src/audio/SDL_mixer_m68k.h
author Sam Lantinga
Mon, 06 Feb 2006 08:28:51 +0000
changeset 1330 450721ad5436
parent 769 b8d311d90021
child 1402 d910939febfa
permissions -rw-r--r--
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2004 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Library General Public
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    License as published by the Free Software Foundation; either
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    version 2 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Library General Public License for more details.
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    You should have received a copy of the GNU Library General Public
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    License along with this library; if not, write to the Free
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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/*
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	m68k assembly mix routines
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	Patrice Mandin
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*/
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#if defined(__M68000__) && defined(__GNUC__)
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void SDL_MixAudio_m68k_U8(char* dst,char* src, long len, long volume, char* mix8);
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void SDL_MixAudio_m68k_S8(char* dst,char* src, long len, long volume);
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void SDL_MixAudio_m68k_S16MSB(short* dst,short* src, long len, long volume);
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void SDL_MixAudio_m68k_S16LSB(short* dst,short* src, long len, long volume);
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#endif