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SDL_nxvideo.c

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544 lines (441 loc) · 15.4 KB
 
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/*
SDL - Simple DirectMedia Layer
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Dec 31, 2011
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Copyright (C) 1997-2012 Sam Lantinga
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Copyright (C) 2001 Hsieh-Fu Tsai
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Copyright (C) 2002 Greg Haerr <greg@censoft.com>
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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Hsieh-Fu Tsai
clare@setabox.com
*/
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#include "SDL_config.h"
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#include "SDL_thread.h"
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#include "SDL_video.h"
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#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"
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#define MWINCLUDECOLORS
#include "SDL_nxvideo.h"
#include "SDL_nxmodes_c.h"
#include "SDL_nxwm_c.h"
#include "SDL_nxmouse_c.h"
#include "SDL_nximage_c.h"
#include "SDL_nxevents_c.h"
// Initialization/Query functions
static int NX_VideoInit (_THIS, SDL_PixelFormat * vformat) ;
static SDL_Surface * NX_SetVideoMode (_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags) ;
static int NX_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors) ;
static void NX_VideoQuit (_THIS) ;
static void NX_DestroyWindow (_THIS, SDL_Surface * screen) ;
static int NX_ToggleFullScreen (_THIS, int on) ;
static void NX_UpdateMouse (_THIS) ;
static int NX_SetGammaRamp (_THIS, Uint16 * ramp) ;
static int NX_GetGammaRamp (_THIS, Uint16 * ramp) ;
// Microwin driver bootstrap functions
static int NX_Available ()
{
Dprintf ("enter NX_Available\n") ;
if (GrOpen () < 0) return 0 ;
GrClose () ;
Dprintf ("leave NX_Available\n") ;
return 1 ;
}
static void NX_DeleteDevice (SDL_VideoDevice * device)
{
Dprintf ("enter NX_DeleteDevice\n") ;
if (device) {
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if (device -> hidden) SDL_free (device -> hidden) ;
if (device -> gl_data) SDL_free (device -> gl_data) ;
SDL_free (device) ;
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}
Dprintf ("leave NX_DeleteDevice\n") ;
}
static SDL_VideoDevice * NX_CreateDevice (int devindex)
{
SDL_VideoDevice * device ;
Dprintf ("enter NX_CreateDevice\n") ;
// Initialize all variables that we clean on shutdown
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device = (SDL_VideoDevice *) SDL_malloc (sizeof (SDL_VideoDevice)) ;
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if (device) {
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SDL_memset (device, 0, (sizeof * device)) ;
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device -> hidden = (struct SDL_PrivateVideoData *)
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SDL_malloc ((sizeof * device -> hidden)) ;
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device -> gl_data = NULL ;
}
if ((device == NULL) || (device -> hidden == NULL)) {
SDL_OutOfMemory () ;
NX_DeleteDevice (device) ;
return 0 ;
}
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SDL_memset (device -> hidden, 0, (sizeof * device -> hidden)) ;
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// Set the function pointers
device -> VideoInit = NX_VideoInit ;
device -> ListModes = NX_ListModes ;
device -> SetVideoMode = NX_SetVideoMode ;
device -> ToggleFullScreen = NX_ToggleFullScreen ;
device -> UpdateMouse = NX_UpdateMouse ;
device -> CreateYUVOverlay = NULL ;
device -> SetColors = NX_SetColors ;
device -> UpdateRects = NULL ;
device -> VideoQuit = NX_VideoQuit;
device -> AllocHWSurface = NULL ;
device -> CheckHWBlit = NULL ;
device -> FillHWRect = NULL ;
device -> SetHWColorKey = NULL ;
device -> SetHWAlpha = NULL ;
device -> LockHWSurface = NULL ;
device -> UnlockHWSurface = NULL ;
device -> FlipHWSurface = NULL ;
device -> FreeHWSurface = NULL ;
device -> SetGamma = NULL ;
device -> GetGamma = NULL ;
device -> SetGammaRamp = NX_SetGammaRamp ;
device -> GetGammaRamp = NX_GetGammaRamp ;
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#if SDL_VIDEO_OPENGL
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device -> GL_LoadLibrary = NULL ;
device -> GL_GetProcAddress = NULL ;
device -> GL_GetAttribute = NULL ;
device -> GL_MakeCurrent = NULL ;
device -> GL_SwapBuffers = NULL ;
#endif
device -> SetIcon = NULL ;
device -> SetCaption = NX_SetCaption;
device -> IconifyWindow = NULL ;
device -> GrabInput = NULL ;
device -> GetWMInfo = NX_GetWMInfo ;
device -> FreeWMCursor = NX_FreeWMCursor ;
device -> CreateWMCursor = NX_CreateWMCursor ;
device -> ShowWMCursor = NX_ShowWMCursor ;
device -> WarpWMCursor = NX_WarpWMCursor ;
device -> CheckMouseMode = NULL ;
device -> InitOSKeymap = NX_InitOSKeymap ;
device -> PumpEvents = NX_PumpEvents ;
device -> free = NX_DeleteDevice ;
Dprintf ("leave NX_CreateDevice\n") ;
return device ;
}
VideoBootStrap NX_bootstrap = {
"nanox", "nanox", NX_Available, NX_CreateDevice
} ;
static void create_aux_windows (_THIS)
{
GR_WM_PROPERTIES props ;
Dprintf ("enter create_aux_windows\n") ;
// Don't create any extra windows if we are being managed
if (SDL_windowid) {
FSwindow = 0 ;
return ;
}
if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) {
GrDestroyWindow (FSwindow) ;
}
FSwindow = GrNewWindow (GR_ROOT_WINDOW_ID, 0, 0, 1, 1, 0, BLACK, BLACK) ;
props.flags = GR_WM_FLAGS_PROPS ;
props.props = GR_WM_PROPS_NODECORATE ;
GrSetWMProperties (FSwindow, & props) ;
GrSelectEvents (FSwindow, (GR_EVENT_MASK_EXPOSURE |
GR_EVENT_MASK_BUTTON_DOWN | GR_EVENT_MASK_BUTTON_UP |
GR_EVENT_MASK_FOCUS_IN | GR_EVENT_MASK_FOCUS_OUT |
GR_EVENT_MASK_KEY_DOWN | GR_EVENT_MASK_KEY_UP |
GR_EVENT_MASK_MOUSE_ENTER | GR_EVENT_MASK_MOUSE_EXIT |
GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE |
GR_EVENT_MASK_CLOSE_REQ)) ;
Dprintf ("leave create_aux_windows\n") ;
}
int NX_VideoInit (_THIS, SDL_PixelFormat * vformat)
{
GR_SCREEN_INFO si ;
Dprintf ("enter NX_VideoInit\n") ;
if (GrOpen () < 0) {
SDL_SetError ("GrOpen() fail") ;
return -1 ;
}
// use share memory to speed up
#ifdef NANOX_SHARE_MEMORY
GrReqShmCmds (0xFFFF);
#endif
SDL_Window = 0 ;
FSwindow = 0 ;
GammaRamp_R = NULL ;
GammaRamp_G = NULL ;
GammaRamp_B = NULL ;
GrGetScreenInfo (& si) ;
SDL_Visual.bpp = si.bpp ;
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/* Determine the current screen size */
this->info.current_w = si.cols ;
this->info.current_h = si.rows ;
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// GetVideoMode
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SDL_modelist = (SDL_Rect **) SDL_malloc (sizeof (SDL_Rect *) * 2) ;
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if (SDL_modelist) {
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SDL_modelist [0] = (SDL_Rect *) SDL_malloc (sizeof(SDL_Rect)) ;
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if (SDL_modelist [0]) {
SDL_modelist [0] -> x = 0 ;
SDL_modelist [0] -> y = 0 ;
SDL_modelist [0] -> w = si.cols ;
SDL_modelist [0] -> h = si.rows ;
}
SDL_modelist [1] = NULL ;
}
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pixel_type = si.pixtype;
SDL_Visual.red_mask = si.rmask;
SDL_Visual.green_mask = si.gmask;
SDL_Visual.blue_mask = si.bmask;
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vformat -> BitsPerPixel = SDL_Visual.bpp ;
if (vformat -> BitsPerPixel > 8) {
vformat -> Rmask = SDL_Visual.red_mask ;
vformat -> Gmask = SDL_Visual.green_mask ;
vformat -> Bmask = SDL_Visual.blue_mask ;
}
// See if we have been passed a window to use
SDL_windowid = getenv ("SDL_WINDOWID") ;
// Create the fullscreen (and managed windows : no implement)
create_aux_windows (this) ;
Dprintf ("leave NX_VideoInit\n") ;
return 0 ;
}
void NX_VideoQuit (_THIS)
{
Dprintf ("enter NX_VideoQuit\n") ;
// Start shutting down the windows
NX_DestroyImage (this, this -> screen) ;
NX_DestroyWindow (this, this -> screen) ;
if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) {
GrDestroyWindow (FSwindow) ;
}
NX_FreeVideoModes (this) ;
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SDL_free (GammaRamp_R) ;
SDL_free (GammaRamp_G) ;
SDL_free (GammaRamp_B) ;
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#ifdef ENABLE_NANOX_DIRECT_FB
if (Clientfb)
GrCloseClientFramebuffer();
#endif
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GrClose () ;
Dprintf ("leave NX_VideoQuit\n") ;
}
static void NX_DestroyWindow (_THIS, SDL_Surface * screen)
{
Dprintf ("enter NX_DestroyWindow\n") ;
if (! SDL_windowid) {
if (screen && (screen -> flags & SDL_FULLSCREEN)) {
screen -> flags &= ~ SDL_FULLSCREEN ;
NX_LeaveFullScreen (this) ;
}
// Destroy the output window
if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) {
GrDestroyWindow (SDL_Window) ;
}
}
// Free the graphics context
if (! SDL_GC) {
GrDestroyGC (SDL_GC) ;
SDL_GC = 0;
}
Dprintf ("leave NX_DestroyWindow\n") ;
}
static int NX_CreateWindow (_THIS, SDL_Surface * screen,
int w, int h, int bpp, Uint32 flags)
{
Dprintf ("enter NX_CreateWindow\n") ;
// If a window is already present, destroy it and start fresh
if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) {
NX_DestroyWindow (this, screen) ;
}
// See if we have been given a window id
if (SDL_windowid) {
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SDL_Window = SDL_strtol (SDL_windowid, NULL, 0) ;
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} else {
SDL_Window = 0 ;
}
if ( ! SDL_ReallocFormat (screen, bpp, SDL_Visual.red_mask,
SDL_Visual.green_mask, SDL_Visual.blue_mask, 0))
return -1;
// Create (or use) the nanox display window
if (! SDL_windowid) {
SDL_Window = GrNewWindow (GR_ROOT_WINDOW_ID, 0, 0, w, h, 0, BLACK, WHITE) ;
GrSelectEvents (SDL_Window, (GR_EVENT_MASK_EXPOSURE |
GR_EVENT_MASK_BUTTON_DOWN | GR_EVENT_MASK_BUTTON_UP |
GR_EVENT_MASK_FOCUS_IN | GR_EVENT_MASK_FOCUS_OUT |
GR_EVENT_MASK_KEY_DOWN | GR_EVENT_MASK_KEY_UP |
GR_EVENT_MASK_MOUSE_ENTER | GR_EVENT_MASK_MOUSE_EXIT |
GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE |
GR_EVENT_MASK_CLOSE_REQ)) ;
}
/* Create the graphics context here, once we have a window */
SDL_GC = GrNewGC () ;
if (SDL_GC == 0) {
SDL_SetError("Couldn't create graphics context");
return(-1);
}
// Map them both and go fullscreen, if requested
if (! SDL_windowid) {
GrMapWindow (SDL_Window) ;
if (flags & SDL_FULLSCREEN) {
screen -> flags |= SDL_FULLSCREEN ;
NX_EnterFullScreen (this) ;
} else {
screen -> flags &= ~ SDL_FULLSCREEN ;
}
}
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#ifdef ENABLE_NANOX_DIRECT_FB
/* attempt allocating the client side framebuffer */
Clientfb = GrOpenClientFramebuffer();
/* NULL return will default to using GrArea()*/
#endif
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Dprintf ("leave NX_CreateWindow\n") ;
return 0 ;
}
SDL_Surface * NX_SetVideoMode (_THIS, SDL_Surface * current,
int width, int height, int bpp, Uint32 flags)
{
Dprintf ("enter NX_SetVideoMode\n") ;
// Lock the event thread, in multi-threading environments
SDL_Lock_EventThread () ;
bpp = SDL_Visual.bpp ;
if (NX_CreateWindow (this, current, width, height, bpp, flags) < 0) {
current = NULL;
goto done;
}
if (current -> w != width || current -> h != height) {
current -> w = width ;
current -> h = height ;
current -> pitch = SDL_CalculatePitch (current) ;
NX_ResizeImage (this, current, flags) ;
}
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/* Clear these flags and set them only if they are in the new set. */
current -> flags &= ~(SDL_RESIZABLE|SDL_NOFRAME);
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current -> flags |= (flags & (SDL_RESIZABLE | SDL_NOFRAME)) ;
done:
SDL_Unlock_EventThread () ;
Dprintf ("leave NX_SetVideoMode\n") ;
// We're done!
return current ;
}
// ncolors <= 256
int NX_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors)
{
int i ;
GR_PALETTE pal ;
Dprintf ("enter NX_SetColors\n") ;
if (ncolors > 256) return 0 ;
pal.count = ncolors ;
for (i = 0; i < ncolors; ++ i) {
pal.palette [i].r = colors [i].r ;
pal.palette [i].g = colors [i].g ;
pal.palette [i].b = colors [i].b ;
}
GrSetSystemPalette (firstcolor, & pal) ;
Dprintf ("leave NX_SetColors\n") ;
return 1 ;
}
static int NX_ToggleFullScreen (_THIS, int on)
{
SDL_Rect rect ;
Uint32 event_thread ;
Dprintf ("enter NX_ToggleFullScreen\n") ;
// Don't switch if we don't own the window
if (SDL_windowid) return 0 ;
// Don't lock if we are the event thread
event_thread = SDL_EventThreadID () ;
if (event_thread && (SDL_ThreadID () == event_thread)) {
event_thread = 0 ;
}
if (event_thread) {
SDL_Lock_EventThread() ;
}
if (on) {
NX_EnterFullScreen (this) ;
} else {
this -> screen -> flags &= ~ SDL_FULLSCREEN ;
NX_LeaveFullScreen (this) ;
}
rect.x = rect.y = 0 ;
rect.w = this -> screen -> w, rect.h = this -> screen -> h ;
NX_NormalUpdate (this, 1, & rect) ;
if (event_thread) {
SDL_Unlock_EventThread () ;
}
Dprintf ("leave NX_ToggleFullScreen\n") ;
return 1 ;
}
// Update the current mouse state and position
static void NX_UpdateMouse (_THIS)
{
int x, y ;
GR_WINDOW_INFO info ;
GR_SCREEN_INFO si ;
Dprintf ("enter NX_UpdateMouse\n") ;
// Lock the event thread, in multi-threading environments
SDL_Lock_EventThread () ;
GrGetScreenInfo (& si) ;
GrGetWindowInfo (SDL_Window, & info) ;
x = si.xpos - info.x ;
y = si.ypos - info.y ;
if (x >= 0 && x <= info.width && y >= 0 && y <= info.height) {
SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS) ;
SDL_PrivateMouseMotion (0, 0, x, y);
} else {
SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS) ;
}
SDL_Unlock_EventThread () ;
Dprintf ("leave NX_UpdateMouse\n") ;
}
static int NX_SetGammaRamp (_THIS, Uint16 * ramp)
{
int i ;
Uint16 * red, * green, * blue ;
Dprintf ("enter NX_SetGammaRamp\n") ;
if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) return -1 ;
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if (! GammaRamp_R) GammaRamp_R = (Uint16 *) SDL_malloc (sizeof (Uint16) * CI_SIZE) ;
if (! GammaRamp_G) GammaRamp_G = (Uint16 *) SDL_malloc (sizeof (Uint16) * CI_SIZE) ;
if (! GammaRamp_B) GammaRamp_B = (Uint16 *) SDL_malloc (sizeof (Uint16) * CI_SIZE) ;
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if ((! GammaRamp_R) || (! GammaRamp_G) || (! GammaRamp_B)) {
SDL_OutOfMemory () ;
return -1 ;
}
for (i = 0; i < CI_SIZE; ++ i)
GammaRamp_R [i] = GammaRamp_G [i] = GammaRamp_B [i] = i ;
red = ramp ;
green = ramp + CI_SIZE ;
blue = green + CI_SIZE ;
for (i = 0; i < CI_SIZE; ++ i) {
GammaRamp_R [i] = red [i] ;
GammaRamp_G [i] = green [i] ;
GammaRamp_B [i] = blue [i] ;
}
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SDL_UpdateRect(this->screen, 0, 0, 0, 0);
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Dprintf ("leave NX_SetGammaRamp\n") ;
return 0 ;
}
static int NX_GetGammaRamp (_THIS, Uint16 * ramp)
{
int i ;
Uint16 * red, * green, * blue ;
Dprintf ("enter NX_GetGammaRamp\n") ;
if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) return -1 ;
red = ramp ;
green = ramp + CI_SIZE ;
blue = green + CI_SIZE ;
if (GammaRamp_R && GammaRamp_G && GammaRamp_B) {
for (i = 0; i < CI_SIZE; ++ i) {
red [i] = GammaRamp_R [i] ;
green [i] = GammaRamp_G [i] ;
blue [i] = GammaRamp_B [i] ;
}
} else {
for (i = 0; i < CI_SIZE; ++ i)
red [i] = green [i] = blue [i] = i ;
}
Dprintf ("leave NX_GetGammaRamp\n") ;
return 0 ;
}