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SDL_pulseaudio.h

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53 lines (39 loc) · 1.53 KB
 
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2007 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Stéphan Kochen
stephan@kochen.nl
Based on parts of the ALSA and ESounD output drivers.
*/
#include "SDL_config.h"
#ifndef _SDL_pulseaudio_h
#define _SDL_pulseaudio_h
#include "../SDL_sysaudio.h"
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_AudioDevice *this
struct SDL_PrivateAudioData {
/* The audio stream handle */
pa_simple * stream;
/* The parent process id, to detect when application quits */
pid_t parent;
/* Raw mixing buffer */
Uint8 *mixbuf;
int mixlen;
};
/* Old variable names */
#define stream (this->hidden->stream)
#define parent (this->hidden->parent)
#define mixbuf (this->hidden->mixbuf)
#define mixlen (this->hidden->mixlen)
#endif /* _SDL_pulseaudio_h */