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SDL_loadso.c
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
slouken@libsdl.org
*/
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent library loading routines */
#if !SDL_INTERNAL_BUILDING_LOADSO
#error Do not compile directly...compile src/SDL_loadso.c instead!
#endif
/* please use the "dummy" driver if you don't have LDG support enabled. */
#if !defined(__MINT__) || !defined(ENABLE_LDG)
#error Compiling for the wrong platform?
#endif
#include <stdio.h>
#include <gem.h>
#include <ldg.h>
#include "SDL_types.h"
#include "SDL_error.h"
#include "SDL_loadso.h"
void *SDL_LoadObject(const char *sofile)
{
const char *loaderror = "Unknown error";
void *handle = (void *)ldg_open((char *)sofile, ldg_global);
if ( handle == NULL ) {
SDL_SetError("Failed loading %s: %s", sofile, loaderror);
}
return(handle);
}
void *SDL_LoadFunction(void *handle, const char *name)
{
const char *loaderror = "Unknown error";
void *symbol = (void *)ldg_find((char *)name, (LDG *)handle);
if ( symbol == NULL ) {
SDL_SetError("Failed loading %s: %s", name, loaderror);
}
return(symbol);
}
void SDL_UnloadObject(void *handle)
{
if ( handle != NULL ) {
ldg_close((LDG *)handle, ldg_global);
}
}