README.CVS
author Sam Lantinga <slouken@libsdl.org>
Sun, 25 Jul 2004 19:43:56 +0000
changeset 916 46916168361d
parent 895 ec659230eaac
child 1652 dc219ba4cf45
permissions -rw-r--r--
Date: Sun, 25 Jul 2004 23:10:03 +0800
From: Chris Taylor
Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading

I'm working on a game called D2X which uses SDL, and I recently ported
it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to
work, I had to build SDL so it doesn't dynamically load OpenGL. This is
because I don't think MPW supports dynamic loading. The following patch
makes sure when SDL is built under MPW, dynamic loading of shared
libraries is disabled.
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The latest development version of SDL is available via CVS:
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cvs -d :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs login
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# No password, so just hit enter when prompted for a password
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cvs -d :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs checkout SDL
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When you check a fresh copy of SDL out of CVS, you need to generate
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the files used by make by running the "autogen.sh" script, which will
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run aclocal, automake, autoconf and then run configure.
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There is a web interface to cvs at http://www.libsdl.org/cgi/cvsweb.cgi
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