2009
Dec 23, 2009
794
795
796
X11_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects, int count)
{
X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
Jan 21, 2010
Jan 21, 2010
797
SDL_Window *window = renderer->window;
Dec 23, 2009
Dec 23, 2009
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
SDL_Rect clip, rect;
unsigned long foreground;
XRectangle *xrects, *xrect;
int i, xcount;
clip.x = 0;
clip.y = 0;
clip.w = window->w;
clip.h = window->h;
foreground = renderdrawcolor(renderer, 1);
XSetForeground(data->display, data->gc, foreground);
xrect = xrects = SDL_stack_alloc(XRectangle, count);
xcount = 0;
for (i = 0; i < count; ++i) {
if (!SDL_IntersectRect(rects[i], &clip, &rect)) {
continue;
}
xrect->x = (short)rect.x;
xrect->y = (short)rect.y;
xrect->width = (unsigned short)rect.w;
xrect->height = (unsigned short)rect.h;
++xrect;
++xcount;
if (data->makedirty) {
SDL_AddDirtyRect(&data->dirty, &rect);
}
}
if (xcount > 0) {
XDrawRectangles(data->display, data->drawable, data->gc,
xrects, xcount);
}
SDL_stack_free(xpoints);
return 0;
}
static int
X11_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects, int count)
840
841
{
X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
Jan 21, 2010
Jan 21, 2010
842
SDL_Window *window = renderer->window;
Dec 10, 2009
Dec 10, 2009
843
SDL_Rect clip, rect;
844
unsigned long foreground;
Dec 10, 2009
Dec 10, 2009
845
846
XRectangle *xrects, *xrect;
int i, xcount;
Dec 10, 2009
Dec 10, 2009
848
849
850
851
clip.x = 0;
clip.y = 0;
clip.w = window->w;
clip.h = window->h;
Dec 20, 2008
Dec 20, 2008
853
foreground = renderdrawcolor(renderer, 1);
854
XSetForeground(data->display, data->gc, foreground);
Dec 10, 2009
Dec 10, 2009
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
xrect = xrects = SDL_stack_alloc(XRectangle, count);
xcount = 0;
for (i = 0; i < count; ++i) {
if (!SDL_IntersectRect(rects[i], &clip, &rect)) {
continue;
}
xrect->x = (short)rect.x;
xrect->y = (short)rect.y;
xrect->width = (unsigned short)rect.w;
xrect->height = (unsigned short)rect.h;
++xrect;
++xcount;
if (data->makedirty) {
SDL_AddDirtyRect(&data->dirty, &rect);
}
}
if (xcount > 0) {
XFillRectangles(data->display, data->drawable, data->gc,
xrects, xcount);
}
SDL_stack_free(xpoints);
880
881
882
883
884
885
886
887
888
889
890
891
892
return 0;
}
static int
X11_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_Rect * dstrect)
{
X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
X11_TextureData *texturedata = (X11_TextureData *) texture->driverdata;
if (data->makedirty) {
SDL_AddDirtyRect(&data->dirty, dstrect);
}
Dec 3, 2008
Dec 3, 2008
893
if (srcrect->w == dstrect->w && srcrect->h == dstrect->h) {
894
#ifndef NO_SHARED_MEMORY
Dec 3, 2008
Dec 3, 2008
895
896
897
898
899
900
if (texturedata->shminfo.shmaddr) {
XShmPutImage(data->display, data->drawable, data->gc,
texturedata->image, srcrect->x, srcrect->y,
dstrect->x, dstrect->y, srcrect->w, srcrect->h,
False);
} else
Dec 3, 2008
Dec 3, 2008
902
903
904
905
906
907
908
if (texturedata->pixels) {
XPutImage(data->display, data->drawable, data->gc,
texturedata->image, srcrect->x, srcrect->y, dstrect->x,
dstrect->y, srcrect->w, srcrect->h);
} else {
XCopyArea(data->display, texturedata->pixmap, data->drawable,
data->gc, srcrect->x, srcrect->y, dstrect->w,
Feb 15, 2009
Feb 15, 2009
909
dstrect->h, dstrect->x, dstrect->y);
Dec 3, 2008
Dec 3, 2008
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
}
} else if (texturedata->yuv
|| texture->access == SDL_TEXTUREACCESS_STREAMING) {
SDL_Surface src, dst;
SDL_PixelFormat fmt;
SDL_Rect rect;
XImage *image = texturedata->scaling_image;
if (!image) {
void *pixels;
int pitch;
pitch = dstrect->w * SDL_BYTESPERPIXEL(texturedata->format);
pixels = SDL_malloc(dstrect->h * pitch);
if (!pixels) {
SDL_OutOfMemory();
return -1;
}
image =
Dec 16, 2008
Dec 16, 2008
930
931
XCreateImage(data->display, data->visual, data->depth,
ZPixmap, 0, pixels, dstrect->w, dstrect->h,
Dec 3, 2008
Dec 3, 2008
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
SDL_BYTESPERPIXEL(texturedata->format) * 8,
pitch);
if (!image) {
SDL_SetError("XCreateImage() failed");
return -1;
}
texturedata->scaling_image = image;
} else if (image->width != dstrect->w || image->height != dstrect->h
|| !image->data) {
image->width = dstrect->w;
image->height = dstrect->h;
image->bytes_per_line =
image->width * SDL_BYTESPERPIXEL(texturedata->format);
image->data =
(char *) SDL_realloc(image->data,
image->height * image->bytes_per_line);
if (!image->data) {
SDL_OutOfMemory();
return -1;
}
}
/* Set up fake surfaces for SDL_SoftStretch() */
Dec 20, 2008
Dec 20, 2008
956
SDL_zero(src);
Dec 3, 2008
Dec 3, 2008
957
958
959
960
961
962
963
964
965
966
967
src.format = &fmt;
src.w = texture->w;
src.h = texture->h;
#ifndef NO_SHARED_MEMORY
if (texturedata->shminfo.shmaddr) {
src.pixels = texturedata->shminfo.shmaddr;
} else
#endif
src.pixels = texturedata->pixels;
src.pitch = texturedata->pitch;
Dec 20, 2008
Dec 20, 2008
968
SDL_zero(dst);
Dec 3, 2008
Dec 3, 2008
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
dst.format = &fmt;
dst.w = image->width;
dst.h = image->height;
dst.pixels = image->data;
dst.pitch = image->bytes_per_line;
fmt.BytesPerPixel = SDL_BYTESPERPIXEL(texturedata->format);
rect.x = 0;
rect.y = 0;
rect.w = dstrect->w;
rect.h = dstrect->h;
if (SDL_SoftStretch(&src, srcrect, &dst, &rect) < 0) {
return -1;
}
XPutImage(data->display, data->drawable, data->gc, image, 0, 0,
dstrect->x, dstrect->y, dstrect->w, dstrect->h);
Dec 3, 2008
Dec 3, 2008
987
988
989
XCopyArea(data->display, texturedata->pixmap, data->drawable,
data->gc, srcrect->x, srcrect->y, dstrect->w, dstrect->h,
srcrect->x, srcrect->y);
990
991
992
993
}
return 0;
}
Dec 14, 2009
Dec 14, 2009
994
995
996
997
998
static int
X11_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, void * pixels, int pitch)
{
X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
Jan 21, 2010
Jan 21, 2010
999
1000
SDL_Window *window = renderer->window;
SDL_VideoDisplay *display = window->display;