autogen.sh
author Sam Lantinga <slouken@libsdl.org>
Sun, 25 Jul 2004 19:43:56 +0000
changeset 916 46916168361d
parent 343 9430ba1a19f3
child 1142 c7376efecdb5
permissions -rwxr-xr-x
Date: Sun, 25 Jul 2004 23:10:03 +0800
From: Chris Taylor
Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading

I'm working on a game called D2X which uses SDL, and I recently ported
it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to
work, I had to build SDL so it doesn't dynamically load OpenGL. This is
because I don't think MPW supports dynamic loading. The following patch
makes sure when SDL is built under MPW, dynamic loading of shared
libraries is disabled.
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#!/bin/sh
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#
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echo "Generating build information using aclocal, automake and autoconf"
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echo "This may take a while ..."
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# Touch the timestamps on all the files since CVS messes them up
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directory=`dirname $0`
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touch $directory/configure.in
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# Regenerate configuration files
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aclocal
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automake --foreign --include-deps --add-missing --copy
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autoconf
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(cd test; aclocal; automake --foreign --include-deps --add-missing --copy; autoconf)
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# Run configure for this platform
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#./configure $*
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echo "Now you are ready to run ./configure"