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SDL_dibvideo.h

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59 lines (47 loc) · 1.91 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_dibvideo_h
#define _SDL_dibvideo_h
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#define WIN32_LEAN_AND_MEAN
#include <windows.h>
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/* Private display data */
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struct DibInfo {
HBITMAP screen_bmp;
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HPALETTE screen_pal;
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LOGPALETTE *screen_logpal;
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BOOL grab_palette;
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#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
int SDL_nummodes[NUM_MODELISTS];
SDL_Rect **SDL_modelist[NUM_MODELISTS];
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#ifdef _WIN32_WCE
int supportRotation; /* for Pocket PC devices */
DWORD origRotation; /* for Pocket PC devices */
#endif
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/* Screensaver settings */
int allow_screensaver;
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};
/* Old variable names */
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#define screen_bmp (this->hidden->dibInfo->screen_bmp)
#define screen_pal (this->hidden->dibInfo->screen_pal)
#define screen_logpal (this->hidden->dibInfo->screen_logpal)
#define grab_palette (this->hidden->dibInfo->grab_palette)
#define SDL_nummodes (this->hidden->dibInfo->SDL_nummodes)
#define SDL_modelist (this->hidden->dibInfo->SDL_modelist)
#define allow_screensaver (this->hidden->dibInfo->allow_screensaver)
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#endif /* _SDL_dibvideo_h */